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Rec.Autos.Simulators Archive

N4 - Still Turns Right

13 posts by 10 people · 26 Sep 2001 16:17 UTC - 29 Sep 2001 00:10 UTC

Rush 26 Sep 2001 16:17 UTC#160920
I've worked on several nice N4 setups. The only remaining problem is I must have the wheel turned to the right going down the straights. It doesn't matter which track. I understand setting the car up to have more emphasis on making it easier turn to left, but I have the wheel (MadCatz Andretti) cranked to the right going down straighaways. How have ya'll overcome this? Thanks, Martin
Use 100% linear setting in the controller setup screen. You still have to have the wheel slighty to the right, but not fully cranked. Jason. Rush wrote:
Quoted text (13 lines)> > I've worked on several nice N4 setups. The only remaining problem is I must > have the wheel turned to the right going down the straights. It doesn't > matter which track. > > I understand setting the car up to have more emphasis on making it easier > turn to left, but I have the wheel (MadCatz Andretti) cranked to the right > going down straighaways. > > How have ya'll overcome this? > > Thanks, > Martin
-- Jason Monds http://www.proracingclub.com - Pro Racing Club! (GPL) http://www.scprc.com - Stock Car Division of the PRC. (N4, Fun Run Sims) (Please remove 'no extra spork' when replying)
Biz 26 Sep 2001 16:49 UTC↳ reply to Rush#160924
Thats the way it really is in real life as well, its not supposed to be straight going down the straightaways on most ovals if you're using a proper setup -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash Rush <[email hidden]> wrote in message news:Scns7.4$[email hidden]... > I've worked on several nice N4 setups. The only remaining problem is I must > have the wheel turned to the right going down the straights. It doesn't > matter which track. > > I understand setting the car up to have more emphasis on making it easier > turn to left, but I have the wheel (MadCatz Andretti) cranked to the right > going down straighaways. > > How have ya'll overcome this? > > Thanks, > Martin > >
On Wed, 26 Sep 2001 16:17:54 GMT, "Rush" <[email hidden]> wrote:
Quoted text (13 lines)>I've worked on several nice N4 setups. The only remaining problem is I must >have the wheel turned to the right going down the straights. It doesn't >matter which track. > >I understand setting the car up to have more emphasis on making it easier >turn to left, but I have the wheel (MadCatz Andretti) cranked to the right >going down straighaways. > >How have ya'll overcome this? > >Thanks, >Martin >
If you get a FFB wheel you will find the left pull is much less noticeable.
SimRacer 26 Sep 2001 17:05 UTC↳ reply to Rush#160930
Crank the linerity up, that will help with the pull (by decreasing required sterring travel). FF wont help much if the car and linearity aren't setup right, it can actually inflate the pull if the linearity isn't proplery adjusted to your taste, car setup, wheel, etc. I know, I have run this game with both FF (LWFF) and nonFF (TSW2 Cup) and both are affected. nonFF actually is "easier" to drive, you don't have to fight the FF in addition to other cars, the track and the weather. Rush <[email hidden]> wrote in message news:Scns7.4$[email hidden]... > I've worked on several nice N4 setups. The only remaining problem is Imust
Quoted text (13 lines)> have the wheel turned to the right going down the straights. It doesn't > matter which track. > > I understand setting the car up to have more emphasis on making it easier > turn to left, but I have the wheel (MadCatz Andretti) cranked to the right > going down straighaways. > > How have ya'll overcome this? > > Thanks, > Martin > >
This is my now stock answer to all such questions such as these: N3 dave henrie "Rush" <[email hidden]> wrote in message news:Scns7.4$[email hidden]... > I've worked on several nice N4 setups. The only remaining problem is Imust
Quoted text (13 lines)> have the wheel turned to the right going down the straights. It doesn't > matter which track. > > I understand setting the car up to have more emphasis on making it easier > turn to left, but I have the wheel (MadCatz Andretti) cranked to the right > going down straighaways. > > How have ya'll overcome this? > > Thanks, > Martin > >
I have a better one... TRIM TAB! Not everything real transfers to a simulation well... MGI listens. Does Papy? -Larry "Dave Henrie" <[email hidden]> wrote in message news:2Uts7.42865$[email hidden]...
Quoted text (13 lines)> This is my now stock answer to all such questions such as these: > > N3 > > dave henrie > "Rush" <[email hidden]> wrote in message > news:Scns7.4$[email hidden]... > > I've worked on several nice N4 setups. The only remaining problem is I > must > > have the wheel turned to the right going down the straights. It doesn't > > matter which track. > > > > I understand setting the car up to have more emphasis on making it
easier > > turn to left, but I have the wheel (MadCatz Andretti) cranked to theright
Quoted text (10 lines)> > going down straighaways. > > > > How have ya'll overcome this? > > > > Thanks, > > Martin > > > > > >
> I've worked on several nice N4 setups. The only remaining problem is Imust > have the wheel turned to the right going down the straights. It doesn't > matter which track. And that is wrong why? That is normal and the way it should be with a very asymmetrical setup. Also many straights are not flat and are banked. Set the car up symmetrical and it will not pull, and you will be dirt slow. make sure your wheel setup is 100% linear or very close to it to minimize the amount you have to steer left. If your wheel has a adjustable "dead zone", shrink this down some. You can slow down the steering ratio if need be to compensate for adjusting these other things. The way most real world oval racers handle this is their wheel is installed "turning left" (tires straight) so when they compensate for the pull on the straights the wheel is "straight" when in actuality the front tires are steering right a little. Norman "Rush" <[email hidden]> wrote in message news:Scns7.4$[email hidden]... > I've worked on several nice N4 setups. The only remaining problem is Imust
Quoted text (13 lines)> have the wheel turned to the right going down the straights. It doesn't > matter which track. > > I understand setting the car up to have more emphasis on making it easier > turn to left, but I have the wheel (MadCatz Andretti) cranked to the right > going down straighaways. > > How have ya'll overcome this? > > Thanks, > Martin > >
Work around with your castor and camber angles.. and you should be able to get a better results... other than that I can only think of 3 other "solutions": a. Get a proper wheel b. Get used to it. c. If both a and b. fails... : N3! -- ed_ "Rush" <[email hidden]> wrote in message news:Scns7.4$[email hidden]... > I've worked on several nice N4 setups. The only remaining problem is I must > have the wheel turned to the right going down the straights. It doesn't > matter which track. > > I understand setting the car up to have more emphasis on making it easier > turn to left, but I have the wheel (MadCatz Andretti) cranked to the right > going down straighaways. > > How have ya'll overcome this? > > Thanks, > Martin > >
Speaking of N3, Ed. Do you have any TPTCC setups for Bullrun? :) dave henrie "Ed Solheim" <[email hidden]> wrote in message news:1XFs7.2420$[email hidden]...
Quoted text (19 lines)> Work around with your castor and camber angles.. and you should be able to > get a better results... other than that I can only think of 3 other > "solutions": > > a. Get a proper wheel > b. Get used to it. > c. If both a and b. fails... : N3! > > -- > ed_ > > "Rush" <[email hidden]> wrote in message > news:Scns7.4$[email hidden]... > > I've worked on several nice N4 setups. The only remaining problem is I > must > > have the wheel turned to the right going down the straights. It doesn't > > matter which track. > > > > I understand setting the car up to have more emphasis on making it
easier > > turn to left, but I have the wheel (MadCatz Andretti) cranked to theright
Quoted text (10 lines)> > going down straighaways. > > > > How have ya'll overcome this? > > > > Thanks, > > Martin > > > > > >
"Dave Henrie" wrote: > Speaking of N3, Ed. Do you have any TPTCC setups for Bullrun? :) > dave henrie Afraid not Dave... last time I did TPTCC at Bull Run was with N2! You know if they got any plans for a TPTCC with N4? -- ed_
YES! We were 'told' (ssshhhh this is a secret...) that we might get some testing done BEFORE the current TPTCC season ends. We WILL do a Bullrun 1000 this year ONLINE but with two drivers each running one very LOOONNNNG session. Methinks those of us who have stayed with the N3 TPTCC will have a hard hard time figuring out these N4 monsters... :) dave henrie "Ed Solheim" <[email hidden]> wrote in message news:isGs7.2452$[email hidden]...
Quoted text (13 lines)> "Dave Henrie" wrote: > > > Speaking of N3, Ed. Do you have any TPTCC setups for Bullrun? :) > > dave henrie > > Afraid not Dave... last time I did TPTCC at Bull Run was with N2! > > You know if they got any plans for a TPTCC with N4? > > -- > ed_ > >
SimRacer wrote:
Quoted text (26 lines)> Crank the linerity up, that will help with the pull (by decreasing > required sterring travel). FF wont help much if the car and linearity > aren't setup right, it can actually inflate the pull if the linearity > isn't proplery adjusted to your taste, car setup, wheel, etc. I know, I > have run this game with both FF (LWFF) and nonFF (TSW2 Cup) and both are > affected. nonFF actually is "easier" to drive, you don't have to fight the > FF in addition to other cars, the track and the weather. > > > Rush <[email hidden]> wrote in message > news:Scns7.4$[email hidden]... >> I've worked on several nice N4 setups. The only remaining problem is I > must >> have the wheel turned to the right going down the straights. It doesn't >> matter which track. >> >> I understand setting the car up to have more emphasis on making it >> easier turn to left, but I have the wheel (MadCatz Andretti) cranked to >> the right going down straighaways. >> >> How have ya'll overcome this? >> >> Thanks, >> Martin >> >>
On the other hand if you have it set up right you don't have to fight the FF in the *turns*, which is part of the point of having to steer right to go straight. KFG

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