After seeing a post about the inclusion of the Bathurst track for GPL
I dusted of my copy of GPL.
However I have a problem which I can solve
My display will only seem to allow me to play in 640 x 480. In a
higher resolution the screnn divides in four and is full of static.
I am sure I used to play this sim in 1024 x 768, but I cant remember
what I had to do.
the pc is a P111 600
128 Ram
Ndivia Geforce DDR 32 meg vidieo card (with latest drivers)
I installed the 1.021 patch and the open GL
direct x is instaled
Can any please suggest if there is any fixes? was it patched for
certain video cards etc, or am I missing something simple.
Many thanks
From what I see the add-ons looks faboulous, I think I will be back
with a vengewnce if I can make the resolution work .
thanks in advance
Glenn
[email hidden] (Glenn) writes:
DirectX on your system or the Direct3D rasterizer from Papyrus ?
Just ditch the OpenGL and go D3D instead. Should solve the problem.
Disclamer : I'm not a Nvidia owner, so if there is a known driver
issue that fixes this, I'm sorry :)
Quoted text (17 lines)
> After seeing a post about the inclusion of the Bathurst track for GPL > I dusted of my copy of GPL. > > However I have a problem which I can solve > > My display will only seem to allow me to play in 640 x 480. In a > higher resolution the screnn divides in four and is full of static. > > I am sure I used to play this sim in 1024 x 768, but I cant remember > what I had to do. > > the pc is a P111 600 > 128 Ram > Ndivia Geforce DDR 32 meg vidieo card (with latest drivers) > > I installed the 1.021 patch and the open GL > direct x is instaledOn 08 Aug 2001 00:37:22 +0200, Olav K. Malmin <[email hidden]> wrote:
try changing color depth 32bit->24bit->16bit.
I got similar strange screen dividing effects on various color depths


































