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F12001-Hungaroring Graphics good !

21 posts by 13 people · 02 Dec 2001 08:20 UTC - 04 Dec 2001 19:28 UTC

F1 2001's inaccurate Hungaroring layout

Red Bull defended F1 2001's dull-looking Hungaroring as realistic, but others said the problem was an inaccurate layout, notably a fourth corner that can be taken flat when it is a fourth-gear turn in reality. Driver descriptions, FIA maps and Williams telemetry were cited as evidence. A side debate covered whether F1 drivers take Eau Rouge flat.

mods/tracks/carsreal motorsportF1 2001

Automated summary.

Red Bull 02 Dec 2001 08:20 UTC#149122
What's all this I keep reading about how bad the track looks in Hungary. That is pretty much how it is in RL...ie: pretty boring, I never heard a driver sing praises about this track. Perhaps the makers of F12001 made it too real ? rb.
On Sun, 02 Dec 2001 08:20:07 GMT, "Red Bull" <[email hidden]> wrote: >What's all this I keep reading about how bad the track looks in Hungary. >That is pretty much how it is in RL...ie: pretty boring, I never heard a >driver sing praises about this track. Perhaps the makers of F12001 made it >too real ? > >rb. The problem is not the boring graphics, the problems is the fantasy layout. Andre
I agree, all the tracks look fantastic, but the layout of Hungaroring is plain wrong. First turn - fine (right, 2nd) Second turn - fine (left, 2nd) Third turn - ok (right, flat) Fourth turn - wrong, F1 cars cannot take this turn flat in 7th gear, this is a really tricky corner in every other F1 game. The rise is at the wrong place, the turn isn't sharp enough. (usually about 4th gear, left) Fifth turn - seems ok (right, 2nd) First chicane - tighter than in other F1 games Left-ok Right-ok Left-ok Right-ok Second chicane - very very wrong, way too much space between the right and the left turn. Once you get to the apex on the first right, you should be able to floor it. Left- ok (2nd) Last turn - ok Overall it's a great game though, and enough of the tracks are ok. It would be nice if they'd used GPS though. Simon. "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]... > On Sun, 02 Dec 2001 08:20:07 GMT, "Red Bull" <[email hidden]> wrote: > > The problem is not the boring graphics, the problems is the fantasy > layout. > > Andre
"Simon Brown" <[email hidden]> writes:
Quoted text (23 lines)> I agree, all the tracks look fantastic, but the layout of Hungaroring is > plain wrong. > > First turn - fine (right, 2nd) > Second turn - fine (left, 2nd) > Third turn - ok (right, flat) > Fourth turn - wrong, F1 cars cannot take this turn flat in 7th gear, this is > a really tricky corner in every other F1 game. The rise is at the wrong > place, the turn isn't sharp enough. (usually about 4th gear, left) > Fifth turn - seems ok (right, 2nd) > First chicane - tighter than in other F1 games > Left-ok > Right-ok > Left-ok > Right-ok > Second chicane - very very wrong, way too much space between the right and > the left turn. Once you get to the apex on the first right, you should be > able to floor it. > Left- ok (2nd) > Last turn - ok > > Overall it's a great game though, and enough of the tracks are ok. It would > be nice if they'd used GPS though.
Using GPS in not a stamp of quality. Remember the Cleveland layout of CART Precision Racing. It had a chicane that wasn't even there. GPS registrations can also be way off when not done properly. Let's just agree that they should have done better reasearch :) -- Olav K. Malmin remove .spam when replying
Okeydokey :) GPS data is a great starting point for modelling tracks though, but as you say, it has to be done right, and the track modellers have to use it right. UbiSoft used it very well in F1RC for instance, just a pitty it had some bad flaws elsewhere. ISI's track accuracy has been poor in all their F1 games, although it doesn't stop F1 2001 being a fantastic game overall. Simon. "Olav K. Malmin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> > Using GPS in not a stamp of quality. Remember the Cleveland layout of > CART Precision Racing. It had a chicane that wasn't even there. GPS > registrations can also be way off when not done properly. > > Let's just agree that they should have done better reasearch :) > > -- > Olav K. Malmin > remove .spam when replying
"Simon Brown" <[email hidden]> wrote in message news:olqO7.19315$[email hidden]... > Fourth turn - wrong, F1 cars cannot take this turn flat in 7th gear, thisis > a really tricky corner in every other F1 game. The rise is at the wrong Whe cares about every other game? Try real life, where they do take the corner (I thought) flat in 7th. At least that is what I remembered this year. That was an extreememly high speed corner. Also, you can't take casino straight flat out in Monaco either. The huge bump will throw the car into a spin if you have FF. You can't take Eau Rouge flat out like you can in just about every other game. Need I go on? > Second chicane - very very wrong, way too much space between the right and > the left turn. Once you get to the apex on the first right, you should be > able to floor it. Yeah, just like you did when you drove for Jordon this year no doubt :-) -- [email hidden]
"Greg Cisko" <[email hidden]> wrote in message news:UIrO7.42$[email hidden]... > "Simon Brown" <[email hidden]> wrote in message > news:olqO7.19315$[email hidden]... > > Fourth turn - wrong, F1 cars cannot take this turn flat in 7th gear,this
Quoted text (13 lines)> is > > a really tricky corner in every other F1 game. The rise is at the wrong > > Whe cares about every other game? Try real life, where they > do take the corner (I thought) flat in 7th. At least that is what I > remembered this year. That was an extreememly high speed > corner. > > Also, you can't take casino straight flat out in Monaco either. > The huge bump will throw the car into a spin if you have FF. > > You can't take Eau Rouge flat out like you can in just about > every other game. Need I go on?
Really? I can. > > Second chicane - very very wrong, way too much space between the rightand > > the left turn. Once you get to the apex on the first right, you shouldbe
Quoted text (15 lines)> > able to floor it. > > Yeah, just like you did when you drove for Jordon this year no > doubt :-) > > > -- > > [email hidden] > > > > > >
"Todd Sorensen" <[email hidden]> wrote in message news:sesO7.72620$[email hidden]...
Quoted text (8 lines)> > Also, you can't take casino straight flat out in Monaco either. > > The huge bump will throw the car into a spin if you have FF. > > > > You can't take Eau Rouge flat out like you can in just about > > every other game. Need I go on? > > > Really? I can.
Hey, you are just too good. Do you have Force Feedback? Basically no one did in real life this year during the race. And the ones that tried spun into the wall. Or were total back markers. I think only one team went flat out through Eau rouge this year. -- [email hidden]
On Sun, 2 Dec 2001 09:34:03 -0600, "Greg Cisko" <[email hidden]> wrote:
Quoted text (10 lines)>"Simon Brown" <[email hidden]> wrote in message >news:olqO7.19315$[email hidden]... >> Fourth turn - wrong, F1 cars cannot take this turn flat in 7th gear, this >is >> a really tricky corner in every other F1 game. The rise is at the wrong > >Whe cares about every other game? Try real life, where they >do take the corner (I thought) flat in 7th. At least that is what I >remembered this year. That was an extreememly high speed >corner.
"I then brake for the fastest comer on the circuit, the 185 km/h 4th gear left-hander which leads immediately into a 3rd gear right-hand 125 km/h turn. Again I briefly accelerate up to 235 km/h before entering the tight 2nd gear chicane, the first part of which is taken at about 90 km/h and the second left-hand part at around 135 km/h." -Alexander Wurz 2000 Your memory doesn't seem to be all that good. Let's compare: Wurz: 185 km/h Me: 300 km/h Hmmm... 1:st Chicane: Wurz: 2nd gear 90 km/h Me: 4th gear 180 km/h Hmm again... Wish to recant your statement? >Also, you can't take casino straight flat out in Monaco either. >The huge bump will throw the car into a spin if you have FF. > >You can't take Eau Rouge flat out like you can in just about >every other game. Need I go on? Actually, it's the other way around, in F1RC it was plenty difficult to floor it through Eau Rouge. In F1-2001 I can do it every time, with both my hands tied behind my back. As can I 130R and blanchimont too. Even If I lower downforce alot they don't become much of a challenge.
> Whe cares about every other game? Try real life, where they > do take the corner (I thought) flat in 7th. At least that is what I > remembered this year. That was an extreememly high speed > corner. They absolutely do not take that corner flat. As na_biker proves in his post. > Yeah, just like you did when you drove for Jordon this year no > doubt :-) I've driven the corner in GP2, GP3, and F1RC which has circuits modelled from GPS data. I've also seen on-board footage of the whole hungaroring lap.
I'm not going to take sides in this, since I really don't know squat about F1, however here is a link to the FIA's track map for Hungaroring, which I think is a little easier to follow than the quote from Alexander Wurz. http://www.fia.com/FreePress/FIA_F1_Guide/Hungary.html HTH, Hal "Simon Brown" <[email hidden]> wrote in message news:dHuO7.21043$[email hidden]... > > Whe cares about every other game? Try real life, where they > > do take the corner (I thought) flat in 7th. At least that is what I > > remembered this year. That was an extreememly high speed > > corner. > > They absolutely do not take that corner flat. As na_biker proves inhis > post. > > > Yeah, just like you did when you drove for Jordon this year no > > doubt :-) > > I've driven the corner in GP2, GP3, and F1RC which has circuitsmodelled > from GPS data. I've also seen on-board footage of the wholehungaroring > lap. > > >
It's easy to take it flat in F12001. Eau Rouge in F1RC is much, much more challenging. David G Fisher "Greg Cisko" <[email hidden]> wrote in message news:UIrO7.42$[email hidden]... > "Simon Brown" <[email hidden]> wrote in message > news:olqO7.19315$[email hidden]... > You can't take Eau Rouge flat out like you can in just about > every other game. Need I go on?
�>"Greg Cisko" <[email hidden]> wrote > Basically no one did in real life this year during the race. And > the ones that tried spun into the wall. Or were total back markers. > I think only one team went flat out through Eau rouge this year. Most of the drivers take Eau Rouge full throttle during the race, it's during qualifying that only few of them do. They go into the corner 20km/h slower during the race, and everybody takes it flat out. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.ymenard.com/ -- This announcement is brought to you by the Shimato Dominguez Corporation - helping America into the New World...
Yep, the picture shows the turn as 4th gear just like I said. Cheers for the link :) "Haqsau" <[email hidden]> wrote in message news:ldvO7.28015$[email hidden]...
Quoted text (9 lines)> I'm not going to take sides in this, since I really don't know squat > about F1, however here is a link to the FIA's track map for Hungaroring, > which I think is a little easier to follow than the quote from Alexander > Wurz. > > http://www.fia.com/FreePress/FIA_F1_Guide/Hungary.html > > HTH, > Hal
"ymenard" <[email hidden]> schrieb im Newsbeitrag news:rqwO7.1561$[email hidden]... > Most of the drivers take Eau Rouge full throttle during the race, it's > during qualifying that only few of them do. They go into the corner20km/h > slower during the race, and everybody takes it flat out. It's a myth. I've watched it on digital tv with cockpit channel and extra rpm display ... they don't go flat there. There is always a tiny little lift, you can see it and you can hear it. Just Villeneuve who's used to racing games tries sometimes and ends up smashing his BAR in a horrible crash ... - Tom
Which is EXACTLY what you have to do in F1RC. David G Fisher "Thomas Podewils" <[email hidden]> wrote in message news:9uedj7$7qq8i$[email hidden]...
Quoted text (19 lines)> > "ymenard" <[email hidden]> schrieb im Newsbeitrag > news:rqwO7.1561$[email hidden]... > > Most of the drivers take Eau Rouge full throttle during the race, it's > > during qualifying that only few of them do. They go into the corner > 20km/h > > slower during the race, and everybody takes it flat out. > > It's a myth. I've watched it on digital tv with cockpit channel > and extra rpm display ... they don't go flat there. There is always > a tiny little lift, you can see it and you can hear it. > > Just Villeneuve who's used to racing games tries sometimes > and ends up smashing his BAR in a horrible crash ... > > - Tom > > >
"Thomas Podewils" <[email hidden]> wrote in message news:9uedj7$7qq8i$[email hidden]... > Just Villeneuve who's used to racing games tries sometimes > and ends up smashing his BAR in a horrible crash ... ...and convinces his teammate (was that Panis back then?) to try the same thing... with the same result! Dale.
"Digital Lattice" <[email hidden]> wrote:
Quoted text (10 lines)> >"Thomas Podewils" <[email hidden]> wrote in message >news:9uedj7$7qq8i$[email hidden]... >> Just Villeneuve who's used to racing games tries sometimes >> and ends up smashing his BAR in a horrible crash ... > >...and convinces his teammate (was that Panis back then?) to try the same >thing... with the same result! > >Dale.
It was Ricardo Zonta, I believe. > > >
Yes, I have force feedback. I'm not really that good!! I have my system tweaked pretty good though. It is easier to take flat out with good frame rates. Then again, maybe my setup is slow- so flat out ain't that fast!! Todd "Greg Cisko" <[email hidden]> wrote in message news:SmsO7.86$[email hidden]...
Quoted text (26 lines)> "Todd Sorensen" <[email hidden]> wrote in message > news:sesO7.72620$[email hidden]... > > > Also, you can't take casino straight flat out in Monaco either. > > > The huge bump will throw the car into a spin if you have FF. > > > > > > You can't take Eau Rouge flat out like you can in just about > > > every other game. Need I go on? > > > > > > Really? I can. > > Hey, you are just too good. Do you have Force Feedback? > > Basically no one did in real life this year during the race. And > the ones that tried spun into the wall. Or were total back markers. > I think only one team went flat out through Eau rouge this year. > > > -- > > [email hidden] > > > > >
"Simon Brown" <[email hidden]> wrote in message news:MAxO7.21644$[email hidden]... > Yep, the picture shows the turn as 4th gear just like I said. Cheersfor > the link :) > You're welcome. Now here's an even better one: http://www.bmw.williamsf1.com/ Go to that URL and click on "Telemetry", and you can get a Flash movie showing the Williams Team's telemetry from any F1 track. I like this better because the FIA site actually has some typos on some of the maps (check out the FIA map for Monaco if you don't believe me, it's atrocious). Also the telemetry of course tells you a lot more. And yes, the telemetry for Hungaroring also agrees with what you said. ;o)
Whoa, nice work! :) You could make your own F1 game with data like that. I also see the second chicane is taken in fourth, so it's a lot faster than the one in F1 2001. Cheers Haqsau. "Haqsau" <[email hidden]> wrote in message news:XxXO7.29079$[email hidden]...
Quoted text (10 lines)> > You're welcome. Now here's an even better one: > http://www.bmw.williamsf1.com/ > Go to that URL and click on "Telemetry", and you can get a Flash movie > showing the Williams Team's telemetry from any F1 track. I like this > better because the FIA site actually has some typos on some of the maps > (check out the FIA map for Monaco if you don't believe me, it's > atrocious). Also the telemetry of course tells you a lot more. And > yes, the telemetry for Hungaroring also agrees with what you said. ;o) >

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