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Rec.Autos.Simulators Archive

ECTS - Any questions?

4 posts by 2 people · 31 Aug 2001 21:09 UTC - 01 Sep 2001 10:28 UTC

Bobby 31 Aug 2001 21:09 UTC#164493
Just a quick note from a long-time lurker from one of the games sites - I'm going to be at ECTS on Sunday and I'm scheduled to meet up with the Jowood (Rally Trophy) and Microids (Master Rallye) people. If you peeps have any questions you'd like me to put forward, stick them here or let me know at [email hidden] , and I'll put up the replies on this newsgroup when I get back. I hope this is of some interest. : ) Yours, Rehan -------------------------------- Racing Zone Editor http://www.gamesdomain.co.uk
Ask about how the physics is done - is it real-time calculations - or look up tables etc Dont let them fool you with "We believe it's the most realistic handling to date" - because thats always pure BS. Doug "Rehan Ali" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> Just a quick note from a long-time lurker from one of the games sites - > I'm going to be at ECTS on Sunday and I'm scheduled to meet up with the > Jowood (Rally Trophy) and Microids (Master Rallye) people. If you peeps > have any questions you'd like me to put forward, stick them here or let > me know at [email hidden] , and I'll put up the replies on this > newsgroup when I get back. > > I hope this is of some interest. : ) > > Yours, > > Rehan > > -------------------------------- > Racing Zone Editor > http://www.gamesdomain.co.uk
Douglas Ellison wrote: > > Ask about how the physics is done - is it real-time calculations - or look > up tables etc Can someone give me a quick background on how sim physics are done? That way I could try and probe the physics a little deeper. Feel free to go a little techy, but I don't have the time to read any extensive documentation on the subject. Rehan
Well - GPL and N4 use forces, and algorythms that actually calculate on the fly the way the car is supposed to handle. The suspension geometry is simulated in real time - and as a result - setup changes work the way they should - the cars handle the way they should etc. Most other titles just simulate that - using a very simplified algorythm thats basically.. Corner is X tight - Setup is Y = You will spin above Z Doug "Rehan Ali" <[email hidden]> wrote in message news:[email hidden]... > Douglas Ellison wrote: > > > > Ask about how the physics is done - is it real-time calculations - orlook
Quoted text (8 lines)> > up tables etc > > Can someone give me a quick background on how sim physics are done? That > way I could try and probe the physics a little deeper. Feel free to go a > little techy, but I don't have the time to read any extensive > documentation on the subject. > > Rehan

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