Hi all,
this seems to be a stupid question, but:
isn't winvroc supposed *not* to work with 4xFSAA enabled?
i thought i read it here sometime, never tried until
now, and it works...?????
Joachim
That is with the NVIDIA fsaa. 3dfx didn't just throw thier FSAA
implementation into a driver fix update. It was included in the silicon and
works transparently to any 3d enabled program. However the first Nvidia
method, didn't work as well or as completely. Thus Nvidia users were forced
to turn the dang fsaa off to connect with vroc races. I had heard some
users had figured out a way to go around the problem, but I never saw any
solution posted.
I haven't heard how the NEW GF3 cuncunx(or some odd sounding name like
that) fsaa works with vroc. It was touted as being able to run without
slowdown..(something neither the 3dfx or 1st Nvida effort could do) but
that was quickly shown to be false. However the visual quality is now with
the GF3 fsaa supposed to be equal to the V5 fsaa.
dave henrie
"Joachim B�ddeker" <[email hidden]> wrote in message
news:9mu1ka$619$06$[email hidden]...
Quoted text (14 lines)
> Hi all, > > this seems to be a stupid question, but: > > isn't winvroc supposed *not* to work with 4xFSAA enabled? > > i thought i read it here sometime, never tried until > now, and it works...????? > > Joachim > > > >JB,
From what I can gather, yer better off turning FSAA off and going to a
higher res (abt. the same visual fx w/o the fps hit).
P.S. Nice racing w. you today.
--John Winter
"Joachim B�ddeker" <[email hidden]> wrote in message
news:9mu1ka$619$06$[email hidden]...
Quoted text (14 lines)
> Hi all, > > this seems to be a stupid question, but: > > isn't winvroc supposed *not* to work with 4xFSAA enabled? > > i thought i read it here sometime, never tried until > now, and it works...????? > > Joachim > > > >Thanks,
that's what has been mixed up.
i formerly thought nvidia did call the Anti-Aliasing
"Antrosomething filtering".
Joachim
"Dave Henrie" <[email hidden]> schrieb im Newsbeitrag
news:h8wk7.28623$[email hidden]...
> That is with the NVIDIA fsaa.
>
> "Joachim B�ddeker" <[email hidden]> wrote in message
> news:9mu1ka$619$06$[email hidden]...
> > Hi all,
> > isn't winvroc supposed *not* to work with 4xFSAA enabled?
"Stephen Smith" <[email hidden]> schrieb im Newsbeitrag
news:ZqAk7.407682$[email hidden]...
> From what I can gather, yer better off turning FSAA off and going to a
> higher res (abt. the same visual fx w/o the fps hit).
You're right. I went from 800x600, 4xFSAA with @ 28-36 fps
to 1600x1200, No FSAA @ 36 fps. ;-)
both except for the start(24fps, back of field) connected to my
dedicated server with 19 AI and full visual fx; jf carset;
detail slider about 50%. :-D
> P.S. Nice racing w. you today.
Well, I was not up to your pace with the Ferrari, but enjoyed it.
After that, i transferred my Ferrari setup 1:1 (except gears) to
the Eagle. My PB is now only 0.02s away from your best lap of
the session.
Next time it should be more interesting. ;-)
Joachim


































