Posted a message some days ago regarding the poor frame rate in Colin McRae
2 during the rainy stages. This was particularly gaoling as I've recently
upgraded my machine to an Athlon 1.4 with Hercules Geforce 2 Ultra graphics
card (plus 512mb ram). After a bit of investigation, and endless tweaks of
my computer, I have discovered the unfortunate answer; its the in-cockpit
view that massively lowers the FPS while its raining; bright or cloudy
weather and the frames are a consistent 40-50ish (1024 res and 32 bit
colour), but once those heavens open it then dives in certain places on a
stage to 17-20. Change the view to an outside one and the frames increase
immediately back up to 50ish.
No further graphics tweaks in-game (or using external software like Geforce
Tweak Utility, or a change of graphics drivers) will make any difference to
this problem (or messing around with force feedback settings in game).
Hope this helps anyone with a similar problem.
PJ
Run in 16-bit, turn off cubic environmental mapping, reduce draw distance.
Typically for a game that's expected to make three quaters of it's sales on
the PS/PS2, the 3D engine in the PC version is very poor.
Then there's the stuttering....
"Paul Jager" <[email hidden]> wrote in message
news:XCFj7.3715$[email hidden]...
> Posted a message some days ago regarding the poor frame rate in ColinMcRae
> 2 during the rainy stages. This was particularly gaoling as I've recently
> upgraded my machine to an Athlon 1.4 with Hercules Geforce 2 Ultragraphics
Geforce
> Tweak Utility, or a change of graphics drivers) will make any differenceto
Quoted text (9 lines)
> card (plus 512mb ram). After a bit of investigation, and endless tweaks of > my computer, I have discovered the unfortunate answer; its the in-cockpit > view that massively lowers the FPS while its raining; bright or cloudy > weather and the frames are a consistent 40-50ish (1024 res and 32 bit > colour), but once those heavens open it then dives in certain places on a > stage to 17-20. Change the view to an outside one and the frames increase > immediately back up to 50ish. > > No further graphics tweaks in-game (or using external software likeQuoted text (8 lines)
> this problem (or messing around with force feedback settings in game). > > Hope this helps anyone with a similar problem. > > > PJ > >...or even quarters
"Simon Brown" wrote in message
> three quaters of it's sales


































