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F1-2001 split-axis, video driver?

2 posts by 2 people · 24 Oct 2001 11:12 UTC - 24 Oct 2001 22:56 UTC

Ryan 24 Oct 2001 11:12 UTC#156290
Hi all F1-2001 seems to have problems with my LWFF when in split-axis mode. When I try and change the controller configuration (i.e. set up steering, accelerator, brake, etc) it doesn't seem to recognise any movement from the controllers. It works fine when I go back to combined axis mode. Is this at all related to another odd problem I seem to have: When I examine the game controller properties for my LWFF in Win2k, the accelerator and brake indicator needles are at half way before I move the controller ONLY if it is set as split-axis. I don't remember having this problem with a previous LWFF driver. Another issue: The game didn't seem to work with nVidia ref driver 21.83 for me (although all other games I've tried seem to have no problems with it). With 21.83, the game is fine until I'm actually "sitting" in the car, at which point the screen goes black (other than for a coloured point at the top left of the screen) and seems to hang Win2k. Also, are the any recommendations for deadzone/sensitivity settings? I have set the deadzone to 0 using DXtweak, and also the controller deadzone to 0 in the game's configuration options. However, there still seems to be a bit of a deadzone when I'm playing. Someone mentioned being able to change the steering lock as part of the car set up, but I haven't found this option anywhere in the game . . . Thanks for all replies! Ryan ______________________________________________________________________________ Posted Via Binaries.net = SPEED+RETENTION+COMPLETION = http://www.binaries.net
Hi Ryan, Think this is a Logitech/W2k issue as I have the same problem with split axis in Nascar4 & F12001, I also see the same indicators as you in the game controller properties. Looking to find a solution so if you get one I'd apprecate it if you would share it with me & I'l do likewise. As regards the 21.83 drivers I can run the game ok, I use windows mode, (change the setting in the ini file from 0 to 1) although the mirrors only display a wireframe of cars behind.. As regards deadzone I havn't explored this yet until I get the split axis sorted. Steering lock is found in the advanced setup area. Sorry cant be of any more help, hope you get it sorted. All the best. Terry Winstone "Ryan" <[email hidden]> wrote in message news:[email hidden]... > Hi all > > F1-2001 seems to have problems with my LWFF when in split-axis mode. WhenI > try and change the controller configuration (i.e. set up steering, > accelerator, brake, etc) it doesn't seem to recognise any movement fromthe > controllers. It works fine when I go back to combined axis mode. > > Is this at all related to another odd problem I seem to have: When Iexamine > the game controller properties for my LWFF in Win2k, the accelerator and > brake indicator needles are at half way before I move the controller ONLYif > it is set as split-axis. I don't remember having this problem with a > previous LWFF driver. > > Another issue: The game didn't seem to work with nVidia ref driver 21.83for > me (although all other games I've tried seem to have no problems with it). > With 21.83, the game is fine until I'm actually "sitting" in the car, at > which point the screen goes black (other than for a coloured point at the > top left of the screen) and seems to hang Win2k. > > Also, are the any recommendations for deadzone/sensitivity settings? Ihave > set the deadzone to 0 using DXtweak, and also the controller deadzone to 0 > in the game's configuration options. However, there still seems to be abit
Quoted text (11 lines)> of a deadzone when I'm playing. Someone mentioned being able to change the > steering lock as part of the car set up, but I haven't found this option > anywhere in the game . . . > > Thanks for all replies! > > Ryan > > > >
____________________________________________________________________________ __ > Posted Via Binaries.net = SPEED+RETENTION+COMPLETION =http://www.binaries.net

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