Glad to hear you got it running right Greg
All the best,
Ash - 512Meg :D
"Greg Cisko" <[email hidden]> wrote in message
news:tGbM7.393$[email hidden]...
OK after much experimentation yesterday I decided to upgrade
my RAM. After all the framerate was the same at 640x480
and 800x600, and I saw allot of disk access during the race
with 4 cars visible.
So I upgraded to 384MB from 128MB and set the visible cars
back to 15. Man is it ever awesome. No pauses at the beginning
(I started 22nd) of a quick race at all. So the key appears to be
RAM.
Totally cool game with the best FF effects I have felt to date.
I Love the changing weather, and other details. I tried a practice
session at Monaco. I went out and the pit light was still red. I
waited and it changed to green. I love that detail. Plus finally a
"reasonable" amount of breakdowns during races :-)
Phew!
--
[email hidden]
I made the same upgrade today and the results were tremendous. I am running
on an old PIII-500 with a GeForce2 GTS and the game is very smooth.
JC
"Ashley McConnell" <[email hidden]> wrote in message
news:iJbM7.77364$JZ3.189237@NewsReader...
Quoted text (33 lines)
> Glad to hear you got it running right Greg > > All the best, > Ash - 512Meg :D > "Greg Cisko" <[email hidden]> wrote in message > news:tGbM7.393$[email hidden]... > > OK after much experimentation yesterday I decided to upgrade > > my RAM. After all the framerate was the same at 640x480 > > and 800x600, and I saw allot of disk access during the race > > with 4 cars visible. > > > > So I upgraded to 384MB from 128MB and set the visible cars > > back to 15. Man is it ever awesome. No pauses at the beginning > > (I started 22nd) of a quick race at all. So the key appears to be > > RAM. > > > > Totally cool game with the best FF effects I have felt to date. > > I Love the changing weather, and other details. I tried a practice > > session at Monaco. I went out and the pit light was still red. I > > waited and it changed to green. I love that detail. Plus finally a > > "reasonable" amount of breakdowns during races :-) > > > > Phew! > > > > -- > > > > [email hidden] > > > > > > > > > >How do you adjust the number of visible cars?
I don't see it anywhere in Options.
Greg Cisko wrote:
--
Bert
Quoted text (21 lines)
> OK after much experimentation yesterday I decided to upgrade > my RAM. After all the framerate was the same at 640x480 > and 800x600, and I saw allot of disk access during the race > with 4 cars visible. > > So I upgraded to 384MB from 128MB and set the visible cars > back to 15. Man is it ever awesome. No pauses at the beginning > (I started 22nd) of a quick race at all. So the key appears to be > RAM. > > Totally cool game with the best FF effects I have felt to date. > I Love the changing weather, and other details. I tried a practice > session at Monaco. I went out and the pit light was still red. I > waited and it changed to green. I love that detail. Plus finally a > "reasonable" amount of breakdowns during races :-) > > Phew! > > -- > > [email hidden]BRH <[email hidden]> wrote in message news:<[email hidden]>...
> How do you adjust the number of visible cars?
>
> I don't see it anywhere in Options.
Go to the "saved" directory and edit your *.PRL file.
--
[email hidden]
"Ashley McConnell" <[email hidden]> wrote in message news:<iJbM7.77364$JZ3.189237@NewsReader>...
> Glad to hear you got it running right Greg
>
> All the best,
> Ash - 512Meg :D
512Meg?! Oh I see. Yours is bigger than mine :-)
--
[email hidden]
On Sun, 25 Nov 2001 13:40:54 -0600, "Greg Cisko" <[email hidden]>
wrote:
>Totally cool game with the best FF effects I have felt to date.
>I Love the changing weather, and other details. I tried a practice
>session at Monaco. I went out and the pit light was still red. I
>waited and it changed to green. I love that detail. Plus finally a
>"reasonable" amount of breakdowns during races :-)
For some silly racing I really like the red/green light too :D
Yup, one fine sim this one, the patch made the beta feeling go away
(mostly :)
Andre
Quoted text (9 lines)
>Phew! > >-- > >[email hidden] > > > >Thanks!
Greg Cisko wrote:
--
Bert


































