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Rec.Autos.Simulators Archive

SBK2k1 ...lowsides

10 posts by 7 people · 22 Aug 2001 22:29 UTC - 24 Aug 2001 06:35 UTC

Dave Henrie 22 Aug 2001 22:29 UTC#166275
I keep falling down in chicanes. Even tho I can set fastest lap against the lower level competiton, I fall down too much to compete with the AI. I frequently have problems on tracks with Chicanes and lowside(leaning and turning so much that I lean my bike flat onto the track) trying to exit them. Or even worse in a double chicane I lowside between the two sets of turns. If I slow WAY down I can tippy toe though...But I'm curious to why I am doing this. Are lowsides the results of too much speed through a corner or a poor line entering/exiting the corner? I try and sim-ride with all the aids off, but I have put the <= => rider assist function back on because without it I fall down even more. Even Donnington was giving me fits..trying to get around those two 180 degree turns just before the end of the lap. I turn, turn lean, leansome more to exit the corner and splat...down I go... any turn-Doctors out there? dave henrie (btw since I'm a FAT AMERICAN LAYPERSON I'll understand if you don't respond.)
speed in corners equals to centrifugal force which will keep your bike from falling... come in more on the outside and try to let the bike roll "free" like if you were in neutral gear in the apex of the corner, thus allowing for the max centrifugal force...then get gradually back on the throttle, remember than your wheel diameter is not the same when the bike is right and leaned...and so is the acceleration of the bike... "Dave Henrie" <[email hidden]> wrote in message news:vnWg7.1997$[email hidden]... > I keep falling down in chicanes. Even tho I can set fastest lap against > the lower level competiton, I fall down too much to compete with the AI.I > frequently have problems on tracks with Chicanes and lowside(leaning and > turning so much that I lean my bike flat onto the track) trying to exit > them. Or even worse in a double chicane I lowside between the two sets of > turns. If I slow WAY down I can tippy toe though...But I'm curious to whyI > am doing this. > Are lowsides the results of too much speed through a corner or a poorline > entering/exiting the corner? I try and sim-ride with all the aids off,but
Quoted text (11 lines)> I have put the <= => rider assist function back on because without it I > fall down even more. Even Donnington was giving me fits..trying to get > around those two 180 degree turns just before the end of the lap. I turn, > turn lean, leansome more to exit the corner and splat...down I go... > any turn-Doctors out there? > dave henrie > (btw since I'm a FAT AMERICAN LAYPERSON I'll understand if you don't > respond.) > > >
This is a problem in SBK2001 for sure. Proper technique, i.e. one steering application per turn, opening the throttle early and "rolling" it on progressively do help, but it remains too hard to go around slow turns using the current control methods, IMO. I wouldn't know how to improve the situation (a "proper" FF bike controller would be a start, I guess), I can only attest GP500 struck a happier compromise in this respect. All the same, SBK2001 is an amazing piece of software. Graphically stunning, great track representation, competent AI considering the antics the player ends up doing and pretty decent physics make it a must have (and must have played) for any serious simmer. Again: IMO. Jan. =--- "Pay attention when I'm talking to you boy!" -Foghorn Leghorn. "Dave Henrie" wrote... > I keep falling down in chicanes. > <snip>
"Dave Henrie" <[email hidden]> wrote in message news:vnWg7.1997$[email hidden]... > I keep falling down in chicanes. I had the same problem, Dave, until I realised I was driving/steering the bike in the same way that I would drive a car....get used to turning earlier, a lot earlier, and anticipating the swivel (on the second part of the chicane). Both should be done, as I say, completely differently to a car. HTH! Colin
"Dave Henrie" <[email hidden]> writes:
Quoted text (7 lines)> I keep falling down in chicanes. Even tho I can set fastest lap against > the lower level competiton, I fall down too much to compete with the AI. I > frequently have problems on tracks with Chicanes and lowside(leaning and > turning so much that I lean my bike flat onto the track) trying to exit > them. Or even worse in a double chicane I lowside between the two sets of > turns. If I slow WAY down I can tippy toe though...But I'm curious to why I > am doing this.
if it's any consolation; low-speed handling in SBK 2001 is totally shot. > Are lowsides the results of too much speed through a corner or a poor line > entering/exiting the corner? bikes don't work like cars. lowsides are the result of the front sliding out. if the front slides out, you're not feeding enough throttle. on a real bike, that is. 'tis very sad, but GP500 is still the only bike-sim that even comes close to reality. that said, GP500 _might_ have been a lot closer if the bikes didn't have such insame amounts of grip. hard to tell. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 "Det er nok ingen ovn, men fartsm�leren v�r."
> I had the same problem, Dave, until I realised I was driving/steering the > bike in the same way that I would drive a car....get used to turning > earlier, a lot earlier, and anticipating the swivel (on the second part of > the chicane). Both should be done, as I say, completely differently to a > car. Thanks for all your replies. Thomj got me to make a replay and the first thing I noticed was I was holding onto the first turn-in way to long. so that by the time I needed to swing back the other way, I was already in trouble. He sent me some setups and a replay of his laps...I'll try and check those out this weekend and let ya all know how it went... Thanks again everyone for your help... dave henrie
Howdy, As some of you have read a while back... I have found that when using my wheel half calibrated (in win) I am able to control the bike in SBK'01 much more realistically. I can carry equal to or higher than speeds when at LESS than full lean, as per a real motorcycle. When at less than full lean you will have way more throttle input as far as the the tires to the ground are concerned while still being able to maintain a high turn rate. Not that I'm proud of it but in the real world I've experienced low sides and loss of the front (ow), severe tank slappers, and a few times i've experienced "2 wheel drift" :). Anyhow in SBK'01 even at half calib. there is not enough feel but any more and the bike tends to become spastic (for me). In this "sim" very small amounts of steering input are required when at speed or leaned over while compensating for gain/loss of traction both at the front and rear. I'm kinda rambling... sorry. Hows the P3-1ghz Thom? Charlie Buscher http://www.sscaracing.com [email hidden] "Gunnar Horrigmo" <[email hidden]> wrote in message news:[email hidden]... > "Dave Henrie" <[email hidden]> writes: > > > I keep falling down in chicanes. Even tho I can set fastest lapagainst > > the lower level competiton, I fall down too much to compete with the AI.I > > frequently have problems on tracks with Chicanes and lowside(leaning and > > turning so much that I lean my bike flat onto the track) trying to exit > > them. Or even worse in a double chicane I lowside between the two setsof > > turns. If I slow WAY down I can tippy toe though...But I'm curious towhy I > > am doing this. > > if it's any consolation; low-speed handling in SBK 2001 is totally shot. > > > > Are lowsides the results of too much speed through a corner or a poorline
Quoted text (16 lines)> > entering/exiting the corner? > > bikes don't work like cars. lowsides are the result of the front > sliding out. if the front slides out, you're not feeding enough > throttle. on a real bike, that is. > > 'tis very sad, but GP500 is still the only bike-sim that even comes > close to reality. that said, GP500 _might_ have been a lot closer if > the bikes didn't have such insame amounts of grip. hard to tell. > > > -- > Gunnar > #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 > "Det er nok ingen ovn, men fartsm�leren v�r." >
Go gett'em "Collin Edwards" u'll be kickin` azz real soon & probably mine too.....lol :) Enjoy.. "Dave Henrie" wrote: | > I had the same problem, Dave, until I realised I was driving/steeringthe | > bike in the same way that I would drive a car....get used to turning | > earlier, a lot earlier, and anticipating the swivel (on the second partof | > the chicane). Both should be done, as I say, completely differently to a | > car. | Thanks for all your replies. Thomj got me to make a replay and thefirst | thing I noticed was I was holding onto the first turn-in way to long. so | that by the time I needed to swing back the other way, I was already in | trouble. He sent me some setups and a replay of his laps...I'll try and | check those out this weekend and let ya all know how it went... | Thanks again everyone for your help... | dave henrie --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.273 / Virus Database: 143 - Release Date: 8/16/2001
The P3 1Ghz is just great Charlie, especially with my new 22" monitor :) I don't know how you do it with the wheel. I tired and just cant. When I have my FF j/s setup properly it seems just fine for me! As Dave H just posted I sent replays but I didn't have the chance to run SBK2001since my 1ghz and monitor upgrade. Did I ever have a shocker'..lol I had too re'adjust my style quite a bit but after abour 4laps I was almost fair...:) Thanx for asking about my upgrade Charlie.. Cheers -Thom_j. "Charlie Buscher" wrote: | Howdy, | As some of you have read a while back... I have found that when usingmy | wheel half calibrated (in win) I am able to control the bike in SBK'01much | more realistically. I can carry equal to or higher than speeds when atLESS | than full lean, as per a real motorcycle. When at less than full lean you | will have way more throttle input as far as the the tires to the groundare | concerned while still being able to maintain a high turn rate. Not thatI'm | proud of it but in the real world I've experienced low sides and loss ofthe | front (ow), severe tank slappers, and a few times i've experienced "2wheel
Quoted text (20 lines)| drift" :). Anyhow in SBK'01 even at half calib. there is not enough feel | but any more and the bike tends to become spastic (for me). In this "sim" | very small amounts of steering input are required when at speed or leaned | over while compensating for gain/loss of traction both at the front and | rear. | | I'm kinda rambling... sorry. | | Hows the P3-1ghz Thom? | | Charlie Buscher | http://www.sscaracing.com | [email hidden] | | | > "Dave Henrie" writes: | > | > > I keep falling down in chicanes. Even tho I can set fastest lap | against | > > the lower level competiton, I fall down too much to compete with the
AI. | I | > > frequently have problems on tracks with Chicanes and lowside(leaningand | > > turning so much that I lean my bike flat onto the track) trying toexit | > > them. Or even worse in a double chicane I lowside between the twosets
Quoted text (9 lines)| of | > > turns. If I slow WAY down I can tippy toe though...But I'm curious to | why I | > > am doing this. | "Gunnar Horrigmo" wrote: | > if it's any consolation; low-speed handling in SBK 2001 is totally shot. | > | > | > > Are lowsides the results of too much speed through a corner or a
poor
Quoted text (15 lines)| line | > > entering/exiting the corner? | > | > bikes don't work like cars. lowsides are the result of the front | > sliding out. if the front slides out, you're not feeding enough | > throttle. on a real bike, that is. | > | > 'tis very sad, but GP500 is still the only bike-sim that even comes | > close to reality. that said, GP500 _might_ have been a lot closer if | > the bikes didn't have such insame amounts of grip. hard to tell. | > | > | > -- | > Gunnar | > #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�:
2 | > "Det er nok ingen ovn, men fartsm�leren v�r." | > | | --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.273 / Virus Database: 143 - Release Date: 8/16/2001

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