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Ridge Racer 6 (Xbox360) video

12 posts by 10 people · 16 Sep 2005 06:10 UTC - 18 Sep 2005 19:47 UTC

Chris F 16 Sep 2005 13:16 UTC↳ reply to jkl#16918
jkl wrote: > wow that is going to beat project gotham racing 3 in my opinion > maybe, but it'll also take a lot less time to complete. any word on whether or not RR6 will be online?
"Chris F" <[email hidden]> wrote in message news:eBzWe.33034$[email hidden]... > jkl wrote: >> wow that is going to beat project gotham racing 3 in my opinion >> > maybe, but it'll also take a lot less time to complete. > > any word on whether or not RR6 will be online? Yep :) http://www.the-laser.com/newsaug5.htm "Ridge Racer 6" takes the celebrated racing series online for the first time with Worldwide Online Multiplayer Battles through Xbox Live. Utilizing a Worldwide Player Matching system, players can match up against drivers from around the world in intense head-to-head drift racing match ups. Players can also upload their personal records from the game's Time Attack mode to see how they stack up against the rest of the world in a persistent Leader Board and download ghost data to virtually race against friends or test their skills against the best in the world. To complement the online "Ridge Racer 6" community, new game content such as new cars will periodically be made available for download from the Xbox Live Marketplace.
Matt Hook wrote:
Quoted text (26 lines)> "Chris F" <[email hidden]> wrote in message > news:eBzWe.33034$[email hidden]... > >>jkl wrote: >> >>>wow that is going to beat project gotham racing 3 in my opinion >>> >> >>maybe, but it'll also take a lot less time to complete. >> >>any word on whether or not RR6 will be online? > > > Yep :) http://www.the-laser.com/newsaug5.htm > "Ridge Racer 6" takes the celebrated racing series online for the first > time with Worldwide Online Multiplayer Battles through Xbox Live. Utilizing > a Worldwide Player Matching system, players can match up against drivers > from around the world in intense head-to-head drift racing match ups. > Players can also upload their personal records from the game's Time Attack > mode to see how they stack up against the rest of the world in a persistent > Leader Board and download ghost data to virtually race against friends or > test their skills against the best in the world. To complement the online > "Ridge Racer 6" community, new game content such as new cars will > periodically be made available for download from the Xbox Live Marketplace. > >
sweet, if it plays like the PSP version, and not RRV 'll be fucking chuffed.
I'm sorry I must be the only person that thinks that it looks rubish. I mean it looks no better than what is out now for the xbox.
David Parkes wrote: > I'm sorry I must be the only person that thinks that it looks rubish. I mean > it looks no better than what is out now for the xbox. > > I agree. And it's not rFactor.
"Sidney H Bridge" <[email hidden]> wrote in message news:8LUWe.10445$[email hidden]... > David Parkes wrote: >> I'm sorry I must be the only person that thinks that it looks rubish. I >> mean it looks no better than what is out now for the xbox. > I agree. And it's not rFactor. What pissed me off is after DL'ing the file, which was pretty big, the video didn't show any cars on the track. Just a guy driving all by himself. Hard to tell what the game really looks like if you can check out what the cars look like. JLC
x 18 Sep 2005 19:47 UTC↳ reply to <RSX>#16805
<RSX> wrote in message news:[email hidden]... > http://www.xboxyde.com/leech_1673_1_en.html > > > haven't seen it yet, i'm downloading it now myself Good - 60fps, looks v. nice. Obviously we can't see cars there but I don't imagine they will look crappy. If PGR 3 is 30fps they can go to hell! Forza was hyped up to f*ck, but painful @ 30fps or less, TOCA 2 was 60fps and much more playable - looking forward to TOCA 3. X.

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