Hi,
I just tried GPLtrk the first time, but it kills me :-(
Is there any tool out there, which makes the first step, i.e. track layout, a
bit more comfortable?
I dream of a program, which uses e.g. the cursor-keys as follows:
up - down: extends - shortens the length of the active element
left - right: adjusts the element radius in small steps between sharp left turn
- straight - sharp right turn in small steps.
return: takes over the active element and extends the track by a new element,
which should be the same as the last confirmed element.
Unluckily I'm too stupid to program this myself.
JensSchumi
BTW: It would be nice to being able to chose a picture as underlay, so you can
design a track e.g. on a satellite photo of the origin track.
---------------------------------------------
LWFF Ball Bearing conversion at:
http://members.nbci.com/JensSchu/
GPLRank: -12
Monsters of GPL: sub 200
JS <[email hidden]> wrote:
Nobody, Mark Beckman excluded, learned layout construction on the first
try. Keep practicing and experimenting, and "it" should emerge within a week.
+Cinquo
Quoted text (10 lines)
> Hi, > I just tried GPLtrk the first time, but it kills me :-( > Is there any tool out there, which makes the first step, i.e. track layout, a > bit more comfortable? > I dream of a program, which uses e.g. the cursor-keys as follows: > up - down: extends - shortens the length of the active element > left - right: adjusts the element radius in small steps between sharp left turn > - straight - sharp right turn in small steps. > return: takes over the active element and extends the track by a new element, > which should be the same as the last confirmed element.I agree that a "Rollercoaster Tycoon" style idea of placing corners +
lengthening straights etc... would be ideal but I think it's just too much
to ask from amateur developers who have to devote much of their free time to
this.
Pete :)
--
>> Take off every 'Sig'...
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You're right.
So let's keep hoping.
JensSchumi
BTW: Probably somebody has such a tool in exchange for a LWFF bearing kit? <g>
On Fri, 29 Jun 2001 16:26:32 +0100, "Pete Greaves" <[email hidden]>
wrote:
>I agree that a "Rollercoaster Tycoon" style idea of placing corners +
>lengthening straights etc... would be ideal but I think it's just too much
>to ask from amateur developers who have to devote much of their free time to
>this.
>
>Pete :)
---------------------------------------------
LWFF Ball Bearing conversion at:
http://members.nbci.com/JensSchu/
GPLRank: -12
Monsters of GPL: sub 200
It's more about the convenience to add/modify single sections.
I made already my first track, it's a stunning triangle with a lot of haybales
around. Anybody wanna have ? ;-)
JensSchumi
On 29 Jun 2001 15:12:05 GMT, Ville V Sinkko <[email hidden]> wrote:
>
>Nobody, Mark Beckman excluded, learned layout construction on the first
>try. Keep practicing and experimenting, and "it" should emerge within a week.
>
>
>+Cinquo
---------------------------------------------
LWFF Ball Bearing conversion at:
http://members.nbci.com/JensSchu/
GPLRank: -12
Monsters of GPL: sub 200
You know, I just had the zaniest idea for a track creating interface:
a program that generates random circuit layouts! You'd feed it a few
parameters about the desired length, curviness, speeds etc, and it
would generate a layout and produce a sheet that you could import into
GPLTrk. Aside from the importing bit, I don't think it wouldn't be hard
at all to code.
+Cinquo


































