A while ago Tom Pabst wrote info on how to setup nVidia's OGL
in the properties advanced menu. Does anyone have a post or info
on "how to" for D3D too? Tia.. Thom_j.
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This is what my d3d properties are set at - this is with the Nvidia 10.80
drivers.
Adjust z-buffer depth to rendering depth is checked - only box checked in
that column.
Mipmap detail level = high performance
up to 31 mb of system memory for textures in pci mode
additional:
Vertical synch = always off
Render no more than 1 frame ahead
I seem to get pretty decent performance with these settings.
Don Burnette
"Thom j." <[email hidden]> wrote in message
news:FnRX6.25422$[email hidden]...
Quoted text (12 lines)
> A while ago Tom Pabst wrote info on how to setup nVidia's OGL > in the properties advanced menu. Does anyone have a post or info > on "how to" for D3D too? Tia.. Thom_j. > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.259 / Virus Database: 130 - Release Date: 6/5/2001 > >Wow that was quick!! Thank you for the reply Don!
Thom_j.
"Don Burnette" wrote:
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Quoted text (15 lines)
| This is what my d3d properties are set at - this is with the Nvidia 10.80 | drivers. | | Adjust z-buffer depth to rendering depth is checked - only box checked in | that column. | Mipmap detail level = high performance | up to 31 mb of system memory for textures in pci mode | | additional: | Vertical synch = always off | Render no more than 1 frame ahead | | I seem to get pretty decent performance with these settings. | | Don BurnetteG'day Thom j
"Thom j." <[email hidden]> wrote in message
news:FnRX6.25422$[email hidden]...
Is this what you are after. Snipped from Tom Pabst post.
You don't have your video card installed or configured properly.......
Go through this check list....then try it again:
*********GeForce 2 (MX, GTS, ULTRA) Tweaks and Settings for N4***********
**Desktop Color: Set to 16-bit color for N4 and all games.
**DirectX: Make sure you are using a DX 8.0 compatible driver (Nvidia
Ref drivers versions 7.0 or higher)
**For N4: Run OpenGL (not D3D) in "XXXX"x16 (you must use a screen
res compatible with your CPU speed and ram).
** Monitor: Make sure you have downloaded the latest drivers for
your monitor...DO NOT USE "Plug and Play" Monitor drivers! Set your refresh
rate at the highest setting you are allowed for your monitor at the specific
screen res you want to run N4 at.
**Advanced Settings Tab For OpenGL:
In The Scroll Down Box:
Enable Buffer Region Extension (checked)
Allow the dual planes extension to us local video memory
(checked)
Use fast linear-mipmap-linear filtering (checked)
****all others are unchecked****
Default Color Depth for Textures: Always Use 16 bpp
Buffer Flipping Mode: Use page flip
Vertical sync: Always off
Full Scene Antialiasing Method: Always off
Use up to [62] MB of system memory for textures in PCI mode
**Mother Board BIOS Settings:
Video BIOS Shadow = "Disabled"
Video BIOS Cache = "Disabled"
Palette Snoop = "Disabled"
AGP Turbo (or x4) = "Enabled" (if your mobo supports
it....disabled or 2x or 1x if it does not)
PnP Aware OS = "Yes"
AGP Aperture Size = 128 mb (only if you have 128 mb or
more...which you should)
Resources Controlled by = "Auto"
Assign IRQ to VGA = "Yes"
Tom
Pabst -Racing.com
Regards Phil
Quoted text (10 lines)
> A while ago Tom Pabst wrote info on how to setup nVidia's OGL > in the properties advanced menu. Does anyone have a post or info > on "how to" for D3D too? Tia.. Thom_j. > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.259 / Virus Database: 130 - Release Date: 6/5/2001Thanx Phillip but I have the OGL one.. Didnt Tom Pabst
make one for D3D tho? Anyway I did get another re: &
I think it is ok? Thanx again Thom_j.
"Philip Ford" wrote:
(Nvidia
refresh
| rate at the highest setting you are allowed for your monitor at thespecific
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