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Re: N4 post patch - no cautions anymore?

4 posts by 4 people · 07 May 2001 22:27 UTC - 08 May 2001 01:40 UTC

Paul Jager 07 May 2001 22:27 UTC#186559
I've just started racing 40%-50% races, and I've also noticed no cautions. Is it that the patch has made the AI cars 'better behaved' which has indirectly screwed up cautions? And if that's true, then can some numbers be changed in the *.ini file or 'Opponents' screen? PJ "OK" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> With v1.1 installed, running 50% races, realistic damage, yellows on, > x2 file restarts, there never appears to be a caution amongst the AI > ever during a race. Has this been observed by anyone else? > > Also, has the 'mechanical breakdowns' toggle been activated in the > patch? I don't notice any AI ending their race early due to mech > problems either. > > Lastly, any possibility that Papy will come out with another patch to > modify the *.lp files that govern how they pit? I'm tired of > rear-ending AI cars out of t4 at tracks like Daytona when they decide > to pit. Or if not modify the lp files, let my spotter warn me a lap > before that cars are coming in to pit (actually, at Daytona this is > especially important for drafting's sake). > > Thanks. > >
Jon Willeke 08 May 2001 00:14 UTC#186579
I ran a short race at Richmond (30% or so) in which Bobby Labonte ran over a fictional car. I think he was trying to get to me for wrecking him earlier in the race. OK <[email hidden]> wrote: >With v1.1 installed, running 50% races, realistic damage, yellows on, >x2 file restarts, there never appears to be a caution amongst the AI >ever during a race. Has this been observed by anyone else?-- Jon Willeke <j dot willeke at verizon dot net>
Mike Tavares 08 May 2001 00:46 UTC#186583
I have run over 4,000 laps at daytona and talladega and have seen 1 caution in those laps. And there were several wrecks that should have brought the yellow flag out. "OK" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> With v1.1 installed, running 50% races, realistic damage, yellows on, > x2 file restarts, there never appears to be a caution amongst the AI > ever during a race. Has this been observed by anyone else? > > Also, has the 'mechanical breakdowns' toggle been activated in the > patch? I don't notice any AI ending their race early due to mech > problems either. > > Lastly, any possibility that Papy will come out with another patch to > modify the *.lp files that govern how they pit? I'm tired of > rear-ending AI cars out of t4 at tracks like Daytona when they decide > to pit. Or if not modify the lp files, let my spotter warn me a lap > before that cars are coming in to pit (actually, at Daytona this is > especially important for drafting's sake). > > Thanks. > >
Cliff Roman 08 May 2001 01:40 UTC#186492
Yes, there are definately still cautions.. I am running a championship and yesterday in the race I ran, there were 3 cautions that were not caused by me. Also, Dale Jr blew his engine.. so I know that the AI are having breakdowns "OK" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> With v1.1 installed, running 50% races, realistic damage, yellows on, > x2 file restarts, there never appears to be a caution amongst the AI > ever during a race. Has this been observed by anyone else? > > Also, has the 'mechanical breakdowns' toggle been activated in the > patch? I don't notice any AI ending their race early due to mech > problems either. > > Lastly, any possibility that Papy will come out with another patch to > modify the *.lp files that govern how they pit? I'm tired of > rear-ending AI cars out of t4 at tracks like Daytona when they decide > to pit. Or if not modify the lp files, let my spotter warn me a lap > before that cars are coming in to pit (actually, at Daytona this is > especially important for drafting's sake). > > Thanks. > >

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