Race Sim Central
Rec.Autos.Simulators Archive

a new style of text based driving games?

2 posts by 2 people · 26 Jun 2001 12:12 UTC - 26 Jun 2001 12:45 UTC

Martin Portman 26 Jun 2001 12:12 UTC#176924
this is a bit OT: http://www.parc.xerox.com/red/projects/xfr/speeder_reader.html which is (more or less) an experiment to see how fast people can read. the gas (loud) pedal controls how fast the words in the story appear. steering takes different courses through the story. no brakes! approaching parabolica 150mph surtees 0.1 s behind bang you are in the hedge. just like gpl! and all done with no video card overclocking agp aperture worries! martin.
On Tue, 26 Jun 2001 12:12:56 GMT, [email hidden] wrote:
Quoted text (9 lines)> >this is a bit OT: > > http://www.parc.xerox.com/red/projects/xfr/speeder_reader.html > > >which is (more or less) an experiment to see how fast people can read. >the gas (loud) pedal controls how fast the words in the story appear. >steering takes different courses through the story. no brakes!
[snip] Interesting stuff. I was hunting around the site to see if the RSVP software they were talking about was available on the site but couldn't find it, just information. I actually tried this once (similar just using book with templates etc) when I was in hospital for a week. It really works and works well. I'd always wondered if someone had developed something similar for reading text from a computer screen, seems to me it would be pretty easy to do. Maxx

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