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OT D3D setting for Win98SE?

5 posts by 3 people · 19 Jun 2001 23:38 UTC - 20 Jun 2001 04:04 UTC

Thom j. 19 Jun 2001 23:38 UTC#177868
A while ago Tom Pabst wrote info on how to setup nVidia's OGL in the properties advanced menu. Does anyone have a post or info on "how to" for D3D too? Tia.. Thom_j. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.259 / Virus Database: 130 - Release Date: 6/5/2001
This is what my d3d properties are set at - this is with the Nvidia 10.80 drivers. Adjust z-buffer depth to rendering depth is checked - only box checked in that column. Mipmap detail level = high performance up to 31 mb of system memory for textures in pci mode additional: Vertical synch = always off Render no more than 1 frame ahead I seem to get pretty decent performance with these settings. Don Burnette "Thom j." <[email hidden]> wrote in message news:FnRX6.25422$[email hidden]...
Quoted text (12 lines)> A while ago Tom Pabst wrote info on how to setup nVidia's OGL > in the properties advanced menu. Does anyone have a post or info > on "how to" for D3D too? Tia.. Thom_j. > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.259 / Virus Database: 130 - Release Date: 6/5/2001 > >
Wow that was quick!! Thank you for the reply Don! Thom_j. "Don Burnette" wrote:
Quoted text (15 lines)| This is what my d3d properties are set at - this is with the Nvidia 10.80 | drivers. | | Adjust z-buffer depth to rendering depth is checked - only box checked in | that column. | Mipmap detail level = high performance | up to 31 mb of system memory for textures in pci mode | | additional: | Vertical synch = always off | Render no more than 1 frame ahead | | I seem to get pretty decent performance with these settings. | | Don Burnette
--- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.259 / Virus Database: 130 - Release Date: 6/5/2001
G'day Thom j "Thom j." <[email hidden]> wrote in message news:FnRX6.25422$[email hidden]...
Quoted text (10 lines)> A while ago Tom Pabst wrote info on how to setup nVidia's OGL > in the properties advanced menu. Does anyone have a post or info > on "how to" for D3D too? Tia.. Thom_j. > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.259 / Virus Database: 130 - Release Date: 6/5/2001
Is this what you are after. Snipped from Tom Pabst post. You don't have your video card installed or configured properly....... Go through this check list....then try it again: *********GeForce 2 (MX, GTS, ULTRA) Tweaks and Settings for N4*********** **Desktop Color: Set to 16-bit color for N4 and all games. **DirectX: Make sure you are using a DX 8.0 compatible driver (Nvidia Ref drivers versions 7.0 or higher) **For N4: Run OpenGL (not D3D) in "XXXX"x16 (you must use a screen res compatible with your CPU speed and ram). ** Monitor: Make sure you have downloaded the latest drivers for your monitor...DO NOT USE "Plug and Play" Monitor drivers! Set your refresh rate at the highest setting you are allowed for your monitor at the specific screen res you want to run N4 at. **Advanced Settings Tab For OpenGL: In The Scroll Down Box: Enable Buffer Region Extension (checked) Allow the dual planes extension to us local video memory (checked) Use fast linear-mipmap-linear filtering (checked) ****all others are unchecked**** Default Color Depth for Textures: Always Use 16 bpp Buffer Flipping Mode: Use page flip Vertical sync: Always off Full Scene Antialiasing Method: Always off Use up to [62] MB of system memory for textures in PCI mode **Mother Board BIOS Settings: Video BIOS Shadow = "Disabled" Video BIOS Cache = "Disabled" Palette Snoop = "Disabled" AGP Turbo (or x4) = "Enabled" (if your mobo supports it....disabled or 2x or 1x if it does not) PnP Aware OS = "Yes" AGP Aperture Size = 128 mb (only if you have 128 mb or more...which you should) Resources Controlled by = "Auto" Assign IRQ to VGA = "Yes" Tom Pabst -Racing.com Regards Phil
Thanx Phillip but I have the OGL one.. Didnt Tom Pabst make one for D3D tho? Anyway I did get another re: & I think it is ok? Thanx again Thom_j. "Philip Ford" wrote:
Quoted text (19 lines)| G'day Thom j | | "Thom j." wrote: | > A while ago Tom Pabst wrote info on how to setup nVidia's OGL | > in the properties advanced menu. Does anyone have a post or info | > on "how to" for D3D too? Tia.. Thom_j. | > | > | Is this what you are after. Snipped from Tom Pabst post. | | You don't have your video card installed or configured properly....... | | Go through this check list....then try it again: | | *********GeForce 2 (MX, GTS, ULTRA) Tweaks and Settings for N4*********** | | **Desktop Color: Set to 16-bit color for N4 and all games. | | **DirectX: Make sure you are using a DX 8.0 compatible driver
(Nvidia
Quoted text (7 lines)| Ref drivers versions 7.0 or higher) | | **For N4: Run OpenGL (not D3D) in "XXXX"x16 (you must use a screen | res compatible with your CPU speed and ram). | | ** Monitor: Make sure you have downloaded the latest drivers for | your monitor...DO NOT USE "Plug and Play" Monitor drivers! Set your
refresh | rate at the highest setting you are allowed for your monitor at thespecific
Quoted text (37 lines)| screen res you want to run N4 at. | | **Advanced Settings Tab For OpenGL: | In The Scroll Down Box: | Enable Buffer Region Extension (checked) | Allow the dual planes extension to us local video memory | (checked) | Use fast linear-mipmap-linear filtering (checked) | ****all others are unchecked**** | | Default Color Depth for Textures: Always Use 16 bpp | Buffer Flipping Mode: Use page flip | Vertical sync: Always off | Full Scene Antialiasing Method: Always off | | Use up to [62] MB of system memory for textures in PCI mode | | **Mother Board BIOS Settings: | Video BIOS Shadow = "Disabled" | Video BIOS Cache = "Disabled" | Palette Snoop = "Disabled" | AGP Turbo (or x4) = "Enabled" (if your mobo supports | it....disabled or 2x or 1x if it does not) | PnP Aware OS = "Yes" | AGP Aperture Size = 128 mb (only if you have 128 mb or | more...which you should) | Resources Controlled by = "Auto" | Assign IRQ to VGA = "Yes" | | | Tom | Pabst -Racing.com | | | Regards Phil | |
--- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.262 / Virus Database: 132 - Release Date: 6/13/2001

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