I was wondering if anyone else has noticed strange graphics anomolies while
driving the Talladega track in N4? It's the only track that I have noticed
this effect so far... basically the tar patches on the track surface seem to
shimmer or almost hover above the track surface and after a couple of AI
cars wrecked in front of me in turn 4 the skid marks seem to be suspended in
mid air and I was driving under them. I have my V5 5500 running the latest
drivers (Driver Rev. 1.04.01 with the x3dfx driver installed dated
31/01/01... I did follow the advice on the 3D Spotlight's V4/5 Tweak Guide
to backup 3dfxvs.dll because of problems with the x3dfx D3D driver.) and I
am using it at 2X FSAA @ 800 X600 resolution. I am currently getting about
45 to 60 fps using the built in frames counter in N4... if fluctuates
depending upon how many cars are around me and where I am on the track but
it never drops below the 40's.
The rest of my system that is pertinent:
1.2 Ghz. Athlon
Abit KT7A-Raid
3dfx V5 5500
2 X 128 Mb SpecTek SDRAM
30 Gig IBM Deskstar ATA100
SBLive!
Win98SE
If anyone else has noticed this I would appreciate any tips or fixes that
may have been discovered. I have my V5's driver optimised using the
suggestions in the tweak guide at 3D Spotlight and I have never seen this
kind of effect in any other sim or at any other track in N4.
TIA,
Robin
I see that also
--
Kevin Anderson
[email hidden]
"Robin" <[email hidden]> wrote in message
news:YNHE6.10143$[email hidden]...
> I was wondering if anyone else has noticed strange graphics anomolies
while
> driving the Talladega track in N4? It's the only track that I have noticed
> this effect so far... basically the tar patches on the track surface seem
to
> shimmer or almost hover above the track surface and after a couple of AI
> cars wrecked in front of me in turn 4 the skid marks seem to be suspended
in
> mid air and I was driving under them. I have my V5 5500 running the latest
> drivers (Driver Rev. 1.04.01 with the x3dfx driver installed dated
> 31/01/01... I did follow the advice on the 3D Spotlight's V4/5 Tweak Guide
> to backup 3dfxvs.dll because of problems with the x3dfx D3D driver.) and I
> am using it at 2X FSAA @ 800 X600 resolution. I am currently getting about
> 45 to 60 fps using the built in frames counter in N4... if fluctuates
> depending upon how many cars are around me and where I am on the track but
> it never drops below the 40's.
> The rest of my system that is pertinent:
> 1.2 Ghz. Athlon
> Abit KT7A-Raid
> 3dfx V5 5500
> 2 X 128 Mb SpecTek SDRAM
> 30 Gig IBM Deskstar ATA100
> SBLive!
> Win98SE
>
> If anyone else has noticed this I would appreciate any tips or fixes that
> may have been discovered. I have my V5's driver optimised using the
> suggestions in the tweak guide at 3D Spotlight and I have never seen this
> kind of effect in any other sim or at any other track in N4.
> TIA,
> Robin
>
>
GPL does the "hovering skid mark" thing occasionally too. It happens on most
tracks but is most noticeable at Bristol (converted from N3).
(I bring GPL into this N4 discussion because N4 uses a similar engine to
GPL, not because I'm a GPL nut - which I am...)
"Kevin Anderson" <[email hidden]> wrote in message
news:v%LE6.43495$[email hidden]...
noticed
> > this effect so far... basically the tar patches on the track surfaceseem
> to
> > shimmer or almost hover above the track surface and after a couple of AI
> > cars wrecked in front of me in turn 4 the skid marks seem to besuspended
> in
> > mid air and I was driving under them. I have my V5 5500 running thelatest
> > drivers (Driver Rev. 1.04.01 with the x3dfx driver installed dated
> > 31/01/01... I did follow the advice on the 3D Spotlight's V4/5 TweakGuide
> > to backup 3dfxvs.dll because of problems with the x3dfx D3D driver.) andI
> > am using it at 2X FSAA @ 800 X600 resolution. I am currently gettingabout
> > 45 to 60 fps using the built in frames counter in N4... if fluctuates
> > depending upon how many cars are around me and where I am on the trackbut
that
> > may have been discovered. I have my V5's driver optimised using the
> > suggestions in the tweak guide at 3D Spotlight and I have never seenthis
Quoted text (11 lines)
> I see that also > > -- > Kevin Anderson > [email hidden] > > "Robin" <[email hidden]> wrote in message > news:YNHE6.10143$[email hidden]... > > I was wondering if anyone else has noticed strange graphics anomolies > while > > driving the Talladega track in N4? It's the only track that I haveQuoted text (11 lines)
> > it never drops below the 40's. > > The rest of my system that is pertinent: > > 1.2 Ghz. Athlon > > Abit KT7A-Raid > > 3dfx V5 5500 > > 2 X 128 Mb SpecTek SDRAM > > 30 Gig IBM Deskstar ATA100 > > SBLive! > > Win98SE > > > > If anyone else has noticed this I would appreciate any tips or fixesQuoted text (7 lines)
> > kind of effect in any other sim or at any other track in N4. > > TIA, > > Robin > > > > > >Okay, so I haven't been dedicating as much time to GPL since I purchased N4
as I should have. I haven't noticed the "hovering skid mark" anomolie in GPL
to this point and I've only tried the speedways in N4 to date... as I stated
earlier 'dega was the first track where I noticed it. I was wondering if
this phenomenon is isolated to 3dfx products or do the Nvidia cards exhibit
this same behavior? Just curious at this point... I guess I can live with it
but it is distracting... very distracting. I think I just found an excuse
for bad laps at 'dega!! ;)
Robin
"Rob Adams" <[email hidden]> wrote in message
news:GDME6.7596$[email hidden]...
> GPL does the "hovering skid mark" thing occasionally too. It happens onmost
AI
and
Quoted text (23 lines)
> tracks but is most noticeable at Bristol (converted from N3). > > (I bring GPL into this N4 discussion because N4 uses a similar engine to > GPL, not because I'm a GPL nut - which I am...) > > "Kevin Anderson" <[email hidden]> wrote in message > news:v%LE6.43495$[email hidden]... > > I see that also > > > > -- > > Kevin Anderson > > [email hidden] > > > > "Robin" <[email hidden]> wrote in message > > news:YNHE6.10143$[email hidden]... > > > I was wondering if anyone else has noticed strange graphics anomolies > > while > > > driving the Talladega track in N4? It's the only track that I have > noticed > > > this effect so far... basically the tar patches on the track surface > seem > > to > > > shimmer or almost hover above the track surface and after a couple ofQuoted text (9 lines)
> > > cars wrecked in front of me in turn 4 the skid marks seem to be > suspended > > in > > > mid air and I was driving under them. I have my V5 5500 running the > latest > > > drivers (Driver Rev. 1.04.01 with the x3dfx driver installed dated > > > 31/01/01... I did follow the advice on the 3D Spotlight's V4/5 Tweak > Guide > > > to backup 3dfxvs.dll because of problems with the x3dfx D3D driver.)Quoted text (30 lines)
> I > > > am using it at 2X FSAA @ 800 X600 resolution. I am currently getting > about > > > 45 to 60 fps using the built in frames counter in N4... if fluctuates > > > depending upon how many cars are around me and where I am on the track > but > > > it never drops below the 40's. > > > The rest of my system that is pertinent: > > > 1.2 Ghz. Athlon > > > Abit KT7A-Raid > > > 3dfx V5 5500 > > > 2 X 128 Mb SpecTek SDRAM > > > 30 Gig IBM Deskstar ATA100 > > > SBLive! > > > Win98SE > > > > > > If anyone else has noticed this I would appreciate any tips or fixes > that > > > may have been discovered. I have my V5's driver optimised using the > > > suggestions in the tweak guide at 3D Spotlight and I have never seen > this > > > kind of effect in any other sim or at any other track in N4. > > > TIA, > > > Robin > > > > > > > > > > > >I've seen them as well on my GeForce 2MX.
-Gregor
Robin wrote:
Quoted text (10 lines)
> > Okay, so I haven't been dedicating as much time to GPL since I purchased N4 > as I should have. I haven't noticed the "hovering skid mark" anomolie in GPL > to this point and I've only tried the speedways in N4 to date... as I stated > earlier 'dega was the first track where I noticed it. I was wondering if > this phenomenon is isolated to 3dfx products or do the Nvidia cards exhibit > this same behavior? Just curious at this point... I guess I can live with it > but it is distracting... very distracting. I think I just found an excuse > for bad laps at 'dega!! ;) > RobinI have an ATI Radeon All-in-Wonder and have NOT seen this. I am running in
Direct 3D rather than Open GL as it seems to work best for me.
Doug B.
(Don't gimme NOCRAP in E-mail)
"hovering skid mark"
I'm sorry. I just quit laughing long enough to point out this
possible race-fan related euphemism for a fart.
"Geesh Tom, that hovering skid mark you just laid was a doozy!"
"Someone get a match, I just laid about six feet of hovering skid mark"
hehe
"Robin" <[email hidden]> wrote in message
news:dMQE6.9139$[email hidden]...
> Okay, so I haven't been dedicating as much time to GPL since I purchasedN4
> as I should have. I haven't noticed the "hovering skid mark" anomolie inGPL
> to this point and I've only tried the speedways in N4 to date... as Istated
> earlier 'dega was the first track where I noticed it. I was wondering if
> this phenomenon is isolated to 3dfx products or do the Nvidia cardsexhibit
> this same behavior? Just curious at this point... I guess I can live withit
anomolies
of
fluctuates
> > > > depending upon how many cars are around me and where I am on thetrack
Quoted text (23 lines)
> but it is distracting... very distracting. I think I just found an excuse > for bad laps at 'dega!! ;) > Robin > "Rob Adams" <[email hidden]> wrote in message > news:GDME6.7596$[email hidden]... > > GPL does the "hovering skid mark" thing occasionally too. It happens on > most > > tracks but is most noticeable at Bristol (converted from N3). > > > > (I bring GPL into this N4 discussion because N4 uses a similar engine to > > GPL, not because I'm a GPL nut - which I am...) > > > > "Kevin Anderson" <[email hidden]> wrote in message > > news:v%LE6.43495$[email hidden]... > > > I see that also > > > > > > -- > > > Kevin Anderson > > > [email hidden] > > > > > > "Robin" <[email hidden]> wrote in message > > > news:YNHE6.10143$[email hidden]... > > > > I was wondering if anyone else has noticed strange graphicsQuoted text (7 lines)
> > > while > > > > driving the Talladega track in N4? It's the only track that I have > > noticed > > > > this effect so far... basically the tar patches on the track surface > > seem > > > to > > > > shimmer or almost hover above the track surface and after a coupleQuoted text (15 lines)
> AI > > > > cars wrecked in front of me in turn 4 the skid marks seem to be > > suspended > > > in > > > > mid air and I was driving under them. I have my V5 5500 running the > > latest > > > > drivers (Driver Rev. 1.04.01 with the x3dfx driver installed dated > > > > 31/01/01... I did follow the advice on the 3D Spotlight's V4/5 Tweak > > Guide > > > > to backup 3dfxvs.dll because of problems with the x3dfx D3D driver.) > and > > I > > > > am using it at 2X FSAA @ 800 X600 resolution. I am currently getting > > about > > > > 45 to 60 fps using the built in frames counter in N4... ifQuoted text (27 lines)
> > but > > > > it never drops below the 40's. > > > > The rest of my system that is pertinent: > > > > 1.2 Ghz. Athlon > > > > Abit KT7A-Raid > > > > 3dfx V5 5500 > > > > 2 X 128 Mb SpecTek SDRAM > > > > 30 Gig IBM Deskstar ATA100 > > > > SBLive! > > > > Win98SE > > > > > > > > If anyone else has noticed this I would appreciate any tips or fixes > > that > > > > may have been discovered. I have my V5's driver optimised using the > > > > suggestions in the tweak guide at 3D Spotlight and I have never seen > > this > > > > kind of effect in any other sim or at any other track in N4. > > > > TIA, > > > > Robin > > > > > > > > > > > > > > > > > > > >Quoted text (8 lines)
>"hovering skid mark" > >I'm sorry. I just quit laughing long enough to point out this >possible race-fan related euphemism for a fart. > >"Geesh Tom, that hovering skid mark you just laid was a doozy!" >"Someone get a match, I just laid about six feet of hovering skid mark" >Thanks man.
Glad you appreciated it.
I was laughing so darned hard today I had a hard time typing it.
"Oakus" <[email hidden]> wrote in message
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