Hi People,
I was wondering if you could give me a hand with a couple of problems.
How is lateral slip angle calculated?
I have been trying to use this formula that I came across:
slip_angle = sideslip_angle + omega * b / wheelbase + wheel_angle
(where b is the longitudinal distance from the CG to the wheel position)
Is this correct? Because it doesn't seem to be giving me the correct
answers.
My second question is what range of values does the pacejka magic formula
take for slip angle (and camber angle)? is it in radians or degrees?
Any help would be greatly appreciated.
George.
Quoted text (19 lines)
>Hi People, > >I was wondering if you could give me a hand with a couple of problems. >How is lateral slip angle calculated? >I have been trying to use this formula that I came across: > >slip_angle = sideslip_angle + omega * b / wheelbase + wheel_angle > >(where b is the longitudinal distance from the CG to the wheel position) > >Is this correct? Because it doesn't seem to be giving me the correct >answers. > >My second question is what range of values does the pacejka magic formula >take for slip angle (and camber angle)? is it in radians or degrees? > >Any help would be greatly appreciated. > >George.[email hidden] (J. Todd Wasson) wrote in
<[email hidden]>:
Thanks alot for the reply, it helped alot. One day I might buy myself "Race
Car Vehicle Dynamics" for help with stuff like this - but at the moment I'm
a poor student :(.
Can anybody give me a hand with this Pacejka stuff?
Thanks again,
George
Quoted text (63 lines)
>>Hi People, >> >>I was wondering if you could give me a hand with a couple of problems. >>How is lateral slip angle calculated? >>I have been trying to use this formula that I came across: >> >>slip_angle = sideslip_angle + omega * b / wheelbase + wheel_angle >> >>(where b is the longitudinal distance from the CG to the wheel >>position) >> >>Is this correct? Because it doesn't seem to be giving me the correct >>answers. >> >>My second question is what range of values does the pacejka magic >>formula take for slip angle (and camber angle)? is it in radians or >>degrees? >> >>Any help would be greatly appreciated. >> >>George. > > That's not quite right because it doesn't take into account the true > velocity >at the tire. You need the rotational velocity of the car included in >the calcs so rotational damping occurs. If the car was sitting in one >spot and spinning around its center of mass, could you find the >direction each tire is moving, along with how quickly they're moving? >(Velocity vectors) > > Use 3-D vectors for this (if you're doing it in 3-D). Given the > rotational >velocity of the car, find the true velocity vector for the tire's >contact patch. Add the car's translational velocity vector to this. >Then, using the normal to the surface the tire is on, project the vector >onto the plane (so you subtract the part of the velocity that is going >directly towards or away from the plane, this component BTW, can get you >the shock absorber/damper velocity. > > I define my tire orientation with one vector, and a rotation angle > around it >(sticking out one side of the wheel). Project this vector against the >plane in the same manner (this eliminates the effect of camber angle for >slip angle calculation.) Once you've got these two projected vectors, >which are giving tire contact patch velocity relative to the surface >it's rolling on, as well as the orientation of the wheel with camber not >included, you DOT these two and subtract 90 degrees to get the slip >angle. > > Slip angle is really the angle between the direction the tire is > facing and >moving, so the above stuff gets the solution in 3-D. > > I don't have an answer for your Pacejka question. > > Hope that helps, > >Todd Wasson >--- >Performance Simulations >Drag Racing and Top Speed Prediction >Software >http://PerformanceSimulations.ComOn Sun, 22 Jul 2001 11:02:27 GMT, [email hidden] (George)
wrote:
>My second question is what range of values does the pacejka magic formula
>take for slip angle (and camber angle)? is it in radians or degrees?
It's degrees. And oh my, it takes the normal force as kiloNewtons. And
slipratio as a percentage. What WAS he thinking! ;-)
Anything to give you a hard time getting it right.
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.marketgraph.nl/gallery/
Free car sim : http://www.marketgraph.nl/gallery/racer/
As long as it's not slugs and feet ...
<hiding from Doug ;)>
-Gregor
Ruud van Gaal wrote:
Quoted text (8 lines)
> > It's degrees. And oh my, it takes the normal force as kiloNewtons. And > slipratio as a percentage. What WAS he thinking! ;-) > Anything to give you a hard time getting it right. > > Ruud van Gaal, GPL Rank +53.25 > Pencil art : http://www.marketgraph.nl/gallery/ > Free car sim : http://www.marketgraph.nl/gallery/racer/On Mon, 23 Jul 2001 19:03:08 +0200, Gregor Veble
<[email hidden]> wrote:
>As long as it's not slugs and feet ...
>
><hiding from Doug ;)>
LOL! He'll probably give you air density in poundforces per pound.
Slugs, aren't those the little creatures from OddWorld, Abe's Oddysey?
:)
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.marketgraph.nl/gallery/
Free car sim : http://www.marketgraph.nl/gallery/racer/
>Thanks alot for the reply, it helped alot. One day I might buy myself "Race
>Car Vehicle Dynamics" for help with stuff like this - but at the moment I'm
>a poor student :(.
>Can anybody give me a hand with this Pacejka stuff?
It's an awesome book, although it doesn't cover any of the vector stuff
above. That's all 3-D graphics stuff, but works great for physics too. Can't
help ya with Pacejka yet though :-) The book covers the Raadt
non-dimensionalized technique. I've played with that a little, and it looks
good. It can be used in combination with Pacejka if you want. There are
others here a lot more knowledgeable on that, so I'll pass on trying to help on
that one... :-)
Todd Wasson
---
Performance Simulations
Drag Racing and Top Speed Prediction
Software
http://PerformanceSimulations.Com
J. Todd Wasson <[email hidden]> wrote in message
news:[email hidden]...
> >Thanks alot for the reply, it helped alot. One day I might buymyself "Race
> >Car Vehicle Dynamics" for help with stuff like this - but at themoment I'm
> >a poor student :(.
> >Can anybody give me a hand with this Pacejka stuff?
>
> It's an awesome book, although it doesn't cover any of the vectorstuff
> above. That's all 3-D graphics stuff, but works great for physicstoo. Can't
> help ya with Pacejka yet though :-) The book covers the Raadt
> non-dimensionalized technique. I've played with that a little, andit looks
> good. It can be used in combination with Pacejka if you want.There are
> others here a lot more knowledgeable on that, so I'll pass on tryingto help on
> that one... :-)
I got a basic combined-slip, load-dependent model with a
non-dimensional Pacejka curve working okay in my final year project -
and I can provide numbers for that based on some rough Dunlop tyre
maps, although longitudinal stuff was all guessed.
LMK if info's wanted - perhaps the easiest way would be to email my
FYP, or maybe just the relevant chapter.
Jonny
On 23 Jul 2001 21:31:37 GMT, [email hidden] (J. Todd Wasson) wrote:
I believe the formula is mentioned, although somewhat quick & rough.
Still, IIRC there's a picture of a hand somewhere and that's the hand
of Pacejka himself! Not that that will get you a great tiremodel. ;-)
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.marketgraph.nl/gallery/
Free car sim : http://www.marketgraph.nl/gallery/racer/
Quoted text (8 lines)
>>Thanks alot for the reply, it helped alot. One day I might buy myself "Race >>Car Vehicle Dynamics" for help with stuff like this - but at the moment I'm >>a poor student :(. >>Can anybody give me a hand with this Pacejka stuff? > > It's an awesome book, although it doesn't cover any of the vector stuff >above. That's all 3-D graphics stuff, but works great for physics too. Can't >help ya with Pacejka yet though :-)On Mon, 23 Jul 2001 23:28:49 +0100, "Jonny Hodgson"
<[email hidden]> wrote:
>I got a basic combined-slip, load-dependent model with a
>non-dimensional Pacejka curve working okay in my final year project -
>and I can provide numbers for that based on some rough Dunlop tyre
>maps, although longitudinal stuff was all guessed.
Pacejka numbers are always wanted. So few of them around the net...
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.marketgraph.nl/gallery/
Free car sim : http://www.marketgraph.nl/gallery/racer/
[email hidden] (Ruud van Gaal) wrote in
<[email hidden]>:
Hmmm, that may explain some of my problems - as i was feeding it the normal
force in ordinary Newtons.
P.S. there's a program I found to help generate Pacejka Constants, you can
find it at http://www.YEARSTRETCH.com . I'm haven't had a close look at it
so i can't tell you what it's like (not that i'd really know if it was any
good ;) ).
Thanks for the help,
George
Quoted text (15 lines)
>On Sun, 22 Jul 2001 11:02:27 GMT, [email hidden] (George) >wrote: > >>My second question is what range of values does the pacejka magic >>formula take for slip angle (and camber angle)? is it in radians or >>degrees? > >It's degrees. And oh my, it takes the normal force as kiloNewtons. And >slipratio as a percentage. What WAS he thinking! ;-) >Anything to give you a hard time getting it right. > > >Ruud van Gaal, GPL Rank +53.25 >Pencil art : http://www.marketgraph.nl/gallery/ >Free car sim : http://www.marketgraph.nl/gallery/racer/
Ruud van Gaal <[email hidden]> wrote in message
news:[email hidden]...
> On Mon, 23 Jul 2001 23:28:49 +0100, "Jonny Hodgson"
> <[email hidden]> wrote:
>
> >I got a basic combined-slip, load-dependent model with a
> >non-dimensional Pacejka curve working okay in my final yearproject -
> >and I can provide numbers for that based on some rough Dunlop tyre
> >maps, although longitudinal stuff was all guessed.
>
> Pacejka numbers are always wanted. So few of them around the net...
Thinking about it, the actual Pacejka curve is probably the one
proposed in RCVD - if you were to implement the combined-slip model as
desctibed there (around p480 I think) I could then provide some rough
numbers for the other eight (!) parameters.
I'm a little hesitant about supplying too much information since
technically the University owns the copyright on my project, but I'm
assured that the report itself is public domain so this should be
okay...
Jonny
Quoted text (10 lines)
>> It's an awesome book, although it doesn't cover any of the vector stuff >>above. That's all 3-D graphics stuff, but works great for physics too. >Can't >>help ya with Pacejka yet though :-) > >I believe the formula is mentioned, although somewhat quick & rough. >Still, IIRC there's a picture of a hand somewhere and that's the hand >of Pacejka himself! Not that that will get you a great tiremodel. ;-) > >On 24 Jul 2001 21:40:33 GMT, [email hidden] (J. Todd Wasson) wrote:
Just read about Pacejka '97 yesterday, hm. I use Pacejka 96, with some
30 or so constants. Still, every constant has its direct influence on
the curve, which I intend to explain (as far as possible) on my site.
It's not really such rocket science after all it seems, with often
good physical backgrounds.
Anyway, the Pacejka '97 methods seem to define combined slip
operations. Need to check that out later. Another 10 constants or so.
;-)
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.marketgraph.nl/gallery/
Free car sim : http://www.marketgraph.nl/gallery/racer/
Quoted text (14 lines)
>>> It's an awesome book, although it doesn't cover any of the vector stuff >>>above. That's all 3-D graphics stuff, but works great for physics too. >>Can't >>>help ya with Pacejka yet though :-) >> >>I believe the formula is mentioned, although somewhat quick & rough. >>Still, IIRC there's a picture of a hand somewhere and that's the hand >>of Pacejka himself! Not that that will get you a great tiremodel. ;-) >> >> > > Yes, it's the shorter version with (I think) four constants instead of >200,000 or so ;-) Pacejka is holding the pencil on page..... well, I'd know >it if I saw it. Doug pointed that out for us all one day.
| >>> It's an awesome book, although it doesn't cover any of the vectorstuff
know
Ruud,
Is Pacekja '97 available anywhere on the web? (In English <g>)
Thanks
Ash
Quoted text (12 lines)
| >>>above. That's all 3-D graphics stuff, but works great for physics too. | >>Can't | >>>help ya with Pacejka yet though :-) | >> | >>I believe the formula is mentioned, although somewhat quick & rough. | >>Still, IIRC there's a picture of a hand somewhere and that's the hand | >>of Pacejka himself! Not that that will get you a great tiremodel. ;-) | >> | >> | > | > Yes, it's the shorter version with (I think) four constants instead of | >200,000 or so ;-) Pacejka is holding the pencil on page..... well, I'dQuoted text (15 lines)
| >it if I saw it. Doug pointed that out for us all one day. | | Just read about Pacejka '97 yesterday, hm. I use Pacejka 96, with some | 30 or so constants. Still, every constant has its direct influence on | the curve, which I intend to explain (as far as possible) on my site. | It's not really such rocket science after all it seems, with often | good physical backgrounds. | Anyway, the Pacejka '97 methods seem to define combined slip | operations. Need to check that out later. Another 10 constants or so. | ;-) | | | Ruud van Gaal, GPL Rank +53.25 | Pencil art : http://www.marketgraph.nl/gallery/ | Free car sim : http://www.marketgraph.nl/gallery/racer/On Wed, 25 Jul 2001 12:08:53 +0100, "Ashley McConnell"
<[email hidden]> wrote:
>Ruud,
>
>Is Pacekja '97 available anywhere on the web? (In English <g>)
Couldn't find any.
But here's the link (got it from the Racer forum) from the thesis
which talks about it and has some constant (with completely different
names):
http://www.lib.ncsu.edu/etd/public/etd-373202299842941/etd.pdf
Also contains a little note on combined slip with some constants, but
I don't think it explains HOW!
Anyone know this Pacejka method is in a book? These things should be
published I guess.
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.marketgraph.nl/gallery/
Free car sim : http://www.marketgraph.nl/gallery/racer/
Thanks Ruud,
I have printed it out, but havent got to reading it yet, glad it turns out
to be worth the read! Can you speed read or something! I dont know how you
find the time to do all this stuff, I am starting to feel inadaquate ! :)
Ash
"Ruud van Gaal" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (23 lines)
| On Wed, 25 Jul 2001 12:08:53 +0100, "Ashley McConnell" | <[email hidden]> wrote: | | >Ruud, | > | >Is Pacekja '97 available anywhere on the web? (In English <g>) | | Couldn't find any. | | But here's the link (got it from the Racer forum) from the thesis | which talks about it and has some constant (with completely different | names): | http://www.lib.ncsu.edu/etd/public/etd-373202299842941/etd.pdf | | Also contains a little note on combined slip with some constants, but | I don't think it explains HOW! | Anyone know this Pacejka method is in a book? These things should be | published I guess. | | | Ruud van Gaal, GPL Rank +53.25 | Pencil art : http://www.marketgraph.nl/gallery/ | Free car sim : http://www.marketgraph.nl/gallery/racer/On Wed, 25 Jul 2001 14:01:14 +0100, "Ashley McConnell"
<[email hidden]> wrote:
>Thanks Ruud,
>
>I have printed it out, but havent got to reading it yet, glad it turns out
>to be worth the read! Can you speed read or something! I dont know how you
>find the time to do all this stuff, I am starting to feel inadaquate ! :)
Uhm, as I have little experience in Lagrangian stuff, I quickly
skipped all the equations that are defined for all the body parts. And
suddenly you end up in chapter 8 or so, the tire model. Skimming for
familiar images works well btw. ;-)
Skipping things you're bound not to understand really works. :) Then
for subjects you want to learn about, read a bit of it. Then proceed
to do things you do understand. Then later, get back to the original
'new' text, and it will begin to make a little more sense. As you
peddle along, all things will begin to get clearer in time. But I
don't stop when I don't understand some things, I just proceed with
things I do understand. The gaps will fill them in by themselves, when
you at least glance at papers you have lying around every now & then.
I hate diving to deep into stuff. Let the right side of the mind have
some time, it will deal with it when you're least aware of it.
Hope this doesn't drive you insane, :)
Ruud
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.marketgraph.nl/gallery/
Free car sim : http://www.marketgraph.nl/gallery/racer/


































