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F1RC revisted

7 posts by 5 people · 10 Sep 2001 15:40 UTC - 18 Sep 2001 22:37 UTC

Tony Rickard 10 Sep 2001 15:40 UTC#162795
My initial love affair with F1RC ended rather abrubtly. F1RC for me fulfils the closest fantasy of being in an F1 race. After an excellent dice with the AI (I guess I was lucky) which felt THE most realistic in a sim so far (I knew I was quicker but it took laps before I got sufficient exit speed to pull off an overtaking manouver after several aborted attempts), it all fell apart when the track got ridiculously blocked and only I had the sense to drive around it. I decided to put F1RC to the side and wait for the "imminent" patch from Ubisoft. This weekend I thought I would see what was available in the sim community for F1RC. So I installed it from scratch and went searching. After many downloads I ended up with what I now consider to be the best sim to date - at least for me with my PC & controller setup. In the end the downloads applied were restricted to five in this order: Westside Flavias 2001 update (big - 30 odd Mb) from http://www.f1-star.de/ major update to graphics, carshapes, pitcrews etc. Xaver's 1.4 physics patch - which includes a full update (Alesi/Frentzen included) to 2001 and tons of stuff but most importantly helps dramatically fix the way the AI drive (from http://www.f1-star.de/) Rain effects by DJSSL. Not too sure what this does over the original but the rain looks superb, again from http://www.f1-star.de/ Realistic T-Cam from Vuk also from f1-star (also included in Xaver's patch I read afterwards!) . I think F1Rc looks great from the T-Cam, even for driving (eek - nomex underwear on in anticipation) - this view makes it even closer to the onboard TV shots. JVs sound update (very new from http://www.f1rcrelay.com/) - a major improvement to the original weak sound. So far watching races has revealed no abnormal pile ups, though they still make mistakes and go off (which IMHO is good). Watching the clean install at the chicane at Suzuka seemed to always lead to problems especially if cars were close together leading to stupid queues. The patches above have eliminated this. Now there may be other problem areas still - I haven't had a chance to try them all, but I have to say just watching the AI race is very realistic. As for handling, it is a while since I tried F1RC so I can't comment too much on the physics changes in Xaver's patch for driving the cars. My own experience with F1RC setups is simply to add a lot of front anti roll bar to stop swapping ends. I find it very drivable though extremely twitchy in the rain, something I never managed to achieve in GP3. Like I said F1RC fulfils the fantasy (for me. For some here it may be too forgiving compared to the real thing. I guess I need that! I am sure there are F1RC setup experts who can add a lot to enhancing further the driving experience, plus there is relay to try (any experiences here?). So maybe it is worth another look after all. Cheers Tony
Tony Rickard wrote: <snip> Excellent post Tony. Very informitive. I'm not at all familiar with F1RC... is the full title name, and is it (still) available in the USA? Where to look? What system requirements does the sim need? I currently use GP2, but wouldn't mind having an alternative. Thanks for any additional input you can share. Andre Ming
"Andre Ming" wrote > I'm not at all familiar with F1RC... is the full title name, and is it > (still) available in the USA? Where to look? What system requirements > does the sim need? I currently use GP2, but wouldn't mind having an > alternative. F1 Racing Championship by Ubisoft. Less processor hungry than GP3, I would guess min 400Mhz ish. As always though the better the system, processor, graphics card & memory add to the experience. With a fast system at high res the graphics are quite something - especially the rain & spray. The warning is that out of the box the AI _can_ be terrible - but experiences of this group vary wildly. My personal experience so far with the patches I referred to are favourable. There is a demo (though it is 120Mb!) which lacks AI and the ability to turn off the aids completely, but nonetheless a useful preview. Available at http://www.avault.com/pcrl/demo_temp.asp?game=f1rc Cheers Tony
Tony Rickard wrote: > F1 Racing Championship by Ubisoft. <snip: more info> > Cheers > > Tony Thanks Tony. So many choices, so little money. Andre Ming
Does making all these updates and changes mess up any participation in online racing? dave henrie "Tony Rickard" <[email hidden]> wrote in (snips) > After many downloads I ended up with what I now consider to be the bestsim > to date - at least for me with my PC & controller setup.
I can answer this one partly Dave. In a basic configuration (where you connect through the game natively... like say through LAN), it shouldn't affect online play at all. However, if you play through Relay, you will find that the physics patches will force you to use "Modified Vehicles Allowed" settings in the sessions. Relay has the accomodations in place to allow for alternate physics, but those sessions with this are clearly displayed (so others know that Mods are being used physics wise). Also, the tracking is then turned off (no consistency calcs, fastest laps calcs, skill rating system off, integrated championship is unavailable, etc.). Relay checks each players game files to ensure that default physics are in place, and will automatically assign you to "modified vehicles allowed" only sessions (that means hosting and joining). So in the end, the definitive answer is "No... it doesn't mess up online playability at the core", but the rubtle is "it 'can' limit your participation through Relay". Hope that answers your question. Cheers, Schumi "Dave Henrie" <[email hidden]> wrote in message news:Thgn7.63290$[email hidden]...
Quoted text (11 lines)| Does making all these updates and changes mess up any participation in | online racing? | dave henrie | "Tony Rickard" <[email hidden]> wrote in | (snips) | > After many downloads I ended up with what I now consider to be the best | sim | > to date - at least for me with my PC & controller setup. | | |
In article <[email hidden]>, "Tony Rickard" <[email hidden]> writes:
Quoted text (9 lines)>Like I said F1RC fulfils the fantasy (for me. For some here it may be too >forgiving compared to the real thing. I guess I need that! > >I am sure there are F1RC setup experts who can add a lot to enhancing >further the driving experience, plus there is relay to try (any experiences >here?). > >So maybe it is worth another look after all. >
I guess I'll be the one to ask... What's Mikey's best Monza time? :-) Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett F1 hcp. +16.36...Monster +360.54... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.

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