Can someone give pointers on how to best set up d3d card for running gpl.
What setting should you use on a GeForce2 mx 32 meg card. ie Antialiasing.z
buffer etc?
also I saw web sight that said open gl looked better than d3d. had screen
shots. Anyone now how you run opengl on d3d.
These are the settings I have in my core.ini-
[ Int Profile Values ]
value3 = Direct3D7:D3DDevice:0
value4 = Direct3D7:TossHighestMip:0
value5 = Direct3D7:TrilinearFiltering:0
value6 = Direct3D7:DoubleMirrorResWidth:0
value7 = Direct3D7:DoubleMirrorResHeight:0
value8 = Direct3D7:DirectMirrorRendering:0
value9 = Direct3D7:DisableZBuffer:0
[ Direct3D7 ]
D3DDevice = 0
TossHighestMip = 0
TrilinearFiltering = 1
DoubleMirrorResWidth = 1
DoubleMirrorResHeight = 1
DirectMirrorRendering = 1
DisableZBuffer = 0
This should get you the best performance. The ZBuffer and
DirectMirrorRendering should be on (as it is above) on a GF2. As for FSAA,
I personally don't use it.
"Andrew East" <[email hidden]> wrote in message
news:a_qR6.92682$[email hidden]...
> Can someone give pointers on how to best set up d3d card for running gpl.
>
> What setting should you use on a GeForce2 mx 32 meg card. ieAntialiasing.z
> buffer etc?
>
> also I saw web sight that said open gl looked better than d3d. had screen
> shots. Anyone now how you run opengl on d3d.
>
>


































