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Missing textures in MBTR demo with 10.80 dets?

3 posts by 2 people · 13 Jun 2001 18:58 UTC - 13 Jun 2001 19:38 UTC

Jim Seamus 13 Jun 2001 18:58 UTC#179108
Hi everybody My new graphics card arrived the other day, a Creative GF2 GTS. I benchmarked it in MBTR (the demo) with the 6.72 detonators I had installed, then updated to the 10.80 detonators. Unfortunately, although the demo benchmark thing runs successfully and gives me a fps value with the 10.80's, there's some *really* weird texture problems.... :0( The trucks' wheels "pop" in and out of existence, and for about 50% of the time the road itself is missing. It's like these objects are invisible or something. I've also tried the 12.40, 12.41 and 12.60 detonators, same result with each. Going back to the 6.72 drivers cures the problem, but I like the extra speed the 10.80's give me in Quake3 and GPL - anyone got a fix for this texture thingy? Cheers muchly Jim
Sorry forgot to say, Win98 and DirectX 8 are installed. "Jim Seamus" <[email hidden]> wrote in message news:1IOV6.6299$[email hidden]... > Hi everybody > > My new graphics card arrived the other day, a Creative GF2 GTS. I > benchmarked it in MBTR (the demo) with the 6.72 detonators I hadinstalled, > then updated to the 10.80 detonators. Unfortunately, although the demo > benchmark thing runs successfully and gives me a fps value with the10.80's,
Quoted text (8 lines)> there's some *really* weird texture problems.... :0( > > The trucks' wheels "pop" in and out of existence, and for about 50% of the > time the road itself is missing. It's like these objects are invisible or > something. > > I've also tried the 12.40, 12.41 and 12.60 detonators, same result with > each. Going back to the 6.72 drivers cures the problem, but I like the
extra
Quoted text (8 lines)> speed the 10.80's give me in Quake3 and GPL - anyone got a fix for this > texture thingy? > > Cheers muchly > > Jim > >
mbtr is real sensitive to drivers used, I use the new 12.41 without a problem... Sudesh "Jim Seamus" <[email hidden]> wrote in message news:1IOV6.6299$[email hidden]... > Hi everybody > > My new graphics card arrived the other day, a Creative GF2 GTS. I > benchmarked it in MBTR (the demo) with the 6.72 detonators I hadinstalled, > then updated to the 10.80 detonators. Unfortunately, although the demo > benchmark thing runs successfully and gives me a fps value with the10.80's,
Quoted text (8 lines)> there's some *really* weird texture problems.... :0( > > The trucks' wheels "pop" in and out of existence, and for about 50% of the > time the road itself is missing. It's like these objects are invisible or > something. > > I've also tried the 12.40, 12.41 and 12.60 detonators, same result with > each. Going back to the 6.72 drivers cures the problem, but I like the
extra
Quoted text (8 lines)> speed the 10.80's give me in Quake3 and GPL - anyone got a fix for this > texture thingy? > > Cheers muchly > > Jim > >

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