Race Sim Central
Rec.Autos.Simulators Archive

OT: IL2 Sturmovik (flight sim)

17 posts by 9 people · 26 Nov 2001 10:09 UTC - 28 Nov 2001 23:26 UTC

Ice D 26 Nov 2001 10:09 UTC#150220
There's this new combat flight sim called IL2 Sturmovik (http://www.il2sturmovik.com/). I was looking around in the newsgroup comp.sys.ibm.pc.games.flight.sim, and it's a hot item there. In fact, the way it's being discussed instantly reminded me of the GPL threads I've seen in rec.autos.simulators. As it seems, the planes in IL2 are too difficult too handle for a lot of people, but the hardcore sim-lovers are ecstatic about the sheer realism. So... if this appeals to you, you might want to check it out. Ice D
"Ice D" <[email hidden]> wrote in message news:4xoM7.44$[email hidden]... > > As it seems, the planes in IL2 are too difficult > too handle for a lot of people Heh heh... wimps! Stephen
On Mon, 26 Nov 2001 10:09:04 GMT, "Ice D" <[email hidden]> wrote:
Quoted text (10 lines)>There's this new combat flight sim called IL2 Sturmovik >(http://www.il2sturmovik.com/). I was looking around in the newsgroup >comp.sys.ibm.pc.games.flight.sim, and it's a hot item there. In fact, the >way it's being discussed instantly reminded me of the GPL threads I've seen >in rec.autos.simulators. As it seems, the planes in IL2 are too difficult >too handle for a lot of people, but the hardcore sim-lovers are ecstatic >about the sheer realism. So... if this appeals to you, you might want to >check it out. > >Ice D
Loved the demo and can't wait for the full game. Only one MAJOR big grip: No dynamic campaign :((((( Andre
Andre, I have a question for you and it's really stupid... In the demo I've flown the me109 tons, but it's a bitch trying to shoot anything down. I have no clue where to aim, there's no mark for where the gun *might* fire and therefore I can never seem to hit the enemy plane even if im following it nicely 0.1 of a mile from it. I usually end up flying around, trying to shoot them, and then the Ju's do they're bombing thing and then I follow them home and (hopefully) land. I've also had some interesting where I've escaped too :) Just a few minutes ago I braked too hard as I touched the ground, flipped over, then ejected, so my pilot ran out of the plane, pretty cool... Thanks, Alex "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]... > On Mon, 26 Nov 2001 10:09:04 GMT, "Ice D" <[email hidden]> wrote: > > >There's this new combat flight sim called IL2 Sturmovik > >(http://www.il2sturmovik.com/). I was looking around in the newsgroup > >comp.sys.ibm.pc.games.flight.sim, and it's a hot item there. In fact, the > >way it's being discussed instantly reminded me of the GPL threads I'veseen
Quoted text (12 lines)> >in rec.autos.simulators. As it seems, the planes in IL2 are too difficult > >too handle for a lot of people, but the hardcore sim-lovers are ecstatic > >about the sheer realism. So... if this appeals to you, you might want to > >check it out. > > > >Ice D > > Loved the demo and can't wait for the full game. > Only one MAJOR big grip: > No dynamic campaign :((((( > > Andre
On Tue, 27 Nov 2001 01:57:05 GMT, "Alex Kihurani" <[email hidden]> wrote:
Quoted text (11 lines)>Andre, I have a question for you and it's really stupid... > >In the demo I've flown the me109 tons, but it's a bitch trying to shoot >anything down. I have no clue where to aim, there's no mark for where the >gun *might* fire and therefore I can never seem to hit the enemy plane even >if im following it nicely 0.1 of a mile from it. I usually end up flying >around, trying to shoot them, and then the Ju's do they're bombing thing and >then I follow them home and (hopefully) land. I've also had some interesting >where I've escaped too :) Just a few minutes ago I braked too hard as I >touched the ground, flipped over, then ejected, so my pilot ran out of the >plane, pretty cool...
You best bet would be to ask your questions on comp.sys.ibm.pc.games.flight-sim, that's the place where the real flight-sim experts are.. I didn't fly the ME109 that much, I prefer the other side :) but if I remember correctly you have to trim the aiming with shift-f1, the standard aiming is quite off, making hitting something very hard indeed.. I must say I like this realism factor, it's very hard to shoot a plane.. unlike all the other flightsims where you go home with 10 kills in one mission, here you should be happy if you get home with 1-2 kills, much more realistic numbers.. And yes, those details like the pilot running away and ducking when the plane explodes is SO cool :)) Andre
"Alex Kihurani" <[email hidden]> wrote in message news:RpCM7.2273$[email hidden]... > Andre, I have a question for you and it's really stupid... > > In the demo I've flown the me109 tons, but it's a bitch trying to shoot > anything down. I have no clue where to aim, there's no mark for where the > gun *might* fire Press shift+F1.
M Dietz 27 Nov 2001 16:50 UTC↳ reply to Ice D#149895
Just looking over the control setup menu gave me a headache. Seemed like a fun challenging sim like GPL with a steep learning curve. Two questions. Is there a replay mode and there anyway to advance time in mission to eliminate flying to target ? ( i'm getting bored shooting down my own men) On Mon, 26 Nov 2001 10:09:04 GMT, "Ice D" <[email hidden]> wrote:
Quoted text (13 lines)>There's this new combat flight sim called IL2 Sturmovik >(http://www.il2sturmovik.com/). I was looking around in the newsgroup >comp.sys.ibm.pc.games.flight.sim, and it's a hot item there. In fact, the >way it's being discussed instantly reminded me of the GPL threads I've seen >in rec.autos.simulators. As it seems, the planes in IL2 are too difficult >too handle for a lot of people, but the hardcore sim-lovers are ecstatic >about the sheer realism. So... if this appeals to you, you might want to >check it out. > >Ice D > > >
EldredP 27 Nov 2001 18:59 UTC↳ reply to Ice D#149929
In article <4xoM7.44$[email hidden]>, "Ice D" <[email hidden]> writes:
Quoted text (8 lines)>There's this new combat flight sim called IL2 Sturmovik >(http://www.il2sturmovik.com/). I was looking around in the newsgroup >comp.sys.ibm.pc.games.flight.sim, and it's a hot item there. In fact, the >way it's being discussed instantly reminded me of the GPL threads I've seen >in rec.autos.simulators. As it seems, the planes in IL2 are too difficult >too handle for a lot of people, but the hardcore sim-lovers are ecstatic >about the sheer realism. So... if this appeals to you, you might want to >check it out.
Why do I have to download a 'download agent' first??? Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"EldredP" > Why do I have to download a 'download agent' first??? > > Eldred I have never had much luck with those dloader agents. Recently I tried the demo for Empire Earth(Age of Empires clone) and it had this fancy agent. 7,000 attempts later only about 4 megs of 100+ were dloaded so I found a mirror site and grabbed the whole thing in about 5 minutes. What most agents really are is...a spot to sell more advertising....and a probably to grab some user info in the process.(I am guessing about the second part but I wouldn't be suprised) dave henrie
Ice D 27 Nov 2001 20:32 UTC↳ reply to M Dietz#149820
"M Dietz" <[email hidden]> wrote in message > Just looking over the control setup menu gave me a headache. Seemed > like a fun challenging sim like GPL with a steep learning curve. Two > questions. Is there a replay mode and there anyway to advance time in > mission to eliminate flying to target ? ( i'm getting bored shooting > down my own men) I'm pretty sure I saw those options (played the demo briefly yesterday). But for more information, I should probably refer you to comp.sys.ibm.pc.games.flight-sim. Ice D
Thanks, anyway, right after you posted this I flew that escort mission and got my first kill! I then landed successfully too! Whoohoo! Gotta get this sim :) Thanks, Alex "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> On Tue, 27 Nov 2001 01:57:05 GMT, "Alex Kihurani" > <[email hidden]> wrote: > > >Andre, I have a question for you and it's really stupid... > > > >In the demo I've flown the me109 tons, but it's a bitch trying to shoot > >anything down. I have no clue where to aim, there's no mark for where the > >gun *might* fire and therefore I can never seem to hit the enemy plane
even > >if im following it nicely 0.1 of a mile from it. I usually end up flying > >around, trying to shoot them, and then the Ju's do they're bombing thingand > >then I follow them home and (hopefully) land. I've also had someinteresting > >where I've escaped too :) Just a few minutes ago I braked too hard as I > >touched the ground, flipped over, then ejected, so my pilot ran out ofthe
Quoted text (17 lines)> >plane, pretty cool... > > You best bet would be to ask your questions on > comp.sys.ibm.pc.games.flight-sim, that's the place where the real > flight-sim experts are.. I didn't fly the ME109 that much, I prefer > the other side :) but if I remember correctly you have to trim the > aiming with shift-f1, the standard aiming is quite off, making hitting > something very hard indeed.. > I must say I like this realism factor, it's very hard to shoot a > plane.. unlike all the other flightsims where you go home with 10 > kills in one mission, here you should be happy if you get home with > 1-2 kills, much more realistic numbers.. > > And yes, those details like the pilot running away and ducking when > the plane explodes is SO cool :)) > > Andre
STP 28 Nov 2001 01:33 UTC↳ reply to M Dietz#149741
"M Dietz" <[email hidden]> wrote in message news:[email hidden]... > Just looking over the control setup menu gave me a headache. Seemed > like a fun challenging sim like GPL with a steep learning curve. Two > questions. Is there a replay mode and there anyway to advance time in > mission to eliminate flying to target ? ( i'm getting bored shooting > down my own men) Yes, there is a replay mode, although it doens't always represent what actully happened. And yes, you can advance/reduce time with [ and ].
On Tue, 27 Nov 2001 20:33:48 -0500, "STP" <[email hidden]> wrote:
Quoted text (11 lines)> >"M Dietz" <[email hidden]> wrote in message >news:[email hidden]... >> Just looking over the control setup menu gave me a headache. Seemed >> like a fun challenging sim like GPL with a steep learning curve. Two >> questions. Is there a replay mode and there anyway to advance time in >> mission to eliminate flying to target ? ( i'm getting bored shooting >> down my own men) > >Yes, there is a replay mode, although it doens't always represent what >actully happened.
Are you saying the replay mode is actually an "historical reenactment"?
In article <yARM7.85385$[email hidden]>, "Dave Henrie" <[email hidden]> writes:
Quoted text (11 lines)>"EldredP" >> Why do I have to download a 'download agent' first??? >> >> Eldred > I have never had much luck with those dloader agents. Recently I tried >the demo for Empire Earth(Age of Empires clone) and it had this fancy agent. >7,000 attempts later only about 4 megs of 100+ were dloaded so I found a >mirror site and grabbed the whole thing in about 5 minutes. What most >agents really are is...a spot to sell more advertising....and a probably to >grab some user info in the process.(I am guessing about the second part but >I wouldn't be suprised)
I was suspicious of it too. So, I didn't bother. When I find a site where I can download without all the BS then I'll do it. In the meantime, they lost the chance to impress me with the demo... Eldred -- Dale Earnhardt, Sr. R.I.P. 1951-2001 Homepage - http://www.umich.edu/~epickett GPLRank - under construction... Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"meettonysoprano" <[email hidden]> wrote in message news:[email hidden]... > On Tue, 27 Nov 2001 20:33:48 -0500, "STP" <[email hidden]> wrote: > Are you saying the replay mode is actually an "historical > reenactment"? >No, you can save a track file of what you just played, but it doesn't play it back accurately.
On Wed, 28 Nov 2001 14:00:51 -0500, "STP" <[email hidden]> wrote:
Quoted text (10 lines)> >"meettonysoprano" <[email hidden]> wrote in message >news:[email hidden]... >> On Tue, 27 Nov 2001 20:33:48 -0500, "STP" <[email hidden]> wrote: >> Are you saying the replay mode is actually an "historical >> reenactment"? >> >No, you can save a track file of what you just played, but it doesn't play >it back accurately. >
So its more of a "revisionist historical account" of the events?
"meettonysoprano" <[email hidden]> wrote in message news:[email hidden]... > So its more of a "revisionist historical account" of the events? Sort of.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy