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Is there any point in playing Colin Mcrae Rally 2 with a joystick?

23 posts by 11 people · 03 Sep 2001 17:16 UTC - 11 Sep 2001 03:34 UTC

Joystick versus wheel for Colin McRae Rally 2

Kris asked whether a steering wheel would be better than a joystick for Colin McRae Rally 2, thinking joysticks only gave on/off steering. Replies explained that modern analogue joysticks are proportional but less precise than a wheel, which most recommended for immersion. Side banter concerned ymenard's wreck at a LAN event and whether F1 drivers could steer with a joystick.

hardware: wheels/pedalsColin McRae Rally 2.0

Automated summary.

kris 03 Sep 2001 17:16 UTC#164131
Maybe I should re-phrase the question in the subject, but is it better to play with a steering wheel kit say from Thrustmaster? More realistic control? KP
It has to be more realistic to play with a wheel and pedals. At least it is for me. None of my "real life' cars come equipped with joysticks. ;-P Todd "kris" <[email hidden]> wrote in message news:KVOk7.132409$[email hidden]...
Quoted text (7 lines)> Maybe I should re-phrase the question in the subject, but is it better to > play with a steering wheel kit say from Thrustmaster? More realistic > control? > > KP > >
"Todd Sorensen" <[email hidden]> wrote in news:hsPk7.59578$[email hidden]:
Quoted text (7 lines)> It has to be more realistic to play with a wheel and pedals. At least > it is for me. None of my "real life' cars come equipped with joysticks. > ;-P > > Todd > >
Fifteen years ago or so, Saab made a concept car that was joystick controlled! Clearly, the public wasn't ready for it then -- but today's gaming generation might be up for it?... -- "Walk like a Syrian" Per Thulin Visit Jane The Hamster's web site at http://w1.541.telia.com/~u54108168/ Spamblock in operation - remove "_no" "spam_" to reply by mail.
I did not know that !! "Per Thulin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)> "Todd Sorensen" <[email hidden]> wrote in > news:hsPk7.59578$[email hidden]: > > > It has to be more realistic to play with a wheel and pedals. At least > > it is for me. None of my "real life' cars come equipped with joysticks. > > ;-P > > > > Todd > > > > > > Fifteen years ago or so, Saab made a concept car that was joystick > controlled! Clearly, the public wasn't ready for it then -- but today's > gaming generation might be up for it?... > > -- > "Walk like a Syrian" > > Per Thulin > > Visit Jane The Hamster's web site at http://w1.541.telia.com/~u54108168/ > > Spamblock in operation - remove "_no" "spam_" to reply by mail.
>"Per Thulin" <[email hidden]> wrote > Fifteen years ago or so, Saab made a concept car that was joystick > controlled! Clearly, the public wasn't ready for it then -- but today's > gaming generation might be up for it?... Jacques Villeneuve once said that he would drive his Formula One car with a joystick if he could. It's imho a much more precise way to steer a car then a wheel. I mean, there is no logical reason why it's a round wheel. The only reason is that going back through history, the first cars had shafts that would pivot to turn the wheels, and they were going straight down. With time, those shaft went more and more diagonal towards the front of the car, thus the way wheels are now. There's also the taxi in the movie "Total Recall" <G> :) -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
"ymenard" <[email hidden]> writes: > Jacques Villeneuve once said that he would drive his Formula One car with a > joystick if he could. I somehow doubt he would say that if he'd tried it. I don't think they'd have electronic joystick-force feedback to match the mechanical one the use today. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 DE RECTIS NON TOLERANDUM EST
A wheel aids immersion, obviously, but I wouldn't consider it a pre-requisite unless you have a serious interest in playing more than just the occasional racing game. Jan. =--- "Pay attention when I'm talking to you boy!" -Foghorn Leghorn. "kris" wrote...
Quoted text (7 lines)> Maybe I should re-phrase the question in the subject, but is > it better to play with a steering wheel kit say from > Thrustmaster? More realistic control? > > KP > >
With your performance at the LAN's... I don't think it matters if you drive with a keyboard, Joystick, Wheel, HOTAS system, or voice recognition! You can crash the entire field very easily with any of the above control methods! =P -- Scott B. Husted ICQ# 4395450 http://www.PowerSimsMag.com "ymenard" <[email hidden]> wrote in message news:PeUk7.12620$[email hidden]... > >"Per Thulin" <[email hidden]> wrote > > Fifteen years ago or so, Saab made a concept car that was joystick > > controlled! Clearly, the public wasn't ready for it then -- but today's > > gaming generation might be up for it?... > > > > Jacques Villeneuve once said that he would drive his Formula One car with a > joystick if he could. It's imho a much more precise way to steer a car then > a wheel. I mean, there is no logical reason why it's a round wheel. The > only reason is that going back through history, the first cars had shafts > that would pivot to turn the wheels, and they were going straight down. > With time, those shaft went more and more diagonal towards the front of the > car, thus the way wheels are now. > > > There's also the taxi in the movie "Total Recall" <G> :) > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- This announcement is brought to you by the Shimato Dominguez > Corporation - helping America into the New World... > > >
>"Scott B. Husted" <[email hidden]> wrote > With your performance at the LAN's... I don't think it matters if youdrive > with a keyboard, Joystick, Wheel, HOTAS system, or voice recognition! Hehehehe ;-) At least *I* have the guts to show up... -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
LMAO, I bet if you asked everyone in that race, the would have paid you $5 each to NOT show up!! -- Sean Higgins Redline Racing League www.rrlnrs.com Redline BGN Division http://home.sprintmail.com/~higgy/RRL/ "ymenard" <[email hidden]> wrote in message news:6rWk7.12823$[email hidden]... > >"Scott B. Husted" <[email hidden]> wrote > > With your performance at the LAN's... I don't think it matters if you > drive > > with a keyboard, Joystick, Wheel, HOTAS system, or voice recognition! > > > Hehehehe ;-) > > > At least *I* have the guts to show up... > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- This announcement is brought to you by the Shimato Dominguez > Corporation - helping America into the New World... > > >
>"Sean Higgins" <[email hidden]> wrote > LMAO, I bet if you asked everyone in that race, the would have paid you $5 > each to NOT show up!! Dude I would have had a kick-arse Die-Cast with 5$x30 drivers <G> ;-P (In case you didn't know, I won a Bodine die-cast for that). But whatever stupid and rookie that move was, I had the right to be in that race. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
kris 04 Sep 2001 04:28 UTC↳ reply to kris#163892
that with a joystick, when, eg. you press left to turn, then in the game the car turns at some constant angle, because a joystick can only provide two states, turning or not. My question was, does a steering wheel kit simulate real steering? eg. if you turn a bit, then the wheels turn a bit, if you turn a lot, then the wheels turn a lot. Same with the gas pedal, on a joystick you're either accelerating or not, but does a pedal simulate a real car pedal? Press a bit and it accelerates a bit, press a lot and it accelerates a lot? KP
On Tue, 04 Sep 2001 04:28:28 GMT, "kris" <[email hidden]> wrote:
Quoted text (11 lines)>that with a joystick, when, eg. you press left to turn, then in the game the >car turns at some constant angle, because a joystick can only provide two >states, turning or not. My question was, does a steering wheel kit simulate >real steering? eg. if you turn a bit, then the wheels turn a bit, if you >turn a lot, then the wheels turn a lot. > >Same with the gas pedal, on a joystick you're either accelerating or not, >but does a pedal simulate a real car pedal? Press a bit and it accelerates a >bit, press a lot and it accelerates a lot? > >KP
Huh? Don't know what type of joystick you're using, but just about all use proportional movement so that you have a variable rate of turning/acc/braking. Some games may not use *linear* movement when you have a joystick, but that's usually to compensate for the shorter range of physical movement of a joystick compare to a wheel. Try calibrating your joystick on Windows and you'll see what I mean. HTH, Kendt
ymenard 04 Sep 2001 04:55 UTC↳ reply to kris#163896
>"kris" <[email hidden]> wrote > that with a joystick, when, eg. you press left to turn, then in the gamethe > car turns at some constant angle, because a joystick can only provide two > states, turning or not. You are using the wrong terms here. Joysticks have a complete range of inputs on their axis. If you steer them let's say 40% of it's X-range (considering 0% is the neutral position), then it's not turning or not turning. You will be turning 40% to the left. Joysticks have been that way for decades now. What you might be confusing with is "gamepads", which are standards to console games. > My question was, does a steering wheel kit simulate > real steering? eg. if you turn a bit, then the wheels turn a bit, if you > turn a lot, then the wheels turn a lot. Of course. I mean, why would it NOT? ;-) They use potentiometers to direct your mechanical input into the simulations. > Same with the gas pedal, on a joystick you're either accelerating or not, > but does a pedal simulate a real car pedal? Press a bit and it acceleratesa > bit, press a lot and it accelerates a lot? Another time, it's an obvious yes. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
Never said you didn't have the RIGHT to be in that race. You bringing it up seems to suggest that you yourself question if you should have been in it or not. hehe -- Sean Higgins Redline Racing League www.rrlnrs.com Redline BGN Division http://home.sprintmail.com/~higgy/RRL/ "ymenard" <[email hidden]> wrote in message news:MHYk7.12962$[email hidden]... > >"Sean Higgins" <[email hidden]> wrote > > LMAO, I bet if you asked everyone in that race, the would have paid you $5 > > each to NOT show up!! > > > Dude I would have had a kick-arse Die-Cast with 5$x30 drivers <G> ;-P > > > (In case you didn't know, I won a Bodine die-cast for that). But whatever > stupid and rookie that move was, I had the right to be in that race. > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- This announcement is brought to you by the Shimato Dominguez > Corporation - helping America into the New World... > > >
kris 04 Sep 2001 06:16 UTC↳ reply to ymenard#163907
> What you might be confusing with is "gamepads", which are standards to > console games.Oops! yes, that's what I'm using, I think I'll go for the steering kit thanks for threplies
>"Sean Higgins" <[email hidden]> wrote > Never said you didn't have the RIGHT to be in that race. You bringing itup > seems to suggest that you yourself question if you should have been in it > or not. hehe Dammit Sean, you got me now ;-P You just should had seen the situation up in the room. Right after the wreck I immediately shut down the PC and took my shoes to get the heck out of the room as fast as I could. People were still spinning, and I could hear guys yelling "f*cking asshole Frank" over their headphones ;-) <G> -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
Joysticks do come in analog form as well Kris.... you sure you're not talking about a gamepad? Just to be sure.... we are talking about the PC version of CMR2, right? Because if you're talking Playstation I'm not sure you can have analog inputs at all, regardless of whether you use a pad, a joystick or a wheel/pedal combination (any Playstation owners who could clear this up?). Anyhow, a PC joystick or wheel/pedal combination will provide analog input, so if you turn a little, the car in the game will turn a little. In that sense it is certainly worth your while to use an analog controller for CMR2 as they are much more intuititve to use. I couldn't imagine myself using keys or a gamepad for this game. Jan. =--- "Pay attention when I'm talking to you boy!" -Foghorn Leghorn. "kris" wrote... > that with a joystick, when, eg. you press left to turn, > then in the game the car turns at some constant angle, > because a joystick can only provide two states, <snip>
That only applies with digital joysticks, like we used to have on the C64 and Amiga. You can't even get digital joysticks anymore, they are all analogue, and they can control a car in roughly the same way as a wheel, with progressive steering. A joystick will not be as precise as a wheel though, because the range of value is spread over a much small angle of movement. "kris" <[email hidden]> wrote in message news:MLYk7.135182$[email hidden]... > that with a joystick, when, eg. you press left to turn, then in the gamethe > car turns at some constant angle, because a joystick can only provide two > states, turning or not. My question was, does a steering wheel kitsimulate > real steering? eg. if you turn a bit, then the wheels turn a bit, if you > turn a lot, then the wheels turn a lot. > > Same with the gas pedal, on a joystick you're either accelerating or not, > but does a pedal simulate a real car pedal? Press a bit and it acceleratesa > bit, press a lot and it accelerates a lot? > > KP > >
When it comes to guts... I don't have enough to tell my wife I'm not going to a get together she planned for the holiday weekend so I can go to a LAN event. =) Someday when you have a wife... wait a minute, never mind! LOLOL ;) Scott PA-Scott http://www.PowerSimsMag.com "ymenard" <[email hidden]> wrote in message news:6rWk7.12823$[email hidden]...
Quoted text (22 lines)> >"Scott B. Husted" <[email hidden]> wrote > > With your performance at the LAN's... I don't think it matters if you > drive > > with a keyboard, Joystick, Wheel, HOTAS system, or voice recognition! > > > Hehehehe ;-) > > > At least *I* have the guts to show up... > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- This announcement is brought to you by the Shimato Dominguez > Corporation - helping America into the New World... > > >
Quoted text (9 lines)> Joysticks do come in analog form as well Kris.... you sure you're not > talking about a gamepad? > > Just to be sure.... we are talking about the PC version of CMR2, right? > Because if you're talking Playstation I'm not sure you can have analog > inputs at all, regardless of whether you use a pad, a joystick or a > wheel/pedal combination (any Playstation owners who could clear this up?). > > Anyhow, a PC joystick or wheel/pedal combination will provide analog
input, > so if you turn a little, the car in the game will turn a little. In that > sense it is certainly worth your while to use an analog controller forCMR2 > as they are much more intuititve to use. I couldn't imagine myself using > keys or a gamepad for this game.Thanks! This is exactly what I was looking for! KP
HEHEHE I thought that was good. hehe -- Sean Higgins Redline Racing League www.rrlnrs.com Redline BGN Division http://home.sprintmail.com/~higgy/RRL/ "ymenard" <[email hidden]> wrote in message news:Vt_k7.13202$[email hidden]... > >"Sean Higgins" <[email hidden]> wrote > > Never said you didn't have the RIGHT to be in that race. You bringing it > up > > seems to suggest that you yourself question if you should have been in it > > or not. hehe > > > Dammit Sean, you got me now ;-P > > > You just should had seen the situation up in the room. Right after the > wreck I immediately shut down the PC and took my shoes to get the heck out > of the room as fast as I could. People were still spinning, and I could > hear guys yelling "f*cking asshole Frank" over their headphones ;-) <G> > > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.ymenard.com/ > -- This announcement is brought to you by the Shimato Dominguez > Corporation - helping America into the New World... > > >
"Jan Verschueren" <[email hidden]> wrote in message news:[email hidden]... > A wheel aids immersion, obviously, but I wouldn't consider it a > pre-requisite unless you have a serious interest in playing more thanjust > the occasional racing game. Well, I played CMR1, Rally Masters, and Rally Championship 2000 with joystick... (and NFS:HS, NFS:PU, and Driver...) and it can be done, but you probably won't get the best performance with it. --KC

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