I've been chatting with Chris a lot lately, and with mutual agreements,
it's time to tell what's been done and what are immediate plans for WSC,
I'll concentrate only on the development of it. What's been recent you
may ask ?
Read the full article there :
http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml
Cheers
Eric
WSC development update and DirectX 8 requirement
Eric Cote of SimRacingMag posted an article on the state of World Sports Cars development agreed with Chris West. He confirmed WSC would use DirectX 8 exclusively with W-buffering, so Glide would not be supported, though Voodoo cards could still run it through Direct3D. Readers asked about a demo, which Cote said was up to publisher Empire.
Automated summary.
Cool! Thanks Eric!
I'm still excited about the Starsky & Hutch tie-in, BTW!
;-)
:-D
-- JB (running and ducking)
On Thu, 19 Jul 2001 17:58:25 -0400, Eric Cote <[email hidden]>
wrote:
Quoted text (12 lines)
>I've been chatting with Chris a lot lately, and with mutual agreements, >it's time to tell what's been done and what are immediate plans for WSC, >I'll concentrate only on the development of it. What's been recent you >may ask ? > >Read the full article there : >http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml > >Cheers > >Eric >Cool! Thanks Eric!
I'm still e***d about the Starsky & Hutch tie-in, BTW!
;-)
:-D
-- JB (running and ducking)
LOL !!
John Bodin wrote:
Quoted text (25 lines)
> Cool!� Thanks Eric! > > I'm still excited about the Starsky & Hutch tie-in, BTW! > > ;-) > > :-D > > -- JB (running and ducking) > > On Thu, 19 Jul 2001 17:58:25 -0400, Eric Cote <[email hidden]> > wrote: > > >I've been chatting with Chris a lot lately, and with mutual agreements, > >it's time to tell what's been done and what are immediate plans for WSC, > >I'll concentrate only on the development of it. What's been recent you > >may ask ? > > > >Read the full article there : > >http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml > > > >Cheers > > > >Eric > >>"Eric Cote" <[email hidden]> wrote
> I've been chatting with Chris a lot lately, and with mutual agreements,
> it's time to tell what's been done and what are immediate plans for WSC,
> I'll concentrate only on the development of it. What's been recent you
> may ask ?
Looks like it's almost complete if they aren't touching the game engine core
anymore. The staccato engine was the only good thing in Nascar Revolution.
Christmas 2001 is a realistic date I say.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
Francois, exactly one I wanted to know one answer.. can you find me out if your
Kyro II has W-Buffers built-in or not ?? I looked all over the place.. no luck..
can you check on the box or somewhere ?
�
Eric
ymenard wrote:
Quoted text (16 lines)
> >"Eric Cote" <[email hidden]> wrote > > I've been chatting with Chris a lot lately, and with mutual agreements, > > it's time to tell what's been done and what are immediate plans for WSC, > > I'll concentrate only on the development of it. What's been recent you > > may ask ? > > Looks like it's almost complete if they aren't touching the game engine core > anymore.� The staccato engine was the only good thing in Nascar Revolution. > Christmas 2001 is a realistic date I say. > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- This announcement is brought to you by the Shimato Dominguez > Corporation - helping America into the New World...Will they still keep the Glide rasterizer as an available option for the
users that *do* have Voodoo cards?
My Hercules 3D Prophet 4500 uses the Kyro II chipset, and yes, it does have
W-Buffering. Go under Start/Settings/Control Panel/Display, click on the settings
tab, click advanded, go to 3D performance, and there you are.
Nick
Eric Cote wrote:
Quoted text (25 lines)
> Francois, exactly one I wanted to know one answer.. can you find me out if your > Kyro II has W-Buffers built-in or not ?? I looked all over the place.. no luck.. > can you check on the box or somewhere ? > > > Eric > > ymenard wrote: > > > >"Eric Cote" <[email hidden]> wrote > > > I've been chatting with Chris a lot lately, and with mutual agreements, > > > it's time to tell what's been done and what are immediate plans for WSC, > > > I'll concentrate only on the development of it. What's been recent you > > > may ask ? > > > > Looks like it's almost complete if they aren't touching the game engine core > > anymore. The staccato engine was the only good thing in Nascar Revolution. > > Christmas 2001 is a realistic date I say. > > > > -- > > -- Fran�ois M�nard <ymenard> > > -- May the Downforce be with you... > > -- http://www.ymenard.com/ > > -- This announcement is brought to you by the Shimato Dominguez > > Corporation - helping America into the New World...thanks Nick.. was looking for that answer
"Careful with that axe, Nick" wrote:
Quoted text (33 lines)
> My Hercules 3D Prophet 4500 uses the Kyro II chipset, and yes, it does have > W-Buffering.� Go under Start/Settings/Control Panel/Display, click on the settings > tab, click advanded, go to 3D performance, and there you are. > > Nick > > Eric Cote wrote: > > > Francois, exactly one I wanted to know one answer.. can you find me out if your > > Kyro II has W-Buffers built-in or not ?? I looked all over the place.. no luck.. > > can you check on the box or somewhere ? > > > > > > Eric > > > > ymenard wrote: > > > > > >"Eric Cote" <[email hidden]> wrote > > > > I've been chatting with Chris a lot lately, and with mutual agreements, > > > > it's time to tell what's been done and what are immediate plans for WSC, > > > > I'll concentrate only on the development of it. What's been recent you > > > > may ask ? > > > > > > Looks like it's almost complete if they aren't touching the game engine core > > > anymore.� The staccato engine was the only good thing in Nascar Revolution. > > > Christmas 2001 is a realistic date I say. > > > > > > -- > > > -- Fran�ois M�nard <ymenard> > > > -- May the Downforce be with you... > > > -- http://www.ymenard.com/ > > > -- This announcement is brought to you by the Shimato Dominguez > > > Corporation - helping America into the New World...nope Krakus, since WSC is using exclusively DX8 stuff... OpenGL doesn't have
W-Buffers, no go.. Glide is not DX8 : no go
Krakus wrote:
> Will they still keep the Glide rasterizer as an available option for the
> users that *do* have Voodoo cards?
>"Careful with that axe, Nick" <[email hidden]> wrote
> My Hercules 3D Prophet 4500 uses the Kyro II chipset, and yes, it doeshave
> W-Buffering. Go under Start/Settings/Control Panel/Display, click on thesettings
> tab, click advanded, go to 3D performance, and there you are.
I can confirm that. I have a D3D setting for W-Buffering.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
you will still be able to use your Voodoo card via D3d, just not in glide.
FWIW....D3D in GPL is every bit as fast on my system as Glide. My V5 also
runs n4 in D3d..although at about 10-20 fps less than a Geforce with TnL
turned on.
dave henrie
"Krakus" <[email hidden]> wrote in message
news:3lJ57.506971$[email hidden]...
> Will they still keep the Glide rasterizer as an available option for the
> users that *do* have Voodoo cards?
>
>
agree Dave, only poor old V2 won't do it.. in any case, it's way too slow for
the task
Dave Henrie wrote:
Quoted text (12 lines)
> � you will still be able to use your Voodoo card via D3d, just not in glide. > FWIW....D3D in GPL is every bit as fast on my system as Glide.� My V5 also > runs n4 in D3d..although at about 10-20 fps less than a Geforce with TnL > turned on. > dave henrie > > "Krakus" <[email hidden]> wrote in message > news:3lJ57.506971$[email hidden]... > > Will they still keep the Glide rasterizer as an available option for the > > users that *do* have Voodoo cards? > > > > I should have also pointed out that while the Voodoo cards can run d3d,
many of the features available via DX8 won't be possible with a Voodoo. And
because some of these features most likely improve frame rate....you may see
markedly slower fps with a Voodoo. Of course some of the newer Dx8 features
are frame rate killers so you may even out in the long run.
dh
"Dave Henrie" <[email hidden]> wrote in message
news:tXJ57.379363$[email hidden]...
> you will still be able to use your Voodoo card via D3d, just not inglide.
> FWIW....D3D in GPL is every bit as fast on my system as Glide. My V5 also
> runs n4 in D3d..although at about 10-20 fps less than a Geforce with TnL
> turned on.
> dave henrie
>
Hi Dave,
I have also noticed that my V5 runs GPL just as fast in D3D as with Glide
but on my monitor D3D looks like washed out crap compared to Glide. Am I
missing something in the setup of D3D or is Glide just that much better
looking with the V5?
Regards,
Robin
Any news on a demo?
"Eric Cote" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (12 lines)
> I've been chatting with Chris a lot lately, and with mutual agreements, > it's time to tell what's been done and what are immediate plans for WSC, > I'll concentrate only on the development of it. What's been recent you > may ask ? > > Read the full article there : > http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml > > Cheers > > Eric > it is probably just a matter of adjusting your d3d color properties in the
settings. Try going to the 3dfx color tab in the advanced button of the
video settings(whew!) then clik the d3d button and move the sliders left or
right to adjust your color settings(saturation?) My d3d settings are at
1.30 and seem just fine. I have all three sliders locked to the same level.
give it a try...doesn't look washed out on my system..
fwiw...when the first 3dfx patch came out for n2 waaaay back in the dark
ages...everyone said the 3dfx colors were washed out compared to the
Rendition settings...
the more things change the more the stay the same.
dave henrie
"Robin" <[email hidden]> wrote in message
news:u2L57.1$%[email hidden]...
>
> "Dave Henrie" <[email hidden]> wrote in message
> news:tXJ57.379363$[email hidden]...
> > you will still be able to use your Voodoo card via D3d, just not in
> glide.
> > FWIW....D3D in GPL is every bit as fast on my system as Glide. My V5also
Quoted text (14 lines)
> > runs n4 in D3d..although at about 10-20 fps less than a Geforce with TnL > > turned on. > > dave henrie > > > > Hi Dave, > I have also noticed that my V5 runs GPL just as fast in D3D as with Glide > but on my monitor D3D looks like washed out crap compared to Glide. Am I > missing something in the setup of D3D or is Glide just that much better > looking with the V5? > Regards, > Robin > >I thought I was a pain in the arse John I dont know if you are
sicker then me or not? & I have the papers to prove I'm nuttz
"John Bodin" <[email hidden]> wrote in message
news:[email hidden]...
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.264 / Virus Database: 136 - Release Date: 7/2/2001
Quoted text (26 lines)
| Cool! Thanks Eric! | | I'm still excited about the Starsky & Hutch tie-in, BTW! | | ;-) | | :-D | | -- JB (running and ducking) | | On Thu, 19 Jul 2001 17:58:25 -0400, Eric Cote <[email hidden]> | wrote: | | >I've been chatting with Chris a lot lately, and with mutual agreements, | >it's time to tell what's been done and what are immediate plans for WSC, | >I'll concentrate only on the development of it. What's been recent you | >may ask ? | > | >Read the full article there : | >http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml | > | >Cheers | > | >Eric | > |On Fri, 20 Jul 2001 00:36:42 GMT, "Robin"
<[email hidden]> wrote:
Adjust your D3D gamma settings under desktop properties.
Quoted text (8 lines)
>Hi Dave, >I have also noticed that my V5 runs GPL just as fast in D3D as with Glide >but on my monitor D3D looks like washed out crap compared to Glide. Am I >missing something in the setup of D3D or is Glide just that much better >looking with the V5? >Regards, >Robin >Is this an exclusive then, WSC is now DX8 only? I personally agree with
that decision as it will reduce the remaining developement time, but it may
dissapoint the 3dfx brigade [all 3 of them ;) ]. Using W-Buffering is also
a very good idea, since 16-bit z-buffers are not up to the job for a game
which will clearly need a close near clip plane (for the virtual cockpits).
"Eric Cote" <[email hidden]> wrote in message
news:[email hidden]...
> nope Krakus, since WSC is using exclusively DX8 stuff... OpenGL doesn'thave
Quoted text (7 lines)
> W-Buffers, no go.. Glide is not DX8 : no go > > Krakus wrote: > > > Will they still keep the Glide rasterizer as an available option for the > > users that *do* have Voodoo cards? >Don't need to answer that, I just found the answers in your piece on
simracingmag.
"Simon Brown" <[email hidden]> wrote in message
news:hgN57.5352$[email hidden]...
> Is this an exclusive then, WSC is now DX8 only? I personally agree with
> that decision as it will reduce the remaining developement time, but itmay
> dissapoint the 3dfx brigade [all 3 of them ;) ]. Using W-Buffering isalso
> a very good idea, since 16-bit z-buffers are not up to the job for a game
> which will clearly need a close near clip plane (for the virtualcockpits).
>
"Dave Henrie" <[email hidden]> wrote in message
news:OiM57.379542$[email hidden]...
> it is probably just a matter of adjusting your d3d color properties inthe
> settings. Try going to the 3dfx color tab in the advanced button of the
> video settings(whew!) then clik the d3d button and move the sliders leftor
> right to adjust your color settings(saturation?) My d3d settings are at
> 1.30 and seem just fine. I have all three sliders locked to the samelevel.
> give it a try...doesn't look washed out on my system..
> fwiw...when the first 3dfx patch came out for n2 waaaay back in the dark
> ages...everyone said the 3dfx colors were washed out compared to the
> Rendition settings...
> the more things change the more the stay the same.
> dave henrie
Thanks Dave... I'll give it a try. I must admit though that I think N4 looks
okay using D3D but then again I don't have Glide to compare it to. I'll try
your suggested settings and play around with it a bit more and cross
reference how GPL looks with changes to how N4 looks compared to present
settings.
Regards,
Robin
"Birds of a feather," Thom!
;-)
-- JB
On Fri, 20 Jul 2001 02:51:30 GMT, "Thom j." <[email hidden]>
wrote:
Quoted text (39 lines)
>I thought I was a pain in the arse John I dont know if you are >sicker then me or not? & I have the papers to prove I'm nuttz > >"John Bodin" <[email hidden]> wrote in message >news:[email hidden]... >| Cool! Thanks Eric! >| >| I'm still excited about the Starsky & Hutch tie-in, BTW! >| >| ;-) >| >| :-D >| >| -- JB (running and ducking) >| >| On Thu, 19 Jul 2001 17:58:25 -0400, Eric Cote <[email hidden]> >| wrote: >| >| >I've been chatting with Chris a lot lately, and with mutual agreements, >| >it's time to tell what's been done and what are immediate plans for WSC, >| >I'll concentrate only on the development of it. What's been recent you >| >may ask ? >| > >| >Read the full article there : >| >http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml >| > >| >Cheers >| > >| >Eric >| > >| > > >--- >Outgoing mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.264 / Virus Database: 136 - Release Date: 7/2/2001 > >"Birds of a feather," Thom!
;-)
-- JB
Quoted text (37 lines)
>I thought I was a pain in the arse John I dont know if you are >sicker then me or not? & I have the papers to prove I'm nuttz >| Cool! Thanks Eric! >| >| I'm still e***d about the Starsky & Hutch tie-in, BTW! >| >| ;-) >| >| :-D >| >| -- JB (running and ducking) >| >| >| >I've been chatting with Chris a lot lately, and with mutual agreements, >| >it's time to tell what's been done and what are immediate plans for WSC, >| >I'll concentrate only on the development of it. What's been recent you >| >may ask ? >| > >| >Read the full article there : >| >http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml >| > >| >Cheers >| > >| >Eric >| > >| >--- >Outgoing mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com >Version: 6.0.264 / Virus Database: 136 - Release Date: 7/2/2001Hi Simon, actually it's not something new (DX8) from my part, I've already�
talked about this in November in 2000. You can see the article I did on the
subject there :
http://www.simracingmag.com/wsc/articles/00q4/wsc_interview_1.shtml
It also speak about SSE2 instuction enhanced.
Last note, I got an entire section devoted to WSC there :
http://www.simracingmag.com/wsc/articles/wsc_articles.shtml
Interestingly, it's been exactly 1 year I started to make articles with the West
Bros
Cheers
Eric
Simon Brown wrote:
Quoted text (17 lines)
> Is this an exclusive then, WSC is now DX8 only?� I personally agree with > that decision as it will reduce the remaining developement time, but it may > dissapoint the 3dfx brigade [all 3 of them ;) ].� Using W-Buffering is also > a very good idea, since 16-bit z-buffers are not up to the job for a game > which will clearly need a close near clip plane (for the virtual cockpits). > > "Eric Cote" <[email hidden]> wrote in message > news:[email hidden]... > > nope Krakus, since WSC is using exclusively DX8 stuff... OpenGL doesn't > have > > W-Buffers, no go.. Glide is not DX8 : no go > > > > Krakus wrote: > > > > > Will they still keep the Glide rasterizer as an available option for the > > > users that *do* have Voodoo cards? > >Demo , demo... that's basically Empire's call for a public release demo....
Wanna start to massive flood email them ??
Any takers ?
Eric
Rick Boyd wrote:
Quoted text (16 lines)
> Any news on a demo? > > "Eric Cote" <[email hidden]> wrote in message > news:[email hidden]... > > I've been chatting with Chris a lot lately, and with mutual agreements, > > it's time to tell what's been done and what are immediate plans for WSC, > > I'll concentrate only on the development of it. What's been recent you > > may ask ? > > > > Read the full article there : > > http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml > > > > Cheers > > > > Eric > >hahaha :o)~
"John Bodin" wrote:
| "Birds of a feather," Thom!
| ;-)
| -- JB
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.264 / Virus Database: 136 - Release Date: 7/2/2001
"Robin" <[email hidden]> writes:
> I have also noticed that my V5 runs GPL just as fast in D3D as with Glide
> but on my monitor D3D looks like washed out crap compared to Glide.
does anyone know why this is so?
--
Gunnar
#31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2
gitaren er en sjingke
<raises hand>
Eric Cote wrote:
Quoted text (26 lines)
> > Demo , demo... that's basically Empire's call for a public release demo.... > Wanna start to massive flood email them ?? > > Any takers ? > > Eric > > Rick Boyd wrote: > > > Any news on a demo? > > > > "Eric Cote" <[email hidden]> wrote in message > > news:[email hidden]... > > > I've been chatting with Chris a lot lately, and with mutual agreements, > > > it's time to tell what's been done and what are immediate plans for WSC, > > > I'll concentrate only on the development of it. What's been recent you > > > may ask ? > > > > > > Read the full article there : > > > http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml > > > > > > Cheers > > > > > > Eric > > >can we find a proper email address to flood and all flood the same one?
Things like..
It'll be the only way to guarentee a quality produt
Only way of ensuring total hardware compatability
It'll shut us the hell up
Will increase market awareness and expectation
Will prompt pre-order purchases
Doug
"Phil Flack" <[email hidden]> wrote in message
news:[email hidden]...
> <raises hand>
>
> Eric Cote wrote:
> >
> > Demo , demo... that's basically Empire's call for a public releasedemo....
agreements,
> > > > it's time to tell what's been done and what are immediate plans forWSC,
> > > > I'll concentrate only on the development of it. What's been recentyou
Quoted text (13 lines)
> > Wanna start to massive flood email them ?? > > > > Any takers ? > > > > Eric > > > > Rick Boyd wrote: > > > > > Any news on a demo? > > > > > > "Eric Cote" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > I've been chatting with Chris a lot lately, and with mutualQuoted text (9 lines)
> > > > may ask ? > > > > > > > > Read the full article there : > > > > http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml > > > > > > > > Cheers > > > > > > > > Eric > > > >I could find this, I'll talk do my homework.. what we don't want is unpolite
emails with nasty content...
Douglas Ellison wrote:
Quoted text (46 lines)
> can we find a proper email address to flood and all flood the same one? > > Things like.. > > It'll be the only way to guarentee a quality produt > Only way of ensuring total hardware compatability > It'll shut us the hell up > Will increase market awareness and expectation > Will prompt pre-order purchases > > Doug > "Phil Flack" <[email hidden]> wrote in message > news:[email hidden]... > > <raises hand> > > > > Eric Cote wrote: > > > > > > Demo , demo... that's basically Empire's call for a public release > demo.... > > > Wanna start to massive flood email them ?? > > > > > > Any takers ? > > > > > > Eric > > > > > > Rick Boyd wrote: > > > > > > > Any news on a demo? > > > > > > > > "Eric Cote" <[email hidden]> wrote in message > > > > news:[email hidden]... > > > > > I've been chatting with Chris a lot lately, and with mutual > agreements, > > > > > it's time to tell what's been done and what are immediate plans for > WSC, > > > > > I'll concentrate only on the development of it. What's been recent > you > > > > > may ask ? > > > > > > > > > > Read the full article there : > > > > > http://www.simracingmag.com/wsc/articles/01q3/wsc_latest.shtml > > > > > > > > > > Cheers > > > > > > > > > > Eric > > > > >
<raises hand> too
On Fri, 20 Jul 2001 10:42:02 +0100, Phil Flack <[email hidden]>
wrote:
Quoted text (11 lines)
><raises hand> > >Eric Cote wrote: >> >> Demo , demo... that's basically Empire's call for a public release demo.... >> Wanna start to massive flood email them ?? >> >> Any takers ? >> >> Eric >>> It'll shut us the hell up
Hehe, I doubt this one :)
I'll be in on that too.
Rafe Mc
On Fri, 20 Jul 2001 01:02:38 -0400, Eric Cote <[email hidden]>
wrote:


































