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Can someone simply explain what Offline Racing is all about?

11 posts by 9 people · 08 Jun 2001 02:58 UTC - 11 Jun 2001 18:58 UTC

Book 08 Jun 2001 02:58 UTC#180088
Hi all, Can someone KISS method the offline racing scene? I don't get it.... Online racing, that I get (but can't use, bummer I know.) Book.
Not sure what you do not undrestand?? If you are talking about Offline Racing in general, it is just a way for a person to race against the computer and to practice. Much like you would do if you were playing Red Alert or Quake 3 offline If you are talking about Offline Racing Leagues, they are leagues in which you run races (with specified settings) and then send your results to a league manager that then compares them to everyone else in the league and comes up with the final results. (You compared to the other humans in the league.. not the AI you raced against) "John Book" <[email hidden]> wrote in message news:3b203f5d$[email hidden]...
Quoted text (8 lines)> Hi all, > > Can someone KISS method the offline racing scene? I don't get it.... > Online racing, that I get (but can't use, bummer I know.) > Book. > > >
Thanks Cliff, That was what I thought it was, but couldn't quite get my head around it. Makes sense, sort of. Must have a look into some... Anyone know any for GPL, GP3 or N3? Book. "Cliff Roman" <[email hidden]> wrote in message news:egXT6.46274$[email hidden]... > Not sure what you do not undrestand?? > > If you are talking about Offline Racing in general, it is just a way for a > person to race against the computer and to practice. Much like you woulddo
Quoted text (21 lines)> if you were playing Red Alert or Quake 3 offline > > If you are talking about Offline Racing Leagues, they are leagues in which > you run races (with specified settings) and then send your results to a > league manager that then compares them to everyone else in the league and > comes up with the final results. (You compared to the other humans in the > league.. not the AI you raced against) > > > "John Book" <[email hidden]> wrote in message > news:3b203f5d$[email hidden]... > > Hi all, > > > > Can someone KISS method the offline racing scene? I don't get it.... > > Online racing, that I get (but can't use, bummer I know.) > > Book. > > > > > > > >
"John Book" <[email hidden]> wrote in message news:3b20531b$[email hidden]...
Quoted text (8 lines)> Thanks Cliff, > > That was what I thought it was, but couldn't quite get my head around it. > Makes sense, sort of. Must have a look into some... Anyone know any for > GPL, GP3 or N3? > > Book. >
GP3 and GP2: www.lfrs.com and http://topgear.dhs.org/ There are many more. Here is a newspaper that covers some: http://www.sim-racing.net/ Bart Westra
This is from the Super 1 Karting Offline League site: =========== Offline racing leagues allow you to compete against other humans without having to worry about Internet connection speeds, disconnects, and all the other headaches that come with online racing. Participation in an offline league involves a fixed set of rules and a fixed race schedule. You run one race per week, for example, and you have 7 days to complete an event. During that time you can run the race as many times as you want, and submit your best time. After completing your race offline, you will then have to capture a screen shot showing your best lap time and finishing position in the race, and then you e-mail that to the league administrator, who will then compare your results to the other participants and then post the race times, lap times, overall results, and updated league standings. Offline leagues allow you to race on your own, yet stil compete with others. This is a great way to get involved in the Internet racing community, allowing you to share your experiences with others while competing in a friendly, relaxed, and fun environment. Plus, it's a great way to meet others who share your same sim racing interests. =========== We're just starting up the Super 1 Karting Offline League this weekend (June 9), with race submissions due next weekend (June 16). Super 1 Karting is a hardcore go-kart racing simulation by Midas Interactive, and it's available for $14.99 via direct download from Real.com. For more info on the league, and info on where to find S1K, visit the Super 1 Karting Offline League site: http://members.iquest.net/~jbodin/s1koffline.htm Feel free to join us if you'd like -- this should be a fun, minimalistic offline competition. Hope this answers your question about what offline racing is all about, too. -- JB On Fri, 8 Jun 2001 12:58:45 +1000, "John Book" <[email hidden]> wrote:
Quoted text (8 lines)>Hi all, > >Can someone KISS method the offline racing scene? I don't get it.... >Online racing, that I get (but can't use, bummer I know.) >Book. > > >
Wosco 09 Jun 2001 02:33 UTC↳ reply to Book#179874
Basically an offline league is one where you run hotlaps alone and compare your finishing time with everyone else. No side by side racing. No pressure. If you screw up, you redo it. You don't have to worry about lag and warping because you aren't racing other people. So it has its good points and its bad points. JB John Book wrote in message <3b203f5d$[email hidden]>...
Quoted text (8 lines)>Hi all, > >Can someone KISS method the offline racing scene? I don't get it.... >Online racing, that I get (but can't use, bummer I know.) >Book. > > >
Not entirely true on the hotlaps part, Jesse -- the current F1CS2K Offline Championship is run offline against a full AI field, so there's PLENTY of opportunity for "side-by-side" stuff. The Super 1 Karting Offline League is not a "hotlap" league either -- we'll be running against 3 AI opponents, just to add a bit of that side-by-side stuff. In both competitions, it's your final race time that determines how you do, and you have to do your best while avoiding, passing, and dodging the AI. Still, in the end, you compare your times against other humans, so it's something of a dual competition -- during the race you're competing against the AI, and your race results are thrown into the pot to see how you stack up against the performance of other human competitors competing under the same circumstances. The "hotlap" version with one car on the track and no AI is a valid type of offline competition, though, but that's not the ONLY type of offline competition there is. ;-) -- JB On Sat, 09 Jun 2001 02:33:55 GMT, "Jesse Black" <[email hidden]> wrote:
Quoted text (19 lines)>Basically an offline league is one where you run hotlaps alone and compare >your finishing time with everyone else. No side by side racing. No >pressure. If you screw up, you redo it. You don't have to worry about lag >and warping because you aren't racing other people. So it has its good >points and its bad points. > >JB > >John Book wrote in message <3b203f5d$[email hidden]>... >>Hi all, >> >>Can someone KISS method the offline racing scene? I don't get it.... >>Online racing, that I get (but can't use, bummer I know.) >>Book. >> >> >> > >
JM 10 Jun 2001 00:03 UTC↳ reply to John Bodin#179776
"John Bodin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> The Super 1 Karting Offline League is not a "hotlap" league either -- > we'll be running against 3 AI opponents, just to add a bit of that > side-by-side stuff. > > In both competitions, it's your final race time that determines how > you do, and you have to do your best while avoiding, passing, and > dodging the AI. > > Still, in the end, you compare your times against other humans, so > it's something of a dual competition -- during the race you're > competing against the AI, and your race results are thrown into the > pot to see how you stack up against the performance of other human > competitors competing under the same circumstances. > > ;-) > > -- JB
I raced in a couple of series for Gran Turismo 2 on the PSX (www.granturismo.com if it's still around) and we were limited to one race attempt to put our laps in (vs an AI field). Of course, the series relied almost entirely on honour (dexdrive replays were required in some series) you had to trust nobody was having ten goes etc, but it worked very well. The dodgy part though, was that I had GPL sat on a shelf from when I first bought it a couple of PC upgrades previous and I hadn't played it since. Still catching up today ;o) cheers John
Bart Westra wrote:
Quoted text (16 lines)> > "John Book" <[email hidden]> wrote in message > news:3b20531b$[email hidden]... > > Thanks Cliff, > > > > That was what I thought it was, but couldn't quite get my head around it. > > Makes sense, sort of. Must have a look into some... Anyone know any for > > GPL, GP3 or N3? > > > > Book. > > > > GP3 and GP2: www.lfrs.com and http://topgear.dhs.org/ There are many more. > Here is a newspaper that covers some: http://www.sim-racing.net/ > > Bart Westra
Try www.nasscar.com. They still have a couple, I think. I used to run in their Busch Grand National series with N2. You're usually running against AI at 100+%, so it's no cakewalk. -- J'm To Reply Direct, Remove Clothes. ...-.-

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