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High PO problem in GP3

7 posts by 3 people · 29 Jul 2001 23:52 UTC - 31 Jul 2001 16:06 UTC

Fil 29 Jul 2001 23:52 UTC#170718
Hi, I've noticed strange problems with my PO under GP3. When I'm hotlapping in practice mode, after few minutes (don't know exactly) my avg/max PO goes higher than it should be. I have no background tasks except software for mouse, and sound card mixer ( SB 64 PCI ) My system is: hardware: Abit BH6, Cel566@800mhz, 128 MB RAM, GF2MX, SB 64PCI soft: Win98SE, DX 8.0a, Det. 6.50, latest SB drivers ... I use GPxpatch 1.21 or 1.3 without 3D sound feature. I'm running it from the console mode. Here's example from GPxlap log: End lap 2: car 22, racepos 1, PO 44/170%, 0.3s slomo End lap 2: car 22, racepos 1, PO 45/100%, 0.0s slomo End lap 2: car 22, racepos 1, PO 45/130%, 0.1s slomo And than normal PO, after I restarted the game: End lap 2: car 22, racepos 1, PO 34/ 70%, 0.0s slomo Has anybody any idea what's wrong ? It seems like maybe the reloading is a problem, coz in the race my PO is usually stable on the same level ... bye Fil -- [email hidden] | [email hidden] http://graminger.cjb.net | ICQ# 15777307
Don't know what the problem is, other than maybe it's the GPxpatch. Try running without the patch. On my old machine, a cel 400@600, GP3 was pretty stuffed. Couldn't run it at all when it was overclocked. I had to run it at 400 mhz to get it running at all. Needless to say, that really sucked. Rafe Mc On Mon, 30 Jul 2001 01:52:52 +0200, Fil <[email hidden]> wrote:
Quoted text (29 lines)>Hi, > >I've noticed strange problems with my PO under GP3. When I'm >hotlapping in practice mode, after few minutes (don't know exactly) my >avg/max PO goes higher than it should be. I have no background tasks >except software for mouse, and sound card mixer ( SB 64 PCI ) > >My system is: >hardware: Abit BH6, Cel566@800mhz, 128 MB RAM, GF2MX, SB 64PCI >soft: Win98SE, DX 8.0a, Det. 6.50, latest SB drivers ... > >I use GPxpatch 1.21 or 1.3 without 3D sound feature. I'm running it >from the console mode. > >Here's example from GPxlap log: > >End lap 2: car 22, racepos 1, PO 44/170%, 0.3s slomo >End lap 2: car 22, racepos 1, PO 45/100%, 0.0s slomo >End lap 2: car 22, racepos 1, PO 45/130%, 0.1s slomo > >And than normal PO, after I restarted the game: >End lap 2: car 22, racepos 1, PO 34/ 70%, 0.0s slomo > >Has anybody any idea what's wrong ? >It seems like maybe the reloading is a problem, coz in the race my PO >is usually stable on the same level ... > >bye >Fil
Hi, Rafe McAuliffe wrote: >Don't know what the problem is, other than maybe it's the GPxpatch. >Try running without the patch. I'll try, but this is really not an option for me. I need gpxpatch for leagues, so I can't run GP3 without it. Like I said, in the race (where I am not reloading the game) the PO is always OK - on the same level. Somehow in free practice it goes higher after some time of playing ... Really strange. >On my old machine, a cel 400@600, GP3 was pretty stuffed. Couldn't run >it at all when it was overclocked. I had to run it at 400 mhz to get >it running at all. Needless to say, that really sucked. I have no problem with stability of my overclocked system. I am using it for a year, and it's OK (so far :)). I spent many, many hours on testing :) bye Fil -- [email hidden] | [email hidden] http://graminger.cjb.net | ICQ# 15777307
Peter Ives 30 Jul 2001 22:08 UTC↳ reply to Fil#170632
In article <[email hidden]>, Fil <[email hidden]> writes
Quoted text (27 lines)>Hi, > >I've noticed strange problems with my PO under GP3. When I'm >hotlapping in practice mode, after few minutes (don't know exactly) my >avg/max PO goes higher than it should be. I have no background tasks >except software for mouse, and sound card mixer ( SB 64 PCI ) > >My system is: >hardware: Abit BH6, Cel566@800mhz, 128 MB RAM, GF2MX, SB 64PCI >soft: Win98SE, DX 8.0a, Det. 6.50, latest SB drivers ... > >I use GPxpatch 1.21 or 1.3 without 3D sound feature. I'm running it >from the console mode. > >Here's example from GPxlap log: > >End lap 2: car 22, racepos 1, PO 44/170%, 0.3s slomo >End lap 2: car 22, racepos 1, PO 45/100%, 0.0s slomo >End lap 2: car 22, racepos 1, PO 45/130%, 0.1s slomo > >And than normal PO, after I restarted the game: >End lap 2: car 22, racepos 1, PO 34/ 70%, 0.0s slomo > >Has anybody any idea what's wrong ? >It seems like maybe the reloading is a problem, coz in the race my PO >is usually stable on the same level ... >
Are you getting any HD activity at the same time? If so, go to device manager, disk drives, highlight 'generic ide 47', properties, settings tab and make sure DMA is ticked. -- Peter Ives Remove ALL_STRESS before replying If you know what's good for you, don't listen to me GPLRank Joystick -50.63 Wheel -21.77
On Mon, 30 Jul 2001 15:00:48 +0200, Fil <[email hidden]> wrote:
Quoted text (22 lines)>Hi, > >Rafe McAuliffe wrote: > >>Don't know what the problem is, other than maybe it's the GPxpatch. >>Try running without the patch. > >I'll try, but this is really not an option for me. I need gpxpatch for >leagues, so I can't run GP3 without it. > >Like I said, in the race (where I am not reloading the game) the PO is >always OK - on the same level. Somehow in free practice it goes higher >after some time of playing ... Really strange. > >>On my old machine, a cel 400@600, GP3 was pretty stuffed. Couldn't run >>it at all when it was overclocked. I had to run it at 400 mhz to get >>it running at all. Needless to say, that really sucked. > >I have no problem with stability of my overclocked system. I am using >it for a year, and it's OK (so far :)). I spent many, many hours on >testing :) >
Sounds pretty strange indeed. Good luck finding the cause, but it'll be tricky. Maybe just give your graphics options more room for the inevitable increase. My pc was very stable, it was very rare to have a crash or problem. Only GP3 was like that, and it was completely freaked out, car would flip up in the air. The physics went bananas. No problem with my new 1ghz tbird though :) Rafe Mc >bye >Fil
Fil 31 Jul 2001 16:06 UTC↳ reply to Peter Ives#170398
Hi, Peter Ives wrote: >Are you getting any HD activity at the same time? If so, go to device >manager, disk drives, highlight 'generic ide 47', properties, settings >tab and make sure DMA is ticked. I have this checked all the time (same for my cd and cdrw). Besides, my HD is inactive while I am playing GP3. But thanks for the suggestion :) I just reinstalled GP3, and I came back to older version of Detonator drivers (now 6.31 installed). AFAIR I didn't have this problem few months ago (when I was using older drivers). I'll test it out now, and I'll see if the problem still occurs. Thanks, bye Fil -- [email hidden] | [email hidden] http://graminger.cjb.net | ICQ# 15777307
Hi, >My pc was very stable, it was very rare to have a crash or problem. >Only GP3 was like that, and it was completely freaked out, car would >flip up in the air. The physics went bananas. No problem with my new >1ghz tbird though :) Heh, there are many strange problems with PCs, and sometimes we just can't find the solution :) For example, my GF2MX card was o/c to 210/190 (clock/memory). And I had absolutely no problems with many advanced games like Q3 engine, UT and others ... Than I got a simple 3D game, and I was very surprised seeing white dots all over the screen (too much overclocked memory on the GFX card). So, I had to slow the card down a little bit :) bye Fil -- [email hidden] | [email hidden] http://graminger.cjb.net | ICQ# 15777307

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