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Rec.Autos.Simulators Archive

Setting up D3D

2 posts by 2 people · 31 May 2001 12:41 UTC - 31 May 2001 12:56 UTC

Andrew East 31 May 2001 12:41 UTC#181632
Can someone give pointers on how to best set up d3d card for running gpl. What setting should you use on a GeForce2 mx 32 meg card. ie Antialiasing.z buffer etc? also I saw web sight that said open gl looked better than d3d. had screen shots. Anyone now how you run opengl on d3d.
These are the settings I have in my core.ini- [ Int Profile Values ] value3 = Direct3D7:D3DDevice:0 value4 = Direct3D7:TossHighestMip:0 value5 = Direct3D7:TrilinearFiltering:0 value6 = Direct3D7:DoubleMirrorResWidth:0 value7 = Direct3D7:DoubleMirrorResHeight:0 value8 = Direct3D7:DirectMirrorRendering:0 value9 = Direct3D7:DisableZBuffer:0 [ Direct3D7 ] D3DDevice = 0 TossHighestMip = 0 TrilinearFiltering = 1 DoubleMirrorResWidth = 1 DoubleMirrorResHeight = 1 DirectMirrorRendering = 1 DisableZBuffer = 0 This should get you the best performance. The ZBuffer and DirectMirrorRendering should be on (as it is above) on a GF2. As for FSAA, I personally don't use it. "Andrew East" <[email hidden]> wrote in message news:a_qR6.92682$[email hidden]... > Can someone give pointers on how to best set up d3d card for running gpl. > > What setting should you use on a GeForce2 mx 32 meg card. ieAntialiasing.z > buffer etc? > > also I saw web sight that said open gl looked better than d3d. had screen > shots. Anyone now how you run opengl on d3d. > >

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