The big limitation on F1 multiplayer, or so EA and Ubi Soft have told us,
is the licensing barriers invoked by the FIA. OK. So the Champweb Studios
guys are gonna take the F1 2001 sim engine and port it to a 2002 CART World
Series. I'm pretty sure that CART has NO online limitations. So....
If the upcommming CART 2002 title can't handle more than 4 or 5 online
drivers, we should have a pretty good idea of the following.
1) EA & Ubi Soft can't provide a quality online enviroment
2) THe FIA really is full of #%^@ but that doesn't mean the F1 sims
couldn't have done a better job implementing multiplayer.
3) Papyrus have been and are HEAD AND SHOULDERS above all other online
racing companies in execution and technical acheivement.
4) We may never see online endurance racing via WSC where two or more
drivers can share the same car.
Any other conclusions?
dave henrie
Quoted text (17 lines)
> > The big limitation on F1 multiplayer, or so EA and Ubi Soft have told us, >is the licensing barriers invoked by the FIA. OK. So the Champweb Studios >guys are gonna take the F1 2001 sim engine and port it to a 2002 CART World >Series. I'm pretty sure that CART has NO online limitations. So.... >If the upcommming CART 2002 title can't handle more than 4 or 5 online >drivers, we should have a pretty good idea of the following. > 1) EA & Ubi Soft can't provide a quality online enviroment > 2) THe FIA really is full of #%^@ but that doesn't mean the F1 sims >couldn't have done a better job implementing multiplayer. > 3) Papyrus have been and are HEAD AND SHOULDERS above all other online >racing companies in execution and technical acheivement. > 4) We may never see online endurance racing via WSC where two or more >drivers can share the same car. > > Any other conclusions? >dave henrieSo what if the Champweb Studios guys turn F12001 into a CART sim? That
doesn't change the fact that EA and Ubi Soft didn't develop the online code
fully due to licensing restrictions.
The FACT is that Ubi Soft was NOT ALLOWED by the FIA to give us online
TCP/IP racing in F1RC. They basically snuck what we did get into the game.
Since they weren't allowed to develop the online capabilities, why would
they then devote precious development time towards it? That doesn't mean
they can't, or didn't want to. If you don't believe me, then ask Schumi
(F1RC Relay) if Ubi Soft was or was not handcuffed by the FIA.
As for their abilities, they already proved four years ago that they can
provide excellent online play with POD. They were very enthusiastic about
online racing, and even sponsored a $10,000 tournament which I happened to
compete in.
David G Fisher
"Dave Henrie" <[email hidden]> wrote in message
news:vinB7.44038$[email hidden]...
> The big limitation on F1 multiplayer, or so EA and Ubi Soft have toldus,
> is the licensing barriers invoked by the FIA. OK. So the ChampwebStudios
> guys are gonna take the F1 2001 sim engine and port it to a 2002 CARTWorld
Quoted text (15 lines)
> Series. I'm pretty sure that CART has NO online limitations. So.... > If the upcommming CART 2002 title can't handle more than 4 or 5 online > drivers, we should have a pretty good idea of the following. > 1) EA & Ubi Soft can't provide a quality online enviroment > 2) THe FIA really is full of #%^@ but that doesn't mean the F1 sims > couldn't have done a better job implementing multiplayer. > 3) Papyrus have been and are HEAD AND SHOULDERS above all other online > racing companies in execution and technical acheivement. > 4) We may never see online endurance racing via WSC where two or more > drivers can share the same car. > > Any other conclusions? > dave henrie > >"Dave Henrie" <[email hidden]> writes:
> The big limitation on F1 multiplayer, or so EA and Ubi Soft have told us,
> is the licensing barriers invoked by the FIA.
what are these barriers?
> 4) We may never see online endurance racing via WSC where two or more
> drivers can share the same car.
why not?
--
Gunnar
#31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2
gitaren er en sjingke


































