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Rec.Autos.Simulators Archive

If *only* SoS1937 had been any good...

21 posts by 9 people · 20 May 2001 23:16 UTC - 25 May 2001 09:30 UTC

Spirit of Speed 1937 made playable with a controller utility

After seeing pre-war Auto Unions at Donington, David Buttery lamented that Spirit of Speed 1937 wasn't better. John Bodin and others said the sim becomes enjoyable with the StickWorks CTFJ controller utility and recommended settings from a review, noting it was cheap in the UK; Test Drive Le Mans was also discussed.

review/impressionshardware: wheels/pedalsreal motorsportSpirit of Speed 1937

Automated summary.

David Buttery 20 May 2001 23:16 UTC#184178
Went to Donington today (last-minute decision, as it wasn't actually raining). Lots of excellent old cars ('twas a VSCC meeting) being hurled about, and a fantastic paddock (Bugattis, Bentleys, Maseratis...), but let's face it, most of us went to see the Auto Unions, 1937, 1938 and (1500cc) 1939 vintage. As Simon Taylor (commentating) pointed out, it's remarkable how different the '37 (Type C) and '38 (Type D) cars look - the Type D rides very noticeably lower. Only a demonstration (boo!), but at a reasonable speed, and we were treated to a great tailslide out of Goddards by the Type C in the afternoon demo. Also a nice selection of other Audi products - BTCC and DTM touring cars, an S1 quattro rally car and the 1999 and 2000 Le Mans cars. Perry McCarthy in the '99 car seemed not to know what a "demonstration run" meant - he started at the back of the convoy and ended up nearly lapping them! Those Auto Unions have incredible presence, and they sound fantastic. It's amazing to think that the Auto Union was Bernd Rosemeyer's first racing car - he thought all cars were like that! One sad note - one of Audi's team today was to have been Michele Alboreto, much missed by all. Luckily the racing was good enough to make me forget it, but the thought came back later - *why* did Microprose have to bugger up what might well be the only 1930s driving sim ever? *GNAAAAAAHHH!* -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.
David, all, You have no idea how perfect the D-Type looks...until you've seen CDC's 1:18 die-cast model. It's lines are perfect. I hear Audi is considering using the D-Type's lovely radiator grille shape in future road models. --Steve Smith "David Buttery" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (33 lines)> Went to Donington today (last-minute decision, as it wasn't actually > raining). Lots of excellent old cars ('twas a VSCC meeting) being > hurled about, and a fantastic paddock (Bugattis, Bentleys, > Maseratis...), but let's face it, most of us went to see the Auto > Unions, 1937, 1938 and (1500cc) 1939 vintage. > > As Simon Taylor (commentating) pointed out, it's remarkable how > different the '37 (Type C) and '38 (Type D) cars look - the Type D > rides very noticeably lower. > > Only a demonstration (boo!), but at a reasonable speed, and we were > treated to a great tailslide out of Goddards by the Type C in the > afternoon demo. Also a nice selection of other Audi products - BTCC and > DTM touring cars, an S1 quattro rally car and the 1999 and 2000 Le Mans > cars. Perry McCarthy in the '99 car seemed not to know what a > "demonstration run" meant - he started at the back of the convoy and > ended up nearly lapping them! > > Those Auto Unions have incredible presence, and they sound fantastic. > It's amazing to think that the Auto Union was Bernd Rosemeyer's first > racing car - he thought all cars were like that! One sad note - one of > Audi's team today was to have been Michele Alboreto, much missed by > all. > > Luckily the racing was good enough to make me forget it, but the > thought came back later - *why* did Microprose have to bugger up what > might well be the only 1930s driving sim ever? *GNAAAAAAHHH!* > > -- > David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) > The GPL Scrapyard: http://scrapyard.9ug.com > "After all, a mere thousand yards - such a harmless little knoll, > really" - Raymond Mays on Shelsley Walsh.
Stephen Smith <[email hidden]> wrote on 21 May 2001: >David, all, > >You have no idea how perfect the D-Type looks...until you've seen >CDC's 1:18 die-cast model. It's lines are perfect.<snip> I agree. I was actually quite surprised at how many fewer people were crowding round it in the paddock than the C. Still, made photos earier :-) -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.
David, Since YOU brought it up, <G> have you tried the full version of SoS, or only the demo? I REALLY wanted to like the demo, and I recently acquired the full version after reading this review of a utility called "CTFJ" from StickWorks: http://www.gamesdomain.com/gdreview/depart/mar01/stick.html As I said, after reading Brad's review of the CTFJ utility, I bought the full version of SoS, and I've been having a blast. Once you can properly steer, accelerate, and brake, it becomes much like NFSPU in terms of sheer fun -- the driving model reminds me quite a bit of Test Drive Le Mans (was that also produced by Broadsword, by chance?), and it's ideal for a fun, relaxed sim racing diversion. I especially like the historic aspect -- that REALLY sets it apart from other "relaxed" racers, IMO. I just completed my first championship season in a Duesenberg last week, in fact, and I came in second -- the racing may not have been as intense as GPL, but it was without a doubt more fun. Rather than driving with an eye toward trimming seconds off my lap time, it became a matter of duelling with the competition for postion, and trying to maintain the lead once I got out there (something that wasn't always possible). FWIW, Donington is even better in the full version than in the demo -- for some reason the full version runs a lot more smoothly overall than the demo, and with all the details cranked up and 4x FSAA enabled, it looks great and I don't even notice that it's only running at 800 x 600 screen resolution. Great fun overall, and a MUCH better game than we gave it credit for in the first place. Just my $0.02. -- JB P.S. The only place I know of where you can find the full version of SoS these days is a little software company in New Zealand -- they've got it for $19.99, I believe. If you'd like details LMK and I can post their URL later. On 20 May 2001 23:16:04 GMT, [email hidden] (David Buttery) wrote:
Quoted text (33 lines)>Went to Donington today (last-minute decision, as it wasn't actually >raining). Lots of excellent old cars ('twas a VSCC meeting) being >hurled about, and a fantastic paddock (Bugattis, Bentleys, >Maseratis...), but let's face it, most of us went to see the Auto >Unions, 1937, 1938 and (1500cc) 1939 vintage. > >As Simon Taylor (commentating) pointed out, it's remarkable how >different the '37 (Type C) and '38 (Type D) cars look - the Type D >rides very noticeably lower. > >Only a demonstration (boo!), but at a reasonable speed, and we were >treated to a great tailslide out of Goddards by the Type C in the >afternoon demo. Also a nice selection of other Audi products - BTCC and >DTM touring cars, an S1 quattro rally car and the 1999 and 2000 Le Mans >cars. Perry McCarthy in the '99 car seemed not to know what a >"demonstration run" meant - he started at the back of the convoy and >ended up nearly lapping them! > >Those Auto Unions have incredible presence, and they sound fantastic. >It's amazing to think that the Auto Union was Bernd Rosemeyer's first >racing car - he thought all cars were like that! One sad note - one of >Audi's team today was to have been Michele Alboreto, much missed by >all. > >Luckily the racing was good enough to make me forget it, but the >thought came back later - *why* did Microprose have to bugger up what >might well be the only 1930s driving sim ever? *GNAAAAAAHHH!* > >-- >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >The GPL Scrapyard: http://scrapyard.9ug.com >"After all, a mere thousand yards - such a harmless little knoll, >really" - Raymond Mays on Shelsley Walsh.
Where can you find the 1:18 Die cast??? And how much did you pay for it??? I've been looking for Auto Union die-casts in the 1:18 scale for a long time! Jay J "Stephen Smith" <[email hidden]> wrote in message news:_n6O6.13721$[email hidden]... > David, all, > > You have no idea how perfect the D-Type looks...until you've seen CDC's1:18
Quoted text (42 lines)> die-cast model. It's lines are perfect. I hear Audi is considering using > the D-Type's lovely radiator grille shape in future road models. > > --Steve Smith > > "David Buttery" <[email hidden]> wrote in message > news:[email hidden]... > > Went to Donington today (last-minute decision, as it wasn't actually > > raining). Lots of excellent old cars ('twas a VSCC meeting) being > > hurled about, and a fantastic paddock (Bugattis, Bentleys, > > Maseratis...), but let's face it, most of us went to see the Auto > > Unions, 1937, 1938 and (1500cc) 1939 vintage. > > > > As Simon Taylor (commentating) pointed out, it's remarkable how > > different the '37 (Type C) and '38 (Type D) cars look - the Type D > > rides very noticeably lower. > > > > Only a demonstration (boo!), but at a reasonable speed, and we were > > treated to a great tailslide out of Goddards by the Type C in the > > afternoon demo. Also a nice selection of other Audi products - BTCC and > > DTM touring cars, an S1 quattro rally car and the 1999 and 2000 Le Mans > > cars. Perry McCarthy in the '99 car seemed not to know what a > > "demonstration run" meant - he started at the back of the convoy and > > ended up nearly lapping them! > > > > Those Auto Unions have incredible presence, and they sound fantastic. > > It's amazing to think that the Auto Union was Bernd Rosemeyer's first > > racing car - he thought all cars were like that! One sad note - one of > > Audi's team today was to have been Michele Alboreto, much missed by > > all. > > > > Luckily the racing was good enough to make me forget it, but the > > thought came back later - *why* did Microprose have to bugger up what > > might well be the only 1930s driving sim ever? *GNAAAAAAHHH!* > > > > -- > > David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) > > The GPL Scrapyard: http://scrapyard.9ug.com > > "After all, a mere thousand yards - such a harmless little knoll, > > really" - Raymond Mays on Shelsley Walsh. > >
Have to second John Bodin's comments. SoS 1937 was (and is) good. Just lacked decent control responses and Bob Church has the ticket for that. The URL for what looks like the last current source of SoS1937 is: http://www.gamesman.co.nz/ and the price is 19.95...New Zealand...which works out to about 8.50 USD. Add shipping and the price rises to, oh, somewhere between $15 to $20. And, as a huge fan of SoS, I'd have to say it's well worth it. :) FWIW, I don't think Test Drive Le Mans was a Broadsword project. Or, if it was, it is not currently listed on their website. On Mon, 21 May 2001 22:21:19 GMT, [email hidden] (John Bodin) wrote:
Quoted text (82 lines)>David, > >Since YOU brought it up, <G> have you tried the full version of SoS, >or only the demo? I REALLY wanted to like the demo, and I recently >acquired the full version after reading this review of a utility >called "CTFJ" from StickWorks: > >http://www.gamesdomain.com/gdreview/depart/mar01/stick.html > >As I said, after reading Brad's review of the CTFJ utility, I bought >the full version of SoS, and I've been having a blast. Once you can >properly steer, accelerate, and brake, it becomes much like NFSPU in >terms of sheer fun -- the driving model reminds me quite a bit of Test >Drive Le Mans (was that also produced by Broadsword, by chance?), and >it's ideal for a fun, relaxed sim racing diversion. I especially like >the historic aspect -- that REALLY sets it apart from other "relaxed" >racers, IMO. > >I just completed my first championship season in a Duesenberg last >week, in fact, and I came in second -- the racing may not have been as >intense as GPL, but it was without a doubt more fun. Rather than >driving with an eye toward trimming seconds off my lap time, it became >a matter of duelling with the competition for postion, and trying to >maintain the lead once I got out there (something that wasn't always >possible). > >FWIW, Donington is even better in the full version than in the demo -- >for some reason the full version runs a lot more smoothly overall than >the demo, and with all the details cranked up and 4x FSAA enabled, it >looks great and I don't even notice that it's only running at 800 x >600 screen resolution. > >Great fun overall, and a MUCH better game than we gave it credit for >in the first place. > >Just my $0.02. > >-- JB > >P.S. The only place I know of where you can find the full version of >SoS these days is a little software company in New Zealand -- they've >got it for $19.99, I believe. If you'd like details LMK and I can >post their URL later. > > >On 20 May 2001 23:16:04 GMT, [email hidden] (David >Buttery) wrote: > >>Went to Donington today (last-minute decision, as it wasn't actually >>raining). Lots of excellent old cars ('twas a VSCC meeting) being >>hurled about, and a fantastic paddock (Bugattis, Bentleys, >>Maseratis...), but let's face it, most of us went to see the Auto >>Unions, 1937, 1938 and (1500cc) 1939 vintage. >> >>As Simon Taylor (commentating) pointed out, it's remarkable how >>different the '37 (Type C) and '38 (Type D) cars look - the Type D >>rides very noticeably lower. >> >>Only a demonstration (boo!), but at a reasonable speed, and we were >>treated to a great tailslide out of Goddards by the Type C in the >>afternoon demo. Also a nice selection of other Audi products - BTCC and >>DTM touring cars, an S1 quattro rally car and the 1999 and 2000 Le Mans >>cars. Perry McCarthy in the '99 car seemed not to know what a >>"demonstration run" meant - he started at the back of the convoy and >>ended up nearly lapping them! >> >>Those Auto Unions have incredible presence, and they sound fantastic. >>It's amazing to think that the Auto Union was Bernd Rosemeyer's first >>racing car - he thought all cars were like that! One sad note - one of >>Audi's team today was to have been Michele Alboreto, much missed by >>all. >> >>Luckily the racing was good enough to make me forget it, but the >>thought came back later - *why* did Microprose have to bugger up what >>might well be the only 1930s driving sim ever? *GNAAAAAAHHH!* >> >>-- >>David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >>The GPL Scrapyard: http://scrapyard.9ug.com >>"After all, a mere thousand yards - such a harmless little knoll, >>really" - Raymond Mays on Shelsley Walsh. >
Remove "hi" from address or it will bounce....
I have used CTFJ in the past...but how can you get decent control responses in SoS?? Please give a few details..I'd be willing to give it a try if it is substantially better than the uncontrollable demo. Marc. "John Bodin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (83 lines)> David, > > Since YOU brought it up, <G> have you tried the full version of SoS, > or only the demo? I REALLY wanted to like the demo, and I recently > acquired the full version after reading this review of a utility > called "CTFJ" from StickWorks: > > http://www.gamesdomain.com/gdreview/depart/mar01/stick.html > > As I said, after reading Brad's review of the CTFJ utility, I bought > the full version of SoS, and I've been having a blast. Once you can > properly steer, accelerate, and brake, it becomes much like NFSPU in > terms of sheer fun -- the driving model reminds me quite a bit of Test > Drive Le Mans (was that also produced by Broadsword, by chance?), and > it's ideal for a fun, relaxed sim racing diversion. I especially like > the historic aspect -- that REALLY sets it apart from other "relaxed" > racers, IMO. > > I just completed my first championship season in a Duesenberg last > week, in fact, and I came in second -- the racing may not have been as > intense as GPL, but it was without a doubt more fun. Rather than > driving with an eye toward trimming seconds off my lap time, it became > a matter of duelling with the competition for postion, and trying to > maintain the lead once I got out there (something that wasn't always > possible). > > FWIW, Donington is even better in the full version than in the demo -- > for some reason the full version runs a lot more smoothly overall than > the demo, and with all the details cranked up and 4x FSAA enabled, it > looks great and I don't even notice that it's only running at 800 x > 600 screen resolution. > > Great fun overall, and a MUCH better game than we gave it credit for > in the first place. > > Just my $0.02. > > -- JB > > P.S. The only place I know of where you can find the full version of > SoS these days is a little software company in New Zealand -- they've > got it for $19.99, I believe. If you'd like details LMK and I can > post their URL later. > > > On 20 May 2001 23:16:04 GMT, [email hidden] (David > Buttery) wrote: > > >Went to Donington today (last-minute decision, as it wasn't actually > >raining). Lots of excellent old cars ('twas a VSCC meeting) being > >hurled about, and a fantastic paddock (Bugattis, Bentleys, > >Maseratis...), but let's face it, most of us went to see the Auto > >Unions, 1937, 1938 and (1500cc) 1939 vintage. > > > >As Simon Taylor (commentating) pointed out, it's remarkable how > >different the '37 (Type C) and '38 (Type D) cars look - the Type D > >rides very noticeably lower. > > > >Only a demonstration (boo!), but at a reasonable speed, and we were > >treated to a great tailslide out of Goddards by the Type C in the > >afternoon demo. Also a nice selection of other Audi products - BTCC and > >DTM touring cars, an S1 quattro rally car and the 1999 and 2000 Le Mans > >cars. Perry McCarthy in the '99 car seemed not to know what a > >"demonstration run" meant - he started at the back of the convoy and > >ended up nearly lapping them! > > > >Those Auto Unions have incredible presence, and they sound fantastic. > >It's amazing to think that the Auto Union was Bernd Rosemeyer's first > >racing car - he thought all cars were like that! One sad note - one of > >Audi's team today was to have been Michele Alboreto, much missed by > >all. > > > >Luckily the racing was good enough to make me forget it, but the > >thought came back later - *why* did Microprose have to bugger up what > >might well be the only 1930s driving sim ever? *GNAAAAAAHHH!* > > > >-- > >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) > >The GPL Scrapyard: http://scrapyard.9ug.com > >"After all, a mere thousand yards - such a harmless little knoll, > >really" - Raymond Mays on Shelsley Walsh. > >
Follow the settings shown at the URL listed below: http://www.gamesdomain.com/gdreview/depart/mar01/stick.html Or I could simply e-mail you the cfg file. It improves the steering dramatically. And it has made SoS one of my favorite racing games. On Mon, 21 May 2001 23:13:58 -0400, "Marc Collins" <[email hidden]> wrote:
Quoted text (93 lines)>I have used CTFJ in the past...but how can you get decent control responses >in SoS?? Please give a few details..I'd be willing to give it a try if it >is substantially better than the uncontrollable demo. > >Marc. > >"John Bodin" <[email hidden]> wrote in message >news:[email hidden]... >> David, >> >> Since YOU brought it up, <G> have you tried the full version of SoS, >> or only the demo? I REALLY wanted to like the demo, and I recently >> acquired the full version after reading this review of a utility >> called "CTFJ" from StickWorks: >> >> http://www.gamesdomain.com/gdreview/depart/mar01/stick.html >> >> As I said, after reading Brad's review of the CTFJ utility, I bought >> the full version of SoS, and I've been having a blast. Once you can >> properly steer, accelerate, and brake, it becomes much like NFSPU in >> terms of sheer fun -- the driving model reminds me quite a bit of Test >> Drive Le Mans (was that also produced by Broadsword, by chance?), and >> it's ideal for a fun, relaxed sim racing diversion. I especially like >> the historic aspect -- that REALLY sets it apart from other "relaxed" >> racers, IMO. >> >> I just completed my first championship season in a Duesenberg last >> week, in fact, and I came in second -- the racing may not have been as >> intense as GPL, but it was without a doubt more fun. Rather than >> driving with an eye toward trimming seconds off my lap time, it became >> a matter of duelling with the competition for postion, and trying to >> maintain the lead once I got out there (something that wasn't always >> possible). >> >> FWIW, Donington is even better in the full version than in the demo -- >> for some reason the full version runs a lot more smoothly overall than >> the demo, and with all the details cranked up and 4x FSAA enabled, it >> looks great and I don't even notice that it's only running at 800 x >> 600 screen resolution. >> >> Great fun overall, and a MUCH better game than we gave it credit for >> in the first place. >> >> Just my $0.02. >> >> -- JB >> >> P.S. The only place I know of where you can find the full version of >> SoS these days is a little software company in New Zealand -- they've >> got it for $19.99, I believe. If you'd like details LMK and I can >> post their URL later. >> >> >> On 20 May 2001 23:16:04 GMT, [email hidden] (David >> Buttery) wrote: >> >> >Went to Donington today (last-minute decision, as it wasn't actually >> >raining). Lots of excellent old cars ('twas a VSCC meeting) being >> >hurled about, and a fantastic paddock (Bugattis, Bentleys, >> >Maseratis...), but let's face it, most of us went to see the Auto >> >Unions, 1937, 1938 and (1500cc) 1939 vintage. >> > >> >As Simon Taylor (commentating) pointed out, it's remarkable how >> >different the '37 (Type C) and '38 (Type D) cars look - the Type D >> >rides very noticeably lower. >> > >> >Only a demonstration (boo!), but at a reasonable speed, and we were >> >treated to a great tailslide out of Goddards by the Type C in the >> >afternoon demo. Also a nice selection of other Audi products - BTCC and >> >DTM touring cars, an S1 quattro rally car and the 1999 and 2000 Le Mans >> >cars. Perry McCarthy in the '99 car seemed not to know what a >> >"demonstration run" meant - he started at the back of the convoy and >> >ended up nearly lapping them! >> > >> >Those Auto Unions have incredible presence, and they sound fantastic. >> >It's amazing to think that the Auto Union was Bernd Rosemeyer's first >> >racing car - he thought all cars were like that! One sad note - one of >> >Audi's team today was to have been Michele Alboreto, much missed by >> >all. >> > >> >Luckily the racing was good enough to make me forget it, but the >> >thought came back later - *why* did Microprose have to bugger up what >> >might well be the only 1930s driving sim ever? *GNAAAAAAHHH!* >> > >> >-- >> >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >> >The GPL Scrapyard: http://scrapyard.9ug.com >> >"After all, a mere thousand yards - such a harmless little knoll, >> >really" - Raymond Mays on Shelsley Walsh. >> >> > >
Remove "hi" from address or it will bounce....
John Bodin <[email hidden]> wrote on 21 May 2001: >David, > >Since YOU brought it up, <G> have you tried the full version of SoS, >or only the demo? The full version, though it wan't my own copy so I only had an afternoon on it. Having said that, I haven't tried SoS1937 with the StickWorks utility - as it's easily available for a fiver in the UK now, I might just risk it. Watch this space... <snip> >the driving model reminds me quite a bit of Test Drive Le Mans<snip> If that's the game that was released in the UK as "Le Mans 24 Hours", I hated it - unresponsive cars and a horrendous slowdown bug. I found that game a huge disappointment. -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.
<[email hidden]> wrote on 22 May 2001: <snip> >what looks like the last current >source of SoS1937:<snip> Not in the UK - it's fairly easy to find in EB or Game for �5 or so. -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.
Good to know. SoftwareFirst -- the UK source that I knew of that ships to the US -- no longer carries SoS. If you can pick it up for a fiver, it's well worth it. Drop in Bob Church's utility and enjoy the ride. <G> On 22 May 2001 11:11:54 GMT, [email hidden] (David Buttery) wrote:
Quoted text (14 lines)> <[email hidden]> wrote on 22 May 2001: > ><snip> >>what looks like the last current >>source of SoS1937: ><snip> > >Not in the UK - it's fairly easy to find in EB or Game for �5 or so. > >-- >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >The GPL Scrapyard: http://scrapyard.9ug.com >"After all, a mere thousand yards - such a harmless little knoll, >really" - Raymond Mays on Shelsley Walsh.
Remove "hi" from address or it will bounce....
These settings worked GREAT for me, BTW. It doesn't transform SoS into a GPL clone, but it does make it playable (AND enjoyable). As I said, with the CTFJ utility, the SoS physics remind me a bit of Test Drive Le Mans (which was done by Pitbull Syndicate, I think, not Broadsword, as I previously conjectured). Give it a try with the demo -- it takes a bit to get used to some of the control responses, even with the CTFJ utility, but it's VERY easy to get immersed in this game once you get your responses dialed-in to the new control sensitivity. Let us know what you think! -- JB On Tue, 22 May 2001 04:22:52 GMT, [email hidden] wrote:
Quoted text (18 lines)>Follow the settings shown at the URL listed below: > > >http://www.gamesdomain.com/gdreview/depart/mar01/stick.html > >Or I could simply e-mail you the cfg file. It >improves the steering dramatically. And it has >made SoS one of my favorite racing games. > >On Mon, 21 May 2001 23:13:58 -0400, "Marc Collins" ><[email hidden]> wrote: > >>I have used CTFJ in the past...but how can you get decent control responses >>in SoS?? Please give a few details..I'd be willing to give it a try if it >>is substantially better than the uncontrollable demo. >> >>Marc. >>
On 22 May 2001 11:08:00 GMT, [email hidden] (David Buttery) wrote:
Quoted text (13 lines)>John Bodin <[email hidden]> wrote on 21 May 2001: > >>David, >> >>Since YOU brought it up, <G> have you tried the full version of SoS, >>or only the demo? > >The full version, though it wan't my own copy so I only had an >afternoon on it. > >Having said that, I haven't tried SoS1937 with the StickWorks utility - >as it's easily available for a fiver in the UK now, I might just risk >it. Watch this space...
You might try the CTFJ utility with the SoS demo first. The cars that are available in the full version DO have different handling characteristics, though, and the Mercedes in the demo is NOT my favorite car, so it might be worth grabbing the full version just to see all the cars and tracks.
Quoted text (7 lines)><snip> >>the driving model reminds me quite a bit of Test Drive Le Mans ><snip> > >If that's the game that was released in the UK as "Le Mans 24 Hours", I >hated it - unresponsive cars and a horrendous slowdown bug. I found >that game a huge disappointment.
That's the same, I think -- I only have the demo, and it plays well on my Duron 750 with a 32 MB GeForce 256 card. The cars are a bit floaty, and there's no proper cockpit view, but I thought it was MUCH better than any previous Test Drive title, and better than most of the Need For Speed games prior to NFSPU. Not a real hardcore sim, but an okay racer, kind of like Motorhead with real cars for me. -- JB
In article <[email hidden]>, [email hidden] (David Buttery) writes: >If that's the game that was released in the UK as "Le Mans 24 Hours", I >hated it - unresponsive cars and a horrendous slowdown bug. I found >that game a huge disappointment. I couldn't even get the DEMO to run on my system... :( Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett F1 hcp. +25.37...F2 +151.26... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
On 22 May 2001 17:15:35 GMT, [email hidden] (EldredP) wrote:
Quoted text (8 lines)>In article <[email hidden]>, >[email hidden] (David Buttery) writes: > >>If that's the game that was released in the UK as "Le Mans 24 Hours", I >>hated it - unresponsive cars and a horrendous slowdown bug. I found >>that game a huge disappointment. > >I couldn't even get the DEMO to run on my system... :(
I had problems with the Test Drive Le Mans demo on my K6 system, too, Eldred -- once I moved to my Duron/GeForce system, it ran fine, though. Weird. :-( -- JB
In article <[email hidden]>, [email hidden] (John Bodin) writes:
Quoted text (14 lines)>On 22 May 2001 17:15:35 GMT, [email hidden] (EldredP) wrote: > >>In article <[email hidden]>, >>[email hidden] (David Buttery) writes: >> >>>If that's the game that was released in the UK as "Le Mans 24 Hours", I >>>hated it - unresponsive cars and a horrendous slowdown bug. I found >>>that game a huge disappointment. >> >>I couldn't even get the DEMO to run on my system... :( > >I had problems with the Test Drive Le Mans demo on my K6 system, too, >Eldred -- once I moved to my Duron/GeForce system, it ran fine, >though. Weird.
You know, I haven't tried it on my Athlon system. I got so pissed off before, I just deleted the demo, and wrote it off as trash... Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett F1 hcp. +25.37...F2 +151.26... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
On 23 May 2001 04:04:02 GMT, [email hidden] (EldredP) wrote:
Quoted text (20 lines)>In article <[email hidden]>, [email hidden] (John >Bodin) writes: > >>On 22 May 2001 17:15:35 GMT, [email hidden] (EldredP) wrote: >> >>>In article <[email hidden]>, >>>[email hidden] (David Buttery) writes: >>> >>>>If that's the game that was released in the UK as "Le Mans 24 Hours", I >>>>hated it - unresponsive cars and a horrendous slowdown bug. I found >>>>that game a huge disappointment. >>> >>>I couldn't even get the DEMO to run on my system... :( >> >>I had problems with the Test Drive Le Mans demo on my K6 system, too, >>Eldred -- once I moved to my Duron/GeForce system, it ran fine, >>though. Weird. > >You know, I haven't tried it on my Athlon system. I got so pissed off before, >I just deleted the demo, and wrote it off as trash...
If you're looking for an interesting diversion, you might try the Le Mans demo again -- the graphics are VERY nice IMO, and the driving model is fun, at least. Since you've got an Athlon system now, I'd also recommend checking out the SoS demo again -- with FSAA enabled, the 800 x 600 resolution looks GREAT, and it's MUCH smoother on my Duron 750 than it was on my K6-500 (and the CTFJ utility made it playable, at least). At the very least, it makes for a nice break when you get too frustrated with the GPLRank! ;-) -- JB
In article <[email hidden]>, [email hidden] (John Bodin) writes:
Quoted text (11 lines)> >If you're looking for an interesting diversion, you might try the Le >Mans demo again -- the graphics are VERY nice IMO, and the driving >model is fun, at least. > >Since you've got an Athlon system now, I'd also recommend checking out >the SoS demo again -- with FSAA enabled, the 800 x 600 resolution >looks GREAT, and it's MUCH smoother on my Duron 750 than it was on my >K6-500 (and the CTFJ utility made it playable, at least). At the very >least, it makes for a nice break when you get too frustrated with the >GPLRank!
I'll have to find/download them both again...searching now...<g> Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett F1 hcp. +25.37...F2 +151.26... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
On 24 May 2001 19:59:25 GMT, [email hidden] (EldredP) wrote:
Quoted text (13 lines)>In article <mJYO6.73571$[email hidden]>, "TopLoader" ><[email hidden]> writes: > >>G'Day EldedP, >> >>SOS is here: >>http://www.3dfiles.com/games/spiritofspeed1937.shtml > >Thanks. >-- >Dale Earnhardt, Sr. R.I.P. 1951-2001 >Homepage - http://www.umich.edu/~epickett >F1 hcp. +25.37...F2 +151.26...
Every time I read a post of you, I think it's signed by Dale Earnhardt, Sr. Then I read on and realise it's you, not a voice from beyond. :) Weird sig. ;-) Ruud van Gaal, GPL Rank +53.25 Pencil art : http://www.marketgraph.nl/gallery/ Free car sim : http://www.marketgraph.nl/gallery/racer/

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