What is the best controller setup for a motorcycle game like SBK?
Right now I'm using a ForceFX joysitck, but it seems to be too
difficult to get the accelerator, brake, and gears all with one hand.
What is the best setup for this?
Ideas?
On Sat, 26 May 2001 09:43:17 -0400, TJ <> wrote:
I find a wheel works better for me. The only other option is to buy a
dedicated bike controller (Ducatti) or use a gamepad (never!).
--
eFalcon keyboard chart in PDF format
http://storm.prohosting.com/~nos146/ef4_keys.zip
Quoted text (8 lines)
>What is the best controller setup for a motorcycle game like SBK? > >Right now I'm using a ForceFX joysitck, but it seems to be too >difficult to get the accelerator, brake, and gears all with one hand. > >What is the best setup for this? > >Ideas?
<TJ> wrote in message news:[email hidden]...
You can use the joystick for steering only and add a set of CH pedals for
throttle and brake. Not entirely realistic, but functional.
KFG
Quoted text (8 lines)
> What is the best controller setup for a motorcycle game like SBK? > > Right now I'm using a ForceFX joysitck, but it seems to be too > difficult to get the accelerator, brake, and gears all with one hand. > > What is the best setup for this? > > Ideas?I found the best setup was my old TM GP1 wheel with the analog paddles for
gas and brake, and the thumb buttons (or auto) for shifting. I also used
DXTweak to adjust the wheel's range so that my wheel's tilt matched the
bike's. With that setup, I could really get immersed in riding the virtual
bike, and I rode real ones for years. Maybe it's that Honda's old Odyssey
buggies had the same controller setup. ;-)
Today, I think TM has a cheap wheel (Sprint?) with paddles for gas and
brake, and Saitek just announced a new similar model, the R80. CompUSA had
some too, based on the excellent-for-the-bucks CH EXL 500, but I think
they're history.
Cheers,
Steve B.
<TJ> wrote...


































