first of all, I'd like to THANK Papyrus for the huge readme file that
explains all
the patch covered. Nothing I hate worse than to get a patch and not know
what
it accomplishes....MGI with Nascar Heat also had a thorough file and I hope
this is
a trend that continues.
2nd...Just ran a NO pace lap at Marty..one of the biggest bugs...pace car
got off
immeadiately and we began right away..thats an attaboy right there.
Next the traffic...dodged in and out got up to the front(low AI settings
> ) andgot nosed into the wall by a lapper. the leaders all got by without
clobbering me...
but as I began getting squirelly while shifting through the gears I crossed
lanes and got
nudged...AS IT SHOULD BE. Several laps later a big pileup caused me to be
broadside in the middle of the track, SMOKE everywhere and YES I got hit a
few times. But once again, As it should be. While getting under way
finally, I used the middle lane and cars went zooming by on the left and
right....
I'd say based on a very quick and CURSORY look so far...the racing issues
have been
addressed. I'm sure as we dig through the patch's performance we will find
more issues,
but my first impression is they have done good.
The timing of course is LOUSY...here I've had plenty of excuses to
work/play with
the CART Heat patch and such...now dog-gonnit...I've got another sim to pull
me in 13 different directions...
dave henrie
In article <ulJF6.58313$[email hidden]>,
[email hidden] says...
K, I've been enjoying your posts for some time now, Mr. Henrie, but I
have to ask, are your line lengths set to some weird number? All your
lines wrap around, then there is a hard return about 1/3 through the next
line. Makes a mess of your messages. I thought it was Gravity, but I
loaded up Outlook Express and it mangles your messages too. It happens
with a few other peoples posts, but yours are the ones I notice most (you
post a lot, and your posts are a good read).
Just askin'. I don't know, maybe it's my configuration. Any newsreader
gurus around?
MRSisson
--
LOAD "GPL",8,1
RUN
Quoted text (32 lines)
> first of all, I'd like to THANK Papyrus for the huge readme file that > explains all > the patch covered. Nothing I hate worse than to get a patch and not know > what > it accomplishes....MGI with Nascar Heat also had a thorough file and I hope > this is > a trend that continues. > 2nd...Just ran a NO pace lap at Marty..one of the biggest bugs...pace car > got off > immeadiately and we began right away..thats an attaboy right there. > Next the traffic...dodged in and out got up to the front(low AI settings > > ) and > got nosed into the wall by a lapper. the leaders all got by without > clobbering me... > but as I began getting squirelly while shifting through the gears I crossed > lanes and got > nudged...AS IT SHOULD BE. Several laps later a big pileup caused me to be > broadside in the middle of the track, SMOKE everywhere and YES I got hit a > few times. But once again, As it should be. While getting under way > finally, I used the middle lane and cars went zooming by on the left and > right.... > I'd say based on a very quick and CURSORY look so far...the racing issues > have been > addressed. I'm sure as we dig through the patch's performance we will find > more issues, > but my first impression is they have done good. > The timing of course is LOUSY...here I've had plenty of excuses to > work/play with > the CART Heat patch and such...now dog-gonnit...I've got another sim to pull > me in 13 different directions... > dave henrie >
"Michael R Sisson" <[email hidden]> wrote in message
news:MPG.15514018eb54f12e9896c2@news...
Heck I don't know! I just hit reply and a window opens up. Sometimes
(like right here) I use a hard return and others I just type away...
What setting should I be messing with...and yes it's OE5.5.4522.1200.
I Used to have Netscape but that would lock up everyday...I suspect
MS added a few lines in win98SE to mess with the Netscapers.
Anyhoo....sorry it's tough to read...usuallly it's just my fractured
syntax that makes life difficult.
dave henrie
Quoted text (14 lines)
> > > > K, I've been enjoying your posts for some time now, Mr. Henrie, but I > have to ask, are your line lengths set to some weird number? All your > lines wrap around, then there is a hard return about 1/3 through the next > line. Makes a mess of your messages. I thought it was Gravity, but I > loaded up Outlook Express and it mangles your messages too. It happens > with a few other peoples posts, but yours are the ones I notice most (you > post a lot, and your posts are a good read). > > Just askin'. I don't know, maybe it's my configuration. Any newsreader > gurus around? > > MRSissonDave,
Do you have to start your championship season over after installing
the patch?
On Wed, 25 Apr 2001 23:46:34 GMT, "Dave Henrie" <[email hidden]>
wrote:
Quoted text (32 lines)
> first of all, I'd like to THANK Papyrus for the huge readme file that >explains all >the patch covered. Nothing I hate worse than to get a patch and not know >what >it accomplishes....MGI with Nascar Heat also had a thorough file and I hope >this is >a trend that continues. > 2nd...Just ran a NO pace lap at Marty..one of the biggest bugs...pace car >got off >immeadiately and we began right away..thats an attaboy right there. >Next the traffic...dodged in and out got up to the front(low AI settings >> ) and >got nosed into the wall by a lapper. the leaders all got by without >clobbering me... >but as I began getting squirelly while shifting through the gears I crossed >lanes and got >nudged...AS IT SHOULD BE. Several laps later a big pileup caused me to be >broadside in the middle of the track, SMOKE everywhere and YES I got hit a >few times. But once again, As it should be. While getting under way >finally, I used the middle lane and cars went zooming by on the left and >right.... > I'd say based on a very quick and CURSORY look so far...the racing issues >have been >addressed. I'm sure as we dig through the patch's performance we will find >more issues, >but my first impression is they have done good. > The timing of course is LOUSY...here I've had plenty of excuses to >work/play with >the CART Heat patch and such...now dog-gonnit...I've got another sim to pull >me in 13 different directions... >dave henrie >
"George Lewis" <[email hidden]> wrote in message
news:[email hidden]...
> Dave,
> Do you have to start your championship season over after installing
> the patch?
>
> Can't answer that for ya George. I gave up on offline racing with N4
after only a few attempts. I wouldn't be suprised tho...with so many
substantial changes, the Championship 'could' easily be
affected.(effected??)
anyone tried to continue a season yet?
dave henrie
Dave Henrie wrote:
Just tried it. Seems ok since it loaded the track up. Didn't try
driving though but if you can get this far, I would assume all is well.
--
Fester
Quoted text (14 lines)
> > "George Lewis" <[email hidden]> wrote in message > news:[email hidden]... > > Dave, > > Do you have to start your championship season over after installing > > the patch? > > > > > Can't answer that for ya George. I gave up on offline racing with N4 > after only a few attempts. I wouldn't be suprised tho...with so many > substantial changes, the Championship 'could' easily be > affected.(effected??) > anyone tried to continue a season yet? > dave henrieUncle Fester <[email hidden]> writes:
>> "George Lewis" <[email hidden]> wrote in message
>> > Do you have to start your championship season over after installing
>> > the patch?
>Just tried it. Seems ok since it loaded the track up. Didn't try
>driving though but if you can get this far, I would assume all is well.
At least I could continue a championship, which had stopped at
Martinsville, because of short start and mad pace car. Now it
was ok. I did not check the points because I do not totally
understand the point system... ;)
Arto
I have successfully continued a season that was stuck at Martinsville due to
the short pace lap bug.
-Phasor
"Dave Henrie" <[email hidden]> wrote in message
news:cQVF6.60583$[email hidden]...
Quoted text (16 lines)
> > "George Lewis" <[email hidden]> wrote in message > news:[email hidden]... > > Dave, > > Do you have to start your championship season over after installing > > the patch? > > > > > Can't answer that for ya George. I gave up on offline racing with N4 > after only a few attempts. I wouldn't be suprised tho...with so many > substantial changes, the Championship 'could' easily be > affected.(effected??) > anyone tried to continue a season yet? > dave henrie > >Thanks, I'm up to speed with the Cup schedule, at Fontana running 50%
with BGN cars. I sure didn't want to start over...
although if I had to, Martinsville would probably be more fun than a
bunch of cautions!
On 26 Apr 2001 15:32:54 GMT, [email hidden] (Arto Wikla) wrote:
Quoted text (15 lines)
>Uncle Fester <[email hidden]> writes: > >>> "George Lewis" <[email hidden]> wrote in message >>> > Do you have to start your championship season over after installing >>> > the patch? > >>Just tried it. Seems ok since it loaded the track up. Didn't try >>driving though but if you can get this far, I would assume all is well. > >At least I could continue a championship, which had stopped at >Martinsville, because of short start and mad pace car. Now it >was ok. I did not check the points because I do not totally >understand the point system... ;) > >Arto
"Phasor" <[email hidden]> wrote in message
news:3ae8486c$[email hidden]...
> I have successfully continued a season that was stuck at Martinsville dueto
> the short pace lap bug.
>
> -Phasor Thats great...I was fairly well convinced that the season would be
toast..Glad to hear it.
dave henrie


































