These shot are suppose to be real in game models. They look to real to me.
http://www.eurogamer.net/content/ss_colinmcrae3
http://xbox.ign.com/news/39867.html
Taken from your link:
"With Colin McRae Rally 3 due for release late next summer, Codemasters have
released the first pictures of the Ford Focus you will be driving in the
game. Although these aren't in-game shots....."
These are the car models being used to model the 3D designs to be used in
the game.
--
Biz
"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash
Richie Vanderlow <[email hidden]> wrote in message
news:[email hidden]...
> These shot are suppose to be real in game models. They look to real to
me.
>
>
>
>
> http://www.eurogamer.net/content/ss_colinmcrae3
>
> http://xbox.ign.com/news/39867.html
"Biz" <[email hidden]> wrote in message
news:U%GI7.112808$[email hidden]...
:
: These are the car models being used to model the 3D designs to be used in
: the game.
:
Still some nice modelling though. Already made 'em into my wallpaper ;-)
Dale.
I think not. Look for example at the left rear tyre, the left rear window
and the right rear wheel. You can see the polygons where the real thing has
round shapes.
Must say they look great!
Bart Westra
"Biz" <[email hidden]> wrote in message
news:U%GI7.112808$[email hidden]...
> Taken from your link:
>
> "With Colin McRae Rally 3 due for release late next summer, Codemastershave
Quoted text (27 lines)
> released the first pictures of the Ford Focus you will be driving in the > game. Although these aren't in-game shots....." > > These are the car models being used to model the 3D designs to be used in > the game. > > -- > Biz > > "Don't touch that please, your primitive intellect wouldn't understand > alloys and compositions and,......things with molecular structures,....and > the....." - Ash > > > Richie Vanderlow <[email hidden]> wrote in message > news:[email hidden]... > > These shot are suppose to be real in game models. They look to real to > me. > > > > > > > > > > http://www.eurogamer.net/content/ss_colinmcrae3 > > > > http://xbox.ign.com/news/39867.html > >hopefully it wont have to really dodgy physics engine from CMR2 which enabled you to turn on the spot!... cmr1 was better for raw
drive.. :o(
"Richie Vanderlow" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)
> These shot are suppose to be real in game models. They look to real to me. > > > > > http://www.eurogamer.net/content/ss_colinmcrae3 > > http://xbox.ign.com/news/39867.htmlI agree. From the site: "...they are of the actual models which will
be used in the game, and show the impressive level of detail to which
it has been modelled. Somewhere in the region of 13,000 polygons make
up the car, compared to a mere 800 in the last game, and the effect is
certainly impressive. "
So these are the 3d models used? Holy ****, I thought they were photos
at first, but close inspection shows some of the polygons (exhaust
pipe and wheels for instance).
Sensational, lets hope the physics are up to scratch :)
Rafe Mc
On Thu, 15 Nov 2001 21:51:08 +0100, "Bart Westra" <[email hidden]>
wrote:
Quoted text (44 lines)
>I think not. Look for example at the left rear tyre, the left rear window >and the right rear wheel. You can see the polygons where the real thing has >round shapes. > >Must say they look great! > >Bart Westra > >"Biz" <[email hidden]> wrote in message >news:U%GI7.112808$[email hidden]... >> Taken from your link: >> >> "With Colin McRae Rally 3 due for release late next summer, Codemasters >have >> released the first pictures of the Ford Focus you will be driving in the >> game. Although these aren't in-game shots....." >> >> These are the car models being used to model the 3D designs to be used in >> the game. >> >> -- >> Biz >> >> "Don't touch that please, your primitive intellect wouldn't understand >> alloys and compositions and,......things with molecular structures,....and >> the....." - Ash >> >> >> Richie Vanderlow <[email hidden]> wrote in message >> news:[email hidden]... >> > These shot are suppose to be real in game models. They look to real to >> me. >> > >> > >> > >> > >> > http://www.eurogamer.net/content/ss_colinmcrae3 >> > >> > http://xbox.ign.com/news/39867.html >> >> > > >> So these are the 3d models used? Holy ****, I thought they were photos
> at first, but close inspection shows some of the polygons (exhaust
> pipe and wheels for instance).
>
> Sensational, lets hope the physics are up to scratch :)
I agree that the models look very good, but at the end they look so *real*
because of the rendering. IMO it's a bit cheap to publish some 'screenshots'
about the cars with raytraced reflections, soft shadows, sunlight systems and
stuff like that, because the game will definitely not render the models in the
same way.
Regards,
Jani Kajala
"Rafe McAuliffe" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (64 lines)
> I agree. From the site: "...they are of the actual models which will > be used in the game, and show the impressive level of detail to which > it has been modelled. Somewhere in the region of 13,000 polygons make > up the car, compared to a mere 800 in the last game, and the effect is > certainly impressive. " > > So these are the 3d models used? Holy ****, I thought they were photos > at first, but close inspection shows some of the polygons (exhaust > pipe and wheels for instance). > > Sensational, lets hope the physics are up to scratch :) > > Rafe Mc > > > > On Thu, 15 Nov 2001 21:51:08 +0100, "Bart Westra" <[email hidden]> > wrote: > > >I think not. Look for example at the left rear tyre, the left rear window > >and the right rear wheel. You can see the polygons where the real thing has > >round shapes. > > > >Must say they look great! > > > >Bart Westra > > > >"Biz" <[email hidden]> wrote in message > >news:U%GI7.112808$[email hidden]... > >> Taken from your link: > >> > >> "With Colin McRae Rally 3 due for release late next summer, Codemasters > >have > >> released the first pictures of the Ford Focus you will be driving in the > >> game. Although these aren't in-game shots....." > >> > >> These are the car models being used to model the 3D designs to be used in > >> the game. > >> > >> -- > >> Biz > >> > >> "Don't touch that please, your primitive intellect wouldn't understand > >> alloys and compositions and,......things with molecular structures,....and > >> the....." - Ash > >> > >> > >> Richie Vanderlow <[email hidden]> wrote in message > >> news:[email hidden]... > >> > These shot are suppose to be real in game models. They look to real to > >> me. > >> > > >> > > >> > > >> > > >> > http://www.eurogamer.net/content/ss_colinmcrae3 > >> > > >> > http://xbox.ign.com/news/39867.html > >> > >> > > > > > > >i agrre, they certainly also used light diffusion... now they need a raytrace 3D
engine in their games ;o) Good luck codemaster ;o)
Jani Kajala wrote:
--
Sebastien TIXIER - Game Developer
Dynamics and Car Physics
http://www.eden-studios.fr
GPLRank Normal:-44.24 Monster:-124.44
Quoted text (11 lines)
> > So these are the 3d models used? Holy ****, I thought they were photos > > at first, but close inspection shows some of the polygons (exhaust > > pipe and wheels for instance). > > > > Sensational, lets hope the physics are up to scratch :) > > I agree that the models look very good, but at the end they look so *real* > because of the rendering. IMO it's a bit cheap to publish some 'screenshots' > about the cars with raytraced reflections, soft shadows, sunlight systems and > stuff like that, because the game will definitely not render the models in the > same way.[email hidden] (Richie Vanderlow) writes:
> These shot are suppose to be real in game models. They look to real
> to me.
uhm yeah, well, great model, but if I may be blunt who cares? I mean,
it's not like you'll actually get to see any cars when you drive the
damn thing... :)
--
Gunnar
#31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2
"a language is a dialect with an army and a navy"
Well you can if you use the <gulp> F10 view :)
Rafe Mc
On Sat, 17 Nov 2001 00:53:38 GMT, Gunnar Horrigmo <[email hidden]>
wrote:


































