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F1 2001 PS2 Setups - Sensitivity Solved

8 posts by 4 people · 06 Oct 2001 03:12 UTC - 07 Oct 2001 18:52 UTC

John P. Wilson 06 Oct 2001 03:12 UTC#159682
All: Well! After two days of test-driving and number-crunching, I seem to have "figured out" the setup system of F1 2001. Boy, do I know more now than I ever did about car setup...! Guys and gals, this *really* is the GPL of the PlayStation2. I mean it - GT3 doesn't hold a *candle* to the simulation driving model in this game. If you recall, in my previous review post (on f1gamers.com), I commented that if downforce is set up for understeer, there is a screeching sound along straights, hindering top speed. I am stupid. I WAS BOTTOMING OUT. It took two days for me to realize that (by trial and error)! Doofus! After *properly* setting up my Ferrari F2001, I seem to have solved the following quirks of EA's masterpiece: 1. Overly-sensitive driving controls. 2. Oversteer on all parts of all tracks. 3. Unrealistic high-speed cornering ability. Here are my findings. Soon (perhaps), I will create a section of my website (home.austin.rr.com/jpwilson) that will host this information permanently for all to see and contribute to. Note: these are extreme values. I encourage you to use these as a base, and tweak to suit your driving style. This setup works well at medium-speed curcuits like Silverstone (my testbed). Tires: Compound is Hard Front Pressure is 23.5 psi Rear Pressure is 25.5 psi Aerodynamics: Front Wing is 1 Rear Wing is 20 Suspension: Front Ride Height is 50mm Front High Bump Stop is 50mm Front Low Bump Stop is 50mm Front Springs are 120n/mm Front Sway Bars are 300n/mm Rear Ride Height is 75mm Rear High Bump Stop is 75mm Rear Low Bump Stop is 75mm Rear Springs are 135n/mm Rear Sway Bars are 120n/mm Brakes: Brake Balance is 20 (1=front, 100=rear) Brake Strength is 30 Go forth and multiply! Comments welcome! E-mail me! - John P. Wilson - [email hidden]
In article <fEuv7.41070$[email hidden]>, [email hidden] says... > After *properly* setting up my Ferrari F2001, I seem to have solved the > following quirks of EA's masterpiece: > > 1. Overly-sensitive driving controls. > 2. Oversteer on all parts of all tracks. > 3. Unrealistic high-speed cornering ability. I don't suppose it's solved the fact that you have to use the stick shifter on the Ferrari wheel, or the fact you can't save those settings and have to plug them in before you race every time? Cheers, Rod.
"Rod Prince" <[email hidden]> wrote in message news:[email hidden]... > I don't suppose it's solved the fact that you have to use the stick > shifter on the Ferrari wheel, or the fact you can't save those settings > and have to plug them in before you race every time? LOL. Hmm, as I am using the Sony analog pad, I have to set up my car to steer with little nubs of rubber (hey, watch it...). - John P. Wilson - [email hidden]
After playing F1 for the PS2 for a couple of days now, I am thoroughly convinced that this is the best F1 racer ever made for console, and is possibly the best on any system ever. Very fun game, very fun and addictive gameplay. Overall, just an awesome game that everyone should experience once. "John P. Wilson" <[email hidden]> wrote in message news:fEuv7.41070$[email hidden]... > All: > Well! After two days of test-driving and number-crunching, I seem to have > "figured out" the setup system of F1 2001. Boy, do I know more now than I > ever did about car setup...! Guys and gals, this *really* is the GPL ofthe
Quoted text (16 lines)> PlayStation2. I mean it - GT3 doesn't hold a *candle* to the simulation > driving model in this game. > > If you recall, in my previous review post (on f1gamers.com), I commented > that if downforce is set up for understeer, there is a screeching sound > along straights, hindering top speed. I am stupid. I WAS BOTTOMING OUT. It > took two days for me to realize that (by trial and error)! Doofus! > > After *properly* setting up my Ferrari F2001, I seem to have solved the > following quirks of EA's masterpiece: > > 1. Overly-sensitive driving controls. > 2. Oversteer on all parts of all tracks. > 3. Unrealistic high-speed cornering ability. > > Here are my findings. Soon (perhaps), I will create a section of my
website > (home.austin.rr.com/jpwilson) that will host this information permanently > for all to see and contribute to. > > Note: these are extreme values. I encourage you to use these as a base,and
Quoted text (36 lines)> tweak to suit your driving style. This setup works well at medium-speed > curcuits like Silverstone (my testbed). > > Tires: > Compound is Hard > Front Pressure is 23.5 psi > Rear Pressure is 25.5 psi > > Aerodynamics: > Front Wing is 1 > Rear Wing is 20 > > Suspension: > Front Ride Height is 50mm > Front High Bump Stop is 50mm > Front Low Bump Stop is 50mm > Front Springs are 120n/mm > Front Sway Bars are 300n/mm > Rear Ride Height is 75mm > Rear High Bump Stop is 75mm > Rear Low Bump Stop is 75mm > Rear Springs are 135n/mm > Rear Sway Bars are 120n/mm > > Brakes: > Brake Balance is 20 (1=front, 100=rear) > Brake Strength is 30 > > Go forth and multiply! Comments welcome! E-mail me! > > - John P. Wilson > - [email hidden] > > > >
"rrevved" <[email hidden]> wrote in message news:[email hidden]... > John, does it support the right analog stick as a brake/throttle? > Does it save your control/preference settings? Does it allow > multiple car setups to be saved for multiple courses? RREVVED!!! Long time, no see! (Actually, it's been me - what, 2 years without sim driving?) It supports the left stick as the steering and the right stick as the throttle/brake, all of which have decent sensitivity and throw. Yes, it will save your controls and options settings, but NOT setups. You must set them yourself, everytime. The only time it keeps it for you is *inside* of a race weekend (i.e. session to session). > I may pick this one up, but not if it is a chore to use. On the contrary, I'm having as much fun with this (graphics combined with sound and modern cars) as I ever did with GPL. It takes some learning, and some setup (which requires more learning, lol), but it is loads of fun. And, it's the only racing game I've seen outside of maybe F1'97 (their producer's previous title - it's the same crew) that rewards *skill* and *precision,* rather than repetition and dumb luck. > How is the replay mode? Please don't ask me that, I've just eaten! :-) Not *that* bad. It reminds me of GP2's replays, only without the view changes (i.e. always from the TV view). Excellent effects and realism in the replays, though. The speeds are reflective of real life. > Does it shimmer, or does it have lots of jaggies? Absolutely not. It is the best looking racing title of all time, perhaps tieing (sp?) GT3. But it is much more reflective, reactive (real-time reflections, shadows, marshalls, flags, crowds), and *alive* than any racing sim I've seen. I get the distinct impression I'm really at these tracks. > What type of TV and what type of connection do you use? I'm using the broke-23-year-old setup. 19" Sanyo TV, A/V from PS2 to R/F converter, co-ax from R/F to TV. Through all that, it *still* looks amazing. I'd love to have a bigger TV though (had a dream about one last night...48'...). > Thanks for any comments. Anytime. I really think this is *it* on the PS2 for driving realism. GT3's physics pale in comparison. I can't think of hardly *any* things (i.e. physics model qualities) that are there in GPL and are not in F1. One other thing: visit www.f1gamers.com, and look for comments by F1Pete - he's the producer - or ask him a question. He's very friendly and knowledgeable about his games (F1'97 and F1 2001), and filled us in on a lot of things before the release. - John P. Wilson - [email hidden]
> does it support the right analog stick as a brake/throttle? Yes, it supports right analog braking and accelerating. > Does it save your control/preference settings? Yes. > Does it allow multiple car setups to be saved for multiple courses? Not sure. > > I may pick this one up, but not if it is a chore to use. > > How is the replay mode? Average. > > Does it shimmer, or does it have lots of jaggies? > Graphics are pretty good, not *quite* as good as GT3 but pretty damn good nonetheless. If GT3 would never have been released, we would all be drooling over these graphics. =) > What type of TV and what type of connection do you use? > S-Video connection on a 32" RCA television.
How are you proposing to stop understeer by using "1" on the front wing and hard tires? I tried your setup and I think it needs some work! Thanks for trying! JS "John P. Wilson" <[email hidden]> wrote in message news:fEuv7.41070$[email hidden]... > All: > Well! After two days of test-driving and number-crunching, I seem to have > "figured out" the setup system of F1 2001. Boy, do I know more now than I > ever did about car setup...! Guys and gals, this *really* is the GPL ofthe
Quoted text (16 lines)> PlayStation2. I mean it - GT3 doesn't hold a *candle* to the simulation > driving model in this game. > > If you recall, in my previous review post (on f1gamers.com), I commented > that if downforce is set up for understeer, there is a screeching sound > along straights, hindering top speed. I am stupid. I WAS BOTTOMING OUT. It > took two days for me to realize that (by trial and error)! Doofus! > > After *properly* setting up my Ferrari F2001, I seem to have solved the > following quirks of EA's masterpiece: > > 1. Overly-sensitive driving controls. > 2. Oversteer on all parts of all tracks. > 3. Unrealistic high-speed cornering ability. > > Here are my findings. Soon (perhaps), I will create a section of my
website > (home.austin.rr.com/jpwilson) that will host this information permanently > for all to see and contribute to. > > Note: these are extreme values. I encourage you to use these as a base,and
Quoted text (35 lines)> tweak to suit your driving style. This setup works well at medium-speed > curcuits like Silverstone (my testbed). > > Tires: > Compound is Hard > Front Pressure is 23.5 psi > Rear Pressure is 25.5 psi > > Aerodynamics: > Front Wing is 1 > Rear Wing is 20 > > Suspension: > Front Ride Height is 50mm > Front High Bump Stop is 50mm > Front Low Bump Stop is 50mm > Front Springs are 120n/mm > Front Sway Bars are 300n/mm > Rear Ride Height is 75mm > Rear High Bump Stop is 75mm > Rear Low Bump Stop is 75mm > Rear Springs are 135n/mm > Rear Sway Bars are 120n/mm > > Brakes: > Brake Balance is 20 (1=front, 100=rear) > Brake Strength is 30 > > Go forth and multiply! Comments welcome! E-mail me! > > - John P. Wilson > - [email hidden] > > >

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