Race Sim Central
Rec.Autos.Simulators Archive

Racer v0.4.1 released

2 posts by 2 people · 06 Apr 2001 23:33 UTC - 08 Apr 2001 09:47 UTC

Ruud van Gaal 06 Apr 2001 23:33 UTC#192015
Racer v0.4.1 ------------ Changes from v0.4: - Tire model enhanced with lateral force buildup, with thanks to Chris West & Gregor Veble for the help - A lot of variables are shown; a bit too much for the casual driver. :) - The laptime is back; it was there, but culled out by mistake. New features: - Track cameras! To show off, it starts in trackcam mode by default, hehe. Press C to switch to car view (and C again to switch back). Track cameras are still in beta, they will be enhanced soon with a couple of extra features. - SGI version now available. - Guillemot Ferrari control set (thanks to Shane Lowry) - Applying the friction circle is optional; try debug.ini's car.apply_friction_circle and set it to 0 and 1; see the difference. Understeer or snap oversteer? Hm... In my opinion, WITH the friction circle on it's much to slippery. WithOUT it is VERY understeering. - Some extra documents collected from Usenet discussions. Enjoy! Ruud van Gaal Ruud van Gaal, GPL Rank +53.25 Pencil art : http://www.marketgraph.nl/gallery/ Free car sim : http://www.marketgraph.nl/gallery/racer/
good stuff Ruud, feels a lot more solid ... just the sliding is a little funny now ... making great strides mate :) shane "Ruud van Gaal" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (29 lines)> Racer v0.4.1 > ------------ > > Changes from v0.4: > - Tire model enhanced with lateral force buildup, with thanks to Chris > West & Gregor Veble for the help > - A lot of variables are shown; a bit too much for the casual driver. > :) > - The laptime is back; it was there, but culled out by mistake. > > New features: > - Track cameras! To show off, it starts in trackcam mode by default, > hehe. Press C to switch to car view (and C again to switch back). > Track cameras are still in beta, they will be enhanced soon with a > couple of extra features. > - SGI version now available. > - Guillemot Ferrari control set (thanks to Shane Lowry) > - Applying the friction circle is optional; try debug.ini's > car.apply_friction_circle and set it to 0 and 1; see the difference. > Understeer or snap oversteer? Hm... In my opinion, WITH the friction > circle on it's much to slippery. WithOUT it is VERY understeering. > - Some extra documents collected from Usenet discussions. > > Enjoy! > Ruud van Gaal > > Ruud van Gaal, GPL Rank +53.25 > Pencil art : http://www.marketgraph.nl/gallery/ > Free car sim : http://www.marketgraph.nl/gallery/racer/

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy