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Rec.Autos.Simulators Archive

N4 - Short Race idea

5 posts by 3 people · 27 Apr 2001 23:34 UTC - 28 Apr 2001 10:03 UTC

John Simmons 27 Apr 2001 23:34 UTC#188321
While contemplating DeMONS/2, I was considering the "save race" debate and had an idea. What if server admins could dial in more tire wear based on race length. This is how it would work... The standard tire wear setting for Daytona (day) is 3.00 according to the track.ini file. Using that as a baseline for a 100% race, if a race was say 20%, that would be 80% less than a full race, so tire wear was INCREASED by 80%, making it 5.40. This would make tires wear faster and may introduce some pit strategy in shorter events. I haven't found out how to change fuel consumption, so there would probably be many times where you'd stop with a lot of fuel remaining, but at least the tires would be a factor. Keep in mind that this is just an idea, but that it was spurred by people complaining about not being able to save a race (the main reason they gave was that there was no chance to employ pit strategy in short races (30% or shorter). Of course, if some kind soul at Papy could tell me how to change fuel consumption too, that would be a nice gesture on their part. :-) -- ========================================================= Redneck Techno-Biker & "programming deity" http://www.paddedwall.org/john DeMONS/1 for Nascar Racing 3 & Nascar Legends http://www.paddedwall.org/demons DeMONS/2 for Nascar Racing 4 (in development) http://www.paddedwall.org/demons2 Barbarian Diecast Collector (460+ cars and counting) http://www.paddedwall.org/diecast If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
There ya go...from my experience with both NH and N4, the pitstops are longer than they should be. Most likely you can get a full two cans in before the tires are done, so if you TRUST your racing compatriots....everyone could just take two cans each stop.... I know I know.... dave henrie good idea tho.... "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (43 lines)> While contemplating DeMONS/2, I was considering the "save race" debate > and had an idea. > > What if server admins could dial in more tire wear based on race length. > This is how it would work... > > The standard tire wear setting for Daytona (day) is 3.00 according to > the track.ini file. Using that as a baseline for a 100% race, if a race > was say 20%, that would be 80% less than a full race, so tire wear was > INCREASED by 80%, making it 5.40. This would make tires wear faster and > may introduce some pit strategy in shorter events. > > I haven't found out how to change fuel consumption, so there would > probably be many times where you'd stop with a lot of fuel remaining, > but at least the tires would be a factor. > > Keep in mind that this is just an idea, but that it was spurred by > people complaining about not being able to save a race (the main reason > they gave was that there was no chance to employ pit strategy in short > races (30% or shorter). > > Of course, if some kind soul at Papy could tell me how to change fuel > consumption too, that would be a nice gesture on their part. :-) > > > > -- > ========================================================= > Redneck Techno-Biker & "programming deity" > http://www.paddedwall.org/john > > DeMONS/1 for Nascar Racing 3 & Nascar Legends > http://www.paddedwall.org/demons > > DeMONS/2 for Nascar Racing 4 (in development) > http://www.paddedwall.org/demons2 > > Barbarian Diecast Collector (460+ cars and counting) > http://www.paddedwall.org/diecast > > If you want to send me email, go to the first URL shown > above & click "Send Me Mail" in the contents frame. > =========================================================
In article <9cd256$c3$[email hidden]>, [email hidden] says... > > This would be an excellent idea! > > > I just tried a 20% dega race (38 laps) with tire wear set to "5.4" (original value was 3.0). The RF went yellow at lap 27, and the RR went yellow at 33. I don't think this is significantly sooner than 3.0 (does anyone have a guesstimate on the lap where the rights sides are both yellow with the original tire wear value? I did notice that spinning out causes tires to wear with alarming speed. This is (as far as I can tell) fairly accurate, and I'm almost sure that bumping up the tire wear more will cause a lot of blow-outs when you're spun out (again, fairly accurate result?). I'm interested in any views/opinions/facts anyone might want to propose/suggest/relate. -- ========================================================= Redneck Techno-Biker & "programming deity" http://www.paddedwall.org/john DeMONS/1 for Nascar Racing 3 & Nascar Legends http://www.paddedwall.org/demons DeMONS/2 for Nascar Racing 4 (in development) http://www.paddedwall.org/demons2 Barbarian Diecast Collector (460+ cars and counting) http://www.paddedwall.org/diecast If you want to send me email, go to the first URL shown above & click "Send Me Mail" in the contents frame. =========================================================
I've gone 50 laps at dega before both right side tires were yellow. The rf goes yellow maybe 5 laps sooner. This sounds like your close. "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (42 lines)> In article <9cd256$c3$[email hidden]>, [email hidden] says... > > > > This would be an excellent idea! > > > > > > > > I just tried a 20% dega race (38 laps) with tire wear set to "5.4" > (original value was 3.0). The RF went yellow at lap 27, and the RR went > yellow at 33. > > I don't think this is significantly sooner than 3.0 (does anyone have a > guesstimate on the lap where the rights sides are both yellow with the > original tire wear value? > > I did notice that spinning out causes tires to wear with alarming speed. > This is (as far as I can tell) fairly accurate, and I'm almost sure that > bumping up the tire wear more will cause a lot of blow-outs when you're > spun out (again, fairly accurate result?). > > I'm interested in any views/opinions/facts anyone might want to > propose/suggest/relate. > > > > -- > ========================================================= > Redneck Techno-Biker & "programming deity" > http://www.paddedwall.org/john > > DeMONS/1 for Nascar Racing 3 & Nascar Legends > http://www.paddedwall.org/demons > > DeMONS/2 for Nascar Racing 4 (in development) > http://www.paddedwall.org/demons2 > > Barbarian Diecast Collector (460+ cars and counting) > http://www.paddedwall.org/diecast > > If you want to send me email, go to the first URL shown > above & click "Send Me Mail" in the contents frame. > =========================================================

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