I hadn't used Viper Racing for a year or more... loaded on my new PC the
other day (Athlon 1.2 with ATI Radeon). Downloaded the latest patch, and
ran it at 1024x768 with all the visual options set to maximum... in
simulation mode with all the driving aids turned off...
WOW! This game is still an excellent car simulator! In fact I still think
it is still the only real car simulator available on the market. If you are
waiting for WSC, and are getting impatient, I would strongly recommend this
game to hold you over.
I started career mode and forgot how difficult it was to race the stock
Viper with all it's weight, soft suspension and inefficient parts and setup.
You have to drive nice and easy to just finish races to get a few hundred
dollars to upgrade your car. The physics and simulation are top notch! I
mean, you really can't just slam on the accelerator or especially the
brakes! How many car games are there where you actually need to lightly
press on the brakes, like a normal car, to slow the car down? Not many!
Maybe Formula 1 simulators only. Even the damage modeling is amazingly
dynamic.
The simulation is realistic, the game is fun and the tracks are really
interesting too... I don't know why this game never sold that well? I
guess it's too difficult for all of the NFS arcade type drivers out there...
too bad we'll probably never see a Viper 2.
"Alain" <[email hidden]> wrote in message
news:jR8O6.2871$[email hidden]...
> WOW! This game is still an excellent car simulator!
I wholeheartedly agree with this. It has about the best shelf life of any
driving game I can think of. I have probably run through the championship
about 10 times and it is still a great fun challenge every time. The
driving model is subtle but very good.
I think Viper 2 was called "Nascar Heat", which also seems to be holding up
well on my system.
~daxe
[email hidden] (Alain) wrote in
<jR8O6.2871$[email hidden]>:
>I hadn't used Viper Racing for a year or more... loaded on my new PC
>the other day (Athlon 1.2 with ATI Radeon). Downloaded the latest
>patch, and ran it at 1024x768 with all the visual options set to
>maximum... in simulation mode with all the driving aids turned
>off...
I really enjoyed Viper and should give it another go. Are you saying
there's a new Viper patch?
--
Don Scurlock
Vancouver,B.C.
GPLRank -12.23
Come see how you rank, at the GPLRank site
http://gplrank.ringlord.com/
>"Don Scurlock" <[email hidden]> wrote
> I really enjoyed Viper and should give it another go. Are you saying
> there's a new Viper patch?
There was one official patch released (1.1) but there is also a "fix" on the
net that gives you the possibility to crank up the resolution to 1024x768.
There are also now plenty of car modifications, 3d rim wheels, etc...
It has aged very well indeed, but the original tracks are still all there is
:(
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
No, sorry, the latest patch (v1.1) is not that new (19 January 1999)... but
it allows me to set the
resolution to 1024x768 where the original did not.
"Don Scurlock" <[email hidden]> wrote in message
news:90A84FCDAdscurlock@news...
> I really enjoyed Viper and should give it another go. Are you saying
> there's a new Viper patch?
I totally agree. Viper Racing is my favorite racing title by far.
Perhaps the learning curve was too steep for the average gamer to
appreciate.
The AI was very good in career mode, and in the beginning, the on-line
racing was fantastic.
What kind of ruined it for me, was when they brought out a patch, that
allowed you to choose regular, or GTS. It became increasingly
difficult to get good races, where everyone was on the same page,
willing to race the same type of cars.
It still has the best use of force feedback that I've ever
experienced, which is remarkable considering how long ago it was
released.
On Mon, 21 May 2001 09:36:23 -0400, "Alain" <[email hidden]> wrote:
Quoted text (26 lines)
>I hadn't used Viper Racing for a year or more... loaded on my new PC the >other day (Athlon 1.2 with ATI Radeon). Downloaded the latest patch, and >ran it at 1024x768 with all the visual options set to maximum... in >simulation mode with all the driving aids turned off... > >WOW! This game is still an excellent car simulator! In fact I still think >it is still the only real car simulator available on the market. If you are >waiting for WSC, and are getting impatient, I would strongly recommend this >game to hold you over. > >I started career mode and forgot how difficult it was to race the stock >Viper with all it's weight, soft suspension and inefficient parts and setup. >You have to drive nice and easy to just finish races to get a few hundred >dollars to upgrade your car. The physics and simulation are top notch! I >mean, you really can't just slam on the accelerator or especially the >brakes! How many car games are there where you actually need to lightly >press on the brakes, like a normal car, to slow the car down? Not many! >Maybe Formula 1 simulators only. Even the damage modeling is amazingly >dynamic. > >The simulation is realistic, the game is fun and the tracks are really >interesting too... I don't know why this game never sold that well? I >guess it's too difficult for all of the NFS arcade type drivers out there... >too bad we'll probably never see a Viper 2. > >The game is great...just the tracks aren't that good (only a couple have the
layout that could pass for a real life road course).
Jesse Black
Alain wrote in message ...
are
>waiting for WSC, and are getting impatient, I would strongly recommend this
>game to hold you over.
>
>I started career mode and forgot how difficult it was to race the stock
>Viper with all it's weight, soft suspension and inefficient parts andsetup.
there...
>too bad we'll probably never see a Viper 2.
>
>
>
Quoted text (7 lines)
>I hadn't used Viper Racing for a year or more... loaded on my new PC the >other day (Athlon 1.2 with ATI Radeon). Downloaded the latest patch, and >ran it at 1024x768 with all the visual options set to maximum... in >simulation mode with all the driving aids turned off... > >WOW! This game is still an excellent car simulator! In fact I still think >it is still the only real car simulator available on the market. If youQuoted text (11 lines)
>You have to drive nice and easy to just finish races to get a few hundred >dollars to upgrade your car. The physics and simulation are top notch! I >mean, you really can't just slam on the accelerator or especially the >brakes! How many car games are there where you actually need to lightly >press on the brakes, like a normal car, to slow the car down? Not many! >Maybe Formula 1 simulators only. Even the damage modeling is amazingly >dynamic. > >The simulation is realistic, the game is fun and the tracks are really >interesting too... I don't know why this game never sold that well? I >guess it's too difficult for all of the NFS arcade type drivers out>It still has the best use of force feedback that I've ever
>experienced, which is remarkable considering how long ago it was
>released.
In my opinion Viper's force feedback is second only to GPL. I have heard
that N4 has great FF too.
Lol SF.
Has anyone managed to get Viper Racing to work with Window's 2000? If so,
could you let me know? I'm starting to go through withdrawl here since I
installed windows 2000 about 2 weeks ago and haven't been able to race :-(
tia
jah_warrior86
On Mon, 21 May 2001 19:46:54 -0700, "jah_warrior86"
<[email hidden]> scribbled:
>Has anyone managed to get Viper Racing to work with Window's 2000? If so,
>could you let me know? I'm starting to go through withdrawl here since I
>installed windows 2000 about 2 weeks ago and haven't been able to race :-(
>tia
>
>jah_warrior86
Try creating a shortcut to the main executable file, then on the
property sheet for the shortcut, enable compatibility mode. Set it to
Windows 98. That's what I did and it runs fine in Win2k (SP1). Only
problem I have is choppy audio, but I can live with it. :)
There's probably a better way to do the compatibility setting, but
that's what I did and it worked, so I haven't fiddled with it.
-Slash
--
"Ebert Victorious" - The Onion
Agreed. VR & SCGT are two classics that I'll still play from time to time.
-Tim
"Todd Walker" <[email hidden]> wrote in message
news:[email hidden]...
any
> >driving game I can think of. I have probably run through thechampionship
> >about 10 times and it is still a great fun challenge every time. The
> >driving model is subtle but very good.
> >
> >I think Viper 2 was called "Nascar Heat", which also seems to be holdingup
> >well on my system.
> >
> >~daxe
> >
>
Quoted text (19 lines)
> I must agree too. VR is still a great title. I think another title > that has aged very well is SCGT. I still play it (and enjoy it > immensely) to this day. > > Todd Walker > twalker at jam dot rr dot com > http://twalker.d2g.com > > > > On Mon, 21 May 2001 14:30:43 GMT, "daxe" <[email hidden]> wrote: > > > > >"Alain" <[email hidden]> wrote in message > >news:jR8O6.2871$[email hidden]... > > > >> WOW! This game is still an excellent car simulator! > > > >I wholeheartedly agree with this. It has about the best shelf life ofRun the attached setwin95.cm on the viper racing exe and hey presto!
Viper must be one of the most underrated games of all time. FF is only
second to GPL and the handling is excellent. Very good fun on LAN.
--
Some Call Me Tim
"jah_warrior86" <[email hidden]> wrote in message
news:hskO6.4459$[email hidden]...
> Has anyone managed to get Viper Racing to work with Window's 2000? If so,
> could you let me know? I'm starting to go through withdrawl here since I
> installed windows 2000 about 2 weeks ago and haven't been able to race :-(
> tia
>
> jah_warrior86
>
>
begin 666 SETWIN95.CMD
M0&5C:&\@;V9F#0I214T-"E)%32!4:&ES(&)A=&-H('-C<FEP="!W:6QL(&UA
M<FL@86X@:6UA9V4@9FEL92!S;R!T:&%T(&ET('1H:6YK<R!I="!I<R!R=6YN
M:6YG#0I214T@;VX@5VEN9&]W<R Y-2X-"E)%30T*:68@(B4Q(B ]/2 B(B!G
M;W1O('5S86=E#0IE8VAO($UA<FMI;F<@)3$@97AE8W5T86)L92!S;R!I="!T
M:&EN:W,@:70@:7,@<G5N;FEN9R!O;B!7:6YD;W=S(#DU#0II;6%G96-F9R M
M=R P>$,P,# P,# T("4Q(#YN=6P-"F=O=&\@9&]N90T*.G5S86=E#0IE8VAO
L(%5S86=E.B!3151724XY-2!E>&5C=71A8FQE1FEL94YA;64-"CID;VYE#0H`
`
end
Strange attachment you have there Tim, better run a virus check on your
system....
Bart Westra
"Some Call Me Tim" <[email hidden]> wrote in message
news:IIUO6.98196$[email hidden]...
Quoted text (7 lines)
> Run the attached setwin95.cm on the viper racing exe and hey presto! > > Viper must be one of the most underrated games of all time. FF is only > second to GPL and the handling is excellent. Very good fun on LAN. > > > --On Mon, 21 May 2001 18:31:25 GMT, "ymenard" <[email hidden]>
wrote:
Where is the Viper patch available?
Quoted text (11 lines)
>>"Don Scurlock" <[email hidden]> wrote >> I really enjoyed Viper and should give it another go. Are you saying >> there's a new Viper patch? > >There was one official patch released (1.1) but there is also a "fix" on the >net that gives you the possibility to crank up the resolution to 1024x768. >There are also now plenty of car modifications, 3d rim wheels, etc... > > >It has aged very well indeed, but the original tracks are still all there is >:(>"M. Gilmore" <[email hidden]> wrote
> Where is the Viper patch available?
Sierra's site has the 1.1patch, but I have no idea for the V3 fix.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
Every time I dust it off and play it, I find that a couple of hours pass by
in a blink of an eye. There is no other sim quite like it. I have played it
more over the years than any other sim. My only reason for not playing it
during certain periods of time is that I wish there were more tracks. As far
as the physics is concerned, it ranks above even GPL in terms of "feel" for
me. If only there were more tracks. I personally love the natural courses,
they offer far more variety than most "real" race courses do. Lots of
elevation changes and differences between the courses. I don't need big
"name" courses, just great courses and excellent scenery and atmosphere,
which Viper racing has.
"Alain" <[email hidden]> wrote in message
news:jR8O6.2871$[email hidden]...
> I hadn't used Viper Racing for a year or more... loaded on my new PC the
> other day (Athlon 1.2 with ATI Radeon). Downloaded the latest patch, and
> ran it at 1024x768 with all the visual options set to maximum... in
> simulation mode with all the driving aids turned off...
>
> WOW! This game is still an excellent car simulator! In fact I stillthink
> it is still the only real car simulator available on the market. If youare
> waiting for WSC, and are getting impatient, I would strongly recommendthis
> game to hold you over.
>
> I started career mode and forgot how difficult it was to race the stock
> Viper with all it's weight, soft suspension and inefficient parts andsetup.
there...
> too bad we'll probably never see a Viper 2.
>
>
>
>
Quoted text (11 lines)
> You have to drive nice and easy to just finish races to get a few hundred > dollars to upgrade your car. The physics and simulation are top notch! I > mean, you really can't just slam on the accelerator or especially the > brakes! How many car games are there where you actually need to lightly > press on the brakes, like a normal car, to slow the car down? Not many! > Maybe Formula 1 simulators only. Even the damage modeling is amazingly > dynamic. > > The simulation is realistic, the game is fun and the tracks are really > interesting too... I don't know why this game never sold that well? I > guess it's too difficult for all of the NFS arcade type drivers outOn Thu, 24 May 2001 11:20:51 GMT, "Olly Greenfield"
<[email hidden]> wrote:
I agree on all counts -- and I REALLY like the tracks in Viper Racing,
too. Imagine if we could import the Viper Racing tracks into NASCAR
Heat for use with the CART Heat and Le Mans Heat add-ons.
Maybe someday . . .
-- JB
Quoted text (10 lines)
>Every time I dust it off and play it, I find that a couple of hours pass by >in a blink of an eye. There is no other sim quite like it. I have played it >more over the years than any other sim. My only reason for not playing it >during certain periods of time is that I wish there were more tracks. As far >as the physics is concerned, it ranks above even GPL in terms of "feel" for >me. If only there were more tracks. I personally love the natural courses, >they offer far more variety than most "real" race courses do. Lots of >elevation changes and differences between the courses. I don't need big >"name" courses, just great courses and excellent scenery and atmosphere, >which Viper racing has.I also agree... Viper was (is) a fantastic game/sim ... too bad there aren`t
more games like it :-/
Lorne
---------------------
"John Bodin" <[email hidden]> wrote in message
news:[email hidden]...
> On Thu, 24 May 2001 11:20:51 GMT, "Olly Greenfield"
> <[email hidden]> wrote:
>
> >Every time I dust it off and play it, I find that a couple of hours passby
> >in a blink of an eye. There is no other sim quite like it. I have playedit
> >more over the years than any other sim. My only reason for not playing it
> >during certain periods of time is that I wish there were more tracks. Asfar
> >as the physics is concerned, it ranks above even GPL in terms of "feel"for
> >me. If only there were more tracks. I personally love the naturalcourses,
Quoted text (14 lines)
> >they offer far more variety than most "real" race courses do. Lots of > >elevation changes and differences between the courses. I don't need big > >"name" courses, just great courses and excellent scenery and atmosphere, > >which Viper racing has. > > I agree on all counts -- and I REALLY like the tracks in Viper Racing, > too. Imagine if we could import the Viper Racing tracks into NASCAR > Heat for use with the CART Heat and Le Mans Heat add-ons. > > Maybe someday . . . > > -- JB > >I hope you guys can figure out a way to import the viper tracks , especially
for lemans heat, that would be awesome. You would think that someone at MGI
could give you a hint at how to do that, afterall it is an old game now,
albeit still near state of the gaming art.
"John Bodin" <[email hidden]> wrote in message
news:[email hidden]...


































