Qualifying times are not reporting
Any ideas?
Thx
Tim,
Known bug with the last patch. To get the qualifying times, save the q
results after the qualifying session. After the race, save the race results
with a different name. If you need to import them into another program for
scoring, you'll have to edit the html to copy the table from the q-session
file and paste it into the final results.
Jeff Causey
FrogDog Racing
www.frogdogracing.com
"Tim" <[email hidden]> wrote in message
news:aMmw7.67080$[email hidden]...
Quoted text (7 lines)
> Qualifying times are not reporting > Any ideas? > > Thx > > >Spot on Jeff, I might add to try to do this as innocuously as possible since
the program I use (Rathbone's Points Calculator) will give you an error if
the HTML form is not quite "right" after editing it to add the Q times.
Otherwise very sound advice. The leaked readme.txt from the upcoming patch
says that they have apparently corrected the 0.000 Q times after the start
of the race.
Jeff Causey <[email hidden]> wrote in message
news:3bc21d79$[email hidden]...
> Tim,
>
> Known bug with the last patch. To get the qualifying times, save the q
> results after the qualifying session. After the race, save the raceresults
> with a different name. If you need to import them into another programfor
Quoted text (18 lines)
> scoring, you'll have to edit the html to copy the table from the q-session > file and paste it into the final results. > > Jeff Causey > FrogDog Racing > www.frogdogracing.com > > "Tim" <[email hidden]> wrote in message > news:aMmw7.67080$[email hidden]... > > Qualifying times are not reporting > > Any ideas? > > > > Thx > > > > > > > >Also.... the server's race results file (HTML) saves the qualifying info
correctly. For some reason it wasn't messed up in the patch, like the
client's files were.
-Paul
Western States Racing League
www.wsrlracing.com
"SimRacer" <[email hidden]> wrote in message
news:iBpw7.67680$[email hidden]...
> Spot on Jeff, I might add to try to do this as innocuously as possiblesince
q-session
Quoted text (17 lines)
> the program I use (Rathbone's Points Calculator) will give you an error if > the HTML form is not quite "right" after editing it to add the Q times. > > Otherwise very sound advice. The leaked readme.txt from the upcoming patch > says that they have apparently corrected the 0.000 Q times after the start > of the race. > > Jeff Causey <[email hidden]> wrote in message > news:3bc21d79$[email hidden]... > > Tim, > > > > Known bug with the last patch. To get the qualifying times, save the q > > results after the qualifying session. After the race, save the race > results > > with a different name. If you need to import them into another program > for > > scoring, you'll have to edit the html to copy the table from theQuoted text (19 lines)
> > file and paste it into the final results. > > > > Jeff Causey > > FrogDog Racing > > www.frogdogracing.com > > > > "Tim" <[email hidden]> wrote in message > > news:aMmw7.67080$[email hidden]... > > > Qualifying times are not reporting > > > Any ideas? > > > > > > Thx > > > > > > > > > > > > > > >I checked the server file
They werent there
Paul E <[email hidden]> wrote in message
news:[email hidden]...
> Also.... the server's race results file (HTML) saves the qualifying info
> correctly. For some reason it wasn't messed up in the patch, like the
> client's files were.
On Mon, 08 Oct 2001 19:03:34 GMT, "Tim" <[email hidden]>
wrote:
>Qualifying times are not reporting
>Any ideas?
As others wrote, it is a bug.
Save the replay and open it with N4 Replay Analyser:
http://home.bip.net/martin/n4ra
It will show you the times and a lot more.
Cheers,
/Martin
You have to set the auto_export_standings entry to 1. It's something
like that. Search for export in the core.ini.
Tim wrote:
--
Jason Monds
http://www.proracingclub.com - Pro Racing Club! (GPL)
http://www.scprc.com - Stock Car Division of the PRC. (N4, Fun Run Sims)
(Please remove 'no extra spork' when replying)
Quoted text (9 lines)
> > I checked the server file > They werent there > > Paul E <[email hidden]> wrote in message > news:[email hidden]... > > Also.... the server's race results file (HTML) saves the qualifying info > > correctly. For some reason it wasn't messed up in the patch, like the > > client's files were.That wouldn't be a shameless plug would it Martin? ;)
NR4 Replay Analyser has found a home within our league it is a GREAT
addition to this game, thanks Martin for your time and effort here. I have
learned better lines most everywhere when I could "capture" a better driver
in a replay, and the reports are awesome. I just wish it could generate the
Summary report on larger replay files, but it's free and I'll take what I
can get...It did take me a while to figure out the erratic slip angle for
the competitors when it was that lovely "warp" side-to-side tango that the
game was showing just as one would see on track in real time. Great app!
Back on topic: The previous poster was correct, the server auto_export has
to be activated, but once it is it will export all the stats correctly. The
0.000 qaulifying bug is on the client end of the deal.
Simracer
Martin Granberg <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (18 lines)
> On Mon, 08 Oct 2001 19:03:34 GMT, "Tim" <[email hidden]> > wrote: > > >Qualifying times are not reporting > >Any ideas? > > As others wrote, it is a bug. > > Save the replay and open it with N4 Replay Analyser: > > http://home.bip.net/martin/n4ra > > It will show you the times and a lot more. > > Cheers, > > /Martin >The only place i see that is in the palyer.ini file
The server paler name, server_00, in this case, has that set to 1
Still get 0 q times
Jason Monds <[email hidden]> wrote in message
news:[email hidden]...
info
Quoted text (11 lines)
> You have to set the auto_export_standings entry to 1. It's something > like that. Search for export in the core.ini. > > Tim wrote: > > > > I checked the server file > > They werent there > > > > Paul E <[email hidden]> wrote in message > > news:[email hidden]... > > > Also.... the server's race results file (HTML) saves the qualifyingQuoted text (8 lines)
> > > correctly. For some reason it wasn't messed up in the patch, like the > > > client's files were. > > -- > Jason Monds > http://www.proracingclub.com - Pro Racing Club! (GPL) > http://www.scprc.com - Stock Car Division of the PRC. (N4, Fun Run Sims) > (Please remove 'no extra spork' when replying)Tim, that should work unless you are running multiple servers at once off
the same player.ini file. Are you running as a dedicated server, or hosting
as "pseudo"server? This only works with a true dedicated server I think.
(And you are correct, it is in the player.ini within the dedicated server
"player" directory.)
It works with our league's server anyway...my only other advice is to make
sure that you are looking at the correct server player.ini in case you have
multiple servers setup.
Tim <[email hidden]> wrote in message
news:0_Hw7.96458$[email hidden]...
the
Quoted text (19 lines)
> The only place i see that is in the palyer.ini file > The server paler name, server_00, in this case, has that set to 1 > Still get 0 q times > > Jason Monds <[email hidden]> wrote in message > news:[email hidden]... > > You have to set the auto_export_standings entry to 1. It's something > > like that. Search for export in the core.ini. > > > > Tim wrote: > > > > > > I checked the server file > > > They werent there > > > > > > Paul E <[email hidden]> wrote in message > > > news:[email hidden]... > > > > Also.... the server's race results file (HTML) saves the qualifying > info > > > > correctly. For some reason it wasn't messed up in the patch, likeQuoted text (9 lines)
> > > > client's files were. > > > > -- > > Jason Monds > > http://www.proracingclub.com - Pro Racing Club! (GPL) > > http://www.scprc.com - Stock Car Division of the PRC. (N4, Fun Run Sims) > > (Please remove 'no extra spork' when replying) > >Yea, we're running multiple servers
And right now they're not automated, we start them with remote access
I'll shut all but one off and test it
If it works I'll create separate player files
Thx
SimRacer <[email hidden]> wrote in message
news:%WJw7.71216$[email hidden]...
> Tim, that should work unless you are running multiple servers at once off
> the same player.ini file. Are you running as a dedicated server, orhosting
> as "pseudo"server? This only works with a true dedicated server I think.
> (And you are correct, it is in the player.ini within the dedicated server
> "player" directory.)
>
> It works with our league's server anyway...my only other advice is to make
> sure that you are looking at the correct server player.ini in case youhave
> multiple servers setup
On Tue, 09 Oct 2001 18:27:52 GMT, "SimRacer" <[email hidden]>
wrote:
>That wouldn't be a shameless plug would it Martin? ;)
It would :)
Glad you like the program. We were about to release a new version last
week but decided to wait until we finish one more new feature which
will be included in both GPLRA and N4RA.
Cheers,
/Martin


































