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SoS1937 - OK, I did it...

14 posts by 7 people · 24 May 2001 00:03 UTC - 26 May 2001 08:25 UTC

David Buttery 24 May 2001 00:03 UTC#183361
After the conversation of 2 days ago, I want out to GAME and bought SoS on super-budget. And what d'ya know? It's not as bad as the demo. In fact, with the joystick util, it's quite reasonable. It's never going to be a GPL-beater, but I think the person who compared it to TOCA wasn't too far off. Perhaps if no-one had expected it to be a GPL-rivalling sim, it might have been received more warmly. I suppose I'd give it a C+ or so... IF it didn't keep crashing to the desktop. Which it does *ridiculously* often - about every 2-3 races. I haven't got high hopes, but has anyone patched that? -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.
Just curious, did you buy it through the New Zealand site or did you find it somewhere in the USA ? "David Buttery" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> After the conversation of 2 days ago, I want out to GAME and bought SoS > on super-budget. And what d'ya know? It's not as bad as the demo. In > fact, with the joystick util, it's quite reasonable. > > It's never going to be a GPL-beater, but I think the person who > compared it to TOCA wasn't too far off. Perhaps if no-one had expected > it to be a GPL-rivalling sim, it might have been received more warmly. > > I suppose I'd give it a C+ or so... IF it didn't keep crashing to the > desktop. Which it does *ridiculously* often - about every 2-3 races. I > haven't got high hopes, but has anyone patched that? > > -- > David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) > The GPL Scrapyard: http://scrapyard.9ug.com > "After all, a mere thousand yards - such a harmless little knoll, > really" - Raymond Mays on Shelsley Walsh.
Jay J <[email hidden]> wrote on 24 May 2001: >Just curious, did you buy it through the New Zealand site or did you >find it somewhere in the USA ? Er... as I live in the UK that might be a little expensive... I went to GAME and bought it - as I said in my original post. Cost me five quid. -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.
"Quite reasonable," eh? Not bad. Certainly better than the usual beating this title seems to invite. I would agree that SoS is not so different from TOCA. And, if the expectations had been a bit gentler and the out-of-the-box controls a bit better, it would have had a much easier time of it. As it is, SoS is a lot of fun. It's a snap to edit the scenarios and run against whatever you please for as long as you want on the track of your choice. Sounds like you're having a good time with it, David, and good times are rare enough that every one should be cherished. As for a patch, sadly, no joy there. The title never got enough exposure to warrant the effort. On 24 May 2001 00:03:20 GMT, [email hidden] (David Buttery) wrote:
Quoted text (17 lines)>After the conversation of 2 days ago, I want out to GAME and bought SoS >on super-budget. And what d'ya know? It's not as bad as the demo. In >fact, with the joystick util, it's quite reasonable. > >It's never going to be a GPL-beater, but I think the person who >compared it to TOCA wasn't too far off. Perhaps if no-one had expected >it to be a GPL-rivalling sim, it might have been received more warmly. > >I suppose I'd give it a C+ or so... IF it didn't keep crashing to the >desktop. Which it does *ridiculously* often - about every 2-3 races. I >haven't got high hopes, but has anyone patched that? > >-- >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >The GPL Scrapyard: http://scrapyard.9ug.com >"After all, a mere thousand yards - such a harmless little knoll, >really" - Raymond Mays on Shelsley Walsh.
Remove "hi" from address or it will bounce....
I believe David lives in the UK so, most likely, he just popped out and bought it. SoS never got US distribution, so until another UK dealer starts shipping worldwide, the New Zealand site is the only place to find it. On Thu, 24 May 2001 00:42:12 GMT, "Jay J" <[email hidden]> wrote:
Quoted text (25 lines)>Just curious, did you buy it through the New Zealand site or did you find it >somewhere in the USA ? > > >"David Buttery" <[email hidden]> wrote in message >news:[email hidden]... >> After the conversation of 2 days ago, I want out to GAME and bought SoS >> on super-budget. And what d'ya know? It's not as bad as the demo. In >> fact, with the joystick util, it's quite reasonable. >> >> It's never going to be a GPL-beater, but I think the person who >> compared it to TOCA wasn't too far off. Perhaps if no-one had expected >> it to be a GPL-rivalling sim, it might have been received more warmly. >> >> I suppose I'd give it a C+ or so... IF it didn't keep crashing to the >> desktop. Which it does *ridiculously* often - about every 2-3 races. I >> haven't got high hopes, but has anyone patched that? >> >> -- >> David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >> The GPL Scrapyard: http://scrapyard.9ug.com >> "After all, a mere thousand yards - such a harmless little knoll, >> really" - Raymond Mays on Shelsley Walsh. > >
Remove "hi" from address or it will bounce....
Sorry, I didn't realize you were from the UK, your e-mail address didn't seem to be a .co.uk address so I ASS-umed...... My bad.... JJ "David Buttery" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> Jay J <[email hidden]> wrote on 24 May 2001: > > >Just curious, did you buy it through the New Zealand site or did you > >find it somewhere in the USA ? > > Er... as I live in the UK that might be a little expensive... > > I went to GAME and bought it - as I said in my original post. Cost me > five quid. > > -- > David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) > The GPL Scrapyard: http://scrapyard.9ug.com > "After all, a mere thousand yards - such a harmless little knoll, > really" - Raymond Mays on Shelsley Walsh.
Quoted text (7 lines)> It's never going to be a GPL-beater, but I think the person who > compared it to TOCA wasn't too far off. Perhaps if no-one had expected > it to be a GPL-rivalling sim, it might have been received more warmly. > > I suppose I'd give it a C+ or so... IF it didn't keep crashing to the > desktop. Which it does *ridiculously* often - about every 2-3 races. I > haven't got high hopes, but has anyone patched that?
It came as a big disappointment to me - I'd been looking forward to it for quite a while as I'd seen it at a few shows. I should have known better as whenever I saw it at E3 or ECTS, it only had one car going round Donington. The worst things to me were: - poor, unsatisfying physics model - bad AI and not enough cars - inaccurate track models (though Donington was quite good) - *zero* atmosphere of racing in the 30's I'd give it a D- - Michael
Jay J <[email hidden]> wrote on 24 May 2001: >Sorry, I didn't realize you were from the UK, your e-mail address >didn't seem to be a .co.uk address so I ASS-umed...... My bad.... My fault, really - it *is* a .co.uk address - I just mistyped it in the newsreader :) -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.
Good to see that others are now discovering that SoS isn't really the POS we thought it was initially. After being amazed by the historic grandeur and overall sim goodness of GPL, we were all prepared for SoS to make a grab for GPL's sim racing crown. The fact that it didn't aspire to GPL's heights physics-wise left us all angry and disappointed, and, hence, we didn't really judge SoS for what it was. What SoS is, I believe, is a NFSPU-caliber historic sim that covers an era of racing history that has never been addressed elsewhere. The Historic SCGT cars make an attempt to re-create this era, but the tracks and atmosphere of SoS really does a much better job of capturing the overall flavor of the era. As MrLipid indicated elsewhere in this thread, the scenarios are a LOT of fun -- much like the "Factory Driver" mode in NFSPU or the "Beat the Heat" mode in NASCAR Heat, in fact (and SoS preceded both of these titles, if you recall). The scenarios add an additional level of playability to the game that nobody ever paid any attention to when SoS was initially released. The scenarios aren't easy, either -- there are a few that I'm still struggling to get through. Unlike NFSPU or NASCAR Heat, though, you DO NOT have to go through the scenarios in a linear manner -- you can pick-and-choose which scenarios to run at your leisure. Great fun overall! David summed it up best, I think: "It's never going to be a GPL-beater, but I think the person who compared it to TOCA wasn't too far off. Perhaps if no-one had expected it to be a GPL-rivalling sim, it might have been received more warmly." -- JB P.S. I'm having fun now picking on the europeans in the game using the U.S.-build Duesenbergs and Millers -- both marques have a rich history for their achievements at the Indianapolis 500, which is very appropriate for the month of May! ;-) On 24 May 2001 00:03:20 GMT, [email hidden] (David Buttery) wrote:
Quoted text (17 lines)>After the conversation of 2 days ago, I want out to GAME and bought SoS >on super-budget. And what d'ya know? It's not as bad as the demo. In >fact, with the joystick util, it's quite reasonable. > >It's never going to be a GPL-beater, but I think the person who >compared it to TOCA wasn't too far off. Perhaps if no-one had expected >it to be a GPL-rivalling sim, it might have been received more warmly. > >I suppose I'd give it a C+ or so... IF it didn't keep crashing to the >desktop. Which it does *ridiculously* often - about every 2-3 races. I >haven't got high hopes, but has anyone patched that? > >-- >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >The GPL Scrapyard: http://scrapyard.9ug.com >"After all, a mere thousand yards - such a harmless little knoll, >really" - Raymond Mays on Shelsley Walsh.
I thought there was a control patch or something for this John Bodin <[email hidden]> wrote in message news:[email hidden]...
Quoted text (64 lines)> Good to see that others are now discovering that SoS isn't really the > POS we thought it was initially. After being amazed by the historic > grandeur and overall sim goodness of GPL, we were all prepared for SoS > to make a grab for GPL's sim racing crown. The fact that it didn't > aspire to GPL's heights physics-wise left us all angry and > disappointed, and, hence, we didn't really judge SoS for what it was. > > > What SoS is, I believe, is a NFSPU-caliber historic sim that covers an > era of racing history that has never been addressed elsewhere. The > Historic SCGT cars make an attempt to re-create this era, but the > tracks and atmosphere of SoS really does a much better job of > capturing the overall flavor of the era. > > As MrLipid indicated elsewhere in this thread, the scenarios are a LOT > of fun -- much like the "Factory Driver" mode in NFSPU or the "Beat > the Heat" mode in NASCAR Heat, in fact (and SoS preceded both of these > titles, if you recall). The scenarios add an additional level of > playability to the game that nobody ever paid any attention to when > SoS was initially released. The scenarios aren't easy, either -- > there are a few that I'm still struggling to get through. Unlike > NFSPU or NASCAR Heat, though, you DO NOT have to go through the > scenarios in a linear manner -- you can pick-and-choose which > scenarios to run at your leisure. > > Great fun overall! > > David summed it up best, I think: > > "It's never going to be a GPL-beater, but I think the person who > compared it to TOCA wasn't too far off. Perhaps if no-one had expected > it to be a GPL-rivalling sim, it might have been received more > warmly." > > -- JB > > P.S. I'm having fun now picking on the europeans in the game using the > U.S.-build Duesenbergs and Millers -- both marques have a rich history > for their achievements at the Indianapolis 500, which is very > appropriate for the month of May! > > ;-) > > On 24 May 2001 00:03:20 GMT, [email hidden] (David > Buttery) wrote: > > >After the conversation of 2 days ago, I want out to GAME and bought SoS > >on super-budget. And what d'ya know? It's not as bad as the demo. In > >fact, with the joystick util, it's quite reasonable. > > > >It's never going to be a GPL-beater, but I think the person who > >compared it to TOCA wasn't too far off. Perhaps if no-one had expected > >it to be a GPL-rivalling sim, it might have been received more warmly. > > > >I suppose I'd give it a C+ or so... IF it didn't keep crashing to the > >desktop. Which it does *ridiculously* often - about every 2-3 races. I > >haven't got high hopes, but has anyone patched that? > > > >-- > >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) > >The GPL Scrapyard: http://scrapyard.9ug.com > >"After all, a mere thousand yards - such a harmless little knoll, > >really" - Raymond Mays on Shelsley Walsh. >
Hmmmm . . . if so, that would be GREAT! Anybody else hear of any patches for SoS???? -- JB On Thu, 24 May 2001 22:21:07 +0100, "Semi" <[email hidden]> wrote:
Quoted text (71 lines)>I thought there was a control patch or something for this > > >John Bodin <[email hidden]> wrote in message >news:[email hidden]... >> Good to see that others are now discovering that SoS isn't really the >> POS we thought it was initially. After being amazed by the historic >> grandeur and overall sim goodness of GPL, we were all prepared for SoS >> to make a grab for GPL's sim racing crown. The fact that it didn't >> aspire to GPL's heights physics-wise left us all angry and >> disappointed, and, hence, we didn't really judge SoS for what it was. >> >> >> What SoS is, I believe, is a NFSPU-caliber historic sim that covers an >> era of racing history that has never been addressed elsewhere. The >> Historic SCGT cars make an attempt to re-create this era, but the >> tracks and atmosphere of SoS really does a much better job of >> capturing the overall flavor of the era. >> >> As MrLipid indicated elsewhere in this thread, the scenarios are a LOT >> of fun -- much like the "Factory Driver" mode in NFSPU or the "Beat >> the Heat" mode in NASCAR Heat, in fact (and SoS preceded both of these >> titles, if you recall). The scenarios add an additional level of >> playability to the game that nobody ever paid any attention to when >> SoS was initially released. The scenarios aren't easy, either -- >> there are a few that I'm still struggling to get through. Unlike >> NFSPU or NASCAR Heat, though, you DO NOT have to go through the >> scenarios in a linear manner -- you can pick-and-choose which >> scenarios to run at your leisure. >> >> Great fun overall! >> >> David summed it up best, I think: >> >> "It's never going to be a GPL-beater, but I think the person who >> compared it to TOCA wasn't too far off. Perhaps if no-one had expected >> it to be a GPL-rivalling sim, it might have been received more >> warmly." >> >> -- JB >> >> P.S. I'm having fun now picking on the europeans in the game using the >> U.S.-build Duesenbergs and Millers -- both marques have a rich history >> for their achievements at the Indianapolis 500, which is very >> appropriate for the month of May! >> >> ;-) >> >> On 24 May 2001 00:03:20 GMT, [email hidden] (David >> Buttery) wrote: >> >> >After the conversation of 2 days ago, I want out to GAME and bought SoS >> >on super-budget. And what d'ya know? It's not as bad as the demo. In >> >fact, with the joystick util, it's quite reasonable. >> > >> >It's never going to be a GPL-beater, but I think the person who >> >compared it to TOCA wasn't too far off. Perhaps if no-one had expected >> >it to be a GPL-rivalling sim, it might have been received more warmly. >> > >> >I suppose I'd give it a C+ or so... IF it didn't keep crashing to the >> >desktop. Which it does *ridiculously* often - about every 2-3 races. I >> >haven't got high hopes, but has anyone patched that? >> > >> >-- >> >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >> >The GPL Scrapyard: http://scrapyard.9ug.com >> >"After all, a mere thousand yards - such a harmless little knoll, >> >really" - Raymond Mays on Shelsley Walsh. >> > >
If so, it would be great. Unfortunately, there are no patches mentioned on the Broadsword website -- which has not been updated since December 18, 2000 -- and there are no patches listed on The Patches Scrolls http://www.patches-scrolls.de/index4.html which is where that sort of stuff usually winds up. SoS appears to have been released and, but for various different language ports to Dreamcast, abandoned. Thank heaven for Bob Church and StickWorks. :) (The patch for the unpatched.) On Thu, 24 May 2001 22:12:44 GMT, [email hidden] (John Bodin) wrote:
Quoted text (80 lines)>Hmmmm . . . if so, that would be GREAT! Anybody else hear of any >patches for SoS???? > >-- JB > >On Thu, 24 May 2001 22:21:07 +0100, "Semi" ><[email hidden]> wrote: > >>I thought there was a control patch or something for this >> >> >>John Bodin <[email hidden]> wrote in message >>news:[email hidden]... >>> Good to see that others are now discovering that SoS isn't really the >>> POS we thought it was initially. After being amazed by the historic >>> grandeur and overall sim goodness of GPL, we were all prepared for SoS >>> to make a grab for GPL's sim racing crown. The fact that it didn't >>> aspire to GPL's heights physics-wise left us all angry and >>> disappointed, and, hence, we didn't really judge SoS for what it was. >>> >>> >>> What SoS is, I believe, is a NFSPU-caliber historic sim that covers an >>> era of racing history that has never been addressed elsewhere. The >>> Historic SCGT cars make an attempt to re-create this era, but the >>> tracks and atmosphere of SoS really does a much better job of >>> capturing the overall flavor of the era. >>> >>> As MrLipid indicated elsewhere in this thread, the scenarios are a LOT >>> of fun -- much like the "Factory Driver" mode in NFSPU or the "Beat >>> the Heat" mode in NASCAR Heat, in fact (and SoS preceded both of these >>> titles, if you recall). The scenarios add an additional level of >>> playability to the game that nobody ever paid any attention to when >>> SoS was initially released. The scenarios aren't easy, either -- >>> there are a few that I'm still struggling to get through. Unlike >>> NFSPU or NASCAR Heat, though, you DO NOT have to go through the >>> scenarios in a linear manner -- you can pick-and-choose which >>> scenarios to run at your leisure. >>> >>> Great fun overall! >>> >>> David summed it up best, I think: >>> >>> "It's never going to be a GPL-beater, but I think the person who >>> compared it to TOCA wasn't too far off. Perhaps if no-one had expected >>> it to be a GPL-rivalling sim, it might have been received more >>> warmly." >>> >>> -- JB >>> >>> P.S. I'm having fun now picking on the europeans in the game using the >>> U.S.-build Duesenbergs and Millers -- both marques have a rich history >>> for their achievements at the Indianapolis 500, which is very >>> appropriate for the month of May! >>> >>> ;-) >>> >>> On 24 May 2001 00:03:20 GMT, [email hidden] (David >>> Buttery) wrote: >>> >>> >After the conversation of 2 days ago, I want out to GAME and bought SoS >>> >on super-budget. And what d'ya know? It's not as bad as the demo. In >>> >fact, with the joystick util, it's quite reasonable. >>> > >>> >It's never going to be a GPL-beater, but I think the person who >>> >compared it to TOCA wasn't too far off. Perhaps if no-one had expected >>> >it to be a GPL-rivalling sim, it might have been received more warmly. >>> > >>> >I suppose I'd give it a C+ or so... IF it didn't keep crashing to the >>> >desktop. Which it does *ridiculously* often - about every 2-3 races. I >>> >haven't got high hopes, but has anyone patched that? >>> > >>> >-- >>> >David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) >>> >The GPL Scrapyard: http://scrapyard.9ug.com >>> >"After all, a mere thousand yards - such a harmless little knoll, >>> >really" - Raymond Mays on Shelsley Walsh. >>> >> >> >
Remove "hi" from address or it will bounce....
Hey - there was a reply to this (with a URL for patches) when I looked on Google ('cause my news server was being annoying). Where's it gorn? -- David. (GPLRank handicap: -5.92; Monsters of GPLRank h/cap +282.87) The GPL Scrapyard: http://scrapyard.9ug.com "After all, a mere thousand yards - such a harmless little knoll, really" - Raymond Mays on Shelsley Walsh.

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