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rasFactor

39 posts by 21 people · 04 Sep 2005 20:57 UTC - 15 Sep 2005 19:25 UTC

Proposal to revive RASCAR as an rFactor league

Tony Rickard proposed 'rasFactor', a new r.a.s. league for rFactor, and David G Fisher said RASCAR had planned this already. Several regulars signed up. Jan Verschueren and ymenard declined over rFactor's fictional cars and tracks, while others defended well-designed fantasy circuits and expected real tracks from modders.

online racing/leaguescommunity/metarFactor

Automated summary.

Tony Rickard 04 Sep 2005 20:57 UTC#17782
What do you think guys, the evolution of a whole new rascar... ...rasFactor A new sim and a whole new start. Imagine it now, Fisher & Simmons hand in hand dancing in meadows... er well maybe not but it could be some good fun and ras does seem to be buzzing again these last few days. Any takers (and any servers?) Cheers Tony
"Tony Rickard" <[email hidden]> wrote in message news:edJSe.102447$[email hidden]...
Quoted text (12 lines)> What do you think guys, the evolution of a whole new rascar... > > ...rasFactor > > A new sim and a whole new start. > > Imagine it now, Fisher & Simmons hand in hand dancing in meadows... er > well maybe not but it could be some good fun and ras does seem to be > buzzing again these last few days. Any takers (and any servers?) > > Cheers > Tony
That's what we had planned (er, most of your post) since interest in N2003 died out. Might be time to get things rolling. -- David G Fisher
I'm up for it - needs to be open-wheelers for me though. Regards "David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)> > "Tony Rickard" <[email hidden]> wrote in message > news:edJSe.102447$[email hidden]... >> What do you think guys, the evolution of a whole new rascar... >> >> ...rasFactor >> >> A new sim and a whole new start. >> >> Imagine it now, Fisher & Simmons hand in hand dancing in meadows... er >> well maybe not but it could be some good fun and ras does seem to be >> buzzing again these last few days. Any takers (and any servers?) >> >> Cheers >> Tony > > That's what we had planned (er, most of your post) since interest in N2003 > died out. Might be time to get things rolling. > > > -- > David G Fisher >
"Tony Rickard" wrote... > <snip> Bart is up for it (server), I'm not. I am willing to put up with ISI multiplayer, but not when it means using fantasy cars/tracks. And Saturday nights I now run V8Thunder (<-- possibly the cleanest and most "stock car" of the stock car series available on a European time frame).. Jan. =---
"Jan Verschueren" <[email hidden]> wrote in message news:UcMSe.186301$[email hidden]...
Quoted text (8 lines)> "Tony Rickard" wrote... >> <snip> > > Bart is up for it (server), I'm not. > > I am willing to put up with ISI multiplayer, but not when it means using > fantasy cars/tracks. > Jan. > =---
The multiplayer is now superb. Just ran the F3 mod and it was smooth as silk. Every race I've been so far (and I'm just jumping in servers) has been excellent. Contact can made without being knocked into hyperspace too. -- David G Fisher
"David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (19 lines)> > "Jan Verschueren" <[email hidden]> wrote in message > news:UcMSe.186301$[email hidden]... >> "Tony Rickard" wrote... >>> <snip> >> >> Bart is up for it (server), I'm not. >> >> I am willing to put up with ISI multiplayer, but not when it means using >> fantasy cars/tracks. > Jan. >> =--- > > > The multiplayer is now superb. Just ran the F3 mod and it was smooth as > silk. Every race I've been so far (and I'm just jumping in servers) has > been excellent. Contact can made without being knocked into hyperspace > too. > -- > David G Fisher
Post #12 in this thread has a short video of a 30 car F3 race. http://forum.rscnet.org/showthread.php?t=222057 -- David G Fisher
David G Fisher wrote:
Quoted text (27 lines)> "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > >>"Jan Verschueren" <[email hidden]> wrote in message >>news:UcMSe.186301$[email hidden]... >> >>>"Tony Rickard" wrote... >>> >>>><snip> >>> >>>Bart is up for it (server), I'm not. >>> >>>I am willing to put up with ISI multiplayer, but not when it means using >>>fantasy cars/tracks. > Jan. >>>=--- >> >> >>The multiplayer is now superb. Just ran the F3 mod and it was smooth as >>silk. Every race I've been so far (and I'm just jumping in servers) has >>been excellent. Contact can made without being knocked into hyperspace >>too. >>-- >>David G Fisher > > > Post #12 in this thread has a short video of a 30 car F3 race. > http://forum.rscnet.org/showthread.php?t=222057
Incredible!
Jan Verschueren wrote:
Quoted text (9 lines)> "Tony Rickard" wrote... > >><snip> > > > Bart is up for it (server), I'm not. > > I am willing to put up with ISI multiplayer, but not when it means using > fantasy cars/tracks.
Sounds like stupid snobbery! The tracks may be fantasy, but they are really well designed, classics. Won't be long before they are converted over to other sims.
On Sun, 04 Sep 2005 20:57:46 GMT, Tony Rickard wrote: > What do you think guys, the evolution of a whole new rascar... > > ...rasFactor > > A new sim and a whole new start. > /me waves frantically I'd love to join in on some rfactor action. Cheers, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
>"David G Fisher" <[email hidden]> wrote > The multiplayer is now superb. Just ran the F3 mod and it was smooth as > silk. Every race I've been so far (and I'm just jumping in servers) has > been excellent. Contact can made without being knocked into hyperspace > too. That's great and all... but its still fantasy cars and tracks. I also have no interest in that. The community will make or kill this sim. How long will you be driving those few tracks and cars befor getting bored? Quick. -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"ymenard" <[email hidden]> wrote in message news:LsUSe.2247$[email hidden]...
Quoted text (14 lines)> >"David G Fisher" <[email hidden]> wrote >> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >> silk. Every race I've been so far (and I'm just jumping in servers) has >> been excellent. Contact can made without being knocked into hyperspace >> too. > > > That's great and all... but its still fantasy cars and tracks. I also > have no interest in that. > > > The community will make or kill this sim. How long will you be driving > those few tracks and cars befor getting bored? Quick. >
You can surely see that actual tracks and series will be coming out of our arses in no time. 4 days in and we have 1 mod and 1 track - what did we have for GPL (or anything else for that matter) after 4 days?
On Mon, 5 Sep 2005 21:53:50 +1000, "Byron Forbes" <[email hidden]> wrote:
Quoted text (23 lines)> >"ymenard" <[email hidden]> wrote in message >news:LsUSe.2247$[email hidden]... >> >"David G Fisher" <[email hidden]> wrote >>> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >>> silk. Every race I've been so far (and I'm just jumping in servers) has >>> been excellent. Contact can made without being knocked into hyperspace >>> too. >> >> >> That's great and all... but its still fantasy cars and tracks. I also >> have no interest in that. >> >> >> The community will make or kill this sim. How long will you be driving >> those few tracks and cars befor getting bored? Quick. >> > > You can surely see that actual tracks and series will be coming out of >our arses in no time. > > 4 days in and we have 1 mod and 1 track - what did we have for GPL (or >anything else for that matter) after 4 days?
Lack of sleep..... :-/ Cheers! Remco
Thoughtlessvacuum wrote: reggie white wrote: >> ill be there I'm with reg on this one. ------------------------------------- Two reasons to stay away or privately send out the password. -- Richard "ZZ" Busch [URL=http://gtr.gplrank.info/viewLaptimesbyUserId?user_id=14884]GTRank[/URL] Member: Screamers Racing League oAo AoA MARA GTR GT Rank +34.560 NGT Rank +37.765 GT Rank Monster +1163.777 GPL Rank + 14.768 MoGPL Rank + 308.654 N2003 Rank -18.8060 ---------------- Remember racecar is racecar spelled backward ----------------- <a href="http://www.spreadfirefox.com/?q=affiliates&amp;id=0&amp;t=1">Get Firefox!</a>
"Remco Moedt" <no@email> wrote in message news:[email hidden]...
Quoted text (36 lines)> On Mon, 5 Sep 2005 21:53:50 +1000, "Byron Forbes" > <[email hidden]> wrote: > >> >>"ymenard" <[email hidden]> wrote in message >>news:LsUSe.2247$[email hidden]... >>> >"David G Fisher" <[email hidden]> wrote >>>> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >>>> silk. Every race I've been so far (and I'm just jumping in servers) has >>>> been excellent. Contact can made without being knocked into hyperspace >>>> too. >>> >>> >>> That's great and all... but its still fantasy cars and tracks. I also >>> have no interest in that. >>> >>> >>> The community will make or kill this sim. How long will you be driving >>> those few tracks and cars befor getting bored? Quick. >>> >> >> You can surely see that actual tracks and series will be coming out of >>our arses in no time. >> >> 4 days in and we have 1 mod and 1 track - what did we have for GPL (or >>anything else for that matter) after 4 days? > > > Lack of sleep..... :-/ > > > Cheers! > > > Remco >
divorce papers served ;) cheers steve
"Remco Moedt" <no@email> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Mon, 5 Sep 2005 21:53:50 +1000, "Byron Forbes" > > > >"ymenard" <[email hidden]> wrote in message > >> > >> That's great and all... but its still fantasy cars and tracks. I also > >> have no interest in that. > >> The community will make or kill this sim. How long will you be driving > >> those few tracks and cars befor getting bored? Quick. > > > > You can surely see that actual tracks and series will be coming out
of > >our arses in no time. > > > > 4 days in and we have 1 mod and 1 track - what did we have for GPL (or > >anything else for that matter) after 4 days? > > Lack of sleep..... :-/ Bingo. But then don't all great affairs start that way? ;-) No big issue with the tracks; as long as they're well-designed they'll make for good racing. But count me as one of those totally underwhelmed by the cars rFactor ships with. Guess now we know what Smokin' Bob is smokin'. But - it has to be said that the platform is certainly a big step forward for ISI, and with their stance on mods and engine-licensing, it should provide the basis for some interesting stuff in the next year or so. The F3's are the first hint of the mod action coming, and GTL should provide the first proof of the engine-licensing side (even if it doesn't have all the new bits under the hood). rFactor's not really revolutionary in any way, and in some areas remains lacking; but some bits are indeed state of the art. Most importantly, the whole package functions well enough to be a viable alternative to the other online simracing platforms. That just couldn't be said of any of its predecessors. Well done ISI. What with all the recent talk in simracing circles about the role and value of mods and developers' stances on them, to me rFactor looks like the perfect test case for that particular business model (cut development costs by direct distribution and unlicensed content while extending revenues by engine licensing). Kaemmer & co. look to be at the other end of the spectrum, so it'll be very interesting to see which plays out to be the superior way for developers to thrive in this market. Starting to look like other bits of the entertainment industry in fact - Indies vs. the Studios. Indies seem to have all the Mo of late. Best to enjoy them while we keep our popcorn warm for the next blockbuster... ;-) SB
whooo 05 Sep 2005 13:58 UTC↳ reply to skid#17681
[email hidden] wrote:
Quoted text (8 lines)> reggie white wrote: > > >>ill be there > > > I'm with reg on this one. >
you are reg! <PLONK>
Quoted text (10 lines)>"Byron Forbes" <[email hidden]> wrote > "ymenard" <[email hidden]> wrote >> That's great and all... but its still fantasy cars and tracks. I also >> have no interest in that. >> >> The community will make or kill this sim. How long will you be driving >> those few tracks and cars befor getting bored? Quick. >> > You can surely see that actual tracks and series will be coming out of > our arses in no time.
Nobody knows that. There's a few determinated groups, but will they really do much? Will they move on to something else in 6 months? I say wait and see how it develops, how the game is supported officially especially. A patch will be needed, but will they do more than that? Will they build community tools? > 4 days in and we have 1 mod and 1 track - what did we have for GPL (or > anything else for that matter) after 4 days? We were having too much of a blast racing, you know, on *real* tracks with *real* cars. Its not even comparable. The fact that you are comparing rFactor to a sim release SEVEN years ago speaks for itself. -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"ymenard" <[email hidden]> wrote in message news:LsUSe.2247$[email hidden]...
Quoted text (14 lines)> >"David G Fisher" <[email hidden]> wrote >> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >> silk. Every race I've been so far (and I'm just jumping in servers) has >> been excellent. Contact can made without being knocked into hyperspace >> too. > > > That's great and all... but its still fantasy cars and tracks. I also > have no interest in that. > > > The community will make or kill this sim. How long will you be driving > those few tracks and cars befor getting bored? Quick. >
I actually prefer a well-designed fantasy track to some of the crap which is being passed off as F1 tracks over the last decade. I'm not saying all the fantasy tracks are great, but there are features in the LFS S2 tracks, for example, which are really enjoyable. Blind braking points over crests, blind apexes, diminishing radii. All the nasty stuff which modern F1 has denied us of. ------------ And now a word from our sponsor ------------------ For a quality usenet news server, try DNEWS, easy to install, fast, efficient and reliable. For home servers or carrier class installations with millions of users it will allow you to grow! ---- See http://netwinsite.com/sponsor/sponsor_dnews.htm ----
On Mon, 5 Sep 2005 16:56:33 +0200, "Stephen F." <[email hidden]> wrote:
Quoted text (26 lines)> >"ymenard" <[email hidden]> wrote in message >news:LsUSe.2247$[email hidden]... >> >"David G Fisher" <[email hidden]> wrote >>> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >>> silk. Every race I've been so far (and I'm just jumping in servers) has >>> been excellent. Contact can made without being knocked into hyperspace >>> too. >> >> >> That's great and all... but its still fantasy cars and tracks. I also >> have no interest in that. >> >> >> The community will make or kill this sim. How long will you be driving >> those few tracks and cars befor getting bored? Quick. >> > >I actually prefer a well-designed fantasy track to some of the crap which is >being passed off as F1 tracks over the last decade. I'm not saying all the >fantasy tracks are great, but there are features in the LFS S2 tracks, for >example, which are really enjoyable. Blind braking points over crests, >blind apexes, diminishing radii. All the nasty stuff which modern F1 has >denied us of. > >
Amen. A good fantasy track is often superior to a dull "real" track. That said: I'm not sure why a lot of "fantasy" tracks are actually rather boring too-here you have total freedom to make something to really blow everyone's socks off, and you make-what? A 2.2 mile road course with virtually no elevation changes and simple constant radius turns (no "compromise" corners either). In NR2003 I've seen far too many of these. For some reason the racing community often comes across as really conservative in some ways, and this is one of them. </rant>
>"Stephen F." <[email hidden]> wrote > I actually prefer a well-designed fantasy track to some of the crap which > is being passed off as F1 tracks over the last decade. That's true, I would prefer quality over quantity. Bull Run is the perfect example of a great fantasy track. It should get ported to rFactor, its probably the fantasy track people here have raced the most, its been passed on from N2 to the NROS to N3, GPL N4, NR2002, NR2003 and all the various mods. > I'm not saying all the fantasy tracks are great, but there are features in > the LFS S2 tracks, for example, which are really enjoyable. Blind braking > points over crests, blind apexes, diminishing radii. All the nasty stuff > which modern F1 has denied us of. You can't deny the factor of having the chance to drive around a track that you would never in real life, tracks where you watched your heroes race on them. That's the major attraction of real-life tracks, and a big point over fantasy ones. Same for cars. -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"ymenard" <[email hidden]> wrote in message news:%CYSe.3462$[email hidden]...
Quoted text (17 lines)> >"Byron Forbes" <[email hidden]> wrote >> "ymenard" <[email hidden]> wrote >>> That's great and all... but its still fantasy cars and tracks. I also >>> have no interest in that. >>> >>> The community will make or kill this sim. How long will you be driving >>> those few tracks and cars befor getting bored? Quick. >>> >> You can surely see that actual tracks and series will be coming out of >> our arses in no time. > > > Nobody knows that. There's a few determinated groups, but will they > really do much? Will they move on to something else in 6 months? I say > wait and see how it develops, how the game is supported officially > especially. A patch will be needed, but will they do more than that? > Will they build community tools?
Please put down the Papy flag for five minutes.
Quoted text (9 lines)> > >> 4 days in and we have 1 mod and 1 track - what did we have for GPL (or >> anything else for that matter) after 4 days? > > > We were having too much of a blast racing, you know, on *real* tracks with > *real* cars. Its not even comparable. The fact that you are comparing > rFactor to a sim release SEVEN years ago speaks for itself.
He compared it to all sims. A lot of people weren't running GPL. It ran poorly unless you had the very latest computer setup. The grip on the cars was way off. A few of us realized that from minute one. Others had to wait until they were told by Kaemmer five years later before they could figure it out. There were fantasy cars and fantasy drivers in GPL. -- David G Fisher
David G Fisher wrote: > > The grip on the cars was way off. A few of us realized that from minute one. > Others had to wait until they were told by Kaemmer five years later before > they could figure it out. Where is this statement from Kaemmer?
I'd be up for that too. I only raced a few times in RASCAR but really enjoyed it. Tony Rickard wrote:
Quoted text (12 lines)> What do you think guys, the evolution of a whole new rascar... > > ...rasFactor > > A new sim and a whole new start. > > Imagine it now, Fisher & Simmons hand in hand dancing in meadows... er > well maybe not but it could be some good fun and ras does seem to be > buzzing again these last few days. Any takers (and any servers?) > > Cheers > Tony
"ymenard" <[email hidden]> wrote in news:%t%Se.3583$[email hidden]: > That's true, I would prefer quality over quantity. Bull Run is the > perfect example of a great fantasy track. It should get ported to > rFactor, its probably the fantasy track people here have raced the > most, its been passed on from N2 to the NROS to N3, GPL N4, NR2002, > NR2003 and all the various mods. It is being ported for rF. In fact some have already tested it. IF the multiplayer for rF works out and especially if the driver swap option becomes enabled, then you can bet the Bullrun 1000 will be a non-papy event for the first time in it's history. dave henrie
whooo <[email hidden]> wrote in news:sY%Se.3118$[email hidden]:
Quoted text (7 lines)>> The grip on the cars was way off. A few of us realized that from >> minute one. Others had to wait until they were told by Kaemmer five >> years later before they could figure it out. > > > Where is this statement from Kaemmer? >
That probably is in refernce to a statement made in an interview after one of the last versions was released.(N3 or N4 or N2k3, I cannot separate them enough in the past to remember) To paraphrase from my foggy brain, he said he still liked GPL but couldn't race it anymore because the tire model was either so bad or non-existant. So he much preferred slogging around with the Nascar tanks than dancing with GPL. dave henrie
>"Dave Henrie" <[email hidden]> wrote > It is being ported for rF. In fact some have already tested it. IF the > multiplayer for rF works out and especially if the driver swap option > becomes enabled, then you can bet the Bullrun 1000 will be a non-papy > event > for the first time in it's history. There's easily 50 road courses in NR2003 that are worthly in quality, if many of them get ported onto rFactor, it's the good way and most of the people will say goodbye to Papy for good ;) For many of them there is no need to start from scratch and redo those tracks. -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
>"David G Fisher" <[email hidden]> wrote > Please put down the Papy flag for five minutes. Nah its not that at all. Papy's dead, buried. I don't hate rFactor, au contraire its good from all that I see but I'll wait and see if its supported by both the community and the developpers. Or else it'll be just another sim, like GTR that stays on harddrives for 6 months until another one gets released. I hope that's not true, but we cannot say that for the moment. > A lot of people weren't running GPL. It ran poorly unless you had the very > latest computer setup. I had 30+ fps on a Pentium 166. You just had to take off some stuff, you know. > There were fantasy cars and fantasy drivers in GPL. Fantasy drivers in GPL? Unless you consider "Player" as one ;) -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
ymenard wrote:
Quoted text (17 lines)> > >"Byron Forbes" <[email hidden]> wrote > > "ymenard" <[email hidden]> wrote > >> That's great and all... but its still fantasy cars and tracks. I also > >> have no interest in that. > >> > >> The community will make or kill this sim. How long will you be driving > >> those few tracks and cars befor getting bored? Quick. > >> > > You can surely see that actual tracks and series will be coming out of > > our arses in no time. > > Nobody knows that. There's a few determinated groups, but will they really > do much? Will they move on to something else in 6 months? I say wait and > see how it develops, how the game is supported officially especially. A > patch will be needed, but will they do more than that? Will they build > community tools?
Tools and patches are coming, not to mention a couple of future upgrades of the sim itself, as in not fixing bugs but putting planned features in there that wasn't targeted for the release version And as for mod groups for ISI sims.....my guess is that they easily outnumber the same for Papy sims and are no less determined, we're currently co-operating with RSR for our NAGT mod and I have to say that those guys have impressed me with the quality of their work so far Beers and cheers (uncle) Goy "When two or more people are gathered together in my name, they shall perform the Parrot Sketch..." --Our Lord John Cleese--
>"Goy Larsen" <[email hidden]> wrote > Tools and patches are coming, not to mention a couple of future upgrades > of the sim itself, as in not fixing bugs but putting planned features in > there that wasn't targeted for the release version Actually I'm sure of that, but how polished it will be, that's gonna be a determinating factor of it's power over other sims, released or not. 'Cause we have to remember that GTL is there soon. rFactor isn't as it is now a full release compared to what GTL will be when released. > And as for mod groups for ISI sims.....my guess is that they easily > outnumber the same for Papy sims and are no less determined, we're > currently co-operating with RSR for our NAGT mod and I have to say that > those guys have impressed me with the quality of their work so far What's to say in 6 months they'll prefer GTL or whatever else new nearby Christmas to mod as it's a better platform, with a more stable game engine, lesser multiplayer problems, etc..? And everybodys gonna migrate the mods to it instead of rFactor. -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"whooo" wrote... > Jan Verschueren wrote: > I am willing to put up with ISI multiplayer, but not when it means > using fantasy cars/tracks. > Sounds like stupid snobbery! The tracks may be fantasy, but they > are really well designed, classics. Won't be long before they are > converted over to other sims. I sim to get an appreciation of the scale of the problem faced by the drivers we watch on TV every weekend. I haven't seen them running Diamante or Effexx as part of any sanctioned series yet, so, for me, it's pointless to gain proficiency at these venues. Obviously, it also interesting to play the "what-if" game using sims. To this extend I'm surprised no-one's made Brooklands for NR2003 yet, but I digress... Jan. =---
Me too. -Larry "Neil Charlton" <[email hidden]> wrote in message news:dffp9t$kdn$[email hidden]...
Quoted text (31 lines)> I'm up for it - needs to be open-wheelers for me though. > > Regards > > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... >> >> "Tony Rickard" <[email hidden]> wrote in message >> news:edJSe.102447$[email hidden]... >>> What do you think guys, the evolution of a whole new rascar... >>> >>> ...rasFactor >>> >>> A new sim and a whole new start. >>> >>> Imagine it now, Fisher & Simmons hand in hand dancing in meadows... er >>> well maybe not but it could be some good fun and ras does seem to be >>> buzzing again these last few days. Any takers (and any servers?) >>> >>> Cheers >>> Tony >> >> That's what we had planned (er, most of your post) since interest in >> N2003 died out. Might be time to get things rolling. >> >> >> -- >> David G Fisher >> > >
Uwe Schuerkamp 11 Sep 2005 09:11 UTC#17296
Hi folks, sorry for popping in and out again last night, we had friends over for a BBQ so I had to cut my racing time short ;) cheers, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
I must have missed sometning... -Larry "Uwe Sch�rkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Hi folks, > > sorry for popping in and out again last night, we had friends over for a > BBQ so I had to cut my racing time short ;) > > cheers, uwe > > > > -- > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Did you change your e-mail address Larry? I sent you the e-mails the others received, and info was at the forum. -- David G Fisher "Larry" <[email hidden]> wrote in message news:aVDVe.14315$Cc5.12542@lakeread06... >I must have missed sometning... > > -Larry > > "Uwe Sch�rkamp" <[email hidden]> wrote in message > news:[email hidden]... >> Hi folks, >> >> sorry for popping in and out again last night, we had friends over for a >> BBQ so I had to cut my racing time short ;) >> >> cheers, uwe >> >> >> >> -- >> GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61 > >
Yeah, but I didn't know we were a go. -Larry "David G Fisher" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (31 lines)> Did you change your e-mail address Larry? I sent you the e-mails the > others received, and info was at the forum. > > > -- > David G Fisher > > > "Larry" <[email hidden]> wrote in message > news:aVDVe.14315$Cc5.12542@lakeread06... >>I must have missed sometning... >> >> -Larry >> >> "Uwe Sch�rkamp" <[email hidden]> wrote in message >> news:[email hidden]... >>> Hi folks, >>> >>> sorry for popping in and out again last night, we had friends over for a >>> BBQ so I had to cut my racing time short ;) >>> >>> cheers, uwe >>> >>> >>> >>> -- >>> GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61 >> >> > >

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