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Rec.Autos.Simulators Archive

Its all gone Quiet

12 posts by 6 people · 12 Jul 2001 14:46 UTC - 16 Jul 2001 06:07 UTC

oz 12 Jul 2001 14:46 UTC#173830
How come its all gone quiet on the wsc front.... even all the wsc forums ...... have i been in a coma and missed something? still eagerly awaiting wsc oz
Todd Walker 12 Jul 2001 16:02 UTC↳ reply to oz#173744
No recent screenshots Todd Walker GPLRank: +81.28 twalker at jam dot rr dot com http://twalker.d2g.com/gpl On Thu, 12 Jul 2001 15:46:32 +0100, "oz" <[email hidden]> wrote:
Quoted text (7 lines)>How come its all gone quiet on the wsc front.... even all the wsc forums >...... >have i been in a coma and missed something? > >still eagerly awaiting wsc >oz >
yes....didn't you see the news...its been posted on this newsgroup all over the place (about a week ago). See John Bodin's post around July 2nd or so. Empire has cancelled WSC...in favor of bringing out a new "game version" using the WSC code from Chris and Tony West. The new "game" will be called "Starsky and Hutch World Racing"....and will feature loop-de-loops, flaming rings and "the most realistic car physics in the history of arcade gaming!" Wow...this sound great...can't wait. The only bad thing will be that no cockpit view will be available...but who uses that anyway? I can't believe you've missed this news! TP
Your cruel man. I can envision ol' Oz there clutching his chest. "Tom Pabst" <[email hidden]> wrote in message news:A2l37.177389$%[email hidden]... > yes....didn't you see the news...its been posted on this newsgroup allover > the place (about a week ago). See John Bodin's post around July 2nd orso. > > Empire has cancelled WSC...in favor of bringing out a new "game version" > using the WSC code from Chris and Tony West. The new "game" will becalled > "Starsky and Hutch World Racing"....and will feature loop-de-loops,flaming > rings and "the most realistic car physics in the history of arcadegaming!"
Quoted text (8 lines)> Wow...this sound great...can't wait. The only bad thing will be that no > cockpit view will be available...but who uses that anyway? > > I can't believe you've missed this news! > > TP > >
Will there be a Huggy Bear pimp mobile? J. Janasov Rick Boyd <[email hidden]> wrote in message news:9ikmqu$9oic$[email hidden]...
Quoted text (27 lines)> Your cruel man. I can envision ol' Oz there clutching his chest. > > > "Tom Pabst" <[email hidden]> wrote in message > news:A2l37.177389$%[email hidden]... > > yes....didn't you see the news...its been posted on this newsgroup all > over > > the place (about a week ago). See John Bodin's post around July 2nd or > so. > > > > Empire has cancelled WSC...in favor of bringing out a new "game version" > > using the WSC code from Chris and Tony West. The new "game" will be > called > > "Starsky and Hutch World Racing"....and will feature loop-de-loops, > flaming > > rings and "the most realistic car physics in the history of arcade > gaming!" > > Wow...this sound great...can't wait. The only bad thing will be that no > > cockpit view will be available...but who uses that anyway? > > > > I can't believe you've missed this news! > > > > TP > > > > > >
oz 13 Jul 2001 07:15 UTC↳ reply to Tom Pabst#173660
your an evil man Tom! oz. "Tom Pabst" <[email hidden]> wrote in message news:A2l37.177389$%[email hidden]... > yes....didn't you see the news...its been posted on this newsgroup allover > the place (about a week ago). See John Bodin's post around July 2nd orso. > > Empire has cancelled WSC...in favor of bringing out a new "game version" > using the WSC code from Chris and Tony West. The new "game" will becalled > "Starsky and Hutch World Racing"....and will feature loop-de-loops,flaming > rings and "the most realistic car physics in the history of arcadegaming!"
Quoted text (8 lines)> Wow...this sound great...can't wait. The only bad thing will be that no > cockpit view will be available...but who uses that anyway? > > I can't believe you've missed this news! > > TP > >
Tom Pabst 13 Jul 2001 07:36 UTC↳ reply to oz#173663
Oz.... Glad to see the boys from 911 made to you in time. Thanks for the post to let us know you are "okay"..... Tom
oz 13 Jul 2001 08:53 UTC↳ reply to Tom Pabst#173672
so anyway what is happening? huggy bear....sorry i meant Oz. "Tom Pabst" <[email hidden]> wrote in message news:3yx37.179594$%[email hidden]...
Quoted text (9 lines)> Oz.... > > Glad to see the boys from 911 made to you in time. Thanks for the post to > let us know you are "okay"..... > > Tom > > >
Rick Boyd 13 Jul 2001 23:54 UTC↳ reply to oz#173630
Last I heard it's still scheduled to be released in the 4th quarter of 2001. "oz" <[email hidden]> wrote in message news:9imcpr$ggb$[email hidden]...
Quoted text (8 lines)> so anyway what is happening? > > huggy bear....sorry i meant Oz. > "Tom Pabst" <[email hidden]> wrote in message > news:3yx37.179594$%[email hidden]... > > Oz.... > > > > Glad to see the boys from 911 made to you in time. Thanks for the post
to
Quoted text (8 lines)> > let us know you are "okay"..... > > > > Tom > > > > > > > >
from the Adrenaline Vault via Speedsims Thursday, July 12, 2001 - 9:13 am CT Empire and Vivendi Universal Announce Deal UK developer and publisher Empire Interactive and Vivendi Universal Publishing announced today a key distribution deal to launch six new franchises on PC and next-generation console platforms. The North American deal includes fifteen SKUs scheduled to debut beginning Fall 2001. Under the terms of the contract, VU Publishing has acquired the rights to distribute six of Empire's upcoming titles, Victorious Boxers, End Game, Antz Racing, Starsky & Hutch, Ghostmaster, and World Sports Cars in the US and Canada. Empire plans to publish the titles for multiple next-generation platforms and PC. Empire, which already enjoys successful operations in the US, looks to this partnership as the impetus it needs to become a major force in the global games market, fulfilling its promises delivered at the time of its AIM flotation, last July. ---------------------------------------------------------------------------- ---- Reported by: David Laprad "

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