Race Sim Central
Rec.Autos.Simulators Archive

Re: Collision Repair Vancouver

3 posts by 3 people · 03 Apr 2012 20:41 UTC - 04 Apr 2012 16:49 UTC

Andrew MacPherson 03 Apr 2012 20:41 UTC#176
[email hidden] (kally jhons) wrote: > it is capable of repairing any > kind of defect that is causing a trouble to your car. Do you think you could repair the driving model in pCARS? I'm still struggling to feel happy with their physics and FFB. So near and yet so far. A bit like Vancouver. Andrew McP
GaryR 04 Apr 2012 00:50 UTC#177
Why would I pay you to fix my car, I just press CTRL-R and it's new again! GR
Quoted text (9 lines)>On Tue, 3 Apr 2012 02:03:56 -0700 (PDT), kally jhons <[email hidden]> wrote: >Collision Repair Vancouver is working since a long time and has >repaired and painted many vehicles. it is capable of repairing any >kind of defect that is causing a trouble to your car. For more >information visits: http://www.gpautocentre.com/ > >Best Regards: >Collision Repair Vancouver | Automotive Repairs Vancouver | Auto >Repair Vancouver | ICBC Insurance | Auto Body Collision Repair
On Tue, 3 Apr 2012 21:41 +0100 (BST), [email hidden] (Andrew MacPherson) wrote:
Quoted text (10 lines)>[email hidden] (kally jhons) wrote: > >> it is capable of repairing any >> kind of defect that is causing a trouble to your car. > >Do you think you could repair the driving model in pCARS? I'm still struggling to >feel happy with their physics and FFB. So near and yet so far. A bit like >Vancouver. > >Andrew McP
Yup, it's a bag of snakes. I figure it will take a while (a few months maybe?) to get it to where it needs to be. They made a massive bunch of changes all at once (threading + new tire model + new FFB formulation that removed "canned" effects), so it's a bit wobbly right now.

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