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Rec.Autos.Simulators Archive

Jumpy GPL replays

4 posts by 4 people · 26 Jun 2001 04:19 UTC - 26 Jun 2001 16:10 UTC

Richard San Jose 26 Jun 2001 04:19 UTC#176891
Whenever I watch a replay of an online race, many times the competition will appear to be very jumpy. Anyone know why? Or what I can do to stop it? Thanks, Richard To reply to me remove NoSpam from my email address
[email hidden] (Richard San Jose) wrote: > Whenever I watch a replay of an online race, many times the competition > will appear to be very jumpy. Anyone know why? Unless everyone's got stunning connections, their car's position won't be accurately "guessed" by GPL, leading to corrections xx(x) milliseconds later when the accurate data arrives at the server. At least, that's what I think :-> Andrew McP
Sounds like warp or latency issue. Only cure is a better connection. MS Richard San Jose <[email hidden]> wrote in message news:[email hidden]... > Whenever I watch a replay of an online race, many times the competitionwill > appear to be very jumpy. Anyone know why? Or what I can do to stop it? > Thanks, > Richard > To reply to me remove NoSpam from my email address
If only 1 other car is warping, it's their connection. If all the other cars are warping, it's your connection. Make sure you setup a special dialup icon which turns off error correction, turns the FIFO buffers to the 2nd notch from the left and connects at a slow speed like 28.8 or 31.2. www.vroc.net should have more info. Furthermore, connect to good servers on VROC. Use ALT-M when driving to monitor your connection realtime. Jason. Richard San Jose wrote: > > Whenever I watch a replay of an online race, many times the competition will > appear to be very jumpy. Anyone know why? Or what I can do to stop it? > Thanks, > Richard > To reply to me remove NoSpam from my email address -- Jason Monds http://www.proracingclub.com - Pro Racing Club! (N4, GPL, Fun Run Sims) http://www.racersdomain.com - Race hosting. (Please remove 'no extra spork' when replying)

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