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What's with F1RC??? I don't get it.

25 posts by 9 people · 20 Sep 2001 14:33 UTC - 25 Sep 2001 22:08 UTC

First impressions: why is F1 Racing Championship praised?

Rafe McAuliffe said F1 Racing Championship had great graphics but felt arcade-like and asked what the fuss was about. Tony Rickard suggested setup changes and third-party AI and sound patches, and a curt reply to read the manual briefly sparked a spat that ended with apologies. McAuliffe later found his main problem was his throttle setup, and posters noted that F1 2001 was delayed to October.

review/impressionsgame comparisonF1 Racing Championship

Automated summary.

Rafe McAuliffe 20 Sep 2001 14:33 UTC#161482
Finally got around to getting F1RC after all the discussion and praise for it in RAS. I honestly don't understand what all the fuss was about. The graphics are undoubtedly the best in F1 sims ATM, but that's about it. Physics seem to be pretty arcadish to me, but I get the feeling there are a lot of assistance settings on that I can't disable (or can't locate). I chose custom difficulty, removing ABS and the "slide assist" thing. Manual gears, linear steering, etc. But it just doesn't feel right. Seems to have "clutch slip" between gears, no distinct change. No power oversteer at all. And hitting ripple strips, grass, etc doesn't upset the car at all, the tracks are way too smooth. Is there a single website worth visiting for info on F1RC, or any controller setup suggestions worth looking at? Recommended updates/patches? Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I know, I'm a bit lazy these days :D ) Rafe Mc
"Rafe McAuliffe" wrote > Finally got around to getting F1RC after all the discussion and praise > for it in RAS. I honestly don't understand what all the fuss was > about. The graphics are undoubtedly the best in F1 sims ATM, but > that's about it. I think currently the three F1 games all have their plus points and fans. There seems no clear leader in terms of physics and either suits an individual's driving style or controller setup. I personally like F1 2000CS the least, so it will be interesting to see what F1 2001 has to offer. Out of GP3 2000 and F1RC both seem pretty good in different ways, but equally have their deficiencies IMHO. > Physics seem to be pretty arcadish to me, but I get > the feeling there are a lot of assistance settings on that I can't > disable (or can't locate). > I chose custom difficulty, removing ABS and the "slide assist" thing. > Manual gears, linear steering, etc. But it just doesn't feel right. I found increasing the Front anti roll bar to max, gave a sufficiently controllable but twitchy rear end, and got rid of some of the arcadey feel > Seems to have "clutch slip" between gears, no distinct change. Yes, the sound is very poor in this area. Nobody seems able to address it with third party add ons either. Very odd. > No power oversteer at all. It is (too) tolerant of massive wheelspin for sure, though it is possible to lose the rear end through power, I think it is done to ease drivability especially in the wet. For long term appeal I think GP3 2000 is better here - though initially more frustrating in the wet. > And hitting ripple strips, grass, etc doesn't > upset the car at all, Not sure I would agree, there is a fair degree of twitchiness hitting the curbs at Hungary. Though again the deliberatley induced oversteer by riding the curbs (so evident at Monza last weekend) is much more apparent in GP3 2000. > the tracks are way too smooth. Agree, which is a shame as watching the car bounce all over the grass or gravel (not that I do of course!) shows a good model of handling bumps. Considering the accuracy of the tracks the lack of bumps is a poor oversight, though again it could be to make it easier. > Is there a single website worth visiting for info on F1RC, or any > controller setup suggestions worth looking at? Recommended > updates/patches? http://www.f1-star.de/ > Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I > know, I'm a bit lazy these days :D ) F2 - cycles through views. Note the mirrors work in the roll bar view. This view provides a reasonable driving view plus the "on telly" atmosphere! Cheers Tony
www.f1rcrelay.com has some add-ons, and a championship, and results tracking, etc. Maybe you might want to look at this one too. Cheers, Schumi "Rafe McAuliffe" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (25 lines)| Finally got around to getting F1RC after all the discussion and praise | for it in RAS. I honestly don't understand what all the fuss was | about. The graphics are undoubtedly the best in F1 sims ATM, but | that's about it. Physics seem to be pretty arcadish to me, but I get | the feeling there are a lot of assistance settings on that I can't | disable (or can't locate). | | I chose custom difficulty, removing ABS and the "slide assist" thing. | Manual gears, linear steering, etc. But it just doesn't feel right. | | Seems to have "clutch slip" between gears, no distinct change. No | power oversteer at all. And hitting ripple strips, grass, etc doesn't | upset the car at all, the tracks are way too smooth. | | Is there a single website worth visiting for info on F1RC, or any | controller setup suggestions worth looking at? Recommended | updates/patches? | | Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I | know, I'm a bit lazy these days :D ) | | Rafe Mc | | |
>I think currently the three F1 games all have their plus points and fans. >There seems no clear leader in terms of physics and either suits an >individual's driving style or controller setup. I personally like F1 2000CS >the least, so it will be interesting to see what F1 2001 has to offer. Out >of GP3 2000 and F1RC both seem pretty good in different ways, but equally >have their deficiencies IMHO. Haven't tried f1cs2000 but I do have F1 2000, which I wasn't hugely impressed with. Coming from the physics of GP3/gp3s2000, it's a fairly big drop :( > >I found increasing the Front anti roll bar to max, gave a sufficiently >controllable but twitchy rear end, and got rid of some of the arcadey feel I'll try that, sounds good. > >> Seems to have "clutch slip" between gears, no distinct change. > >Yes, the sound is very poor in this area. Nobody seems able to address it >with third party add ons either. Very odd. >Bummer :( >> No power oversteer at all. > >It is (too) tolerant of massive wheelspin for sure, though it is possible to >lose the rear end through power, I think it is done to ease drivability >especially in the wet. For long term appeal I think GP3 2000 is better >here - though initially more frustrating in the wet. Gp3 definitely can take the "frustration award" for power oversteer for a lead foot like me :D But with patience it is more rewarding. Haven't tried the wet in F1RC yet, have to see.
Quoted text (10 lines)> > >> And hitting ripple strips, grass, etc doesn't >> upset the car at all, > >Not sure I would agree, there is a fair degree of twitchiness hitting the >curbs at Hungary. Though again the deliberatley induced oversteer by riding >the curbs (so evident at Monza last weekend) is much more apparent in GP3 >2000. >
I've only been driving in Australia, but hitting the curbs in 4th gear didn't do much, I'll try a few more tracks and see. >> the tracks are way too smooth. > >Agree, which is a shame as watching the car bounce all over the grass or >gravel (not that I do of course!) shows a good model of handling bumps. >Considering the accuracy of the tracks the lack of bumps is a poor >oversight, though again it could be to make it easier. Seems that way to me, not very realistic though. > >> Is there a single website worth visiting for info on F1RC, or any >> controller setup suggestions worth looking at? Recommended >> updates/patches? > >http://www.f1-star.de/ Certainly plenty of addons there, this could suck a fair bit of leisure time <grin>
Quoted text (7 lines)> >> Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I >> know, I'm a bit lazy these days :D ) > >F2 - cycles through views. Note the mirrors work in the roll bar view. This >view provides a reasonable driving view plus the "on telly" atmosphere! >
Groovy, thanks for the tips mate. :) Rafe Mc
Tony, Am I missing something here? Increasing the front sway bar to the max oughtta make the front-end wash out, not make the rear-end twitchy. BTW, F1 2001 is scheduled to be released on the 25th (of this month), --Steve Smith "Tony Rickard" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> "Rafe McAuliffe" wrote > > > Finally got around to getting F1RC after all the discussion and praise > > for it in RAS. I honestly don't understand what all the fuss was > > about. The graphics are undoubtedly the best in F1 sims ATM, but > > that's about it. > > I think currently the three F1 games all have their plus points and fans. > There seems no clear leader in terms of physics and either suits an > individual's driving style or controller setup. I personally like F1
2000CS
Quoted text (21 lines)> the least, so it will be interesting to see what F1 2001 has to offer. Out > of GP3 2000 and F1RC both seem pretty good in different ways, but equally > have their deficiencies IMHO. > > > Physics seem to be pretty arcadish to me, but I get > > the feeling there are a lot of assistance settings on that I can't > > disable (or can't locate). > > I chose custom difficulty, removing ABS and the "slide assist" thing. > > Manual gears, linear steering, etc. But it just doesn't feel right. > > I found increasing the Front anti roll bar to max, gave a sufficiently > controllable but twitchy rear end, and got rid of some of the arcadey feel > > > Seems to have "clutch slip" between gears, no distinct change. > > Yes, the sound is very poor in this area. Nobody seems able to address it > with third party add ons either. Very odd. > > > No power oversteer at all. > > It is (too) tolerant of massive wheelspin for sure, though it is possible
to
Quoted text (10 lines)> lose the rear end through power, I think it is done to ease drivability > especially in the wet. For long term appeal I think GP3 2000 is better > here - though initially more frustrating in the wet. > > > > And hitting ripple strips, grass, etc doesn't > > upset the car at all, > > Not sure I would agree, there is a fair degree of twitchiness hitting the > curbs at Hungary. Though again the deliberatley induced oversteer by
riding
Quoted text (20 lines)> the curbs (so evident at Monza last weekend) is much more apparent in GP3 > 2000. > > > the tracks are way too smooth. > > Agree, which is a shame as watching the car bounce all over the grass or > gravel (not that I do of course!) shows a good model of handling bumps. > Considering the accuracy of the tracks the lack of bumps is a poor > oversight, though again it could be to make it easier. > > > Is there a single website worth visiting for info on F1RC, or any > > controller setup suggestions worth looking at? Recommended > > updates/patches? > > http://www.f1-star.de/ > > > Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I > > know, I'm a bit lazy these days :D ) > > F2 - cycles through views. Note the mirrors work in the roll bar view.
This
Quoted text (8 lines)> view provides a reasonable driving view plus the "on telly" atmosphere! > > Cheers > > Tony > > >
"Stephen Smith" wrote: > Tony, > > Am I missing something here? Increasing the front sway bar to the max > oughtta make the front-end wash out, not make the rear-end twitchy. > Sure, Steve, I should have explained further. The default setups make it very easy (for me at least) to spin in the faster corners. Adding the front rollbar overcomes this problem which gives the confidence to explore the limits more. The result is a twitchy but controllable rear end rather than a rotating one! There are probably more scientific methods to overcome this but it was a simple one step solution and the result seemed to work. I am sure there are others who have played around with F1RC more who can add to this. Cheers Tony
Only one comment to make here.... RTFM! 8-) In article <[email hidden]>, [email hidden] (Rafe McAuliffe) wrote:
Quoted text (20 lines)> Finally got around to getting F1RC after all the discussion and praise > for it in RAS. I honestly don't understand what all the fuss was > about. The graphics are undoubtedly the best in F1 sims ATM, but > that's about it. Physics seem to be pretty arcadish to me, but I get > the feeling there are a lot of assistance settings on that I can't > disable (or can't locate). > > I chose custom difficulty, removing ABS and the "slide assist" thing. > Manual gears, linear steering, etc. But it just doesn't feel right. > > Seems to have "clutch slip" between gears, no distinct change. No > power oversteer at all. And hitting ripple strips, grass, etc doesn't > upset the car at all, the tracks are way too smooth. > > Is there a single website worth visiting for info on F1RC, or any > controller setup suggestions worth looking at? Recommended > updates/patches? > > Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I > know, I'm a bit lazy these days :D )
*Peter* - http://www.cix.co.uk/~peterpc/home.html
Nice one idiot Rafe Mc On Sat, 22 Sep 2001 13:50:02 +0000 (UTC), [email hidden] wrote:
Quoted text (33 lines)>Only one comment to make here.... > >RTFM! > >8-) > >In article <[email hidden]>, >[email hidden] (Rafe McAuliffe) wrote: > >> Finally got around to getting F1RC after all the discussion and praise >> for it in RAS. I honestly don't understand what all the fuss was >> about. The graphics are undoubtedly the best in F1 sims ATM, but >> that's about it. Physics seem to be pretty arcadish to me, but I get >> the feeling there are a lot of assistance settings on that I can't >> disable (or can't locate). >> >> I chose custom difficulty, removing ABS and the "slide assist" thing. >> Manual gears, linear steering, etc. But it just doesn't feel right. >> >> Seems to have "clutch slip" between gears, no distinct change. No >> power oversteer at all. And hitting ripple strips, grass, etc doesn't >> upset the car at all, the tracks are way too smooth. >> >> Is there a single website worth visiting for info on F1RC, or any >> controller setup suggestions worth looking at? Recommended >> updates/patches? >> >> Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I >> know, I'm a bit lazy these days :D ) > > > >*Peter* - http://www.cix.co.uk/~peterpc/home.html
I think what he meant to say was: "Try setting it to manual clutch" ;) -- Ian P <email invalid due to spammers> "Rafe McAuliffe" <[email hidden]> wrote in message news:[email hidden]... > Nice one idiot > > Rafe Mc > > > On Sat, 22 Sep 2001 13:50:02 +0000 (UTC), [email hidden] > wrote: > > >Only one comment to make here.... > > > >RTFM! > > > >8-) > > > >In article <[email hidden]>, > >[email hidden] (Rafe McAuliffe) wrote: > > > >> Finally got around to getting F1RC after all the discussion and praise > >> for it in RAS. I honestly don't understand what all the fuss was > >> about. The graphics are undoubtedly the best in F1 sims ATM, but > >> that's about it. Physics seem to be pretty arcadish to me, but I get > >> the feeling there are a lot of assistance settings on that I can't > >> disable (or can't locate). > >> > >> I chose custom difficulty, removing ABS and the "slide assist" thing. > >> Manual gears, linear steering, etc. But it just doesn't feel right. > >> > >> Seems to have "clutch slip" between gears, no distinct change. No > >> power oversteer at all. And hitting ripple strips, grass, etc doesn't > >> upset the car at all, the tracks are way too smooth. > >> > >> Is there a single website worth visiting for info on F1RC, or any > >> controller setup suggestions worth looking at? Recommended > >> updates/patches? > >> > >> Oh, and I'm stuck in the chase view, how do I get into the cockpit? (I > >> know, I'm a bit lazy these days :D ) > > > > > > > >*Peter* - http://www.cix.co.uk/~peterpc/home.html >
"Rafe McAuliffe" <[email hidden]> wrote in message news:[email hidden]... > Nice one idiot > > Rafe Mc > > I think he was suggesting that if you actually read the manual that came with the game you wouldn't have felt the need to come charging into a newsgroup to slag off the game for not having features that you in fact had not bothered to enable yourself. cheers John
Before this thread turns into yet another victim of usenet abuse it might be worth reflecting that: I posted a short while ago suggesting that with some of the 3rd party patches F1RC could be a very playable sim (i.e. with the AI not smacking you off). The post concentrated primarily on the AI, though I eluded that the physics were "very drivable though extremely twitchy in the rain". Easier than GP3 in this respect (though not necessarily better). I also suggested the "feel" was potentially dependant on getting the controller setup right. Rafe's post commented on the physics not feeling "right" despite fiddling with the settings. Having since spent some time with GP3-2000 which I believe Rafe is comparing with I believe both are worthy of attention. I now believe that GP3-2000 has the edge in sheer depth and physics, whilst F1RC has the closest to providing an instant fantasy of grand prix racing. Plus the AI have been further improved in GP3-2000. Some will simply have preferences for the driving style of each of these games, others may not find the GP3 graphics system suitably good enough. Comparing the two without driving them is no contest, providing the AI behave on your system F1RC looks the part. It is only once immersed in the race that GP3s graphical deficiencies become unnoticed. The F1RC manual is worthless apart from providing info on keys to use. Mine is around somewhere in a pile of computer stuff. The newsgroup is better informed than the manual to give advice on settings. As for the keys - well Rafe is lazy - he said so :) I thought it was a valuable discussion... Tony "JM" wrote
Quoted text (9 lines)> > "Rafe McAuliffe" wrote > > Nice one idiot > > > > Rafe Mc > > I think he was suggesting that if you actually read the manual that came > with the game you wouldn't have felt the need to come charging into a > newsgroup to slag off the game for not having features that you in fact
had > not bothered to enable yourself. > > cheers > John
Tony, You seem like a perfectly reasonable guy to me. Ditto your comments. Maybe Rafe was having a bad day. Or something. --Steve "Tony Rickard" <[email hidden]> wrote in message news:7pkr7.15314$[email hidden]... > Before this thread turns into yet another victim of usenet abuse it mightbe > worth reflecting that: > > I posted a short while ago suggesting that with some of the 3rd party > patches F1RC could be a very playable sim (i.e. with the AI not smackingyou > off). The post concentrated primarily on the AI, though I eluded that the > physics were "very drivable though extremely twitchy in the rain". Easier > than GP3 in this respect (though not necessarily better). I also suggested > the "feel" was potentially dependant on getting the controller setupright. > > Rafe's post commented on the physics not feeling "right" despite fiddling > with the settings. > > Having since spent some time with GP3-2000 which I believe Rafe iscomparing > with I believe both are worthy of attention. I now believe that GP3-2000has
Quoted text (11 lines)> the edge in sheer depth and physics, whilst F1RC has the closest to > providing an instant fantasy of grand prix racing. Plus the AI have been > further improved in GP3-2000. > > Some will simply have preferences for the driving style of each of these > games, others may not find the GP3 graphics system suitably good enough. > Comparing the two without driving them is no contest, providing the AI > behave on your system F1RC looks the part. It is only once immersed in the > race that GP3s graphical deficiencies become unnoticed. > > The F1RC manual is worthless apart from providing info on keys to use.
Mine > is around somewhere in a pile of computer stuff. The newsgroup is better > informed than the manual to give advice on settings. As for the keys -well
Quoted text (24 lines)> Rafe is lazy - he said so :) > > I thought it was a valuable discussion... > > Tony > > "JM" wrote > > > > "Rafe McAuliffe" wrote > > > Nice one idiot > > > > > > Rafe Mc > > > > I think he was suggesting that if you actually read the manual that came > > with the game you wouldn't have felt the need to come charging into a > > newsgroup to slag off the game for not having features that you in fact > had > > not bothered to enable yourself. > > > > cheers > > John > > >
Eek, this is going horribly wrong! Rafe's comments were not directed at me (I think!), but to a comment following Rafe's original post to RTFM. I was suggesting that Rafe's comments were constructive and not slagging off F1RC as was suggested by another poster once the thread began to lose its way. Clearly I should have kept all the references in my post but was conscious the newsgroup police would beat me up. Ho hum... Tony "Stephen Smith" <[email hidden]> wrote in message news:tJrr7.529778$[email hidden]... > Tony, > > You seem like a perfectly reasonable guy to me. Ditto your comments.Maybe > Rafe was having a bad day. Or something. >
Quoted text (7 lines)>I think he was suggesting that if you actually read the manual that came >with the game you wouldn't have felt the need to come charging into a >newsgroup to slag off the game for not having features that you in fact had >not bothered to enable yourself. > >cheers >John
Hey, I was giving my first impressions having read many complimentary reviews/opinions here in RAS. And I didn't think that it was worty of the praise it had received. I also didn't think I was "slagging it off", simply putting my views forward, and asking whether anyone else was of the same opinion. Tony put forward some suggestions which I have tried and seem to work quite well. End of story. How many of the features would I have been able to enable by reading the manual that I hadn't done already? One, to change the chase view, everything else was altered to remove all assist options. Thanks for the constructive comments, BTW. Rafe Mc
On Sun, 23 Sep 2001 20:50:22 GMT, "Tony Rickard" <[email hidden]> wrote:
Quoted text (10 lines)>Eek, this is going horribly wrong! > >Rafe's comments were not directed at me (I think!), but to a comment >following Rafe's original post to RTFM. I was suggesting that Rafe's >comments were constructive and not slagging off F1RC as was suggested by >another poster once the thread began to lose its way. > >Clearly I should have kept all the references in my post but was conscious >the newsgroup police would beat me up. >
No, you're pretty right there Tony, I was just annoyed that Mr Pjgtech claimed that every issue I had could be solved by simply reading the manual. To get back to what the original point was, I've since found that my main problem was with the throttle set up. I had changed it to linear (assuming that I would find that the most responsive) whilst changing a lot of other settings. For some reason, the game wasn't reading full throttle, so it seemed like I had some kind of traction control still enabled, or that the game didn't model heavy wheelspin very well. Changing it back to exponential fixed it (mostly). So I've eventually got it to drive pretty well, but it does take some tweaking ;) The stiff front roll bar does give the car a nicer feel, a bit more manoueverable. I need a decent sound patch though, the ones I've tried are pretty average. Any suggestions? It still feels a bit too arcadey (compared with gp3 2000) but my gut feeling is that my controller setup needs some major adjustments. More testing needed I'm sure. But it is getting much nicer to drive, if only the AI weren't completely insane ;) Don't know how they could release a sim without internet connectivity with such shocking AI. Rafe Mc
On Sun, 23 Sep 2001 12:17:07 GMT, "Tony Rickard" <[email hidden]> wrote:
Quoted text (33 lines)>Before this thread turns into yet another victim of usenet abuse it might be >worth reflecting that: > >I posted a short while ago suggesting that with some of the 3rd party >patches F1RC could be a very playable sim (i.e. with the AI not smacking you >off). The post concentrated primarily on the AI, though I eluded that the >physics were "very drivable though extremely twitchy in the rain". Easier >than GP3 in this respect (though not necessarily better). I also suggested >the "feel" was potentially dependant on getting the controller setup right. > >Rafe's post commented on the physics not feeling "right" despite fiddling >with the settings. > >Having since spent some time with GP3-2000 which I believe Rafe is comparing >with I believe both are worthy of attention. I now believe that GP3-2000 has >the edge in sheer depth and physics, whilst F1RC has the closest to >providing an instant fantasy of grand prix racing. Plus the AI have been >further improved in GP3-2000. > >Some will simply have preferences for the driving style of each of these >games, others may not find the GP3 graphics system suitably good enough. >Comparing the two without driving them is no contest, providing the AI >behave on your system F1RC looks the part. It is only once immersed in the >race that GP3s graphical deficiencies become unnoticed. > >The F1RC manual is worthless apart from providing info on keys to use. Mine >is around somewhere in a pile of computer stuff. The newsgroup is better >informed than the manual to give advice on settings. As for the keys - well >Rafe is lazy - he said so :) > >I thought it was a valuable discussion... > >Tony
I agree with you 100% Tony, I thought it was a pretty reasonable discussion. RAS is almost always better informed as to getting the best out of a sim, so I posed my questions to the best audience. The manual only points out the basics - not what the optimal settings for getting a realistic drive from the game. Apart from telling you which keys to use... :-P I have been struggling to find any addons regarding the AI, you alluded to a fix for this? I've had no luck so far :( Cheers to a relaxed usenet discussion hehehe :D Rafe Mc
Don't bother with any addons. All they do is make the AI worse. On Mon, 24 Sep 2001 09:16:04 GMT, [email hidden] (Rafe McAuliffe) wrote:
Quoted text (7 lines)> >I have been struggling to find any addons regarding the AI, you >alluded to a fix for this? I've had no luck so far :( > >Cheers to a relaxed usenet discussion hehehe :D > >Rafe Mc
"Rafe McAuliffe" wrote: > I have been struggling to find any addons regarding the AI, you > alluded to a fix for this? I've had no luck so far :( I think the one patch that "fixed" it was the Xaver's 1.4 physics patch from http://www.f1-star.de/. My tests were limited to a couple of tracks so maybe it is not a complete solution. You still have to be careful not to brake too early, but they certainly seem less likely to turn the track into a traffic jam. Reading other's experiences with the AI suggest it might be pure luck on the installation. The extremes are great - from ridiculous to excellent. I have seen both on my system. I wish I could offer a scientific solution! When it is working well the AI is very challenging (and I don't mean by knocking you off). It doesn't have the extreme slipstreaming of GP3-2000, which makes overtaking more realistic. Both GP3-2000 and F1RC are good sims in their different ways. Maybe the lack of a clear leader makes things harder. With the plethora of third party add ons I keep switching between the two, trying to see which is the best! Cheers Tony
"Rafe McAuliffe" wrote > > I need a decent sound patch though, the ones > I've tried are pretty average. Any suggestions? > The sound is weak, and it seems limited what can be done. There seems such limited range that the higher gear changes are hardly noticeable. My best so far is JVs from http://www.f1rcrelay.com/ Hudson's sound patch added some excellent wind noise, but the engine sound didn't seem that great to me. It surprises me after GPL that subsequent sims have been weak in this area. Wind noise (blimey, travelling on a motorbike at 80mph was a noisy affair), transmission whine, suspension over bumps, they should be their. I've been to a grand prix and the sound on downchange is raw to say the least. Even with earplugs and a helmet I don't see how you can be isolated from these sounds. Again my poxy little motorbike ( I had a second youth and had a 17 year old's 125 screamer at the age of 30 to get to work) sounded more racey than this! Cheers Tony
Rafe, Tony, Oh dear, this is all my fault. Sorry, Rafe, I didn't mean to slag you, either. You've also seemed like a pretty reasonable guy to me. Is everything okay now? Please forgive me, everyone. --Steve "Rafe McAuliffe" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Sun, 23 Sep 2001 20:50:22 GMT, "Tony Rickard" > <[email hidden]> wrote: > > >Eek, this is going horribly wrong! > > > >Rafe's comments were not directed at me (I think!), but to a comment > >following Rafe's original post to RTFM. I was suggesting that Rafe's > >comments were constructive and not slagging off F1RC as was suggested by > >another poster once the thread began to lose its way. > > > >Clearly I should have kept all the references in my post but was
conscious
Quoted text (27 lines)> >the newsgroup police would beat me up. > > > No, you're pretty right there Tony, I was just annoyed that Mr Pjgtech > claimed that every issue I had could be solved by simply reading the > manual. > > To get back to what the original point was, I've since found that my > main problem was with the throttle set up. I had changed it to linear > (assuming that I would find that the most responsive) whilst changing > a lot of other settings. For some reason, the game wasn't reading full > throttle, so it seemed like I had some kind of traction control still > enabled, or that the game didn't model heavy wheelspin very well. > Changing it back to exponential fixed it (mostly). > > So I've eventually got it to drive pretty well, but it does take some > tweaking ;) The stiff front roll bar does give the car a nicer feel, a > bit more manoueverable. I need a decent sound patch though, the ones > I've tried are pretty average. Any suggestions? > > It still feels a bit too arcadey (compared with gp3 2000) but my gut > feeling is that my controller setup needs some major adjustments. More > testing needed I'm sure. But it is getting much nicer to drive, if > only the AI weren't completely insane ;) Don't know how they could > release a sim without internet connectivity with such shocking AI. > > Rafe Mc >
BTW, the official release date of F1 2001 is now Oct 6. Too bad EA just missed the USGP, surely a peak in the interest curve, marketing-wise. --Steve "Rafe McAuliffe" <[email hidden]> wrote in message news:[email hidden]... > > >I think he was suggesting that if you actually read the manual that came > >with the game you wouldn't have felt the need to come charging into a > >newsgroup to slag off the game for not having features that you in facthad
Quoted text (20 lines)> >not bothered to enable yourself. > > > >cheers > >John > > Hey, I was giving my first impressions having read many complimentary > reviews/opinions here in RAS. And I didn't think that it was worty of > the praise it had received. I also didn't think I was "slagging it > off", simply putting my views forward, and asking whether anyone else > was of the same opinion. Tony put forward some suggestions which I > have tried and seem to work quite well. End of story. > > How many of the features would I have been able to enable by reading > the manual that I hadn't done already? One, to change the chase view, > everything else was altered to remove all assist options. > > Thanks for the constructive comments, BTW. > > Rafe Mc >
On Mon, 24 Sep 2001 23:41:31 GMT, "Stephen Smith" <[email hidden]> wrote:
Quoted text (7 lines)>Rafe, Tony, > >Oh dear, this is all my fault. Sorry, Rafe, I didn't mean to slag you, >either. You've also seemed like a pretty reasonable guy to me. Is >everything okay now? Please forgive me, everyone. > >--Steve
NP. I think we all need a group hug, and a couple of beers :) Rafe Mc
er` ya gonna kiss too? hahaha Eeeeuuuuooowaa :)~ "Rafe McAuliffe" wrote: | NP. I think we all need a group hug, and a couple of beers :) | Rafe Mc "Stephen Smith"wrote:
Quoted text (8 lines)| >Rafe, Tony, | > | >Oh dear, this is all my fault. Sorry, Rafe, I didn't mean to slag you, | >either. You've also seemed like a pretty reasonable guy to me. Is | >everything okay now? Please forgive me, everyone. | > | >--Steve |
--- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.281 / Virus Database: 149 - Release Date: 9/18/2001
Only if you join in... LOL Rafe Mc On Tue, 25 Sep 2001 03:43:55 GMT, "Thom j." <[email hidden]> wrote:
Quoted text (23 lines)>er` ya gonna kiss too? hahaha Eeeeuuuuooowaa :)~ > >"Rafe McAuliffe" wrote: >| NP. I think we all need a group hug, and a couple of beers :) >| Rafe Mc > >"Stephen Smith"wrote: >| >Rafe, Tony, >| > >| >Oh dear, this is all my fault. Sorry, Rafe, I didn't mean to slag you, >| >either. You've also seemed like a pretty reasonable guy to me. Is >| >everything okay now? Please forgive me, everyone. >| > >| >--Steve >| > > > >--- >Outgoing mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.281 / Virus Database: 149 - Release Date: 9/18/2001 >
Again!! Eeeeeeeeeeeeeeeeeewwwwwwwwwwwwwww & yukko :)~ "Rafe McAuliffe" wrote: | Only if you join in... LOL | | Rafe Mc |"Thom j." wrote:
Quoted text (11 lines)| | >er` ya gonna kiss too? hahaha Eeeeuuuuooowaa :)~ | > | >"Rafe McAuliffe" wrote: | >| NP. I think we all need a group hug, and a couple of beers :) | >| Rafe Mc | > | >"Stephen Smith"wrote: | >| >Rafe, Tony, | >| > | >| >Oh dear, this is all my fault. Sorry, Rafe, I didn't mean to slag
you, | >| >either. You've also seemed like a pretty reasonable guy to me. Is | >| >everything okay now? Please forgive me, everyone. | >| > | >| >--Steve | >| --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.281 / Virus Database: 149 - Release Date: 9/18/2001

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