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N4-The Driving Line

19 posts by 13 people · 03 Nov 2001 09:35 UTC - 09 Nov 2001 23:44 UTC

Paul Jager 03 Nov 2001 09:35 UTC#154717
The more I play Nascar 4, the more I turn up here with questions!! So here goes, once more. This might sound a little stupid, but I am having trouble keeping my driving line rock steady in the turns (I am presently practising Daytona and Lowes). When I crash out, and check the replay it is usually (apart from the occasional 'blind' AI) because I have not kept my line inch perfect, and the camber has brought me down enough to hit the car to my left (or in a 3 wide situation where I'm in the middle, I have over compensated and hit the car to my right as we come out of the turn). Tried greatly reducing speed entering the corners, but apart from the competition leaving me for dust, I suspect this is the cowards way out! I doubt it is the set ups I use (I have the Stanley ones), I suspect it is my ineptitude. How do others keep a rock solid line, and keep a sense of spatial awareness of the other cars around them? Perhaps my problem really is that if I'm not following the white line at the bottom of the track, it is difficult to judge when to turn in a corner while I have other cars to the right and left of me. I really need visual clues when to turn. Lastly, I wonder if anyone has any 'training exercises' that they use to improve their driving of Nascar 4, and would like to share them with me? It is such a good sim that I would love to really conquer it. And before anyone thinks I am a sad 38 year old individual who has nothing better to do than play N4 all day, I should explain that I have an illness that means I am home by myself quite a bit (and if I have to watch any more TV or read another book, I will turn homicidal). I should add that I only play off-line and have a MS FF Wheel (for which I have tried all linear settings from 50% to 100%) and pedals, and I play from the cockpit view. Thanks PJ
Well, no easy answers other than practice really. Also, find braking/acceleration points for each corner, and stick to them religiously. Best to have these on the wall, or some physical object, not something on the track IMO. Also, the key is stable setups. You want one that you can literally throw around without upsetting it. If you have to rely on precise, gentle movements, you'll always run into trouble at some point(car in front brakes hard, etc.). Here's a link to some very stable setups IMO. Also, watch the actual races/happy hours if possible; you'll learn a great deal there. http://www.vehiclecraft.com/n4/ Hope this helps. -John Paul Jager <[email hidden]> wrote in message news:zSOE7.89063$[email hidden]... > The more I play Nascar 4, the more I turn up here with questions!! So here > goes, once more. This might sound a little stupid, but I am having trouble > keeping my driving line rock steady in the turns (I am presentlypractising > Daytona and Lowes). When I crash out, and check the replay it is usually > (apart from the occasional 'blind' AI) because I have not kept my lineinch > perfect, and the camber has brought me down enough to hit the car to myleft > (or in a 3 wide situation where I'm in the middle, I have overcompensated > and hit the car to my right as we come out of the turn). Tried greatly > reducing speed entering the corners, but apart from the competitionleaving > me for dust, I suspect this is the cowards way out! I doubt it is the set > ups I use (I have the Stanley ones), I suspect it is my ineptitude. How do > others keep a rock solid line, and keep a sense of spatial awareness ofthe > other cars around them? Perhaps my problem really is that if I'm not > following the white line at the bottom of the track, it is difficult to > judge when to turn in a corner while I have other cars to the right andleft > of me. I really need visual clues when to turn. > > Lastly, I wonder if anyone has any 'training exercises' that they use to > improve their driving of Nascar 4, and would like to share them with me?It > is such a good sim that I would love to really conquer it. And beforeanyone
Quoted text (7 lines)> thinks I am a sad 38 year old individual who has nothing better to do than > play N4 all day, I should explain that I have an illness that means I am > home by myself quite a bit (and if I have to watch any more TV or read > another book, I will turn homicidal). > > I should add that I only play off-line and have a MS FF Wheel (for which I > have tried all linear settings from 50% to 100%) and pedals, and I play
from
Quoted text (7 lines)> the cockpit view. > > Thanks > > PJ > >
Hey there PJ. Believe me you are not alone here. I too drive from the cockpit view and love it with the exception of what traffic does in the turns. It's almost as if you are to forced to a different view (outside the car) in order to conquer the turns and to go three wide. Before you say it I agree, I really like driving from the inside of the car, It is a sim and I don't remember the last time I saw Dale Earnhardt Jr driving his car from the rear decklid. I do a lot of online racing in the same manner (inside) and believe me if you touch or even get close to another driver they will tell you. I guess it's just a matter of focus, hold your line and try to focus where it is all around the track. I know this is easier said then done but that's what I try to do. I still smoke the wall because I am too busy watching my mirror to see where the other guy's are, but I guess that's all you can do for now. Maybe in the future they will bring out Nascar VR racing so we can truly concentrate on depth but until then I guess we will keep the sheet metal guy's working? Let me know if you find the answers. Thanks Stu "Paul Jager" <[email hidden]> wrote in message news:zSOE7.89063$[email hidden]... > The more I play Nascar 4, the more I turn up here with questions!! So here > goes, once more. This might sound a little stupid, but I am having trouble > keeping my driving line rock steady in the turns (I am presentlypractising > Daytona and Lowes). When I crash out, and check the replay it is usually > (apart from the occasional 'blind' AI) because I have not kept my lineinch > perfect, and the camber has brought me down enough to hit the car to myleft > (or in a 3 wide situation where I'm in the middle, I have overcompensated > and hit the car to my right as we come out of the turn). Tried greatly > reducing speed entering the corners, but apart from the competitionleaving > me for dust, I suspect this is the cowards way out! I doubt it is the set > ups I use (I have the Stanley ones), I suspect it is my ineptitude. How do > others keep a rock solid line, and keep a sense of spatial awareness ofthe > other cars around them? Perhaps my problem really is that if I'm not > following the white line at the bottom of the track, it is difficult to > judge when to turn in a corner while I have other cars to the right andleft > of me. I really need visual clues when to turn. > > Lastly, I wonder if anyone has any 'training exercises' that they use to > improve their driving of Nascar 4, and would like to share them with me?It > is such a good sim that I would love to really conquer it. And beforeanyone
Quoted text (7 lines)> thinks I am a sad 38 year old individual who has nothing better to do than > play N4 all day, I should explain that I have an illness that means I am > home by myself quite a bit (and if I have to watch any more TV or read > another book, I will turn homicidal). > > I should add that I only play off-line and have a MS FF Wheel (for which I > have tried all linear settings from 50% to 100%) and pedals, and I play
from
Quoted text (7 lines)> the cockpit view. > > Thanks > > PJ > >
This might help http://www.sascar.com/school/school.html Paul Jager wrote:
Quoted text (32 lines)> The more I play Nascar 4, the more I turn up here with questions!! So here > goes, once more. This might sound a little stupid, but I am having trouble > keeping my driving line rock steady in the turns (I am presently practising > Daytona and Lowes). When I crash out, and check the replay it is usually > (apart from the occasional 'blind' AI) because I have not kept my line inch > perfect, and the camber has brought me down enough to hit the car to my left > (or in a 3 wide situation where I'm in the middle, I have over compensated > and hit the car to my right as we come out of the turn). Tried greatly > reducing speed entering the corners, but apart from the competition leaving > me for dust, I suspect this is the cowards way out! I doubt it is the set > ups I use (I have the Stanley ones), I suspect it is my ineptitude. How do > others keep a rock solid line, and keep a sense of spatial awareness of the > other cars around them? Perhaps my problem really is that if I'm not > following the white line at the bottom of the track, it is difficult to > judge when to turn in a corner while I have other cars to the right and left > of me. I really need visual clues when to turn. > > Lastly, I wonder if anyone has any 'training exercises' that they use to > improve their driving of Nascar 4, and would like to share them with me? It > is such a good sim that I would love to really conquer it. And before anyone > thinks I am a sad 38 year old individual who has nothing better to do than > play N4 all day, I should explain that I have an illness that means I am > home by myself quite a bit (and if I have to watch any more TV or read > another book, I will turn homicidal). > > I should add that I only play off-line and have a MS FF Wheel (for which I > have tried all linear settings from 50% to 100%) and pedals, and I play from > the cockpit view. > > Thanks > > PJ
Heya Paul...Lots of practice...The AI cars are not all that smart and will run over you if you get in their way...the most recent patch helps that situation some, so you might try applying it (1.3.0.6).......The visual point where to start turning is the place where the pavement starts to darken...In most cases, the approach is from the outside retaining wall and gently driving down the the bottom just above the apron, being careful not to touch it...Use gentle movements on the wheel...Never jerk it because that really upsets the balance of the car...Start using the FAST setup...It really runs quite well and is easy to drive....Turn off all driving aids...So you get the true feel of what the car wants to do...I personally use a TSW wheel and pedals and have my linearity set at "0" and use the largest amount of steering lock i can get away with...Larger numbers here turn the car less...32 would yield a small turning radius compared to a 20 which would turn the front wheels quite a bit more...I race online and use the first out of car view when driving...I personally cant see enough with the in-car view....Hope this helps ya some...Good luck in the future "Paul Jager" <[email hidden]> wrote in message news:zSOE7.89063$[email hidden]... > The more I play Nascar 4, the more I turn up here with questions!! So here > goes, once more. This might sound a little stupid, but I am having trouble > keeping my driving line rock steady in the turns (I am presentlypractising > Daytona and Lowes). When I crash out, and check the replay it is usually > (apart from the occasional 'blind' AI) because I have not kept my lineinch > perfect, and the camber has brought me down enough to hit the car to myleft > (or in a 3 wide situation where I'm in the middle, I have overcompensated > and hit the car to my right as we come out of the turn). Tried greatly > reducing speed entering the corners, but apart from the competitionleaving > me for dust, I suspect this is the cowards way out! I doubt it is the set > ups I use (I have the Stanley ones), I suspect it is my ineptitude. How do > others keep a rock solid line, and keep a sense of spatial awareness ofthe > other cars around them? Perhaps my problem really is that if I'm not > following the white line at the bottom of the track, it is difficult to > judge when to turn in a corner while I have other cars to the right andleft > of me. I really need visual clues when to turn. > > Lastly, I wonder if anyone has any 'training exercises' that they use to > improve their driving of Nascar 4, and would like to share them with me?It > is such a good sim that I would love to really conquer it. And beforeanyone
Quoted text (7 lines)> thinks I am a sad 38 year old individual who has nothing better to do than > play N4 all day, I should explain that I have an illness that means I am > home by myself quite a bit (and if I have to watch any more TV or read > another book, I will turn homicidal). > > I should add that I only play off-line and have a MS FF Wheel (for which I > have tried all linear settings from 50% to 100%) and pedals, and I play
from
Quoted text (7 lines)> the cockpit view. > > Thanks > > PJ > >
On Sat, 3 Nov 2001 09:35:11 -0000, Paul Jager wrote:
Quoted text (8 lines)>The more I play Nascar 4, the more I turn up here with questions!! So here >goes, once more. This might sound a little stupid, but I am having trouble >keeping my driving line rock steady in the turns (I am presently practising >Daytona and Lowes). When I crash out, and check the replay it is usually >(apart from the occasional 'blind' AI) because I have not kept my line inch >perfect, and the camber has brought me down enough to hit the car to my left >(or in a 3 wide situation where I'm in the middle, I have over compensated >and hit the car to my right as we come out of the turn).
I'm a beginner myself, and I know exactly what you mean, so don't expect miracles coming form me. There is one technique, though, that has helped me a lot since my first attempts at Daytona: Focus at the road, not the car in front of you! In the beginning I tended to chase the movements of the other cars, and that invariably made me sway like a drunk. Now I can consistently stay near the lead of a 100% AI lineup. Best regards, Henrik Dissing
Try taking a provisional start (skip qualifying) and then just try to follow the cars in front of you for a while. Eventually, you will figure out how to hang with them, and eventually how to pass. Starting at the rear means you dont have to worry about being surrounded by the AI. The AI are generally good about following the preferred line, and very consistent about doing so. Someone else made the comment about looking at the track instead of the car ahead. This is key. Try to drive where they are driving, not where they are at the moment. Anticipate instead of react. The main thing is to keep practicing. It is tricky at first, but it does come together with practice and experience. Lowes is a bit harder than Daytona, and I suggest sticking with the larger track for a bit. Texas is probably the easiest 1.5 mile track to drive, so try it instead of Lowes if your feet start getting bored. Concentrating on one track at a time helps a lot. I followed the WCS for a while, one track a week. Above all, pick a setup (default FAST setups are usually fine, if a little slow) and stick with it. Resist the urge to tinker with it until you can run many laps in a row without wrecking. Just practice, but practice smart. HTH, and good luck Gerald Moore "Paul Jager" <[email hidden]> wrote in message news:<zSOE7.89063$[email hidden]>...
Quoted text (32 lines)> The more I play Nascar 4, the more I turn up here with questions!! So here > goes, once more. This might sound a little stupid, but I am having trouble > keeping my driving line rock steady in the turns (I am presently practising > Daytona and Lowes). When I crash out, and check the replay it is usually > (apart from the occasional 'blind' AI) because I have not kept my line inch > perfect, and the camber has brought me down enough to hit the car to my left > (or in a 3 wide situation where I'm in the middle, I have over compensated > and hit the car to my right as we come out of the turn). Tried greatly > reducing speed entering the corners, but apart from the competition leaving > me for dust, I suspect this is the cowards way out! I doubt it is the set > ups I use (I have the Stanley ones), I suspect it is my ineptitude. How do > others keep a rock solid line, and keep a sense of spatial awareness of the > other cars around them? Perhaps my problem really is that if I'm not > following the white line at the bottom of the track, it is difficult to > judge when to turn in a corner while I have other cars to the right and left > of me. I really need visual clues when to turn. > > Lastly, I wonder if anyone has any 'training exercises' that they use to > improve their driving of Nascar 4, and would like to share them with me? It > is such a good sim that I would love to really conquer it. And before anyone > thinks I am a sad 38 year old individual who has nothing better to do than > play N4 all day, I should explain that I have an illness that means I am > home by myself quite a bit (and if I have to watch any more TV or read > another book, I will turn homicidal). > > I should add that I only play off-line and have a MS FF Wheel (for which I > have tried all linear settings from 50% to 100%) and pedals, and I play from > the cockpit view. > > Thanks > > PJ
Paul, It is really geared toward on-line drivers, so not sure how much help it will be, but you may want to check out http://www.frogdogracing.com/flashpoint/. Don't have much on there right now that will be of immediate assistance to you, but I've got stuff in the cooker. In the meantime, one drill that I have tried during practice is concentrating on where you want to go more. The best explanation of this has to do with a pothole in the road. If you are driving along and you see a pothole, the best way to avoid it is to pick the part of the road where it is "clear" and concentrate on that. Unfortunately, our natural tendency is to focus on the pothole and not hitting it. Same thing with sim-racing. Our natural tendency is to concentrate on the things we are not supposed to do, e.g. don't touch the white line, don't get into the light grey area, etc. Invariably, this will cause you to do those very things 'cause that is what you are concentrating on. So instead, make a very consciuos effort to focus yourself on driving the car where you want it to go and try to ignore all the things you are not supposed to do. Another thing is to learn to concentrate further up the track. As someone else noted in this thread, watch the road and not the other cars. The best place I've found for experiencing this is Daytona and Talladega (though it works everywhere). At either of the superspeedways, if I find myself watching what the car in front of me is doing, I end up making all kinds of small corrections that mess me up. Instead, I have to force myself to concentrate on "following" the car that is about 4 or 5 ahead in the line. By doing this, I drive much smoother and reduce the chance of messing up. Again, this is easier said than done. One of the hardest things about these two suggestions for me was learning to trust my "peripheral" vision. It is so easy to start focusing on the car in front b/c you think you need to watch for them braking, etc. It was very hard for me to teach myself to trust that I will sense a change in their speed even if I'm watching up the track a bit. I am also considering a training exercise - still haven't actually done it myself - whereby I tape some paper in front of my screen, forcing me to watch the road up ahead. Maybe something to consider. Mostly, as others have said, practice, practice practice. HTH, Jeff Causey FrogDog Racing "Paul Jager" <[email hidden]> wrote in message news:zSOE7.89063$[email hidden]... > The more I play Nascar 4, the more I turn up here with questions!! So here > goes, once more. This might sound a little stupid, but I am having trouble > keeping my driving line rock steady in the turns (I am presentlypractising > Daytona and Lowes). When I crash out, and check the replay it is usually > (apart from the occasional 'blind' AI) because I have not kept my lineinch > perfect, and the camber has brought me down enough to hit the car to myleft > (or in a 3 wide situation where I'm in the middle, I have overcompensated > and hit the car to my right as we come out of the turn). Tried greatly > reducing speed entering the corners, but apart from the competitionleaving > me for dust, I suspect this is the cowards way out! I doubt it is the set > ups I use (I have the Stanley ones), I suspect it is my ineptitude. How do > others keep a rock solid line, and keep a sense of spatial awareness ofthe > other cars around them? Perhaps my problem really is that if I'm not > following the white line at the bottom of the track, it is difficult to > judge when to turn in a corner while I have other cars to the right andleft > of me. I really need visual clues when to turn. > > Lastly, I wonder if anyone has any 'training exercises' that they use to > improve their driving of Nascar 4, and would like to share them with me?It > is such a good sim that I would love to really conquer it. And beforeanyone
Quoted text (7 lines)> thinks I am a sad 38 year old individual who has nothing better to do than > play N4 all day, I should explain that I have an illness that means I am > home by myself quite a bit (and if I have to watch any more TV or read > another book, I will turn homicidal). > > I should add that I only play off-line and have a MS FF Wheel (for which I > have tried all linear settings from 50% to 100%) and pedals, and I play
from
Quoted text (7 lines)> the cockpit view. > > Thanks > > PJ > >
In article <[email hidden]>, "Jeff Causey" <[email hidden]> writes: >One of the hardest things about these two suggestions for me was learning to >trust my "peripheral" vision. It is so easy to start focusing on the car in >front b/c you think you need to watch for them braking, etc. It was very >hard for me to teach myself to trust that I will sense a change in their >speed even if I'm watching up the track a bit. > Most people do this all the time in their street car. It's the better perspective, I think. >I am also considering a training exercise - still haven't actually done it >myself - whereby I tape some paper in front of my screen, forcing me to >watch the road up ahead. Maybe something to consider. Now THAT just sounds masochistic...<g> Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
Eldred, > Most people do this all the time in their street car. It's the better > perspective, I think. To some extent, yes I agree. Personally, I'm always amazed when I read about drivers wondering how to tell where the other drivers are on the track, complaining about blind spots in the mirrors, etc. I suppose the younger drivers don't have the benefit of having driven a real car. But I wonder about the older drivers who surely have real world driving experience. I know when I'm driving, I always know where every car is around me, how fast they are closing/falling behind, etc. Just do the same thing in N4. For various reasons I think things become a little more difficult in N4. First is the lack of physical feedback (shoot, forgot the proper term for that). When I'm driving down the road, I can feel what my car is doing and that vastly improves the ability to properly guage things like closing rates. Also, most of the time on the street I'm not worrying about hitting apexes, braking points, etc., so slightly less to distract my focus. I also don't pull up a few feet from the car in front of me when I'm doing 80+ mph (eek, well not usually). And on the street, other cars have brake lights to help me pickup their change in speed (I hope). I think the combination of all these things cause most people in N4 (and other sims?) to get some tunnel vision and they place their focus on the car in front hoping their peripheral vision will pickup a wreck further up the track, when it should be the other way around. Jeff "EldredP" <[email hidden]> wrote in message news:[email hidden]... > In article <[email hidden]>, "Jeff Causey" > <[email hidden]> writes: > > >One of the hardest things about these two suggestions for me was learningto > >trust my "peripheral" vision. It is so easy to start focusing on the carin
Quoted text (9 lines)> >front b/c you think you need to watch for them braking, etc. It was very > >hard for me to teach myself to trust that I will sense a change in their > >speed even if I'm watching up the track a bit. > > > > Most people do this all the time in their street car. It's the better > perspective, I think. > > >I am also considering a training exercise - still haven't actually done
it
Quoted text (12 lines)> >myself - whereby I tape some paper in front of my screen, forcing me to > >watch the road up ahead. Maybe something to consider. > > Now THAT just sounds masochistic...<g> > > Eldred > -- > Dale Earnhardt, Sr. R.I.P. 1951-2001 > Homepage - http://www.umich.edu/~epickett > GPLRank - under construction... > > Never argue with an idiot. He brings you down to his level, then beats
you > with experience... > Remove SPAM-OFF to reply.
In article <3be80da9$[email hidden]>, "Jeff Causey" <[email hidden]> writes:
Quoted text (13 lines)>Eldred, > >> Most people do this all the time in their street car. It's the better >> perspective, I think. > >To some extent, yes I agree. Personally, I'm always amazed when I read >about drivers wondering how to tell where the other drivers are on the >track, complaining about blind spots in the mirrors, etc. I suppose the >younger drivers don't have the benefit of having driven a real car. But I >wonder about the older drivers who surely have real world driving >experience. I know when I'm driving, I always know where every car is >around me, how fast they are closing/falling behind, etc. Just do the same >thing in N4.
Yep, I can do that in most sims. Situational awareness. However, last time I ran N4, I had a difficult time picking up other cars in the mirror. The cars don't appear as prominently as in earlier releases. I have to actually CONCENTRATE on the mirror to determine anything. And while I'm concentrating on the mirror, I can't devote as much attention forward as I *should* be. I'm sure there's a setting to increase the size/resolution of the mirror somewhere. I just haven't pored over the manual or readme.txt yet. > >For various reasons I think things become a little more difficult in N4. >First is the lack of physical feedback (shoot, forgot the proper term for >that). Tactile feedback? Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
> here goes, once more. This might sound a little stupid, but I am having > trouble keeping my driving line rock steady in the turns (I am > presently practising Daytona and Lowes). When I crash out, and check I'll give you my take on this and then you can take it or leave it. You mentioned not being down on the white line. One thing I've found most rookies do is they focus on the white line about twenty feet in front of the car. Or they focus on the rear panel of the car directly in front of them. Then they wonder why their lines are inconsistent or they are all over the track. To solve both of these problems involves one fix. Shift your focus further down the track. I focus about 2-3 seconds down the track and when I started doing this I noticed my lines got a lot smoother and consistent. When you focus on the white line right in front of you, you end up making corrections all the way around the turn when you're not as close to the line as you think you should be. When you focus on the car in front of you, you find yourself moving all over the track because you are reacting to that car instead of your line around the track. If you happen to be following a car that is warping somewhat your lines are going to be a mess. One little side benefit to this tactic is that you'll see trouble forming up in front of you long before your spotter warns you about it. By the way, this translates to real life too. Don't focus on the tail lights of the car directly ahead of you. Move your focus 5 or 6 cars ahead. If the guy in front of you hits the brakes, you're going to see the lights. Most rear enders aren't caused simply because the guy was following too close. It's also because he wasn't paying attention to what was happening up ahead and didn't notice that traffic was slowing or stopped altogether. Shift your focus further ahead and see what happens. -- Dave Casey Casey#9 (NASCAR Racing 4) www.teamcasey.net www.lvkc.com www.buycoolcrap.com
In article <[email hidden]>, Dave Casey <[email hidden]> writes:
Quoted text (11 lines)>I'll give you my take on this and then you can take it or leave it. You >mentioned not being down on the white line. One thing I've found most >rookies do is they focus on the white line about twenty feet in front of >the car. Or they focus on the rear panel of the car directly in front of >them. Then they wonder why their lines are inconsistent or they are all >over the track. To solve both of these problems involves one fix. Shift >your focus further down the track. I focus about 2-3 seconds down the >track and when I started doing this I noticed my lines got a lot smoother >and consistent. When you focus on the white line right in front of you, >you end up making corrections all the way around the turn when you're not >as close to the line as you think you should be.
I don't have any problems doing this in my real car, but I have problems doing it in a sim. I'm not a rookie, either<g>. Maybe some people just have difficulty focusing that far ahead in what is essentially a 2D picture? I'm not quite sure how to state that. I tried *forcing* myself to look farther ahead(in another sim). Gave myself a headache after about 10 minutes... :( Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"Jeff Causey" <[email hidden]> wrote in message news:<3be80da9$[email hidden]>... > For various reasons I think things become a little more difficult in N4. > First is the lack of physical feedback (shoot, forgot the proper term for > that). When I'm driving down the road, I can feel what my car is doing and > that vastly improves the ability to properly guage things like closing > rates. In the real world, I think physical sensation is way more critical than vision in helping one determine what the car is doing. In a sim, force feedback in the wheel helps some here, once you spin out enough times to recognize the subtle clues that your car is about to depart from the limit. But even with that, in the sim world you never get the kind of information you're talking about. At least not in N4. > And on the street, other cars have brake lights to help me pickup their > change in speed (I hope). This brings up an interesting point about vision. Someone else mentioned it here before, and from a purist stand-point, it sounds like a bad idea. BUT, I think sims should "make up" for the limited information they provide to the user in different ways. Perhaps the other cars should have what might equate to brake lights. Perhaps standard instrumentation should include the traction circle so a driver can have better feedback about the acceleration forces the car is creating. The lack of stereo vision is a serious limitation. Can you imagine driving a real car with one eye closed? It can be done, but you miss lots of information that way. That being said, has anyone ever played N4 or GPL with stereoscopic glasses? Does it help? How much? Gerald
Quoted text (8 lines)> This brings up an interesting point about vision. Someone else > mentioned it here before, and from a purist stand-point, it sounds > like a bad idea. BUT, I think sims should "make up" for the limited > information they provide to the user in different ways. Perhaps the > other cars should have what might equate to brake lights. Perhaps > standard instrumentation should include the traction circle so a > driver can have better feedback about the acceleration forces the car > is creating.
Why do you think everyone has complained for years out the N# titles tire squeal being to loud? I had a buddy that wouldn't squeal his tire in the turns, and of course he was slower than molases in january. Once I 'showed' him how I ran it he picked right up. MadDAWG
In article <3be97e46$[email hidden]>, "MadDAWG" <[email hidden]> writes: >Why do you think everyone has complained for years out the N# titles tire >squeal being to loud? I had a buddy that wouldn't squeal his tire in the >turns, and of course he was slower than molases in january. Once I 'showed' >him how I ran it he picked right up. You're *supposed* to squeal the tires in Nascar??? Damn, I never heard that before. Son of a.... Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
EldredP wrote:
Quoted text (11 lines)> > In article <3be97e46$[email hidden]>, "MadDAWG" <[email hidden]> > writes: > > >Why do you think everyone has complained for years out the N# titles tire > >squeal being to loud? I had a buddy that wouldn't squeal his tire in the > >turns, and of course he was slower than molases in january. Once I 'showed' > >him how I ran it he picked right up. > > You're *supposed* to squeal the tires in Nascar??? Damn, I never heard that > before. Son of a....
Errrmmm... GPL too. :-P <ducking> -- Fester
In article <[email hidden]>, Uncle Fester <[email hidden]> writes:
Quoted text (20 lines)>EldredP wrote: >> >> In article <3be97e46$[email hidden]>, "MadDAWG" ><[email hidden]> >> writes: >> >> >Why do you think everyone has complained for years out the N# titles tire >> >squeal being to loud? I had a buddy that wouldn't squeal his tire in the >> >turns, and of course he was slower than molases in january. Once I >'showed' >> >him how I ran it he picked right up. >> >> You're *supposed* to squeal the tires in Nascar??? Damn, I never heard >that >> before. Son of a.... > > >Errrmmm... GPL too. :-P > ><ducking>
/me throws a fish at Fester... Phooey! Missed 'im.... Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.

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