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Linux and Sims

15 posts by 4 people · 08 Nov 2001 06:13 UTC - 09 Nov 2001 12:04 UTC

KJ 08 Nov 2001 06:13 UTC#153657
Just curious if anyone is using Racer with Linux and what kind of setup they have. I play most of my games in MSWin right now. Does anyone have a AL USB shifter plus racing wheel working in Linux? My MS Wheel is detected just like a regular joystick and it works. I plan on getting a shifter and I assume it should work too. But does the Linux version of Racer support joysticks? I've never tried it.
Ryan 08 Nov 2001 08:11 UTC↳ reply to KJ#153671
I'll be interested in this too . . . Who's up for starting a site / group / list for Linux racing sims ? Maybe a lobby group for porting existing sims . . . OK, maybe that's a bit of a joke at the moment, but if Linux gains more penetration . . . Ryan "KJ" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> Just curious if anyone is using Racer with Linux and what kind of > setup they have. I play most of my games in MSWin right now. Does > anyone have a AL USB shifter plus racing wheel working in Linux? My > MS Wheel is detected just like a regular joystick and it works. I > plan on getting a shifter and I assume it should work too. But does > the Linux version of Racer support joysticks? I've never tried it. >
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Ryan 08 Nov 2001 08:15 UTC↳ reply to KJ#153673
Also, does anyone know if there are any open-source sim projects in SourceForge or accessible via CVS? Ryan ______________________________________________________________________________ Posted Via Binaries.net = SPEED+RETENTION+COMPLETION = http://www.binaries.net
KJ 08 Nov 2001 09:22 UTC↳ reply to Ryan#153685
On Thu, 8 Nov 2001 10:11:29 +0200, "Ryan" <[email hidden]> wrote:
Quoted text (8 lines)>I'll be interested in this too . . . > >Who's up for starting a site / group / list for Linux racing sims ? > >Maybe a lobby group for porting existing sims . . . OK, maybe that's a bit >of a joke at the moment, but if Linux gains more penetration . . . > >Ryan
I think asking for ports would be a bit too much. But we can dream.... I heard there were a few games that work with WINE. Like Sega Rally Champ. Is SRC any good? I wouldn't mind picking it up so I can play it on my linux box. Maybe WINE is the answer. Transgaming.com is doing something with WINE. Right now I only know of Racer for Linux. I too, would like to know if there are others.
On Wed, 07 Nov 2001 22:13:01 -0800, KJ <[email hidden]> wrote: >Just curious if anyone is using Racer with Linux and what kind of >setup they have. I play most of my games in MSWin right now. Does >anyone have a AL USB shifter plus racing wheel working in Linux? My >MS Wheel is detected just like a regular joystick and it works. I >plan on getting a shifter and I assume it should work too. But does >the Linux version of Racer support joysticks? I've never tried it. You mean if it supports Shifters? Not yet, on Windows it will but I don't know if the driver on Linux will allow all these buttons (it goes up to 20 I believe and the remaining shifter directions are done by emulating the POV thingy). Too bad that wheel support is still not up to par with Windows. Probably though, ActLabs seems a relatively small company which listens to its customers. Requesting Linux drivers there may be listened to. That would get us FF and Shifter support in the future on Linux as well, making Racer+ActLabs wheels a good combination for some simmy racing on Linux. Nice monopoly. ;-) Ruud van Gaal Free car sim : http://www.marketgraph.nl/gallery/racer/ Pencil art : http://www.marketgraph.nl/gallery/
> Too bad that wheel support is still not up to par with Windows. > Probably though, ActLabs seems a relatively small company which > listens to its customers. Requesting Linux drivers there may be > listened to. That would get us FF and Shifter support in the future on > Linux as well, making Racer+ActLabs wheels a good combination for some > simmy racing on Linux. Nice monopoly. ;-) Take a look at the 2.4.14 kernel source in Documentation/input/ff.txt. It would appear that I-Force devices are (albeit minimally) supported. Time permitting, I will look into it this weekend and see whether my Guillemot wheel can be coerced into functioning under Linux. Paul
On Thu, 8 Nov 2001 13:33:28 +0100, [email hidden] (Paul de Bruin) wrote:
Quoted text (10 lines)>> Too bad that wheel support is still not up to par with Windows. >> Probably though, ActLabs seems a relatively small company which >> listens to its customers. Requesting Linux drivers there may be >> listened to. That would get us FF and Shifter support in the future on >> Linux as well, making Racer+ActLabs wheels a good combination for some >> simmy racing on Linux. Nice monopoly. ;-) > >Take a look at the 2.4.14 kernel source in >Documentation/input/ff.txt. It would appear that I-Force devices >are (albeit minimally) supported.
That sounds promising! >Time permitting, I will look into it this weekend and see whether >my Guillemot wheel can be coerced into functioning under Linux. Good luck with that. Adding FF output for Racer on Linux shouldn't be that hard if you're a programmer and have the source. It's all there for Windows already after all (and generally the Linux interfaces are 5x as easy to understand as MS ones). Ruud van Gaal Free car sim : http://www.marketgraph.nl/gallery/racer/ Pencil art : http://www.marketgraph.nl/gallery/
> >Take a look at the 2.4.14 kernel source in > >Documentation/input/ff.txt. It would appear that I-Force devices > >are (albeit minimally) supported. > > That sounds promising! Indeed. Linux is moving forward. Apparently, the new input drivers make it easy to add/detect/use USB HID devices. I have to dive into the code anyway to see why my Logitech Wingman Precision USB is not working with linux (need my slapfight fix with MAME).
Quoted text (7 lines)> >Time permitting, I will look into it this weekend and see whether > >my Guillemot wheel can be coerced into functioning under Linux. > > Good luck with that. Adding FF output for Racer on Linux shouldn't be > that hard if you're a programmer and have the source. It's all there > for Windows already after all (and generally the Linux interfaces are > 5x as easy to understand as MS ones).
Agreed on that last comment. As I said, time permitting, but it is tempting to dive into the source :-) Paul
Ryan 08 Nov 2001 15:46 UTC↳ reply to Ryan#153574
Hey Ryan, One of us should change our posting name so that we don't get ourselves confused...... Ryan K "Ryan" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Also, does anyone know if there are any open-source sim projects in > SourceForge or accessible via CVS? > > Ryan > > > >
____________________________________________________________________________ __ > Posted Via Binaries.net = SPEED+RETENTION+COMPLETION =http://www.binaries.net
On Thu, 8 Nov 2001 15:35:22 +0100, [email hidden] (Paul de Bruin) wrote:
Quoted text (11 lines)>> >Take a look at the 2.4.14 kernel source in >> >Documentation/input/ff.txt. It would appear that I-Force devices >> >are (albeit minimally) supported. >> >> That sounds promising! > >Indeed. Linux is moving forward. Apparently, the new input >drivers make it easy to add/detect/use USB HID devices. I have to >dive into the code anyway to see why my Logitech Wingman >Precision USB is not working with linux (need my slapfight fix >with MAME).
Well, good luck with that. The drivers source code from the Linux I have here are more like magic timing black boxes. :)
Quoted text (10 lines)>> >Time permitting, I will look into it this weekend and see whether >> >my Guillemot wheel can be coerced into functioning under Linux. >> >> Good luck with that. Adding FF output for Racer on Linux shouldn't be >> that hard if you're a programmer and have the source. It's all there >> for Windows already after all (and generally the Linux interfaces are >> 5x as easy to understand as MS ones). > >Agreed on that last comment. As I said, time permitting, but it >is tempting to dive into the source :-)
There's just qdxjoy.cpp to dig through I think. Notice while in that file the difference between the MS and Linux code! ;-) About 20:1 I'd say, in size. Ruud van Gaal Free car sim : http://www.marketgraph.nl/gallery/racer/ Pencil art : http://www.marketgraph.nl/gallery/
On Thu, 8 Nov 2001 08:46:37 -0700, "Ryan" <[email hidden]> wrote: >Hey Ryan, >One of us should change our posting name so that we don't get ourselves >confused...... Who said that? Ryan? Is that you? Ryan?
Quoted text (8 lines)>Ryan K > >"Ryan" <[email hidden]> wrote in message >news:[email hidden]... >> Also, does anyone know if there are any open-source sim projects in >> SourceForge or accessible via CVS? >> >> Ryan
Ruud van Gaal Free car sim : http://www.marketgraph.nl/gallery/racer/ Pencil art : http://www.marketgraph.nl/gallery/
On Thu, 08 Nov 2001 11:55:18 GMT, [email hidden] (Ruud van Gaal) wrote: >On Wed, 07 Nov 2001 22:13:01 -0800, KJ <[email hidden]> wrote: >You mean if it supports Shifters? Not yet, on Windows it will but I >don't know if the driver on Linux will allow all these buttons (it >goes up to 20 I believe and the remaining shifter directions are done >by emulating the POV thingy). My MS Non-FF Wheel gets picked as an HID device and all the axis'/buttons are detected. I used jstest to test it out and it appears to be working. I haven't tested it with a game though. The Shifter should be picked up just as easily, I think. Just don't know if games on the Linux end can handle 2 devices as input at the same time. >Too bad that wheel support is still not up to par with Windows. >Probably though, ActLabs seems a relatively small company which >listens to its customers. Requesting Linux drivers there may be >listened to. That would get us FF and Shifter support in the future on >Linux as well, making Racer+ActLabs wheels a good combination for some >simmy racing on Linux. Nice monopoly. ;-) One day...
On Thu, 08 Nov 2001 10:38:53 -0800, KJ <[email hidden]> wrote:
Quoted text (16 lines)>On Thu, 08 Nov 2001 11:55:18 GMT, [email hidden] (Ruud van Gaal) >wrote: > >>On Wed, 07 Nov 2001 22:13:01 -0800, KJ <[email hidden]> wrote: > >>You mean if it supports Shifters? Not yet, on Windows it will but I >>don't know if the driver on Linux will allow all these buttons (it >>goes up to 20 I believe and the remaining shifter directions are done >>by emulating the POV thingy). > >My MS Non-FF Wheel gets picked as an HID device and all the >axis'/buttons are detected. I used jstest to test it out and it >appears to be working. I haven't tested it with a game though. The >Shifter should be picked up just as easily, I think. Just don't know >if games on the Linux end can handle 2 devices as input at the same >time.
As long as you have 2 input ports then Racer won't have any problems with that. If it does, then it's a bug. ;-) Have no trouble mixing my MSFF and ForceRS wheels and pedals on the PC. Though I haven't invested the time yet to get that shifter working. Ruud van Gaal Free car sim : http://www.marketgraph.nl/gallery/racer/ Pencil art : http://www.marketgraph.nl/gallery/
Ryan 09 Nov 2001 12:04 UTC↳ reply to Ryan#153335
Oh dear, here I go talking to myself again . . . ;-) "Ryan" <[email hidden]> wrote in message news:xIxG7.92$[email hidden]... > Hey Ryan, > One of us should change our posting name so that we don't get ourselves > confused...... Done! ______________________________________________________________________________ Posted Via Binaries.net = SPEED+RETENTION+COMPLETION = http://www.binaries.net

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