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Superbike Game

42 posts by 21 people · 12 Jul 2001 07:42 UTC - 17 Jul 2001 01:26 UTC

Best motorcycle racing sim: SBK 2001 or GP500?

A poster asked for the best superbike game. Opinions split between EA's Superbike 2001 for accessibility and graphics and Microprose's GP500, described as the GPL of bike sims and upgradable with superbike add-ons. Posters also compared real GP and superbike machinery, and AMA Superbike was criticised as unfinished.

game comparisonreview/impressionsSuperbike 2001GP500

Automated summary.

thelamia 12 Jul 2001 07:42 UTC#173874
Hi What's everyone's opinions on the best Superbike game?
"thelamia" <[email hidden]> wrote in message news:[email hidden]... > Hi > > What's everyone's opinions on the best Superbike game? without a doubt, EA sports SBK 2001. -- aerospaceageinferno
I don't know about everybody, but IMO SBK2001 wins that particular title hands down. Jan. =--- thelamia wrote... > Hi > > What's everyone's opinions on the best Superbike game? > >
thelamia <[email hidden]> wrote in message news:[email hidden]... > Hi > > What's everyone's opinions on the best Superbike game? > > Without a doubt buy GP500 and if you're interested in Superbikes then download the updates from the GP500 Store, the updates have all riders, bikes, bike models and 4 stroke sounds...... it is then easy to switch between GP bikes and superbikes. Also available are 250 and 125 bikesets with the appropriate physics models and bike models. 600 Supersports are on the way soon. Cheers, JohnnyF
cool, thanks for everyone's help! "thelamia" <[email hidden]> wrote in message news:[email hidden]... > Hi > > What's everyone's opinions on the best Superbike game? > >
On Thu, 12 Jul 2001 08:42:28 +0100, "thelamia" <[email hidden]> wrote: >Hi > >What's everyone's opinions on the best Superbike game? ><inmyopinion> EA's SBK2001 has more beginner driver aids and you can gradually increase the difficulty or just find a level that you are comfortable with. Excellent graphics & most up to date in terms of the circuits. The only game I can think of (besides its own prequel) that has a rendition of the current Kyalami circuit. GP500 is a lot more difficult initially and can be frustrating to run at competitive pace. I believe I have seen much more mods for it than the EA title so it is more customisable in that regard. The graphics engine was superb when it was released and still looks good today. Some of the bike & rider models available today have a higher resolution than the original game shipped with and looks excellent on modern video cards. There are Superbike patches available (for different seasons!) at http://www.gp500racing.com/ Check some excellent screenshots at http://www.gp500racing.com/gallerycompetition.htm http://www.geocities.com/screenshooter/ both titles are excellent. also according to Dave Henrie and others, AMA Superbike is worth checking out for the renditions of certain american circuits, e.g. Laguna Seca. Its an older title, but supposedly not too bad. Never played it myself. It should be available at budget prices too. </inmyopinion> Regards all, istoff "Its easy to get lost in thought if you don't go there often" - Me, 1993
In article <[email hidden]>, "thelamia" <[email hidden]> writes: >Hi > >What's everyone's opinions on the best Superbike game? Hmmm.. I'd say: GP500 (microprose, IIRC) is the GPL of Motorbikes SBK2001 (EA) is the F1RC/F1cs2000/... equivalent.. Calis
istoff <> writes: > also according to Dave Henrie and others, AMA Superbike is worth > checking out for the renditions of certain american circuits, e.g. > Laguna Seca. if the demo is anything to go by, AMA Superbikes is probably the second to worst handling bike sim ever (only beaten by that Ducati game). SBK2001 doesn't have much going for it either. basically none of them feel the slightest bit like racing a motorbike. GP500 is so far untouchable. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 FJ�SE!
On Thu, 12 Jul 2001 11:40:15 GMT, Gunnar Horrigmo <[email hidden]> wrote:
Quoted text (11 lines)>istoff <> writes: > >> also according to Dave Henrie and others, AMA Superbike is worth >> checking out for the renditions of certain american circuits, e.g. >> Laguna Seca. > >if the demo is anything to go by, AMA Superbikes is probably the >second to worst handling bike sim ever (only beaten by that Ducati >game). SBK2001 doesn't have much going for it either. basically none >of them feel the slightest bit like racing a motorbike. GP500 is so >far untouchable.
don't know much about AMA other than that the track renditions are supposedly excellent. have never raced a bike, but imagine the pc renditions are fatally flawed from the outset in terms of conveying the experience via a pc controller. that doesn't stop gp500 being a satisfying game / sim. In the same way, playing Tiger Woods golf expertly with a mouse does nothing for your real life handicap(at least in my case). i can't think how any bike sim could approach realism on a pc. the controller, physical driving position, view perspective, etc are just some of the obvious differences. at least in a car sim, you can set up a semi-realistic cockpit. There are so few good bike games that if you took the top 3, you would inevitably end up looking at SBK2001 anyway, so I guess it is worth mentioning to a new user. As for GP500. I've left it for a while and have only recently gone back to it. Its amazing how good it has withstood the competition. By adding the latest updates from the gp500 store it is still the best around. Don't forget the meatwater sound patch as well :) I've written a general purpose file swapper util that i think can be configured for gp500 to allow you to select different bikesets, etc. Must see if it would be useful for the community at large. Regards all, istoff "Its easy to get lost in thought if you don't go there often" - Me, 1993
istoff <> writes: > don't know much about AMA other than that the track renditions are > supposedly excellent. have never raced a bike, but imagine the pc > renditions are fatally flawed from the outset in terms of conveying > the experience via a pc controller. nah. substituting handle bars for a steering wheel is just a matter of getting used to it. no problem at all after a very short while. it would be nice to have a counter steering bike sim, though.
Quoted text (8 lines)> that doesn't stop gp500 being a > satisfying game / sim. In the same way, playing Tiger Woods golf > expertly with a mouse does nothing for your real life handicap(at > least in my case). > > i can't think how any bike sim could approach realism on a pc. the > controller, physical driving position, view perspective, etc are just > some of the obvious differences.
GP500 is pretty close, actually. controller and driving position just about irrelevant. why view perspective would be any more inhibiting on a bike sim than in a car sim is beyond my grasp, at least. an GP500 implements head-tilt pretty good, the only flaw being that you would look into the turn more in real life. > There are so few good bike games that if you took the top 3, you would > inevitably end up looking at SBK2001 anyway, so I guess it is worth > mentioning to a new user. a sad, sad fact. still, GP500 is in a league all of it's own, as it, unlike all other bike sims I've tried, actually feels quite a bit lit riding a real bike. real-world lines and driving techniques work in this one. hallelujah. :) > As for GP500. I've left it for a while and have only recently gone > back to it. Its amazing how good it has withstood the competition. > By adding the latest updates from the gp500 store it is still the best > around. Don't forget the meatwater sound patch as well :) don't have this one. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 "Det er nok ingen ovn, men fartsm�leren v�r."
On Thu, 12 Jul 2001 12:08:40 GMT, Gunnar Horrigmo <[email hidden]> wrote: >istoff <> writes: > >nah. substituting handle bars for a steering wheel is just a matter >of getting used to it. no problem at all after a very short while. >it would be nice to have a counter steering bike sim, though.you're the first person who has actually commented on the bike controllers that I've seen. which controller are you referring to? >GP500 is pretty close, actually. controller and driving position just >about irrelevant. why view perspective would be any more inhibiting >on a bike sim than in a car sim is beyond my grasp, at least. an >GP500 implements head-tilt pretty good, the only flaw being that you >would look into the turn more in real life.well, i would imagine that on a bike, you tend to move your head around more while cornering. also, i dunno if you duck your head lower on the keyboard when trying to get more speed down the straights and when slipstreaming. driving a bike on a pc seems more removed from reality than the cars, in my opinion, anyway. do you manually shift bodyweight in GP500 or do you let the computer lean for you? just out of curiosity as I don't have enough fingers (or the dexterity). also, which view do you race in? the head float makes me seasick...but that's probably because it is realistic. >a sad, sad fact. still, GP500 is in a league all of it's own, as it, >unlike all other bike sims I've tried, actually feels quite a bit lit >riding a real bike. real-world lines and driving techniques work in >this one. hallelujah. :)pity it seems to have gone the way of GPL. No sequel, no official add-ons, etc. Has any further developments been mentioned in this regard? Regards all, istoff "Its easy to get lost in thought if you don't go there often" - Me, 1993
AMA Superbikes has more unfinished parts than should be acceptable. I have championed the tracks, hoping somebody could convert them, I do not recomend the game for anyone other than the curious. The bulk of Road Racing tracks for Papyrus Sims still comes from converted versions of Indy Car Racing II which is....I think....now about 154 years old. Very dated. Still dreaming some code weasel can figure out a way to import the AMA tracks to an N4 or F1cs format. dave henrie <istoff> wrote in message news:[email hidden]...
Quoted text (46 lines)> On Thu, 12 Jul 2001 11:40:15 GMT, Gunnar Horrigmo <[email hidden]> > wrote: > > >istoff <> writes: > > > >> also according to Dave Henrie and others, AMA Superbike is worth > >> checking out for the renditions of certain american circuits, e.g. > >> Laguna Seca. > > > >if the demo is anything to go by, AMA Superbikes is probably the > >second to worst handling bike sim ever (only beaten by that Ducati > >game). SBK2001 doesn't have much going for it either. basically none > >of them feel the slightest bit like racing a motorbike. GP500 is so > >far untouchable. > > don't know much about AMA other than that the track renditions are > supposedly excellent. have never raced a bike, but imagine the pc > renditions are fatally flawed from the outset in terms of conveying > the experience via a pc controller. that doesn't stop gp500 being a > satisfying game / sim. In the same way, playing Tiger Woods golf > expertly with a mouse does nothing for your real life handicap(at > least in my case). > > i can't think how any bike sim could approach realism on a pc. the > controller, physical driving position, view perspective, etc are just > some of the obvious differences. at least in a car sim, you can set > up a semi-realistic cockpit. > > There are so few good bike games that if you took the top 3, you would > inevitably end up looking at SBK2001 anyway, so I guess it is worth > mentioning to a new user. > > As for GP500. I've left it for a while and have only recently gone > back to it. Its amazing how good it has withstood the competition. > By adding the latest updates from the gp500 store it is still the best > around. Don't forget the meatwater sound patch as well :) I've > written a general purpose file swapper util that i think can be > configured for gp500 to allow you to select different bikesets, etc. > Must see if it would be useful for the community at large. > > > Regards all, > istoff > > "Its easy to get lost in thought > if you don't go there often" - Me, 1993
On Thu, 12 Jul 2001 13:08:09 GMT, "Dave Henrie" <[email hidden]> wrote: >old. Very dated. Still dreaming some code weasel can figure out a way to >import the AMA tracks to an N4 or F1cs format.<conspiracy> they say that there are people out there who have already done this, but the converter is only available to a limited amount of "illuminated" users </conspiracy> just kidding, of course... Regards all, istoff "Its easy to get lost in thought if you don't go there often" - Me, 1993
istoff <> writes:
Quoted text (11 lines)> On Thu, 12 Jul 2001 12:08:40 GMT, Gunnar Horrigmo <[email hidden]> > wrote: > > >istoff <> writes: > > > >nah. substituting handle bars for a steering wheel is just a matter > >of getting used to it. no problem at all after a very short while. > >it would be nice to have a counter steering bike sim, though. > > you're the first person who has actually commented on the bike > controllers that I've seen. which controller are you referring to?
oh, no, I didn't. I simply meant that whereas I would use handle bars on a _real_ bike, I don't find it hard/annoying/out-of-place to use a steering wheel for bike sims. :)
Quoted text (10 lines)> >GP500 is pretty close, actually. controller and driving position just > >about irrelevant. why view perspective would be any more inhibiting > >on a bike sim than in a car sim is beyond my grasp, at least. an > >GP500 implements head-tilt pretty good, the only flaw being that you > >would look into the turn more in real life. > > well, i would imagine that on a bike, you tend to move your head > around more while cornering. also, i dunno if you duck your head > lower on the keyboard when trying to get more speed down the straights > and when slipstreaming.
in real life you'd tuck down behind the fairing, yes. doing that with a button-press instead of using your back muscles is just a bit of abstraction. it's not exactly essential to the experience, IMHO. > driving a bike on a pc seems more removed > from reality than the cars, in my opinion, anyway. opinions differ. I'm not bothered by the lack of a true man/machine interface. :) > do you manually shift bodyweight in GP500 or do you let the computer > lean for you? just out of curiosity as I don't have enough fingers > (or the dexterity). I'm riding with full auto leaning, as I don't have enough buttons on my wheel (LWFFGP). :( > also, which view do you race in? the head float makes me > seasick...but that's probably because it is realistic. the number 4 view. the head tilting works great, imho. you can even tweak it yourself.
Quoted text (8 lines)> >a sad, sad fact. still, GP500 is in a league all of it's own, as it, > >unlike all other bike sims I've tried, actually feels quite a bit lit > >riding a real bike. real-world lines and driving techniques work in > >this one. hallelujah. :) > > pity it seems to have gone the way of GPL. No sequel, no official > add-ons, etc. Has any further developments been mentioned in this > regard?
I read something about a GP500 2 on some web-board a while back. it seemed very speculative, though. gave me the impression that the developers wanted to do a sequel, but hadn't gotten a publisher. there are still plenty of (minor) flaws with GP500, so someone really should push the genre further. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 "a poster is a human being or the software equivalent"
I'm not having much luck finding GP 500 anywhere online to buy... anyone any suggestions? Cheers "thelamia" <[email hidden]> wrote in message news:[email hidden]... > Hi > > What's everyone's opinions on the best Superbike game? > >
thelamia <[email hidden]> wrote in message news:3b4db6a6$[email hidden]... > I'm not having much luck finding GP 500 anywhere online to buy... anyoneany > suggestions? >Some cheeky bastards were selling it at Donnington Park last weekend fpr �29.99 !
On Thu, 12 Jul 2001 15:40:08 +0100, "thelamia" <[email hidden]> wrote:
Quoted text (13 lines)>I'm not having much luck finding GP 500 anywhere online to buy... anyone any >suggestions? > >Cheers > >"thelamia" <[email hidden]> wrote in message >news:[email hidden]... >> Hi >> >> What's everyone's opinions on the best Superbike game? >> >> >
this page http://www.vibes.com/GP500/ has links to the original programmer's page as well as to links on Amazon and others where it can be purchased. good luck. got mine at a second hand store. :) Regards all, istoff "Its easy to get lost in thought if you don't go there often" - Me, 1993
I have GP500 but I must be missing something. Even if I get really silly with the throttle in corners I could not for the life of me get the rear wheel to step out / high side! This totally ruined the game for me as throttle control is absolutely central to real motorcycling. Yes, I'm sure it was on simulation setting. The SBk2001 handling didn't feel right either. I big dissapointment since I don't get to ride real bikes anymore. regards, patrick Gunnar Horrigmo wrote in message ...
Quoted text (16 lines)>istoff <> writes: > >> also according to Dave Henrie and others, AMA Superbike is worth >> checking out for the renditions of certain american circuits, e.g. >> Laguna Seca. > >if the demo is anything to go by, AMA Superbikes is probably the >second to worst handling bike sim ever (only beaten by that Ducati >game). SBK2001 doesn't have much going for it either. basically none >of them feel the slightest bit like racing a motorbike. GP500 is so >far untouchable. > >-- >Gunnar > #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 > FJ�SE!
"redTed" <[email hidden]> wrote in message news:9ikdbq$jn4o7$[email hidden]...
Quoted text (9 lines)> > thelamia <[email hidden]> wrote in message > news:3b4db6a6$[email hidden]... > > I'm not having much luck finding GP 500 anywhere online to buy... anyone > any > > suggestions? > > > Some cheeky bastards were selling it at Donnington Park last weekend fpr > �29.99 !
Hmm bastards indeed. I just picked up a copy at Dynabyte (Netherlands) for Dfl 20,- that is about �7 :)
"patrick daly" <[email hidden]> writes: > I have GP500 but I must be missing something. Even if I get really silly > with the throttle in corners I could not for the life of me get the rear > wheel to step out / high side! that's a bit strange. I do it all the time. :) could it be something with your wheel? calibration? in-game settings? directx? > This totally ruined the game for me as > throttle control is absolutely central to real motorcycling. agreed. > Yes, I'm sure it was on simulation setting. hm.... I don't think I've ever tried, uh, the other mode. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 gnus don't kill people. gnus-summary-lower-score kills people.
Thom j. 12 Jul 2001 18:27 UTC↳ reply to istoff#173761
Well if you want the AMA version its selling in the cheap bin at Wal-Mart for only $9.99 right now. CD only.. <istoff> wrote
Quoted text (27 lines)| don't know much about AMA other than that the track renditions are | supposedly excellent. have never raced a bike, but imagine the pc | renditions are fatally flawed from the outset in terms of conveying | the experience via a pc controller. that doesn't stop gp500 being a | satisfying game / sim. In the same way, playing Tiger Woods golf | expertly with a mouse does nothing for your real life handicap(at | least in my case). | | i can't think how any bike sim could approach realism on a pc. the | controller, physical driving position, view perspective, etc are just | some of the obvious differences. at least in a car sim, you can set | up a semi-realistic cockpit. | | There are so few good bike games that if you took the top 3, you would | inevitably end up looking at SBK2001 anyway, so I guess it is worth | mentioning to a new user. | | As for GP500. I've left it for a while and have only recently gone | back to it. Its amazing how good it has withstood the competition. | By adding the latest updates from the gp500 store it is still the best | around. Don't forget the meatwater sound patch as well :) I've | written a general purpose file swapper util that i think can be | configured for gp500 to allow you to select different bikesets, etc. | Must see if it would be useful for the community at large. | | Regards all, | istoff
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I'm 'illuninated'!!! I'll prove it too...shine a flashlite at my ear...... dave henrie <istoff> wrote in message news:[email hidden]... > On Thu, 12 Jul 2001 13:08:09 GMT, "Dave Henrie" <[email hidden]> > wrote: > > >old. Very dated. Still dreaming some code weasel can figure out a wayto
Quoted text (13 lines)> >import the AMA tracks to an N4 or F1cs format. > <conspiracy> > they say that there are people out there who have already done this, > but the converter is only available to a limited amount of > "illuminated" users > </conspiracy> > > just kidding, of course... > Regards all, > istoff > > "Its easy to get lost in thought > if you don't go there often" - Me, 1993
GP500 is a GP Bike Sim and is not related to the World Superbike Series. GP500 is hard because it is tough racing a two stroke 500cc bike that has 1/2 the weight of a Superbike and the same horsepower as a Superbike. I love the smaller high horsepower GP bikes BUT the Best Superbike Sim is definitely SBK2001. I race it because the bikes re as squirrelly as the GP500 bikes. My Personal Opinion...................................... Tim A. Deatherage [email hidden] www.timdeatheragecpa.com "Gunnar Horrigmo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> istoff <> writes: > > > also according to Dave Henrie and others, AMA Superbike is worth > > checking out for the renditions of certain american circuits, e.g. > > Laguna Seca. > > if the demo is anything to go by, AMA Superbikes is probably the > second to worst handling bike sim ever (only beaten by that Ducati > game). SBK2001 doesn't have much going for it either. basically none > of them feel the slightest bit like racing a motorbike. GP500 is so > far untouchable. > > -- > Gunnar > #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 > FJ�SE!
I should have said "I race SBK2001 because the bikes ARE NOT as squerelly as the GP500 bikes"" Tim "Tim Deatherage" <[email hidden]> wrote in message news:4%r37.8009$[email hidden]...
Quoted text (33 lines)> GP500 is a GP Bike Sim and is not related to the World Superbike Series. > > GP500 is hard because it is tough racing a two stroke 500cc bike that has > 1/2 the weight of a Superbike and the same horsepower as a Superbike. > > I love the smaller high horsepower GP bikes BUT the Best Superbike Sim is > definitely SBK2001. I race it because the bikes re as squirrelly as the > GP500 bikes. > > My Personal Opinion...................................... > > Tim A. Deatherage > [email hidden] > www.timdeatheragecpa.com > > > "Gunnar Horrigmo" <[email hidden]> wrote in message > news:[email hidden]... > > istoff <> writes: > > > > > also according to Dave Henrie and others, AMA Superbike is worth > > > checking out for the renditions of certain american circuits, e.g. > > > Laguna Seca. > > > > if the demo is anything to go by, AMA Superbikes is probably the > > second to worst handling bike sim ever (only beaten by that Ducati > > game). SBK2001 doesn't have much going for it either. basically none > > of them feel the slightest bit like racing a motorbike. GP500 is so > > far untouchable. > > > > -- > > Gunnar > > #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�:
2 > > FJ�SE! > > >
>"Gunnar Horrigmo" <[email hidden]> wrote > if the demo is anything to go by, AMA Superbikes is probably the > second to worst handling bike sim ever (only beaten by that Ducati > game). SBK2001 doesn't have much going for it either. basically none > of them feel the slightest bit like racing a motorbike. GP500 is so > far untouchable. I don't care, the tracks are WORTH to be seen ;-) -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
Noddy 13 Jul 2001 06:06 UTC↳ reply to Thom j.#173652
On Thu, 12 Jul 2001 18:27:22 GMT, "Thom j." <[email hidden]> wrote: >Well if you want the AMA version its selling in the cheap bin at Wal-Mart >for only $9.99 right now. CD only.. Saw the boxed version at K-Mart for $9.99 CAD today.
wots the url for the store? Capp Johnny Fiama <[email hidden]> wrote in message news:9ijnop$279$[email hidden]...
Quoted text (14 lines)> > thelamia <[email hidden]> wrote in message > news:[email hidden]... > > Hi > > > > What's everyone's opinions on the best Superbike game? > > > > > > Without a doubt buy GP500 and if you're interested in Superbikes then > download the updates from the GP500 Store, the updates have all riders, > bikes, bike models and 4 stroke sounds...... it is then easy to switch > between GP bikes and superbikes. Also available are 250 and 125 bikesets > with the appropriate physics models and bike models. 600 Supersports are
on > the way soon. > > Cheers, > JohnnyF > >
"Tim Deatherage" <[email hidden]> writes: > GP500 is a GP Bike Sim and is not related to the World Superbike Series. they're both motorcycles, so it is kinda related. :) > GP500 is hard because it is tough racing a two stroke 500cc bike that has > 1/2 the weight of a Superbike and the same horsepower as a Superbike. bullshit. GP500 bikes and superbikes have about the same horsepower. and 500's aren't "half the weight". they're about 140Kg, wheras superbikes are 170-180 or somesuch. and cornering techniques are the same for just about all bikes. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 gnus don't kill people. gnus-summary-lower-score kills people.
Gunnar, I saw on Eurosport that they referred to Moto GP as a 'Formula 1' equivalent, and Superbikes as a 'Touring Car ' equivalent. My question is, why is that? SBK uses 750hp engines, MotoGP only 500. Are the riders technically so much better in MotoGP? Haga seems to be holding his own these days, after a slow start.. It's a serious question, I just don't know the answer! "Gunnar Horrigmo" <[email hidden]> wrote in message news:[email hidden]...
"Colin Harris" <[email hidden]> writes: > Gunnar, I saw on Eurosport that they referred to Moto GP as a 'Formula 1' > equivalent, and Superbikes as a 'Touring Car ' equivalent. My question is, > why is that? SBK uses 750hp engines, MotoGP only 500. Are the riders > technically so much better in MotoGP? Haga seems to be holding his own these > days, after a slow start.. > It's a serious question, I just don't know the answer! I tend to think about MotoGP as the F1 equivalent and SBK as the CART equivalent. MotoGP has the names, fames and fast machines, but SBK has the balls out full power attitude. :) -- Olav K. Malmin remove .spam when replying
"Colin Harris" <[email hidden]> writes: > Gunnar, I saw on Eurosport that they referred to Moto GP as a 'Formula 1' > equivalent, and Superbikes as a 'Touring Car ' equivalent. My question is, > why is that? SBK uses 750hp engines, MotoGP only 500. 750cc, not 750hp. :) and that eurosport guy was wrong. OTOH, eurosport guys say a lot of strange things. they go equally fast around the track, and I for one don't believe the statement that gp-bikes are more extreme than superbikes holds true anymore. > Are the riders > technically so much better in MotoGP? nope. not in general, anyway. > Haga seems to be holding his own these days, after a slow start.. > It's a serious question, I just don't know the answer! superbikes are bigger and heavier, and generally more bulky, yes. but let's take a look at qualifying laptimes for this year's Donington Races: 500cc GP: 1 Shinya Nakano 1:32.515 2 Alex Barros 1:33.071 3 Loris Capirossi 1:33.188 4 Kenny Roberts 1:33.307 5 Sete Gibernau 1:33.352 6 Max Biaggi 1:33.599 7 Carlos Checa 1:33.606 8 Norick Abe 1:33.619 9 Tohru Ukawa 1:33.654 10 Valentino Rossi 1:33.664 WSB: 1 Steve Hislop 1:32.651 2 Neil Hodgson 1:33.093 3 Perfrancesco Chili 1:33.282 4 Tadayuki Okada 1:33.518 5 Ruben Xaus 1:33.699 6 Troy Corser 1:33.774 7 Stephan Chambon 1:33.871 8 Troy Bayliss 1:33.949 9 Akira Yanagawa 1:34.021 10 James Toseland 1:34.067 not much difference there, eh? http://www.eurosport.com/family.asp?familyID=10&LangueID=0 for lap times. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 to err is human -- to forgive is bovine.
Gunnar Horrigmo <[email hidden]> writes:
Quoted text (8 lines)> "Colin Harris" <[email hidden]> writes: > > > Gunnar, I saw on Eurosport that they referred to Moto GP as a 'Formula 1' > > equivalent, and Superbikes as a 'Touring Car ' equivalent. My question is, > > why is that? SBK uses 750hp engines, MotoGP only 500. > > 750cc, not 750hp. :) and that eurosport guy was wrong. OTOH, > eurosport guys say a lot of strange things.
on second thought, they're right. GP500 bikes are basically prototypes, whereas superbikes are production bikes. can't wait to see four-strokes in GP next year. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 to err is human -- to forgive is bovine.
"Gunnar Horrigmo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> "Tim Deatherage" <[email hidden]> writes: > > > GP500 is a GP Bike Sim and is not related to the World Superbike Series. > > they're both motorcycles, so it is kinda related. :) > > > > GP500 is hard because it is tough racing a two stroke 500cc bike that
has > > 1/2 the weight of a Superbike and the same horsepower as a Superbike. > > bullshit. GP500 bikes and superbikes have about the same horsepower. > and 500's aren't "half the weight". they're about 140Kg, wheras > superbikes are 170-180 or somesuch. and cornering techniques are the > same for just about all bikes. The BIGGEST difference in real life is that a two-stroke i.e. MotoGP (GP500) engine will give almost NO engine braking. The big 750/1000cc 4-strokes do. GP500 'feels' right in that you HAVE to brake. SBK also 'feels' right in that you can lose lots of speed just by throttling off. I enjoy both :-) Bad-Boy
"Colin Harris" <[email hidden]> wrote in message news:HWB37.54794$[email hidden]... > Gunnar, I saw on Eurosport that they referred to Moto GP as a 'Formula 1' > equivalent, and Superbikes as a 'Touring Car ' equivalent. My question is, > why is that? SBK uses 750hp engines, MotoGP only 500. Mixed messages - trust Eurosport !!! MotoGP is currently a two-stroke 500cc engine formula. WSB are all 4 stroke, 1000cc for 2 cylinders, 900cc for 3 and 750cc for 4-cylinders. The formula WSB use to 'balance' the different characteristics of 2/3/4 cylinder engines based on cc just is NOT right. It has become a two bike series. New rules in WSB are going to redress this. MotoGP are from next season permitting 4-stroke engines. The differences will then be down to what you're permitted to do with the engine/frame. WSB has to have a "production" frame, dimensions and engine. GP doesn't. BOTH consider themselves the "pinnacle" of motorsport. It's Sportscart GT, LMS all over again :-( Bad-Boy
"Gunnar Horrigmo" <[email hidden]> wrote in message news:[email hidden]... .... > let's take a look at qualifying laptimes for this year's Donington > Races: > > 500cc GP: > > 1 Shinya Nakano 1:32.515... > WSB: > > 1 Steve Hislop 1:32.651 > 2 Neil Hodgson 1:33.093 Not that simple. This years MotoGP had damp track. Also WSB permits local entries - hence Steve on his BSB bike. Local knowledge likely had something to do with this :-) I agree that there's not much difference, except perhaps a GP bike needs more RIDER SKILL to handle the power delivery and the lack of engine-breaking. eg. look at how poorly Walker is doing on a 2-stroke v. Hodgson in WSB - these guys were 1-2 in BSB last year. Bad-Boy
"Bad-Boy" <[email hidden]> writes:
Quoted text (18 lines)> "Gunnar Horrigmo" <[email hidden]> wrote in message > news:[email hidden]... > .... > > let's take a look at qualifying laptimes for this year's Donington > > Races: > > > > 500cc GP: > > > > 1 Shinya Nakano 1:32.515 > ... > > WSB: > > > > 1 Steve Hislop 1:32.651 > > 2 Neil Hodgson 1:33.093 > > Not that simple. > > This years MotoGP had damp track.
rats! :) oh well. they're pretty close anyway, but I can't be bothered to type in another comparison. > Also WSB permits local entries - hence Steve on his BSB bike. so does GP, but it's a lot more expensive, probably. > Local knowledge likely had something to do with this :-) sure. but only the top duo were local. the rest of the pack were right up their tailpipes. > I agree that there's not much difference, except perhaps a GP bike needs > more RIDER SKILL to handle the power delivery and the lack of > engine-breaking. I don't think it's down to skill. it's a bit different, sure, but I don't buy that one is inherently more difficult than the other. > eg. look at how poorly Walker is doing on a 2-stroke v. Hodgson in WSB - > these guys were 1-2 in BSB last year. sure. but it's his first year. readjustment takes time. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 silence is FOO!
"Bad-Boy" <[email hidden]> writes: > GP500 'feels' right in that you HAVE to brake. > SBK also 'feels' right in that you can lose lots of speed just by throttling > off. must be something wrong here, then, as the bikes in SBK2001 will happily coast along on autopilot when I relase the throttle. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 gitaren er en sjingke
Ahhhh..... But the sound of the 2 stroke GP bikes is awesome, (Ya gotta like 2 strokes). I can still hear the sound of Kenny Roberts Yamaha TZ 750 going up through the gears down the back straight during the Daytona 200 of the mid 70's in my dreams. And then during it all over again after the chicane, and this was from the turn 1 banking area. Sweet !
Gunnar, My point was to say that GP500 is not a SBK game I like the super acceleration of a 500cc GP and the prototype nature of GP bikes. IT's obvious that SB have high horseoower because of the wheelies and burnoots they can do !!! I raced minibikes with Fast Freddie Spencer in 1970 so I'm partial to him (and GP racing). as one of the great GP riders of the modern era. BTW, Gunnar where are you from??? Tim A. Deatherage [email hidden] www.timdeatheragecpa.com "Gunnar Horrigmo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> "Tim Deatherage" <[email hidden]> writes: > > > GP500 is a GP Bike Sim and is not related to the World Superbike Series. > > they're both motorcycles, so it is kinda related. :) > > > > GP500 is hard because it is tough racing a two stroke 500cc bike that
has
Quoted text (12 lines)> > 1/2 the weight of a Superbike and the same horsepower as a Superbike. > > bullshit. GP500 bikes and superbikes have about the same horsepower. > and 500's aren't "half the weight". they're about 140Kg, wheras > superbikes are 170-180 or somesuch. and cornering techniques are the > same for just about all bikes. > > > -- > Gunnar > #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 > gnus don't kill people. gnus-summary-lower-score kills people.
"Tim Deatherage" <[email hidden]> writes: > My point was to say that GP500 is not a SBK game > > I like the super acceleration of a 500cc GP and the prototype nature of GP > bikes. IT's obvious that SB have high horseoower because of the wheelies and > burnoots they can do !!! they do have high horsepower, of course. but both GP bikes and superbikes have around 180hp or so. GP bikes had quite a lot more a few years ago, before the new fuel regulations. > I raced minibikes with Fast Freddie Spencer in 1970 so I'm partial to him > (and GP racing). as one of the great GP riders of the modern era. seriously? I too consider him one of the greatest, and I never met the guy. :) > BTW, Gunnar where are you from??? Norway. not a good place for bike racing. we tend to get a little more wet-weather training than we really want. :) -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 "a language is a dialect with an army and a navy"
I'd like to play GP500 again, but it's not recognizing my USB MSFF (which works in other games). When I played it, I played with a MS SW 3D Pro (required the SW software v3 to function and was always conflicting with my other controllers, so I removed it). Is there a game controller config file that I could edit or delete, or is the USB MSFF wheel just not going to work with GP500? -- Philip D'Amato [email hidden] <istoff> wrote in message news:[email hidden]... > On Thu, 12 Jul 2001 11:40:15 GMT, Gunnar Horrigmo <[email hidden]> > wrote: <snip> > As for GP500. I've left it for a while and have only recently gone > back to it. Its amazing how good it has withstood the competition. > By adding the latest updates from the gp500 store it is still the best > around. Don't forget the meatwater sound patch as well :) I've > written a general purpose file swapper util that i think can be > configured for gp500 to allow you to select different bikesets, etc. > Must see if it would be useful for the community at large. > > > Regards all, > istoff > > "Its easy to get lost in thought > if you don't go there often" - Me, 1993

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