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F1 2001 almost unites ras!!

23 posts by 15 people · 09 Oct 2001 20:02 UTC - 11 Oct 2001 14:40 UTC

Has F1 2001 united the newsgroup?

Iain Mackenzie remarked that almost everyone agreed F1 2001 was the best modern F1 sim. Most owners agreed once driver problems were solved, though some noted the lack of AI in multiplayer and telemetry. Ian P struggled to get split-axis pedals working, which became a troubleshooting discussion.

review/impressionscommunity/metaF1 2001

Automated summary.

Iain Mackenzie 09 Oct 2001 20:02 UTC#159119
It's been years since I've seen ras so united behind a modern F1 title as F1 2001. Not quite everyone, but almost everyone seems to agree that it is the best modern F1 sim around! Amazing! Iain
Spooky Isn't it : ) I absolutely love it ISI have hit the spot with this one, it's taken me 3 days to get it running sweet but now I have wow !!! Regards Mike On Tue, 9 Oct 2001 21:02:14 +0100, "Iain Mackenzie" <[email hidden]> wrote: >It's been years since I've seen ras so united behind a modern F1 title as F1 >2001. Not quite everyone, but almost everyone seems to agree that it is the >best modern F1 sim around! Amazing! >Iain >
HOORAY EA!!!!!! Iain Mackenzie wrote:
Quoted text (7 lines)> It's been years since I've seen ras so united behind a modern F1 title as F1 > 2001. Not quite everyone, but almost everyone seems to agree that it is the > best modern F1 sim around! Amazing! > Iain > > >
On Tue, 09 Oct 2001 22:36:25 +0100, Rob Swindells <[email hidden]> wrote: >HOORAY EA!!!!!! > And EA will continue to refine the game franchise every year just like they do with all their other sports titles.
"Iain Mackenzie" <[email hidden]> wrote in message news:fJIw7.7846$[email hidden]... > It's been years since I've seen ras so united behind a modern F1 title asF1 > 2001. Not quite everyone, but almost everyone seems to agree that it isthe > best modern F1 sim around! Amazing! > Iain Maybe I'm the lone dissenter, but I wasn't very impressed with the graphics I saw when it was demo'ed at the USGP last month. No, I didn't get a chance to try it out but after buying F1 2000 then F1 2000 Championship Season the game looked almost identical as far as graphics go. Are the changes in gameplay really that striking? Is there anyone out there who can compare F1 2000 CS to F1 2001? tia
On Tue, 9 Oct 2001 21:02:14 +0100, "Iain Mackenzie" <[email hidden]> wrote: >It's been years since I've seen ras so united behind a modern F1 title as F1 >2001. Not quite everyone, but almost everyone seems to agree that it is the >best modern F1 sim around! Amazing! >Iain > Perhaps I have been reading ras in another dimenision, it doesnt seem this way to me.
On Wed, 10 Oct 2001 03:21:39 GMT, Jaker Amjet <[email hidden]> wrote:
Quoted text (11 lines)>On Tue, 9 Oct 2001 21:02:14 +0100, "Iain Mackenzie" ><[email hidden]> wrote: > >>It's been years since I've seen ras so united behind a modern F1 title as F1 >>2001. Not quite everyone, but almost everyone seems to agree that it is the >>best modern F1 sim around! Amazing! >>Iain >> > >Perhaps I have been reading ras in another dimenision, it doesnt seem >this way to me.
I think there have been a lot of problems, and people have complained about it when it's not running right. Once the driver issues have been sorted, everyone seems to be approving... Rafe Mc, who hasn't even run it himself anyway :D
Mike Blackmore <[email hidden]> wrote in message news:[email hidden]... > Spooky Isn't it : ) > > I absolutely love it ISI have hit the spot with this one, it's taken > me 3 days to get it running sweet but now I have wow !!! > > Regards Mike What is a shame is that 80% of the buyers aren't the type to scan newsgroups, comb the internet and tweak their various .ini and .cfg files. I can start to understand why the consoles are starting to win out, because with a stable hardware platform to develop on, things either work or don't work straight out of the box. With F1CS, the automatic graphics config buried a low system rating value in the .ini file. The textures were of course horrible. Manually bumping this number up gave me a much better looking sim, at the loss of only 1 or 2 fps. If someone didn't think to edit the file, they would wonder why the game looks so poor. They would also falsely assume the game is a bad product and would shelve it. On the other hand, the very "tweakability" makes PC sims what they are. New textures, edited tracks, new car models. Wheee! Still waiting for the F1-2001 demo before I buy it for my marginal PC. Stephen
I Bought them all, and F1 2001 is a major step up, i really wasn't that impressed with the previous offerings. That said F1 2001 isnt perfect. No AI in Multiplayer and not GPL standard Multiplayer :(. The driving model is great IMO, which is the main thing. All the best, Ash | Maybe I'm the lone dissenter, but I wasn't very impressed with thegraphics | I saw when it was demo'ed at the USGP last month. No, I didn't get achance | to try it out but after buying F1 2000 then F1 2000 Championship Seasonthe | game looked almost identical as far as graphics go. Are the changes in | gameplay really that striking? Is there anyone out there who can compareF1 | 2000 CS to F1 2001? | | tia |
When some patches and user made utils come out for it, then maybe I will like it. As it is now, I don't think it even comes close to the best modern F1 game category. (the game doesn't even have telemetry.......) On Wed, 10 Oct 2001 05:27:26 GMT, [email hidden] (Rafe McAuliffe) wrote:
Quoted text (20 lines)>On Wed, 10 Oct 2001 03:21:39 GMT, Jaker Amjet <[email hidden]> >wrote: > >>On Tue, 9 Oct 2001 21:02:14 +0100, "Iain Mackenzie" >><[email hidden]> wrote: >> >>>It's been years since I've seen ras so united behind a modern F1 title as F1 >>>2001. Not quite everyone, but almost everyone seems to agree that it is the >>>best modern F1 sim around! Amazing! >>>Iain >>> >> >>Perhaps I have been reading ras in another dimenision, it doesnt seem >>this way to me. > >I think there have been a lot of problems, and people have complained >about it when it's not running right. Once the driver issues have been >sorted, everyone seems to be approving... > >Rafe Mc, who hasn't even run it himself anyway :D
On Wed, 10 Oct 2001 10:01:36 +0100, "Ashley McConnell" <[email hidden]> wrote:
Quoted text (7 lines)>I Bought them all, and F1 2001 is a major step up, i really wasn't that >impressed with the previous offerings. That said F1 2001 isnt perfect. No >AI in Multiplayer and not GPL standard Multiplayer :(. The driving model is >great IMO, which is the main thing. > >All the best, >Ash
Conclusion: ISI now has the foundation for a REALLY good F1 sim.. long live F1 2002 :) Andre
Well, after all the praise I've seen here I went out and bought F1 2001. Installed great, fired it up went on track and got a decent framerate Athlon 750, 25MB RAM, GeForce 2 pro). I'm not particularly impressed with the graphics but they'll do. So off around the track, something didn't feel right. Well I can't believe it, they've screwed up the split axis support... again !! Yes, split axis does work, but (and it's a big but) the pedals only work when they've passed half way through their movement, this makes it very difficult for me to feel how much power and brakes I'm giving to the car, very poor. It's a shame really as it's so close to being a great sim :( -- Ian P <email invalid due to spam> Andre Warringa <[email hidden]> wrote in message news:[email hidden]... > On Wed, 10 Oct 2001 10:01:36 +0100, "Ashley McConnell" > <[email hidden]> wrote: > > >I Bought them all, and F1 2001 is a major step up, i really wasn't that > >impressed with the previous offerings. That said F1 2001 isnt perfect. No > >AI in Multiplayer and not GPL standard Multiplayer :(. The driving model is > >great IMO, which is the main thing. > > > >All the best, > >Ash > > Conclusion: ISI now has the foundation for a REALLY good F1 sim.. long > live F1 2002 :) > > Andre
"John Bodin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> On Wed, 10 Oct 2001 01:08:44 GMT, "nobodyspecial" <[email hidden]> > wrote: > > > > >"Iain Mackenzie" <[email hidden]> wrote in message > >news:fJIw7.7846$[email hidden]... > >> It's been years since I've seen ras so united behind a modern F1 title
as > >F1 > >> 2001. Not quite everyone, but almost everyone seems to agree that itis > >the > >> best modern F1 sim around! Amazing! > >> Iain > > > >Maybe I'm the lone dissenter, but I wasn't very impressed with thegraphics > >I saw when it was demo'ed at the USGP last month. No, I didn't get achance > >to try it out but after buying F1 2000 then F1 2000 Championship Seasonthe
Quoted text (13 lines)> >game looked almost identical as far as graphics go. Are the changes in > >gameplay really that striking? > > Yes. > > >Is there anyone out there who can compare F1 > >2000 CS to F1 2001? > > How about comparing my previews for each: > > http://www.bhmotorsports.com/reviews/f1cs1.htm > > http://irlheat.bhmotorsports.com/F12001/
Thanks for the nice reviews and thanks to the others who also responded. It looks like they have improved quite a bit with this one. Seems that EA has me reaching for my wallet again. :-)
No, ISI didn't mess up the split axis support -- you probably haven't configured your controller correctly. The controller setup in F1 2001 is not as elegant as the visual displays in GPL and Viper Racing, but you can tune the dead zone and range individually for each axis in F1 2001, so my guess is that you haven't got your controller configured properly from the in-game controller setup menus. -- JB On Wed, 10 Oct 2001 15:20:56 +0100, "Ian P" <[email hidden]> wrote:
Quoted text (38 lines)>Well, after all the praise I've seen here I went out and bought F1 2001. >Installed great, fired it up went on track and got a decent framerate > Athlon 750, 25MB RAM, GeForce 2 pro). I'm not particularly impressed with >the graphics but they'll do. So off around the track, something didn't feel >right. Well I can't believe it, they've screwed up the split axis support... >again !! >Yes, split axis does work, but (and it's a big but) the pedals only work >when they've passed half way through their movement, this makes it very >difficult for me to feel how much power and brakes I'm giving to the car, >very poor. It's a shame really as it's so close to being a great sim :( > >-- > >Ian P ><email invalid due to spam> > > >Andre Warringa <[email hidden]> wrote in message >news:[email hidden]... >> On Wed, 10 Oct 2001 10:01:36 +0100, "Ashley McConnell" >> <[email hidden]> wrote: >> >> >I Bought them all, and F1 2001 is a major step up, i really wasn't that >> >impressed with the previous offerings. That said F1 2001 isnt perfect. >No >> >AI in Multiplayer and not GPL standard Multiplayer :(. The driving model >is >> >great IMO, which is the main thing. >> > >> >All the best, >> >Ash >> >> Conclusion: ISI now has the foundation for a REALLY good F1 sim.. long >> live F1 2002 :) >> >> Andre > >
On Wed, 10 Oct 2001 15:25:29 GMT, "nobodyspecial" <[email hidden]> wrote:
Quoted text (41 lines)> >"John Bodin" <[email hidden]> wrote in message >news:[email hidden]... >> On Wed, 10 Oct 2001 01:08:44 GMT, "nobodyspecial" <[email hidden]> >> wrote: >> >> > >> >"Iain Mackenzie" <[email hidden]> wrote in message >> >news:fJIw7.7846$[email hidden]... >> >> It's been years since I've seen ras so united behind a modern F1 title >as >> >F1 >> >> 2001. Not quite everyone, but almost everyone seems to agree that it >is >> >the >> >> best modern F1 sim around! Amazing! >> >> Iain >> > >> >Maybe I'm the lone dissenter, but I wasn't very impressed with the >graphics >> >I saw when it was demo'ed at the USGP last month. No, I didn't get a >chance >> >to try it out but after buying F1 2000 then F1 2000 Championship Season >the >> >game looked almost identical as far as graphics go. Are the changes in >> >gameplay really that striking? >> >> Yes. >> >> >Is there anyone out there who can compare F1 >> >2000 CS to F1 2001? >> >> How about comparing my previews for each: >> >> http://www.bhmotorsports.com/reviews/f1cs1.htm >> >> http://irlheat.bhmotorsports.com/F12001/ > >Thanks for the nice reviews and thanks to the others who also responded. It >looks like they have improved quite a bit with this one. Seems that EA has >me reaching for my wallet again. :-)
Glad to help! ;-) -- JB
Really? Well care to explain why the hell I can set brake to RZ axis + or - and throttle to Y axis + or - depending on which part of the axis I move it in when I configure but theres no way on this planet I can figure out how to make it use all the axis range. If I set it to RZ + for example I get full brake with it off and no brake when pressed half way down. If I use it in combined axis mode all is ok, but I want to use split axis. There's also a post on one of the forums about someone with a MSFF having the same problem. Does anyone in here use a MS wheel using F1 2001 with split axis without losing half the pedal movement ? By the way, theres nothing wrong with my controller configuration (MS precison wheel) which works perfectly in GPL, N4, MBTR,F1RC and GP3. -- Ian P <email invalid due to spam> John Bodin <[email hidden]> wrote in message news:[email hidden]... > No, ISI didn't mess up the split axis support -- you probably haven't > configured your controller correctly. The controller setup in F1 2001 > is not as elegant as the visual displays in GPL and Viper Racing, but > you can tune the dead zone and range individually for each axis in F1 > 2001, so my guess is that you haven't got your controller configured > properly from the in-game controller setup menus. > > -- JB > > On Wed, 10 Oct 2001 15:20:56 +0100, "Ian P" <[email hidden]> wrote: > > >Well, after all the praise I've seen here I went out and bought F1 2001. > >Installed great, fired it up went on track and got a decent framerate > > Athlon 750, 25MB RAM, GeForce 2 pro). I'm not particularly impressed with > >the graphics but they'll do. So off around the track, something didn't feel > >right. Well I can't believe it, they've screwed up the split axis support... > >again !! > >Yes, split axis does work, but (and it's a big but) the pedals only work > >when they've passed half way through their movement, this makes it very > >difficult for me to feel how much power and brakes I'm giving to the car, > >very poor. It's a shame really as it's so close to being a great sim :( > > > >-- > > > >Ian P > ><email invalid due to spam>
redTed 10 Oct 2001 20:02 UTC↳ reply to Ian P#158985
> There's also a post on one of the forums about someone with a MSFF having > the same problem. > > Does anyone in here use a MS wheel using F1 2001 with split axis without > losing half the pedal movement ? > Yes. Me, for one. I posted this message in another thread. I suggest downloading DxDeadzone and Dx Tweak from http://www.wingmanteam.com/Latest_Software/Gadgets/gadgets.htm. You can eliminate all deadzones so you have a nice foundation on which to start configuring your controller. It worked a treat for me with a Microsoft FF Wheel. Good luck.
Strange, Ian, it works fine with split axis and no tweaks to throttle or brake axis here. Darned weird these 'puters. Could it be a dx8 version issue? Clutching at straws Tony "Ian P" <[email hidden]> wrote in message news:9q263g$hbr$[email hidden]... > Really? Well care to explain why the hell I can set brake to RZ axis +or - > and throttle to Y axis + or - depending on which part of the axis I moveit > in when I configure but theres no way on this planet I can figure out howto > make it use all the axis range. If I set it to RZ + for example I get full > brake with it off and no brake when pressed half way down. > > If I use it in combined axis mode all is ok, but I want to use splitaxis. >
WB 10 Oct 2001 21:05 UTC↳ reply to Ian P#158896
I have the same problem. On Wed, 10 Oct 2001 20:04:35 +0100, "Ian P" <[email hidden]> wrote:
Quoted text (17 lines)>Really? Well care to explain why the hell I can set brake to RZ axis + or - >and throttle to Y axis + or - depending on which part of the axis I move it >in when I configure but theres no way on this planet I can figure out how to >make it use all the axis range. If I set it to RZ + for example I get full >brake with it off and no brake when pressed half way down. > > If I use it in combined axis mode all is ok, but I want to use split axis. > >There's also a post on one of the forums about someone with a MSFF having >the same problem. > >Does anyone in here use a MS wheel using F1 2001 with split axis without >losing half the pedal movement ? > > >By the way, theres nothing wrong with my controller configuration (MS >precison wheel) which works perfectly in GPL, N4, MBTR,F1RC and GP3.
Someone posted saying try DX tweak, well I did and still the same. Definitely weird these puters ;) I've tried altering the ingame sensitivity and deadzones but that doesn't help either. I've been playing it anyway, I'm very impressed with the sim, just wish there was some way of fixing this annoying (bug ?) error. -- Ian P <email invalid due to spam> Tony Rickard <[email hidden]> wrote in message news:ax2x7.14770$[email hidden]... > Strange, Ian, it works fine with split axis and no tweaks to throttle or > brake axis here. > > Darned weird these 'puters. > > Could it be a dx8 version issue? > > Clutching at straws > > Tony
Ian Have you checked the plr file? Does it say deadzone is zero in that? Iain "Ian P" <[email hidden]> wrote in message news:9q2i1j$psj$[email hidden]...
Quoted text (29 lines)> Someone posted saying try DX tweak, well I did and still the same. > Definitely weird these puters ;) > > I've tried altering the ingame sensitivity and deadzones but that doesn't > help either. > > I've been playing it anyway, I'm very impressed with the sim, just wish > there was some way of fixing this annoying (bug ?) error. > > -- > > Ian P > <email invalid due to spam> > > > Tony Rickard <[email hidden]> wrote in message > news:ax2x7.14770$[email hidden]... > > Strange, Ian, it works fine with split axis and no tweaks to throttle or > > brake axis here. > > > > Darned weird these 'puters. > > > > Could it be a dx8 version issue? > > > > Clutching at straws > > > > Tony > >
It says joystick deadzone = 0.05, but the deadzone I have is about 50%. There must be something that ells it to use the full range of pedal movement, I just can't find it <G> -- Ian P <email invalid due to spam> Iain Mackenzie <[email hidden]> wrote in message news:w6bx7.913$[email hidden]... > Ian > Have you checked the plr file? Does it say deadzone is zero in that? > Iain
Could it be the MSFF (it was MSFF wasnt it?) software or something? It MAY work in GPL fine because it is calibrated seperately (and can therefore define the upper and lower limits), but may be being misreported by the driver somehow. On a lighter note, my MSFF works great <G> :) Ash - clutching at straws "Ian P" <[email hidden]> wrote in message news:9q49d6$ojd$[email hidden]...
Quoted text (18 lines)| It says joystick deadzone = 0.05, but the deadzone I have is about 50%. | There must be something that ells it to use the full range of pedal | movement, I just can't find it <G> | | -- | | Ian P | <email invalid due to spam> | | | Iain Mackenzie <[email hidden]> wrote in message | news:w6bx7.913$[email hidden]... | > Ian | > Have you checked the plr file? Does it say deadzone is zero in that? | > Iain | | |

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