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PAPYBMP Converting to MIP

3 posts by 3 people · 02 Oct 2001 00:22 UTC - 03 Oct 2001 02:18 UTC

Schooner 02 Oct 2001 00:22 UTC#160293
Does anyone have any FAQs on using this to convert a BMP to a MIP for N4? I can extract the BMPs fine but when I try to create the MIP I get an error saying the following: "bitmap dimension not a power of 2" Any ideas on what I'm doing wrong?
Just a guess, but I would say it has something to do with your bitmap dimensions not being a power of 2. ;o) Okay seriously, I don't know what the requirements are in Papy's various games but I do know that in many graphic engines it is a requirement for bitmap dimensions to be a power of 2, i.e. 32x32, 64x64, 128x256, or whatever. They don't mipmap correctly if they aren't dimensioned that way. "Schooner" <[email hidden]> wrote in message news:rE8u7.34708$[email hidden]... > Does anyone have any FAQs on using this to convert a BMP to a MIP forN4? > I can extract the BMPs fine but when I try to create the MIP I get anerror > saying the following: > "bitmap dimension not a power of 2" > > Any ideas on what I'm doing wrong? > >
As Haqsau said, the BMP's should be 32x32, 64x64, 128x256, or whatever. Try opening the BMP's in your favorite paint program, then stretching or compressing them until they're a useable size, then resave them and try converting them again.. It'll distort the images a little though, but should work. Todd Wasson --- Performance Simulations Drag Racing and Top Speed Prediction Software http://PerformanceSimulations.Com

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