I just tried to race a season. The first race at Daytona was fine, but the
2nd race at north carolina sucked. The AI cars acted like this was a
demolition derby. I like the game but I may put it on the shelf till a patch
comes out. Anyone know of a fix?
This is from the uspits. it is a workaround, not a fix, but the ai will
behave
somewhat better.
in the main N4 folder is a file called papy_ai.ini
open that and look for the following lines..about a halfway down the first
section.
driver_consistency_to_dlong_lookahead_dev = 0.4
driver_consistency_to_dlat_lookahead_dev = 0.4
change the value in the line to this...
driver_consistency_to_dlong_lookahead_dev = 1.0 ;0.4
driver_consistency_to_dlat_lookahead_dev = 1.0 ;0.4
the original value is there just so you don't forget the #. the ; is
like a rem statement
and everything after it gets ignored.
dave henrie
<[email hidden]> wrote in message
news:9L_y6.559012$[email hidden]...
> I just tried to race a season. The first race at Daytona was fine, but the
> 2nd race at north carolina sucked. The AI cars acted like this was a
> demolition derby. I like the game but I may put it on the shelf till apatch
> comes out. Anyone know of a fix?
>
>
That Dave Henrie just isnt our local RAS entertainer, he's smart too!!
My hero!! Yea Dave!!!!!!!!! <VBG> hahaha.. Seriously thanx Dave!
Cheers Thom_j.
"Dave Henrie" <[email hidden]> wrote in message
news:fm%y6.678084$[email hidden]...
| This is from the uspits. it is a workaround, not a fix, but the aiwill
the
Quoted text (21 lines)
| behave | somewhat better. | in the main N4 folder is a file called papy_ai.ini | open that and look for the following lines..about a halfway down the first | section. | | driver_consistency_to_dlong_lookahead_dev = 0.4 | driver_consistency_to_dlat_lookahead_dev = 0.4 | | change the value in the line to this... | | driver_consistency_to_dlong_lookahead_dev = 1.0 ;0.4 | driver_consistency_to_dlat_lookahead_dev = 1.0 ;0.4 | | the original value is there just so you don't forget the #. the ; is | like a rem statement | and everything after it gets ignored. | dave henrie | <[email hidden]> wrote in message | news:9L_y6.559012$[email hidden]... | > I just tried to race a season. The first race at Daytona was fine, butQuoted text (8 lines)
| > 2nd race at north carolina sucked. The AI cars acted like this was a | > demolition derby. I like the game but I may put it on the shelf till a | patch | > comes out. Anyone know of a fix? | > | > | |I have started a season and have done the tweaks others have mentioned. My
experience so far is great.
Race 1- Daytona, I won and was forced to fight my way from the back of the
pack to do it. AI was awesome.
Race 2- North Carolina - placed toward rear - AI was pretty good, I was the
bonehead
Race 3- Las Vegas - I was a bonehead for most of the race but once I found
some patience I passed 20 cars and finished 8th - AI was awesome again.
Race 4- Atlanta - I couldn't keep up with the AI but they did a great job,
only 2 cautions and I caused one.
Race 5 - don't know yet :)
I have found that if I am patient, HOLD MY LINES, take my time and don't
stick my nose into bad passing situations, get in position quickly on
yellows and stay in line (otherwise I get wacked by AI wizzing by to get to
their spots), stay in the outside line when the AI is pitting and have a
good stable setup, I have had no problems with this game now that I have put
in those little tweaks.
Vintook
<[email hidden]> wrote in message
news:9L_y6.559012$[email hidden]...
> I just tried to race a season. The first race at Daytona was fine, but the
> 2nd race at north carolina sucked. The AI cars acted like this was a
> demolition derby. I like the game but I may put it on the shelf till apatch
> comes out. Anyone know of a fix?
>
>
Don't feel bad - my "season" (50% length with BGN cars) at Rockingham
was a MAJOR wreckfest. I think it that occurred in real life, NASCAR
would suspend ALL the drivers!
I played with the AI and had some nice runs there, but for some reason
in the season mode it was pretty horrid... I think half the laps, if
not more, were run under caution. the longest green flag run was like
15 laps at a time. usually they'd wreck on the restart or within 2-3
laps of it...
On Thu, 05 Apr 2001 13:51:01 GMT, <[email hidden]> wrote:
>I just tried to race a season. The first race at Daytona was fine, but the
>2nd race at north carolina sucked. The AI cars acted like this was a
>demolition derby. I like the game but I may put it on the shelf till a patch
>comes out. Anyone know of a fix?
>
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I tried it... didn't really seem to help me...
On Thu, 05 Apr 2001 14:32:43 GMT, "Dave Henrie" <[email hidden]>
wrote:
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Quoted text (29 lines)
> This is from the uspits. it is a workaround, not a fix, but the ai will >behave >somewhat better. > in the main N4 folder is a file called papy_ai.ini >open that and look for the following lines..about a halfway down the first >section. > >driver_consistency_to_dlong_lookahead_dev = 0.4 >driver_consistency_to_dlat_lookahead_dev = 0.4 > >change the value in the line to this... > >driver_consistency_to_dlong_lookahead_dev = 1.0 ;0.4 >driver_consistency_to_dlat_lookahead_dev = 1.0 ;0.4 > > the original value is there just so you don't forget the #. the ; is >like a rem statement >and everything after it gets ignored. >dave henrie ><[email hidden]> wrote in message >news:9L_y6.559012$[email hidden]... >> I just tried to race a season. The first race at Daytona was fine, but the >> 2nd race at north carolina sucked. The AI cars acted like this was a >> demolition derby. I like the game but I may put it on the shelf till a >patch >> comes out. Anyone know of a fix? >> >> >Go into opponent manager and turn down the aggression for each driver. I set
it to 10 min. and 20 max. The ai are alot better with those settings. I've
had plenty of 3 wide racing with no incidents.
I tried to run a single race at Martinsville and the AI were weird and the
green flag never did wave for a start? What to do??
TonyB.
"BClay" <[email hidden]> wrote in message
news:9aj4h9$o81$[email hidden]...
> Go into opponent manager and turn down the aggression for each driver. Iset
> it to 10 min. and 20 max. The ai are alot better with those settings. I've
> had plenty of 3 wide racing with no incidents.
>
>
>
Don't run quick race. This gives you a short pacelap and the green never
waves. But, the ai are messed up here and is a known bug.
"Anthony D. Boynton" <[email hidden]> wrote in message
news:k%az6.114$[email hidden]...
I've
> > had plenty of 3 wide racing with no incidents.
> >
> >
> >
>
>
Quoted text (8 lines)
> I tried to run a single race at Martinsville and the AI were weird and the > green flag never did wave for a start? What to do?? > TonyB. > "BClay" <[email hidden]> wrote in message > news:9aj4h9$o81$[email hidden]... > > Go into opponent manager and turn down the aggression for each driver. I > set > > it to 10 min. and 20 max. The ai are alot better with those settings.Dave Henrie wrote:
I tried that, and it had the odd effect of causing a lot of early
pit stops by a number of lead-pack cars...
Oh weel back to the old electronic brain...
John DiFool
Quoted text (19 lines)
> This is from the uspits. it is a workaround, not a fix, but the ai will > behave > somewhat better. > in the main N4 folder is a file called papy_ai.ini > open that and look for the following lines..about a halfway down the first > section. > > driver_consistency_to_dlong_lookahead_dev = 0.4 > driver_consistency_to_dlat_lookahead_dev = 0.4 > > change the value in the line to this... > > driver_consistency_to_dlong_lookahead_dev = 1.0 ;0.4 > driver_consistency_to_dlat_lookahead_dev = 1.0 ;0.4 > > the original value is there just so you don't forget the #. the ; is > like a rem statement > and everything after it gets ignored. > dave henrieI did this and the AI drivers refused to enter their cars!!!
BH
"BClay" <[email hidden]> wrote in message
news:9aj4h9$o81$[email hidden]...
> Go into opponent manager and turn down the aggression for each driver. Iset
> it to 10 min. and 20 max. The ai are alot better with those settings. I've
> had plenty of 3 wide racing with no incidents.
>
>
>
>Don't feel bad - my "season" (50% length with BGN cars) at Rockingham
>was a MAJOR wreckfest. I think it that occurred in real life, NASCAR
>would suspend ALL the drivers!
>
Well, I am not a loyal NASCAR viewer, but I have watched a few races
in my time. I don't recall drivers running into others on purpose,
ever.
It's getting old! I spent almost $1K upgrading my machine (N4 is
partly responsible for that) and all that happens now are fantastic
frame rates and AI drivers crashing into me faster and more often than
before :-)
-pw


































