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Rec.Autos.Simulators Archive

Do GPL 16bit textures change the track?

4 posts by 4 people · 05 Nov 2001 03:42 UTC - 05 Nov 2001 11:57 UTC

David Montani 05 Nov 2001 03:42 UTC#154294
I just loaded the textures for monaco... they look incredible, but it seems like the chicane is now wider and the little rise just before the chicane is flatter. Is that possible? Is it just the higher detail? Am I just paying more attention with everything looking that nice? David
On Mon, 05 Nov 2001 03:42:21 GMT, "David Montani" <[email hidden]> wrote: >I just loaded the textures for monaco... they look incredible, but it seems >like the chicane is now wider and the little rise just before the chicane is >flatter. Is that possible? Is it just the higher detail? Am I just paying >more attention with everything looking that nice? >David They are only textures so they can't change the width of the track.. allthough there's a difference about the textures on the track and the 'real' track.. you could change all the textures into asphalt for example, making it -look- wider.. but you'll still crash when you drive off the track :) Andre
David Montani wrote: > > I just loaded the textures for monaco... they look incredible, but it seems > like the chicane is now wider and the little rise just before the chicane is > flatter. Is that possible? No > Is it just the higher detail? Yes > Am I just paying > more attention with everything looking that nice? Yes
On Mon, 05 Nov 2001 03:42:21 GMT, "David Montani" <[email hidden]> wrote: >I just loaded the textures for monaco... they look incredible, but it seems >like the chicane is now wider and the little rise just before the chicane is >flatter. Is that possible? Is it just the higher detail? Am I just paying >more attention with everything looking that nice? >David No the track itself can't be change with just the .mips that come with the 16-bit update. The textures may alter your perception of something however. Maxx

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