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F1-2001 v GP3

20 posts by 13 people · 08 Oct 2001 14:01 UTC - 15 Oct 2001 09:30 UTC

F1 2001 versus GP3 2000 comparison

A GP3 2000 fan compared it with EA's new F1 2001 after initial setup problems. Iain Mackenzie said F1 2001 was taking over from GP3 for him, while others held off over the lack of force feedback, which ISI was said to be patching. Posters noted F1 2001 ran its physics at 200 Hz compared with 50 Hz in F1 2000, and agreed GPL ran at 288 Hz.

game comparisonF1 2001Grand Prix 3

Automated summary.

The Driver 08 Oct 2001 14:01 UTC#159358
OK, I`ve both games and love playing GP3-2000 ( updated to 2001 ), but i`ve gone and bought EA new title F1-2001 for my PC, it`s an average pc AMD-Thunderbird 1.4Ghz... 500+mb, GeForce 2 GTS (64mb), s-b-live..etc... So i got back EB in Poole, installed the game tried to play in 1024x768 ( or what ever ) and the game moved like a sliding picture show... oh shit i thought ea have stitched me up again.. ( F1-2000 very bad ) so on the net i went read about using old Nividia drivers, so thats what i did...12.90 was what i ended up using, and boy what a difference.... I now play in 1280x1024 with all set to max... except the pit crew...... that hilights in red if i put it to full...? I`ve yet to try it on full.. Now the game only stutters when i spin with my foot hard down on the gas pedal...? i think it may be the smoke..? not sure. What is odd is that the game plays better using a higher res..much like it`s predesesors...? I like the feel of the car... you can feel the way it moves around on the grooves..esp on/off throttle through corners. It`s made me a smoother driver already.. You can brake late and go from 7th geat to 2nd in mere meters or the car swaps ends much like in real life, GP3 limits how fast you can change down. I prefer the rain in GP3 as the track reflections are amazing.. in F1-2001 the track dosn`t change colour or anything, you just get dark sky and rain.....? The AI is much better, but needs much fiddling with... I was battl`ing Kimi as the US- GP this morning.. and if i looked down the inside at the corner underbraking he would often lift of the brake pedal and run into the corner hot... lose the rear end then gather it all up in front of my nose !! VERY COOL !.. there speeds are a little down on the straights but the make up for it on the twisty bits... The rules and better.. stop go`s for jumping the chicaines and for cutting corners..as well as for jumping starts. I`ve got my Logitech wheel set up so that.. the buttons are as follows.... pit limit, pit call, clutch, LCD screen change. The last thing is a neat feature.. as when you become more comftable with the car you can scrole through the settings and readings of the car with the flick of a button.. ( on the straights is best ).. You get all the gaps to other cars on the diplay ( as well as pit guy calling front and rear gaps ) you can see damage, fuel needed for race, wing settings..,Penilties, theres also a picture showing the tyre temps/wear, car skid plate on ground... and more. The pit stops are good.. although without help it`s hard sometimes to get on the spot... Also good is the way that if you brake a front wheel off ( plus other things ) you struggle back to the pits only for your race to end.... not like in GP3 where i`ve got back with just two wheels and 21 sec`s later am back in the race...? I`m not putting GP3 down, it`s a much more stable game...with a lot of good surport and features..and i will still play it lots. Having the clutch on a button on the wheel is cool, as at the start of races where you are on a slop.. you have to hold the brake down, blip the trottle, hold the clutch and keep it in first gear... when the lights go out... you launch... many of the other cars can stall on the grid or fail to launch. They lose gears... catch fire... smoke.. you name it.... The graphics are great.. the sound is amazing... even when you go over those few bricks at the start finsih line in the Indy track you get a little blip of a rumble.... The wind noise is scray...and the pit voice is neat.... even Jim what`s his name from ITV is in it...? You can drive a two seater Minardi,Arrows and the 3 seater Arrows.... The cars are pretty true to there real grid places.... the Prost is crap.... and the Mclaren humble..the Ferrari Awsome and the Williams mighty ! ( my choice ) They have the correct gears ie 7... etc.. The game is also a little hhhhhmmmmmmmm how do i say.... "shit at times", it`s a bit hungry on the pro and graphics card side, also my car sometimes floats above the track if i have dry soft`s on in the rain......? i mean by about 3/4 feet... and it pitchs like something used in Star Wars to get across the desert.....? plus theres no collision on wheels or wings left in the road.... these parts kind of fall off but floating up in the air the just sit on the ground......? it looks naff.... The lack of force feedback reminds me of GP2.. very nice... but with F.F. would be better... Also one thing i do like is the way the cars feel free to move about........? for some reason in GP 1/2/3 i`ve always felt like the cockpit was just a drawing in front of me, and if there was a car pn my inside on a corner i was kept wide buy some invisible force.....? also it seems harder to move side to side on the track it relation to your true speed.. but F1-2001 seems much better than that... you can float into corners.... ie..like what Michael does... oversteer into some corners.. very nice 4 wheel drifts..... front end understeer controllable on the throttle...many other things that take time to find.. Once you have the game set up though don`t go changing it.. as I tried messing with the res size to see what it did.. and it just seemed shit... Gp3 will stay on my hard drive, but F1-2001 will also ! unlike 2000, CS-2000 !
So what was the verdict? Is there a winner, or do we have a draw? Rafe Mc On Mon, 8 Oct 2001 15:01:31 +0100, "The Driver" <[email hidden]> wrote: >OK, I`ve both games and love playing GP3-2000 ( updated to 2001 ), but i`ve >gone and bought EA new title F1-2001 for my PC, it`s an average pc >AMD-Thunderbird 1.4Ghz... 500+mb, GeForce 2 GTS (64mb), s-b-live..etc...
"The Driver" <[email hidden]> writes: > OK, I`ve both games and love playing GP3-2000 ( updated to 2001 ), but i`ve > gone and bought EA new title F1-2001 for my PC, it`s an average pc > AMD-Thunderbird 1.4Ghz... 500+mb, GeForce 2 GTS (64mb), s-b-live..etc... OMG! If that is a average system, what is a top of the line then ? -- Olav K. Malmin, Cel566@850, V5, 128 MB ram :) remove .spam when replying
"Olav K. Malmin" wrote... > "The Driver" <[email hidden]> writes: > > > OK, I`ve both games and love playing GP3-2000 ( updated to 2001 ), buti`ve > > gone and bought EA new title F1-2001 for my PC, it`s an average pc > > AMD-Thunderbird 1.4Ghz... 500+mb, GeForce 2 GTS (64mb), s-b-live..etc... > > OMG! If that is a average system, what is a top of the line then ?I suppose you could add gold-plated wires for the speakers... > -- > Olav K. Malmin, Cel566@850, V5, 128 MB ram :)Tony Whitley AMD-Thunderbird [email hidden]... 320mb, GeForce 2 Mx, SB 16(!)
Rafe As you know I'm a big GP3 (2000) fan, but F1 2001 is taking over! Iain "Rafe McAuliffe" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> So what was the verdict? Is there a winner, or do we have a draw? > > Rafe Mc > > > On Mon, 8 Oct 2001 15:01:31 +0100, "The Driver" > <[email hidden]> wrote: > > >OK, I`ve both games and love playing GP3-2000 ( updated to 2001 ), but
i`ve > >gone and bought EA new title F1-2001 for my PC, it`s an average pc > >AMD-Thunderbird 1.4Ghz... 500+mb, GeForce 2 GTS (64mb), s-b-live..etc... >
On Tue, 9 Oct 2001 20:57:33 +0100, "Iain Mackenzie" <[email hidden]> wrote: >Rafe >As you know I'm a big GP3 (2000) fan, but F1 2001 is taking over! >Iain Sounds good, but I'm still annoyed that I'll have to get a new video card to run it!!! Grrrrr!!! Good to hear that from a Gp3 2000 fan, I never thought much of f1 2000. Mind you, I've never tried f1CS2000 which I hear was a fair improvement over the original. Sounds like this one is the business :) Rafe Mc
On Tue, 9 Oct 2001 20:13:02 +0100, "Tony Whitley" <[email hidden]. c o . u k> wrote:
Quoted text (11 lines)> >"Olav K. Malmin" wrote... >> "The Driver" <[email hidden]> writes: >> >> > OK, I`ve both games and love playing GP3-2000 ( updated to 2001 ), but >i`ve >> > gone and bought EA new title F1-2001 for my PC, it`s an average pc >> > AMD-Thunderbird 1.4Ghz... 500+mb, GeForce 2 GTS (64mb), s-b-live..etc... >> >> OMG! If that is a average system, what is a top of the line then ? >I suppose you could add gold-plated wires for the speakers...
And a pair of fluffy dice... Rafe Mc
ISI have said a patch is coming very soon, so don't be put off. Iain "Damien Smith" <[email hidden]> wrote in message news:9q1842$kuv34$[email hidden]... > As impressive as F12001 sounds, I can't bring myself to buy it withoutFF - > that's one of my favourite aspects of GP3-2000. > >
On Wed, 10 Oct 2001 20:33:45 +1000, "Damien Smith" <[email hidden]> wrote: >As impressive as F12001 sounds, I can't bring myself to buy it without FF - >that's one of my favourite aspects of GP3-2000. There have been several hardcore GPL fans who are saying that the physics are good enough in F1 2001 that they still get a good "feel" even without the Force Feedback -- and these are guys who typically use Force Feedback in GPL. If it's this good without Force Feedback, just think how it's going to be once they release the patch! -- JB
On Wed, 10 Oct 2001 20:16:15 GMT, [email hidden] (John Bodin) wrote:
Quoted text (7 lines)>There have been several hardcore GPL fans who are saying that the >physics are good enough in F1 2001 that they still get a good "feel" >even without the Force Feedback -- and these are guys who typically >use Force Feedback in GPL. If it's this good without Force Feedback, >just think how it's going to be once they release the patch! > >-- JB
I read today that F12001 uses a 200hz physics engine and that F12000 used a 50hz physics engine. That means that F12001 can calculate 200 different physics states in the same time it would take F12000 to do 50. Wonder what GPL uses.
On Wed, 10 Oct 2001 20:01:12 +0100, "Iain Mackenzie" <[email hidden]> wrote: >ISI have said a patch is coming very soon, so don't be put off. >Iain Please - no more 'soon to be released patch' talks :) Andre
Quoted text (9 lines)>"Damien Smith" <[email hidden]> wrote in message >news:9q1842$kuv34$[email hidden]... >> As impressive as F12001 sounds, I can't bring myself to buy it without >FF - >> that's one of my favourite aspects of GP3-2000. >> >> > >
On Wed, 10 Oct 2001 22:44:51 -0400, Dave Ryerson <[email hidden]> wrote:
Quoted text (16 lines)>On Wed, 10 Oct 2001 20:16:15 GMT, [email hidden] (John >Bodin) wrote: > > >>There have been several hardcore GPL fans who are saying that the >>physics are good enough in F1 2001 that they still get a good "feel" >>even without the Force Feedback -- and these are guys who typically >>use Force Feedback in GPL. If it's this good without Force Feedback, >>just think how it's going to be once they release the patch! >> >>-- JB > >I read today that F12001 uses a 200hz physics engine and that F12000 >used a 50hz physics engine. That means that F12001 can calculate 200 >different physics states in the same time it would take F12000 to do >50. Wonder what GPL uses.
IIRC, GPL uses a 250Hz engine. I'm guessing that SOS 37 uses a 5 Hz engine :D Rafe Mc
I *think* GPL runs at 288hz -- Ian P <email invalid due to spam> Rafe McAuliffe wrote > > IIRC, GPL uses a 250Hz engine. I'm guessing that SOS 37 uses a 5 Hz > engine :D > > Rafe Mc
On Thu, 11 Oct 2001 13:34:25 GMT, [email hidden] (Rafe McAuliffe) wrote:
Quoted text (7 lines)>>I read today that F12001 uses a 200hz physics engine and that F12000 >>used a 50hz physics engine. That means that F12001 can calculate 200 >>different physics states in the same time it would take F12000 to do >>50. Wonder what GPL uses. > >IIRC, GPL uses a 250Hz engine. I'm guessing that SOS 37 uses a 5 Hz >engine :D
I believe it's actually 288 Hz... Remco
On Thu, 11 Oct 2001 13:34:25 GMT, [email hidden] (Rafe McAuliffe) wrote: >IIRC, GPL uses a 250Hz engine. I'm guessing that SOS 37 uses a 5 Hz >engine :D GPL uses 288hz if I remember correctly.. Andre >Rafe Mc
Rafe McAuliffe <[email hidden]> wrote in message news:[email hidden]...
Quoted text (24 lines)> On Wed, 10 Oct 2001 22:44:51 -0400, Dave Ryerson <[email hidden]> > wrote: > > >On Wed, 10 Oct 2001 20:16:15 GMT, [email hidden] (John > >Bodin) wrote: > > > > > >>There have been several hardcore GPL fans who are saying that the > >>physics are good enough in F1 2001 that they still get a good "feel" > >>even without the Force Feedback -- and these are guys who typically > >>use Force Feedback in GPL. If it's this good without Force Feedback, > >>just think how it's going to be once they release the patch! > >> > >>-- JB > > > >I read today that F12001 uses a 200hz physics engine and that F12000 > >used a 50hz physics engine. That means that F12001 can calculate 200 > >different physics states in the same time it would take F12000 to do > >50. Wonder what GPL uses. > > IIRC, GPL uses a 250Hz engine. I'm guessing that SOS 37 uses a 5 Hz > engine :D > > Rafe Mc
And then they filter it... Stephen
On Thu, 11 Oct 2001 14:23:07 GMT, [email hidden] (Andre Warringa) wrote:
Quoted text (9 lines)>On Thu, 11 Oct 2001 13:34:25 GMT, [email hidden] (Rafe >McAuliffe) wrote: > >>IIRC, GPL uses a 250Hz engine. I'm guessing that SOS 37 uses a 5 Hz >>engine :D > >GPL uses 288hz if I remember correctly.. > >Andre
I stand corrected :) Rafe Mc
"Andre Warringa" and others wrote...
Quoted text (9 lines)> On Thu, 11 Oct 2001 13:34:25 GMT, [email hidden] (Rafe > McAuliffe) wrote: > > >IIRC, GPL uses a 250Hz engine. I'm guessing that SOS 37 uses a 5 Hz > >engine :D > > GPL uses 288hz if I remember correctly.. > > Andre
As the Americans say (in the movies) "Like, totally anal, dude". Tony Whitley
Dear Mr Driver :-) I very appreciate your posting, I have just bought F12001 but have been an adamant GP3 +- 2000 fan so the things which you point out being better in one and not the other I will try. It's nice to be impartial right :-/ Ian.

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