v 1.040 there is a whole page of fixes and additions and improvements.
http://www.rfactor.net/index.php?page=downloads
dh
How big is the download?
"Fixed screenshot bugs in windowed and multi-monitor modes. "
Can anyone shed some light on this? Is it possible to wrap the view
around multiple monitors?
Good heavens, what's with all these .plr mods? Can't they give us a damned
interface for this stuff!
-Larry
"Dave Henrie" <[email hidden]> wrote in message
news:[email hidden]...
>v 1.040 there is a whole page of fixes and additions and improvements.
>
> http://www.rfactor.net/index.php?page=downloads
>
>
> dh
20.1MB.
-Larry
<[email hidden]> wrote in message
news:[email hidden]...
> How big is the download?
>
On Wed, 26 Oct 2005 11:38:51 -0400, Larry wrote:
> Good heavens, what's with all these .plr mods? Can't they give us a damned
> interface for this stuff!
>
no biggie, if you can use an editor, you can modify your PLR file ;) I'd
rather have them concentrate on the core features for now than invest
precious development time into a shiny, polished interface with possibly
animated backgrounds and stuff.
Cheers, uwe
--
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Uwe Schürkamp wrote:
> no biggie, if you can use an editor, you can modify your PLR file ;) I'd
> rather have them concentrate on the core features for now than invest
> precious development time into a shiny, polished interface with possibly
> animated backgrounds and stuff.
I wish someone would unpolish the interface and remove the animated
backgrounds and stuff. The entire layout just seems like a lame way to
integrate their sales pitch into the product without following any sort
of GUI convention.
jason moyer wrote:
GUI conventions in games, that's funny... SCNR
But I'm with you in wishing sim designers would restrict themselves to
practical, easy-to-use (esp. regarding mouse travel) interfaces.
In GTL you can't even use ESC to go back!!! WTF?
l8er
ronny
Quoted text (14 lines)
> Uwe Sch�rkamp wrote: > > >>no biggie, if you can use an editor, you can modify your PLR file ;) I'd >>rather have them concentrate on the core features for now than invest >>precious development time into a shiny, polished interface with possibly >>animated backgrounds and stuff. > > > I wish someone would unpolish the interface and remove the animated > backgrounds and stuff. The entire layout just seems like a lame way to > integrate their sales pitch into the product without following any sort > of GUI convention. >Do server and game versions have to match?
-Larry
Larry wrote in news:jP88f.4134$UM1.2279@dukeread10:
> Do server and game versions have to match?
>
> -Larry
>
>
Yes, they do. Once you install the patch, you get an "incompatible
version" (or something like that), if you try to join a race hosted
on the original version server.
I don't know if older clients can connect to newer servers though.
Never had a chance tyo try it, as I installed the patch _minutes_
after I saw the post saying it was out.
--
Darryl


































