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Create Heat tracks with notepad!

7 posts by 2 people · 07 Oct 2001 08:11 UTC - 10 Oct 2001 01:41 UTC

Dave Pollatsek 07 Oct 2001 08:11 UTC#159511
(For advanced, ambitious, and extremely patient users only!) For those who don't have Multigen, I threw together this little program to convert from a text file format to a subset of .FLT that can be fed to mkworld. It's available at http://www.mgiracing.com/mkflt01.zip (mkflt.exe, source code and sample "fooland track" included, but it's basically a green square) Note that this is an experimental, unsupported release--don't even bother downloading this unless you have mkworld already and are a proficient res editor. It will probably work with Viper's mkworld with perhaps some modification such as setting the version number. It may even require modification to run with the shipped version of Heat, that's how half-assed this is! -Dave P. MGI
Dave, I've posted this info on the Blackhole Motorsports Forum - "Nascar Heat Editing" http://forums.bhmotorsports.com/cgi-bin/ultimatebb.cgi Seems to be well received! I figured the key people who do the tracks and mods would be able to make heads & tails of it! Perhaps you can drop in from time to time as some folks come looking for Viper stuff too. Since you know your stuff, perhaps you could lend some insight to the community. The mods are coming along nicely, and tracks too, but just a little slower! The news of this "Util" has created a spark! :) Well, thanks for listening.... Bobo88
Dave, I've posted this info on the Blackhole Motorsports Forum - "Nascar Heat Editing" http://forums.bhmotorsports.com/cgi-bin/ultimatebb.cgi Seems to be well received! I figured the key people who do the tracks and mods would be able to make heads & tails of it! Perhaps you can drop in from time to time as some folks come looking for Viper stuff too. Since you know your stuff, perhaps you could lend some insight to the community. The mods are coming along nicely, and tracks too, but just a little slower! The news of this "Util" has created a spark! :) Well, thanks for listening.... Bobo88
Dave, I've posted this info on the Blackhole Motorsports Forum - "Nascar Heat Editing" http://forums.bhmotorsports.com/cgi-bin/ultimatebb.cgi Seems to be well received! I figured the key people who do the tracks and mods would be able to make heads & tails of it! Perhaps you can drop in from time to time as some folks come looking for Viper stuff too. Since you know your stuff, perhaps you could lend some insight to the community. The mods are coming along nicely, and tracks too, but just a little slower! The news of this "Util" has created a spark! :) Well, thanks for listening.... Bobo88
Bobo88 08 Oct 2001 02:23 UTC↳ reply to Bobo88#159403
Sorry for the three-peat! System warned it would not post, so i tried again, again, again, . . . . . . . Bobo88
a version 0.2 is up (http://www.mgiracing.com/mkflt02.zip) with viper support, a viper mkworld (we haven't made heat's mkworld public due to cheating concerns), and the ability to reference .mod (Heat format) files in the script (e.g., terrain.mod, scenery.mod) so you don't actually have to model the track in notepad (except walls and roadpaths). (Note: this pile of pants is AS IS!) -Dave P. Your two dopplegangers won't feel hurt if I only reply to one of the three of you, will they? ;) "Bobo88" <[email hidden]> wrote in message news:d68w7.65834$[email hidden]... > Sorry for the three-peat! > > System warned it would not post, so i tried again, again, again, . . . . .. > . > > Bobo88 > >
Thanks, Dave! Although I'm not a creater of tracks, I'll make sure it gets to the proper individuals! Sorry about that extra, extra post! Guess I wanted to make sure you saw it! :) Bobo88 "Dave Pollatsek" <[email hidden]> wrote in message news:3bc3a0e1$0$322$[email hidden]... > a version 0.2 is up (http://www.mgiracing.com/mkflt02.zip) with viper > support, a viper mkworld (we haven't made heat's mkworld public due to > cheating concerns), and the ability to reference .mod (Heat format) filesin > the script (e.g., terrain.mod, scenery.mod) so you don't actually have to > model the track in notepad (except walls and roadpaths). (Note: this pileof
Quoted text (11 lines)> pants is AS IS!) > -Dave P. > > Your two dopplegangers won't feel hurt if I only reply to one of the three > of you, will they? ;) > > "Bobo88" <[email hidden]> wrote in message > news:d68w7.65834$[email hidden]... > > Sorry for the three-peat! > > > > System warned it would not post, so i tried again, again, again, . . . .
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Quoted text (8 lines)> . > > . > > > > Bobo88 > > > > > >

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