I've just started racing 40%-50% races, and I've also noticed no cautions.
Is it that the patch has made the AI cars 'better behaved' which has
indirectly screwed up cautions? And if that's true, then can some numbers be
changed in the *.ini file or 'Opponents' screen?
PJ
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I ran a short race at Richmond (30% or so) in which Bobby Labonte ran
over a fictional car. I think he was trying to get to me for wrecking
him earlier in the race.
OK <[email hidden]> wrote:
>With v1.1 installed, running 50% races, realistic damage, yellows on,
>x2 file restarts, there never appears to be a caution amongst the AI
>ever during a race. Has this been observed by anyone else?--
Jon Willeke <j dot willeke at verizon dot net>
I have run over 4,000 laps at daytona and talladega and have seen 1 caution
in those laps. And there were several wrecks that should have brought the
yellow flag out.
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Quoted text (18 lines)
> With v1.1 installed, running 50% races, realistic damage, yellows on, > x2 file restarts, there never appears to be a caution amongst the AI > ever during a race. Has this been observed by anyone else? > > Also, has the 'mechanical breakdowns' toggle been activated in the > patch? I don't notice any AI ending their race early due to mech > problems either. > > Lastly, any possibility that Papy will come out with another patch to > modify the *.lp files that govern how they pit? I'm tired of > rear-ending AI cars out of t4 at tracks like Daytona when they decide > to pit. Or if not modify the lp files, let my spotter warn me a lap > before that cars are coming in to pit (actually, at Daytona this is > especially important for drafting's sake). > > Thanks. > >Yes, there are definately still cautions..
I am running a championship and yesterday in the race I ran, there were 3
cautions that were not caused by me.
Also, Dale Jr blew his engine.. so I know that the AI are having breakdowns
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